Abismo Único /62
Joia do Olho Pavoroso afetando você, máximo de +30%
Habilidades de Feitiço Encaixadas são Ativadas por Efígie de Doedre quando Convocada
Feitiços das Habilidades Encaixadas podem aplicar 5 Maldições adicionais
suas Vidas Máximas como Dano de Raio que não pode Eletrizar
por Joia do Olho Hipnótico afetando você, máximo de 40%
Não pode ser Atordoado
123% do Dano Físico da Espada ganhado como Dano de Fogo Extra
Não é Afetado por Solo Ardente
Imune a Congelamento, Resfriamento e Incêndio
Velocidade de Ataque, Conjuração e Movimento aumentada em 20%)
Marauder: Habilidades Corpo a Corpo possuem 25% de aumento do Efeito em Área
Duelista: 1% do Dano de Ataque Drenado como Vida
Caçadora: Velocidade de Movimento aumentada 7%
Sombra: +0.5% à Chance de Acerto Crítico
Bruxa: 0.5% da Mana Máxima regenerada por segundo
Templário: Dano Penetra 5% das Resistências Elementais
Heredeira: +25 de Todos os Atributos
Conta como tendo o número Máximo de Cargas de Frenesi
Conta como tendo o número máximo de Cargas de Poder
suas Habilidades tenham causado um Acerto Crítico Recentemente
Espectros não viajam entre as Áreas
Joia do Olho Assassino afetando você, máximo de +100%
Pode Consumir 4 Gemas de Suporte Não Corrompidas
Não Consumiu nenhuma Gema
Dano Físoc Corpo a Corpo por cada 10 de Força
Joia do Olho Examinador afetando você, máximo de 20%
Não causa Dano que não seja de Fogo)
Abismo Gema/14
Nome | |
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![]() | Suporte: Chamado Ancestral (4) |
Nome | |
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![]() | Suporte: Arqueiro Ilusório (4) |
![]() | Suporte: Rajada (4) |
![]() | Desenterrar (10) |
![]() | Morto Volátil (12) |
![]() | Morto Volátil do Confinamento (12) |
![]() | Morto Volátil do Fervor (12) |
![]() | Cremação (28) |
![]() | Cremação da Exumação (28) |
![]() | Cremação do Vulcão (28) |
Minimap Icons /2


Abismo Item /12
Tier do Mapa: 16
Corrompido

Corrompida
Corrompido
Abismo monstro /24
Nome | Modificadores | Spectre |
---|---|---|
Sentinela Primitiva | emerge speed +% [0,20] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Sentinela Erguida | emerge speed +% [0,20] cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | N |
Caçador Primitivo | emerge speed +% [0,20] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Caçadora Erguido | emerge speed +% [0,20] cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | N |
Ladrão de Cadáveres | Recupera % de Vida quando perder uma Carga Espiritual maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] emerge speed +% [0,20] base secondary skill effect duration [2000] spell maximum action distance +% [-55] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Ladrão Erguido | Recupera % de Vida quando perder uma Carga Espiritual maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] emerge speed +% [0,20] cannot be used as minion [1] base secondary skill effect duration [2000] spell maximum action distance +% [-55] | N |
Terror Obscuro | Recupera % de Vida quando perder uma Carga Espiritual maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] emerge speed +% [0,20] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Asa do Submundo | Recupera % de Vida quando perder uma Carga Espiritual maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] emerge speed +% [0,20] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Espreitador das Profundezas | Recupera % de Vida quando perder uma Carga Espiritual maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] emerge speed +% [0,20] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Perseguidor Erguido | Recupera % de Vida quando perder uma Carga Espiritual maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] cannot be used as minion [1] | N |
Debulhador | Recupera 4% de Vida quando perder uma Carga Espiritual maximum spirit charges [3] monster spirit charges are infinite [1] spirit charge tier [2] emerge speed +% [0,20] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Debulhador Erguido | Recupera % de Vida quando perder uma Carga Espiritual maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] emerge speed +% [0,20] cannot be used as minion [1] | N |
Bocarra Abismal | Recupera 4% de Vida quando perder uma Carga Espiritual maximum spirit charges [3] monster spirit charges are infinite [1] spirit charge tier [2] emerge speed +% [0,20] cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | N |
Mandíbula Erguida | Recupera % de Vida quando perder uma Carga Espiritual maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] emerge speed +% [0,20] cannot be used as minion [1] | N |
Pesadelo Obscuro | Recupera 4% de Vida quando perder uma Carga Espiritual maximum spirit charges [3] monster spirit charges are infinite [1] spirit charge tier [2] emerge speed +% [0,20] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Pesadelo Obscuro | emerge speed +% [0,20] | N |
Matriarca da Asa do Submundo | Recupera 4% de Vida quando perder uma Carga Espiritual maximum spirit charges [3] monster spirit charges are infinite [1] spirit charge tier [2] emerge speed +% [0,20] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Ulaman, Soberano do Abismo | Recupera 1% de Vida quando perder uma Carga Espiritual maximum spirit charges [3] monster spirit charges are infinite [1] spirit charge tier [3] projectile speed variation +% [8] Monstros concedem Experiência aumentada em 100% Raridade dos Itens Derrubados aumentada em 15000% display monster mod nemesis test [0] Não Pode ser Empurrado cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | N |
Amanamu, Suserano da Escuridão | Recupera 1% de Vida quando perder uma Carga Espiritual maximum spirit charges [3] monster spirit charges are infinite [1] spirit charge tier [3] Monstros concedem Experiência aumentada em 100% Raridade dos Itens Derrubados aumentada em 15000% Não Pode ser Empurrado cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | N |
Espiral Estígia | emerge speed +% [0,20] Não Pode ser Atordoado Não Pode ser Empurrado | N |
Fosso de Vermes | Recupera % de Vida quando perder uma Carga Espiritual maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] emerge speed +% [0,20] cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Não Pode ser Empurrado | N |
Verme Obscuro | emerge speed +% [0,30] emerge speed +% [0,20] cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | N |
Verme Obscuro | emerge speed +% [0,20] cannot be used as minion [1] monster no drops or experience [1] | N |
Rastejante do Poço | Recupera 4% de Vida quando perder uma Carga Espiritual maximum spirit charges [3] monster spirit charges are infinite [1] spirit charge tier [2] emerge speed +% [0,20] cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | N |
Abismo O Painel de Ajuda
Abismo O Painel de Ajuda
Abismo
Por toda a segunda parte do Path of Exile você encontrará fissuras (chamadas de Abismos) que se abrem quando você se aproxima e monstros aparecerão dela. Você pode perseguir estas rachaduras na medida em que se formam, elas o levarão a encontros mais difíceis com grandes recompensas.
"O tempo é um elemento importante na Abyss. Cada Abismo que você encontrar se fechará após um curto período de tempo, mas ele poderá se espalhar caso você consiga abater monstros Abissais dentro deste tempo. Se você for rápido, e com um pouco de sorte, um baú Abissal aparecerá no final desta sequência de eventos. Ao abater monstros Abissais você poderá obter itens que não poderão ser encontrados em nenhum outro lugar."

TutorialPanelAbyssContent3
Joias Abissais são joias especiais com sua própria sequecência de mods. Diferente das joias normais, joias Abissais possuem múltiplos tiers de vários de seus mods, assim como requisitos de nível. Elas também podem ser encaixadas em um novo tipo de encaixe para item - o encaixe Abissal - assim como na árvore passiva. Encaixes Abissais podem ser encontrados na base de cinto Torno Estígio. Em níveis superiores, alguns eventos Abissais o levarão à áreas subterrâneas com chefes especiais. O mais perigoso destes chefes pode derrubar itens únicos especiais, exclusivos da lia Abyss, com encaixes Abissais.

Community Wiki
Abyss league
Crucible Patch Notes
- Abyssal Depths now always contain a Lich. Because the rate of encountering Abyssal Liches is unchanged, Abyssal Depths are rarer than before.
- It is now possible for a Stygian Spire to spawn in the place of an Abyssal Trove at the end of an Abyss, which will drop all of the jewels and other items you would normally receive as well as a Stygian Vise.
- Abyssal Depths can now only appear in level 78 or above areas (previously 70 or above).
- Abyssal Depths now always spawn at the fourth hole, if they were going to spawn at all, instead of immediately after a single hole.
- Ulaman, Sovereign of the Well has had their life increased, and can now use their Cleave skill from further away. The speed of the projectiles from their spirit-spending ability has been reduced, though their damage has been increased. They now spawn more geysers, which have had both their damage and duration increased also.
- Amanamu, Liege of the Lightless' has had their life increased, and is now more likely to use their Thrust attack, and Mortar Projectiles summoned during the fight now last longer. Amanamu's channelled projectile attack now deals more damage, though their turn speed when channelling this has been reduced. The health of Stygian Spires and Stygian Hearts spawned in this fight has been increased.
- Stygian Spires no longer gain a reduced Damage Taken buff upon using their skills. Instead, they now spawn with a reduced Damage Taken buff which tapers off over 5 seconds, and their life has been increased. The thresholds they spawn minions has also been adjusted.
- The Awakened Depths Atlas Notable Passive no longer causes Abyssal Depths in your Maps to have 100% increased chance to contain a Lich (as that would be silly), and now causes Abysses in your Maps to have 100% increased chance to lead to an Abyssal Depths (previously 50%). This is still a 50% chance in Ruthless.
- The Lightless Legion Atlas Notable Passive has been renamed to Inspired Darkness. It no longer grants Monster Level, increased number of Magic and Rare Monsters, or increased Pack Size for Abyssal Depths in your Maps. Instead, it now provides "Stygian Spires in your Maps drop Items with +1 to Item Level".
- The two small Atlas Passives prior to Inspired Darkness no longer grant "Abyssal Depths in your Maps have 15% increased Pack Size". Instead, they now provide "Abysses in your Maps that do not lead to an Abyssal Depths have 10% increased chance to lead to a Stygian Spire".
- The two small Atlas Passives following Inspired Darkness no longer grant 10% increased Quantity of Items dropped in Abyssal Depths in your Maps. Instead, they now provide "Abysses in your maps have 5% increased chance to lead to an Abyssal Depths" and "Abysses in your Maps that do not lead to an Abyssal Depths have 5% increased chance to lead to a Stygian Spire".
We've also taken the opportunity to revisit Abyss Unique Items, and have made the following changes:
- The Shroud of the Lightless Unique Body Armour no longer has 6-10% increased maximum Life, 9-15% increased maximum Mana, or "Socketed Gems are supported by level 25 Elemental Penetration. Instead, it now has 3% increased maximum Life per Abyss Jewel affecting you, 3% increased maximum Mana per Abyss Jewel affecting you, and Penetrate 4% Elemental Resistances per Abyss Jewel affecting you. There are also now 2- and 3-Abyssal Socket variations of Shroud of the Lightless.
- The Tombfist Unique Gloves no longer provides 4-6% increased maximum Life. It now has 5-10% increased Attack Speed. It can also now roll 2 random modifiers that require a specific Abyss Jewel socketed, from a pool of 6 modifiers (previously 2 set modifiers).
- The Lightpoacher Unique Helmet no longer has Recover 4% of Life when you lose a Spirit Charge. It now has 100% chance to gain a Spirit Charge on Kill (previously 15-20%), and Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge.
- The Darkness Enthroned Unique Belt now has 50-100% increased Effect of Socketed Abyss Jewels (previously 75%).
- The Bubonic Trail Unique Boots no longer provide 30% increased Movement Speed, 4-6% increased maximum Life, or 10% increased Damage for each type of Abyss Jewel affecting you. Instead, it now has 24-32% increased Movement Speed while affected by a Magic Abyss Jewel", 40-60% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel, and 16-24% increased Reservation Efficiency while affected by a Unique Abyss Jewel.
- The Tecrod's Gaze Unique Jewel now has "40% increased Main Hand Critical Strike Chance per Murderous Eye Jewel affecting you, up to a maximum of 200%" (previously 20%, up to a maximum of 100%) and "+20% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100%" (previously +10%, up to a maximum of +50%).
- Abyss Scarabs have been reviewed to account for these changes, here's what they now provide:
- Rusted Abyss Scarabs cause an Area to contain an additional Abyss.
- Polished Abyss Scarabs cause an Area to contain an additional Abyss, and cause Abysses in Area to spawn 50% increased Monsters.
- Gilded Abyss Scarabs cause an Area to contain an additional Abyss, cause Abysses in Area to spawn 50% increased Monsters, and Abysses in area that do not lead to an Abyssal Depths to lead to a Stygian Spire.
- Winged Abyss Scarabs case an Area to contain 2 additional Abysses, cause Abysses in Area to spawn 50% increased Monsters, and Abysses in area that do not lead to an Abyssal Depths to lead to a Stygian Spire.
Ultimatum Patch Notes
Abyss Changes
- You can now find Abyss Scarabs from various sources. Each Scarab guarantees an Abyss encounter in an Area, with higher-tier Scarabs containing additional Abyss encounters, an additional Abyssal Jewel from Abyssal Troves, or increased chance for an Abyss in an Area to lead to an Abyssal Depths encounter.
- Rare Abyss Jewels that drop from Abyssal Troves now use the well-rolled modifier system.
- Added several new Abyss Jewel modifiers. Various existing Abyss Jewel modifiers have also been updated. Please read the Abyss Jewel Balance section for more information.
Harvest Patch Notes
Abyss Changes
- The area transition to an Abyssal Depths area now becomes interactable more quickly after appearing.
- Monsters, crystals and other boss encounter elements are now destroyed when Amanamu is defeated.
Bestiary Patch Notes
Abyss Changes
- Abyss has been rolled into the core game! You can now encounter Abysses in the world from Part II onwards. Each area has approximately a 10% chance to spawn an Abyss.
- Abyssal Depths can no longer appear in areas below level 70.
- Stygian Vise belts can now only be found by completing an Abyssal Depths area.
- The various Abyss Jewel basetypes can now only be found from Hoards in the Abyssal Depths and Abyss Troves from completing an Abyss. You are less likely to find rare Abyss jewels.
- A new Sextant mod has been added which grants an additional Abyss.
Introduction
The Abyss league and Hardcore Abyss league were a pair of challenge leagues. The leagues started on December 8, 2017 alongside the release of the War for the Atlas expansion and ended on 2018-02-27 New Zealand time or 2018-02-26 US time.
This league introduces Abysses, cracks and pits on the earth that spawn monsters when approached, and abyss jewels, a special type of jewel with new mods that can be equipped in generic Skill tree slots or in Abyssal sockets found on specific gear pieces.
All characters and stashes were moved to Standard league and Hardcore league respectively when the leagues ended. Characters that died in the Hardcore Abyss league were immediately moved to the permanent Standard league.
Minimap
These new icons are introduced to the minimap:
Modifiers
All areas have:
- Areas can contain Abysses
map extra content weighting [1]
Mechanics
The league mechanics are Abysses, which can spawn in almost all areas of the game. Abysses are marked with a green dot on the minimap. They are triggered by walking over the green, glowing area. This opens a crack in the ground that can be followed to a gaping pit. Enemies spawn along the crack, and a rare enemy spawns from the pit. If enough enemies are defeated in a short time - particularly, but not necessarily, the rare enemy - a second crack opens and the process repeats once or twice. From the last pit, an Abyssal Trove may spawn, which usually contains one to three Abyss items listed below. At higher levels, a portal to the Abyssal Depths may open instead.
Abysses in this league can spawn from the first act, and Abyssal Depths can spawn as early as level 40 zones. Stygian Vises could also drop from Abyssal Troves.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.