Espiral Estígia
        
     Construto
Construto



Área: Profundezas Abissais
emerge speed +% [0,20]
Não Pode ser Atordoado
Não Pode ser Empurrado
        Não Pode ser Atordoado
Não Pode ser Empurrado
            Stygian Spire
        
    | Spectre | N | 
|---|---|
| Area | Profundezas Abissais | 
| Tags | abyssal, Conjurador, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon | 
Vida
1875%
Armadura
+100%
Ailment Threshold
1875%
Resistência
 40
40
 40
40
 40
40
 25
25Damage
99%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
300%
Model Size
200%
Type
MonsterTotemAbyss
Metadata
AbyssCrystalPillar
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
120,625
Armadura
57,580
Evasão
4,739
Damage
370
Dano Mágico
370
Precisão
580
Attack Time
1.5
Experiência
30,765
Minion Life
26,165
Minion Damage
295
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1.3 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 324.9 a 487.3 de Dano Físico
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBossAbyssSoloBase"
Object Type Codes
version 2
extends "Metadata/Monsters/Totems/TotemBossAbyssSoloBase"
StateMachine
{
    on_state_add_1 = "AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, , 0.75, 0, 0, 85 );
                      PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01 );"
    on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01_end );"
    on_timer_remove = "DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao ); PlayEffect(Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -85, 0, inherit );"
}  -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/AbyssCrystalPillar"] = {
    name = "Stygian Spire",
    life = 18.75,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 0.99,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AbyssPillarMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssPillarMortar"] = {
    name = "AbyssPillarMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
 Efeito em Área de Habilidades Feitiço reduzida em 40%
| Id | VariableEmergeSpeedAbyss | 
|---|---|
| Family | VariableEmergeSpeed | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 6000%
   | Id | MonsterImplicitCannotBeStunned1 | 
|---|---|
| Family | MonsterCannotBeStunned | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
   | Id | ImmuneToKnockback | 
|---|---|
| Family | ImmuneToKnockback | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
            Espiral Estígia
        
     Construto
Construto



Área: Profundezas Abissais
emerge speed +% [0,20]
Não Pode ser Atordoado
Não Pode ser Empurrado
        Não Pode ser Atordoado
Não Pode ser Empurrado
            Stygian Spire
        
    | Spectre | N | 
|---|---|
| Area | Profundezas Abissais | 
| Tags | abyssal, Conjurador, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon | 
Vida
1875%
Armadura
+100%
Ailment Threshold
1875%
Resistência
 40
40
 40
40
 40
40
 25
25Damage
99%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
300%
Model Size
200%
Type
MonsterTotemAbyss
Metadata
AbyssCrystalPillar2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
120,625
Armadura
57,580
Evasão
4,739
Damage
370
Dano Mágico
370
Precisão
580
Attack Time
1.5
Experiência
30,765
Minion Life
26,165
Minion Damage
295
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1.3 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 324.9 a 487.3 de Dano Físico
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBossAbyssSoloBase"
Object Type Codes
version 2
extends "Metadata/Monsters/Totems/TotemBossAbyssSoloBase"
StateMachine
{
    on_state_add_1 = "AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2OpenDoor.ao, , 0.75, 0, 0, 85 );
                      PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2OpenDoor.ao, abyss_channel_crystal_01 );"
    on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2OpenDoor.ao, abyss_channel_crystal_01_end );"
    on_timer_remove = "DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2OpenDoor.ao ); PlayEffect(Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -200, 0, inherit );"
}  -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/AbyssCrystalPillar2"] = {
    name = "Stygian Spire",
    life = 18.75,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 0.99,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AbyssPillarMortar2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssPillarMortar2"] = {
    name = "AbyssPillarMortar2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
 Efeito em Área de Habilidades Feitiço reduzida em 40%
| Id | VariableEmergeSpeedAbyss | 
|---|---|
| Family | VariableEmergeSpeed | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 6000%
   | Id | MonsterImplicitCannotBeStunned1 | 
|---|---|
| Family | MonsterCannotBeStunned | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
   | Id | ImmuneToKnockback | 
|---|---|
| Family | ImmuneToKnockback | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
            Espiral Estígia
        
     Construto
Construto



emerge speed +% [0,20]
Não Pode ser Atordoado
Não Pode ser Empurrado
        Não Pode ser Atordoado
Não Pode ser Empurrado
            Stygian Spire
        
    | Spectre | N | 
|---|---|
| Tags | abyssal, Conjurador, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon | 
Vida
1875%
Armadura
+100%
Ailment Threshold
1875%
Resistência
 40
40
 40
40
 40
40
 25
25Damage
99%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
300%
Model Size
200%
Type
MonsterTotemAbyss
Metadata
AbyssCrystalPillarMap1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
120,625
Armadura
57,580
Evasão
4,739
Damage
370
Dano Mágico
370
Precisão
580
Attack Time
1.5
Experiência
30,765
Minion Life
26,165
Minion Damage
295
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1.3 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 324.9 a 487.3 de Dano Físico
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
Positioned
{
	locked_orientation = true
}
StateMachine
{
    define_shared_state = "fight_timer"
}
Stats
{
	set_immune_to_curses = 0
}Object Type Codes
version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
StateMachine
{
	// Attaching
	define_state = "add"
	// Detaching
	define_state = "remove"
	on_state_remove_1 = "StartStateTimer( remove, 0.9 );"
	// Timer listening
	on_state_fight_timer_0 = "SetStateTo( remove, 1 );" // Cancel 
	on_state_fight_timer_1 = "SetStateTo( add, 1 );" // Start 
	on_state_fight_timer_2 = "SetStateTo( remove, 1 );" // Finish 
	// Resuming
	create_state_fight_timer_1 = "SetStateTo( add, 1 );" // Resume timer in progress 
	on_state_add_1 =
	"
		AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, , 0.75, 0, 0, 85 );
		PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01 );
	"
	on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01_end );"
	on_timer_remove =
	"
		DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao );
		PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -85, 0, inherit );
	"
}  -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/AbyssCrystalPillarMap1"] = {
    name = "Stygian Spire",
    life = 18.75,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 0.99,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AbyssPillarMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssPillarMortar"] = {
    name = "AbyssPillarMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
 Efeito em Área de Habilidades Feitiço reduzida em 40%
| Id | VariableEmergeSpeedAbyss | 
|---|---|
| Family | VariableEmergeSpeed | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 6000%
   | Id | MonsterImplicitCannotBeStunned1 | 
|---|---|
| Family | MonsterCannotBeStunned | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
   | Id | ImmuneToKnockback | 
|---|---|
| Family | ImmuneToKnockback | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
            Espiral Estígia
        
     Construto
Construto



emerge speed +% [0,20]
Não Pode ser Atordoado
Não Pode ser Empurrado
        Não Pode ser Atordoado
Não Pode ser Empurrado
            Stygian Spire
        
    | Spectre | N | 
|---|---|
| Tags | abyssal, Conjurador, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon | 
Vida
1875%
Armadura
+100%
Ailment Threshold
1875%
Resistência
 40
40
 40
40
 40
40
 25
25Damage
99%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
300%
Model Size
200%
Type
MonsterTotemAbyss
Metadata
AbyssCrystalPillarMap2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
120,625
Armadura
57,580
Evasão
4,739
Damage
370
Dano Mágico
370
Precisão
580
Attack Time
1.5
Experiência
30,765
Minion Life
26,165
Minion Damage
295
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1.3 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 324.9 a 487.3 de Dano Físico
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
Positioned
{
	locked_orientation = true
}
StateMachine
{
    define_shared_state = "fight_timer"
}
Stats
{
	set_immune_to_curses = 0
}Object Type Codes
version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
StateMachine
{
	// Attaching
	define_state = "add"
	// Detaching
	define_state = "remove"
	on_state_remove_1 = "StartStateTimer( remove, 0.9 );"
	// Timer listening
	on_state_fight_timer_0 = "SetStateTo( remove, 1 );" // Cancel 
	on_state_fight_timer_1 = "SetStateTo( add, 1 );" // Start 
	on_state_fight_timer_2 = "SetStateTo( remove, 1 );" // Finish 
	// Resuming
	create_state_fight_timer_1 = "SetStateTo( add, 1 );" // Resume timer in progress 
	on_state_add_1 =
	"
		AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, , 0.75, 0, 0, 85 );
		PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01 );
	"
	on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01_end );"
	on_timer_remove =
	"
		DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao );
		PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -85, 0, inherit );
	"
}  -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/AbyssCrystalPillarMap2"] = {
    name = "Stygian Spire",
    life = 18.75,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 0.99,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AbyssPillarMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssPillarMortar"] = {
    name = "AbyssPillarMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
 Efeito em Área de Habilidades Feitiço reduzida em 40%
| Id | VariableEmergeSpeedAbyss | 
|---|---|
| Family | VariableEmergeSpeed | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 6000%
   | Id | MonsterImplicitCannotBeStunned1 | 
|---|---|
| Family | MonsterCannotBeStunned | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
   | Id | ImmuneToKnockback | 
|---|---|
| Family | ImmuneToKnockback | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
            Espiral Estígia
        
     Construto
Construto



emerge speed +% [0,20]
Não Pode ser Atordoado
Não Pode ser Empurrado
        Não Pode ser Atordoado
Não Pode ser Empurrado
            Stygian Spire
        
    | Spectre | N | 
|---|---|
| Tags | abyssal, Conjurador, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon | 
Vida
1875%
Armadura
+100%
Ailment Threshold
1875%
Resistência
 40
40
 40
40
 40
40
 25
25Damage
99%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
300%
Model Size
200%
Type
MonsterTotemAbyss
Metadata
AbyssCrystalPillarMap3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
120,625
Armadura
57,580
Evasão
4,739
Damage
370
Dano Mágico
370
Precisão
580
Attack Time
1.5
Experiência
30,765
Minion Life
26,165
Minion Damage
295
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1.3 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 324.9 a 487.3 de Dano Físico
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
Positioned
{
	locked_orientation = true
}
StateMachine
{
    define_shared_state = "fight_timer"
}
Stats
{
	set_immune_to_curses = 0
}Object Type Codes
version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
StateMachine
{
	// Attaching
	define_state = "add"
	// Detaching
	define_state = "remove"
	on_state_remove_1 = "StartStateTimer( remove, 0.9 );"
	// Timer listening
	on_state_fight_timer_0 = "SetStateTo( remove, 1 );" // Cancel 
	on_state_fight_timer_1 = "SetStateTo( add, 1 );" // Start 
	on_state_fight_timer_2 = "SetStateTo( remove, 1 );" // Finish 
	// Resuming
	create_state_fight_timer_1 = "SetStateTo( add, 1 );" // Resume timer in progress 
	on_state_add_1 =
	"
		AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, , 0.75, 0, 0, 85 );
		PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01 );
	"
	on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01_end );"
	on_timer_remove =
	"
		DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao );
		PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -85, 0, inherit );
	"
}  -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/AbyssCrystalPillarMap3"] = {
    name = "Stygian Spire",
    life = 18.75,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 0.99,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AbyssPillarMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssPillarMortar"] = {
    name = "AbyssPillarMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
 Efeito em Área de Habilidades Feitiço reduzida em 40%
| Id | VariableEmergeSpeedAbyss | 
|---|---|
| Family | VariableEmergeSpeed | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 6000%
   | Id | MonsterImplicitCannotBeStunned1 | 
|---|---|
| Family | MonsterCannotBeStunned | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
   | Id | ImmuneToKnockback | 
|---|---|
| Family | ImmuneToKnockback | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
            Espiral Estígia
        
     Construto
Construto



emerge speed +% [0,20]
Não Pode ser Atordoado
Não Pode ser Empurrado
        Não Pode ser Atordoado
Não Pode ser Empurrado
            Stygian Spire
        
    | Spectre | N | 
|---|---|
| Tags | abyssal, Conjurador, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon | 
Vida
1875%
Armadura
+100%
Ailment Threshold
1875%
Resistência
 40
40
 40
40
 40
40
 25
25Damage
99%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
300%
Model Size
200%
Type
MonsterTotemAbyss
Metadata
AbyssCrystalPillarMap4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
120,625
Armadura
57,580
Evasão
4,739
Damage
370
Dano Mágico
370
Precisão
580
Attack Time
1.5
Experiência
30,765
Minion Life
26,165
Minion Damage
295
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1.3 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 324.9 a 487.3 de Dano Físico
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
Positioned
{
	locked_orientation = true
}
StateMachine
{
    define_shared_state = "fight_timer"
}
Stats
{
	set_immune_to_curses = 0
}Object Type Codes
version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
StateMachine
{
	// Attaching
	define_state = "add"
	// Detaching
	define_state = "remove"
	on_state_remove_1 = "StartStateTimer( remove, 0.9 );"
	// Timer listening
	on_state_fight_timer_0 = "SetStateTo( remove, 1 );" // Cancel 
	on_state_fight_timer_1 = "SetStateTo( add, 1 );" // Start 
	on_state_fight_timer_2 = "SetStateTo( remove, 1 );" // Finish 
	// Resuming
	create_state_fight_timer_1 = "SetStateTo( add, 1 );" // Resume timer in progress 
	on_state_add_1 =
	"
		AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, , 0.75, 0, 0, 85 );
		PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01 );
	"
	on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01_end );"
	on_timer_remove =
	"
		DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao );
		PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -85, 0, inherit );
	"
}  -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/AbyssCrystalPillarMap4"] = {
    name = "Stygian Spire",
    life = 18.75,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 0.99,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AbyssPillarMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssPillarMortar"] = {
    name = "AbyssPillarMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
 Efeito em Área de Habilidades Feitiço reduzida em 40%
| Id | VariableEmergeSpeedAbyss | 
|---|---|
| Family | VariableEmergeSpeed | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 6000%
   | Id | MonsterImplicitCannotBeStunned1 | 
|---|---|
| Family | MonsterCannotBeStunned | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
   | Id | ImmuneToKnockback | 
|---|---|
| Family | ImmuneToKnockback | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
            Espiral Estígia
        
     Construto
Construto



emerge speed +% [0,20]
Não Pode ser Atordoado
Não Pode ser Empurrado
        Não Pode ser Atordoado
Não Pode ser Empurrado
            Stygian Spire
        
    | Spectre | N | 
|---|---|
| Tags | abyssal, Conjurador, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon | 
| Packs | 
Vida
1875%
Armadura
+100%
Ailment Threshold
1875%
Resistência
 40
40
 40
40
 40
40
 25
25Damage
99%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
300%
Model Size
200%
Type
MonsterTotemAbyss
Metadata
AbyssCrystalPillarMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
120,625
Armadura
57,580
Evasão
4,739
Damage
370
Dano Mágico
370
Precisão
580
Attack Time
1.5
Experiência
30,765
Minion Life
26,165
Minion Damage
295
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1.3 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 324.9 a 487.3 de Dano Físico
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
Positioned
{
	locked_orientation = true
}
StateMachine
{
    define_shared_state = "fight_timer"
}
Stats
{
	set_immune_to_curses = 0
}Object Type Codes
version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
StateMachine
{
	// Attaching
	define_state = "add"
	// Detaching
	define_state = "remove"
	on_state_remove_1 = "StartStateTimer( remove, 0.9 );"
	// Timer listening
	on_state_fight_timer_0 = "SetStateTo( remove, 1 );" // Cancel 
	on_state_fight_timer_1 = "SetStateTo( add, 1 );" // Start 
	on_state_fight_timer_2 = "SetStateTo( remove, 1 );" // Finish 
	// Resuming
	create_state_fight_timer_1 = "SetStateTo( add, 1 );" // Resume timer in progress 
	on_state_add_1 =
	"
		AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, , 0.75, 0, 0, 85 );
		PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01 );
	"
	on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01_end );"
	on_timer_remove =
	"
		DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao );
		PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -85, 0, inherit );
	"
}  -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/AbyssCrystalPillarMapStandalone"] = {
    name = "Stygian Spire",
    life = 18.75,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 0.99,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AbyssPillarMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssPillarMortar"] = {
    name = "AbyssPillarMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
 Efeito em Área de Habilidades Feitiço reduzida em 40%
| Id | VariableEmergeSpeedAbyss | 
|---|---|
| Family | VariableEmergeSpeed | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 6000%
   | Id | MonsterImplicitCannotBeStunned1 | 
|---|---|
| Family | MonsterCannotBeStunned | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
   | Id | ImmuneToKnockback | 
|---|---|
| Family | ImmuneToKnockback | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
            Espiral Estígia
        
     Construto
Construto



Área: Profundezas Abissais
emerge speed +% [0,20]
Não Pode ser Atordoado
Não Pode ser Empurrado
        Não Pode ser Atordoado
Não Pode ser Empurrado
            Stygian Spire
        
    | Spectre | N | 
|---|---|
| Area | Profundezas Abissais | 
| Tags | abyssal, Conjurador, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon | 
Vida
1800%
Armadura
+100%
Ailment Threshold
1800%
Resistência
 40
40
 40
40
 40
40
 25
25Damage
99%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
300%
Model Size
200%
Type
MonsterTotemAbyssLich
Metadata
AbyssCrystalPillarLich1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
115,800
Armadura
57,580
Evasão
4,739
Damage
370
Dano Mágico
370
Precisão
580
Attack Time
1.5
Experiência
30,765
Minion Life
25,118
Minion Damage
295
Ailment Threshold
115,800
Chill
366
Shock
366
Brittle
2,072
Scorch
366
Sap
1,012
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1.3 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 324.9 a 487.3 de Dano Físico
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBossAbyssBase"
Object Type Codes
version 2
extends "Metadata/Monsters/Totems/TotemBossAbyssBase"
StateMachine
{
    on_state_add_1 = "AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, , 0.75, 0, 0, 85 );
                      PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01 );"
    on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01_end );"
    on_timer_remove = "DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao ); PlayEffect(Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -85, 0, inherit );"
}  -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/AbyssCrystalPillarLich1"] = {
    name = "Stygian Spire",
    life = 18,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 0.99,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AbyssPillarMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssPillarMortar"] = {
    name = "AbyssPillarMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
 Efeito em Área de Habilidades Feitiço reduzida em 40%
| Id | VariableEmergeSpeedAbyss | 
|---|---|
| Family | VariableEmergeSpeed | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 6000%
   | Id | MonsterImplicitCannotBeStunned1 | 
|---|---|
| Family | MonsterCannotBeStunned | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
   | Id | ImmuneToKnockback | 
|---|---|
| Family | ImmuneToKnockback | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
            Espiral Estígia
        
     Construto
Construto



Área: Profundezas Abissais
emerge speed +% [0,20]
Não Pode ser Atordoado
Não Pode ser Empurrado
        Não Pode ser Atordoado
Não Pode ser Empurrado
            Stygian Spire
        
    | Spectre | N | 
|---|---|
| Area | Profundezas Abissais | 
| Tags | abyssal, Conjurador, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon | 
Vida
1800%
Armadura
+100%
Ailment Threshold
1800%
Resistência
 40
40
 40
40
 40
40
 25
25Damage
99%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
300%
Model Size
200%
Type
MonsterTotemAbyssLich
Metadata
AbyssCrystalPillarLich2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
115,800
Armadura
57,580
Evasão
4,739
Damage
370
Dano Mágico
370
Precisão
580
Attack Time
1.5
Experiência
30,765
Minion Life
25,118
Minion Damage
295
Ailment Threshold
115,800
Chill
366
Shock
366
Brittle
2,072
Scorch
366
Sap
1,012
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1.3 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 324.9 a 487.3 de Dano Físico
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBossAbyssBase"
Object Type Codes
version 2
extends "Metadata/Monsters/Totems/TotemBossAbyssBase"
StateMachine
{
    on_state_add_1 = "AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2OpenDoor.ao, , 0.75, 0, 0, 85 );
                      PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2OpenDoor.ao, abyss_channel_crystal_01 );"
    on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2OpenDoor.ao, abyss_channel_crystal_01_end );"
    on_timer_remove = "DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2OpenDoor.ao ); PlayEffect(Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -200, 0, inherit );"
}  -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/AbyssCrystalPillarLich2"] = {
    name = "Stygian Spire",
    life = 18,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 0.99,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AbyssPillarMortar2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssPillarMortar2"] = {
    name = "AbyssPillarMortar2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
 Efeito em Área de Habilidades Feitiço reduzida em 40%
| Id | VariableEmergeSpeedAbyss | 
|---|---|
| Family | VariableEmergeSpeed | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 6000%
   | Id | MonsterImplicitCannotBeStunned1 | 
|---|---|
| Family | MonsterCannotBeStunned | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
   | Id | ImmuneToKnockback | 
|---|---|
| Family | ImmuneToKnockback | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
            Espiral Estígia
        
     Construto
Construto



emerge speed +% [0,20]
Não Pode ser Atordoado
Não Pode ser Empurrado
        Não Pode ser Atordoado
Não Pode ser Empurrado
            Stygian Spire
        
    | Spectre | N | 
|---|---|
| Tags | abyssal, Conjurador, construct, delve_monster, ghost_blood, hard_armour, immobile, is_unarmed, large_height, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged | 
Vida
801%
Armadura
+100%
Ailment Threshold
801%
Resistência
 40
40
 40
40
 40
40
 25
25Damage
99%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
300%
Model Size
200%
Type
MonsterTotemAbyssDelve
Metadata
AbyssCrystalPillarDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
51,531
Armadura
57,580
Evasão
4,739
Damage
370
Dano Mágico
370
Precisão
580
Attack Time
1.5
Experiência
30,765
Minion Life
11,178
Minion Damage
295
Ailment Threshold
51,531
Chill
163
Shock
163
Brittle
922
Scorch
163
Sap
450
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortarDelve
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1.3 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 324.9 a 487.3 de Dano Físico
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
Positioned
{
	locked_orientation = true
	on_initial_position_set = "this.node = FindClosestObject( Metadata/Terrain/Leagues/Delve/Objects/DelveNode ); node.encounter = this;"
}
Transitionable
{
}
Stats
{
	set_immune_to_curses = 0
}Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelve/AbyssCrystalTotemEncounter/AbyssCrystalPillarDelve"] = {
    name = "Stygian Spire",
    life = 8.01,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 0.99,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AbyssPillarMortarDelve",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssPillarMortarDelve"] = {
    name = "AbyssPillarMortarDelve",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
 Efeito em Área de Habilidades Feitiço reduzida em 40%
| Id | VariableEmergeSpeedAbyss | 
|---|---|
| Family | VariableEmergeSpeed | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 6000%
   | Id | MonsterImplicitCannotBeStunned1 | 
|---|---|
| Family | MonsterCannotBeStunned | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
   | Id | ImmuneToKnockback | 
|---|---|
| Family | ImmuneToKnockback | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
        Edit
        
        
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
    
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



































