Cime stygienne
Fabrication
Zone : Profondeurs abyssales
emerge speed +% [0,20]
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Stygian Spire
Spectre | N |
---|---|
Area | Profondeurs abyssales |
Tags | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Vie
1875%
Armure
+100%
Ailment Threshold
1875%
Résistance
40 40 40 25
Damage
99%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
300%
Model Size
200%
Type
MonsterTotemAbyss
Metadata
AbyssCrystalPillar
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
120,625
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
370
Dégâts des sorts
370
Précision
290
Attack Time
1.5
Expérience
30,765
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1.3 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 324.9 à 487.3 Dégâts physiques
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBossAbyssSoloBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBossAbyssSoloBase" StateMachine { on_state_add_1 = "AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao,, 0.75, 0, 0, 85 ); PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01 );" on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01_end );" on_timer_remove = "DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao ); PlayEffect(Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -85, 0, inherit );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/AbyssCrystalPillar"] = { name = "Stygian Spire", life = 18.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.99, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AbyssPillarMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssPillarMortar"] = { name = "AbyssPillarMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Étourdi
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cime stygienne
Fabrication
Zone : Profondeurs abyssales
emerge speed +% [0,20]
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Stygian Spire
Spectre | N |
---|---|
Area | Profondeurs abyssales |
Tags | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Vie
1875%
Armure
+100%
Ailment Threshold
1875%
Résistance
40 40 40 25
Damage
99%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
300%
Model Size
200%
Type
MonsterTotemAbyss
Metadata
AbyssCrystalPillar2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
120,625
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
370
Dégâts des sorts
370
Précision
290
Attack Time
1.5
Expérience
30,765
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1.3 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 324.9 à 487.3 Dégâts physiques
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBossAbyssSoloBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBossAbyssSoloBase" StateMachine { on_state_add_1 = "AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2OpenDoor.ao,, 0.75, 0, 0, 85 ); PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2OpenDoor.ao, abyss_channel_crystal_01 );" on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2OpenDoor.ao, abyss_channel_crystal_01_end );" on_timer_remove = "DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2OpenDoor.ao ); PlayEffect(Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -200, 0, inherit );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/AbyssCrystalPillar2"] = { name = "Stygian Spire", life = 18.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.99, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AbyssPillarMortar2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssPillarMortar2"] = { name = "AbyssPillarMortar2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Étourdi
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cime stygienne
Fabrication
emerge speed +% [0,20]
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Stygian Spire
Spectre | N |
---|---|
Tags | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Vie
1875%
Armure
+100%
Ailment Threshold
1875%
Résistance
40 40 40 25
Damage
99%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
300%
Model Size
200%
Type
MonsterTotemAbyss
Metadata
AbyssCrystalPillarMap1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
120,625
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
370
Dégâts des sorts
370
Précision
290
Attack Time
1.5
Expérience
30,765
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1.3 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 324.9 à 487.3 Dégâts physiques
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Positioned { locked_orientation = true } StateMachine { define_shared_state = "fight_timer" } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" StateMachine { // Attaching define_state = "add" // Detaching define_state = "remove" on_state_remove_1 = "StartStateTimer( remove, 0.9 );" // Timer listening on_state_fight_timer_0 = "SetStateTo( remove, 1 );" // Cancel on_state_fight_timer_1 = "SetStateTo( add, 1 );" // Start on_state_fight_timer_2 = "SetStateTo( remove, 1 );" // Finish // Resuming create_state_fight_timer_1 = "SetStateTo( add, 1 );" // Resume timer in progress on_state_add_1 = " AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao,, 0.75, 0, 0, 85 ); PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01 ); " on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01_end );" on_timer_remove = " DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao ); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -85, 0, inherit ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/AbyssCrystalPillarMap1"] = { name = "Stygian Spire", life = 18.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.99, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AbyssPillarMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssPillarMortar"] = { name = "AbyssPillarMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Étourdi
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cime stygienne
Fabrication
emerge speed +% [0,20]
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Stygian Spire
Spectre | N |
---|---|
Tags | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Vie
1875%
Armure
+100%
Ailment Threshold
1875%
Résistance
40 40 40 25
Damage
99%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
300%
Model Size
200%
Type
MonsterTotemAbyss
Metadata
AbyssCrystalPillarMap2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
120,625
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
370
Dégâts des sorts
370
Précision
290
Attack Time
1.5
Expérience
30,765
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1.3 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 324.9 à 487.3 Dégâts physiques
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Positioned { locked_orientation = true } StateMachine { define_shared_state = "fight_timer" } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" StateMachine { // Attaching define_state = "add" // Detaching define_state = "remove" on_state_remove_1 = "StartStateTimer( remove, 0.9 );" // Timer listening on_state_fight_timer_0 = "SetStateTo( remove, 1 );" // Cancel on_state_fight_timer_1 = "SetStateTo( add, 1 );" // Start on_state_fight_timer_2 = "SetStateTo( remove, 1 );" // Finish // Resuming create_state_fight_timer_1 = "SetStateTo( add, 1 );" // Resume timer in progress on_state_add_1 = " AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao,, 0.75, 0, 0, 85 ); PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01 ); " on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01_end );" on_timer_remove = " DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao ); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -85, 0, inherit ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/AbyssCrystalPillarMap2"] = { name = "Stygian Spire", life = 18.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.99, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AbyssPillarMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssPillarMortar"] = { name = "AbyssPillarMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Étourdi
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cime stygienne
Fabrication
emerge speed +% [0,20]
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Stygian Spire
Spectre | N |
---|---|
Tags | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Vie
1875%
Armure
+100%
Ailment Threshold
1875%
Résistance
40 40 40 25
Damage
99%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
300%
Model Size
200%
Type
MonsterTotemAbyss
Metadata
AbyssCrystalPillarMap3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
120,625
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
370
Dégâts des sorts
370
Précision
290
Attack Time
1.5
Expérience
30,765
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1.3 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 324.9 à 487.3 Dégâts physiques
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Positioned { locked_orientation = true } StateMachine { define_shared_state = "fight_timer" } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" StateMachine { // Attaching define_state = "add" // Detaching define_state = "remove" on_state_remove_1 = "StartStateTimer( remove, 0.9 );" // Timer listening on_state_fight_timer_0 = "SetStateTo( remove, 1 );" // Cancel on_state_fight_timer_1 = "SetStateTo( add, 1 );" // Start on_state_fight_timer_2 = "SetStateTo( remove, 1 );" // Finish // Resuming create_state_fight_timer_1 = "SetStateTo( add, 1 );" // Resume timer in progress on_state_add_1 = " AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao,, 0.75, 0, 0, 85 ); PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01 ); " on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01_end );" on_timer_remove = " DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao ); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -85, 0, inherit ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/AbyssCrystalPillarMap3"] = { name = "Stygian Spire", life = 18.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.99, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AbyssPillarMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssPillarMortar"] = { name = "AbyssPillarMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Étourdi
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cime stygienne
Fabrication
emerge speed +% [0,20]
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Stygian Spire
Spectre | N |
---|---|
Tags | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Vie
1875%
Armure
+100%
Ailment Threshold
1875%
Résistance
40 40 40 25
Damage
99%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
300%
Model Size
200%
Type
MonsterTotemAbyss
Metadata
AbyssCrystalPillarMap4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
120,625
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
370
Dégâts des sorts
370
Précision
290
Attack Time
1.5
Expérience
30,765
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1.3 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 324.9 à 487.3 Dégâts physiques
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Positioned { locked_orientation = true } StateMachine { define_shared_state = "fight_timer" } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" StateMachine { // Attaching define_state = "add" // Detaching define_state = "remove" on_state_remove_1 = "StartStateTimer( remove, 0.9 );" // Timer listening on_state_fight_timer_0 = "SetStateTo( remove, 1 );" // Cancel on_state_fight_timer_1 = "SetStateTo( add, 1 );" // Start on_state_fight_timer_2 = "SetStateTo( remove, 1 );" // Finish // Resuming create_state_fight_timer_1 = "SetStateTo( add, 1 );" // Resume timer in progress on_state_add_1 = " AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao,, 0.75, 0, 0, 85 ); PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01 ); " on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01_end );" on_timer_remove = " DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao ); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -85, 0, inherit ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/AbyssCrystalPillarMap4"] = { name = "Stygian Spire", life = 18.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.99, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AbyssPillarMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssPillarMortar"] = { name = "AbyssPillarMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Étourdi
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cime stygienne
Fabrication
emerge speed +% [0,20]
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Stygian Spire
Spectre | N |
---|---|
Tags | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Packs |
Vie
1875%
Armure
+100%
Ailment Threshold
1875%
Résistance
40 40 40 25
Damage
99%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
300%
Model Size
200%
Type
MonsterTotemAbyss
Metadata
AbyssCrystalPillarMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
120,625
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
370
Dégâts des sorts
370
Précision
290
Attack Time
1.5
Expérience
30,765
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1.3 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 324.9 à 487.3 Dégâts physiques
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Positioned { locked_orientation = true } StateMachine { define_shared_state = "fight_timer" } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" StateMachine { // Attaching define_state = "add" // Detaching define_state = "remove" on_state_remove_1 = "StartStateTimer( remove, 0.9 );" // Timer listening on_state_fight_timer_0 = "SetStateTo( remove, 1 );" // Cancel on_state_fight_timer_1 = "SetStateTo( add, 1 );" // Start on_state_fight_timer_2 = "SetStateTo( remove, 1 );" // Finish // Resuming create_state_fight_timer_1 = "SetStateTo( add, 1 );" // Resume timer in progress on_state_add_1 = " AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao,, 0.75, 0, 0, 85 ); PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01 ); " on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01_end );" on_timer_remove = " DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao ); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -85, 0, inherit ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/AbyssCrystalPillarMapStandalone"] = { name = "Stygian Spire", life = 18.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.99, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AbyssPillarMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssPillarMortar"] = { name = "AbyssPillarMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Étourdi
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cime stygienne
Fabrication
Zone : Profondeurs abyssales
emerge speed +% [0,20]
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Stygian Spire
Spectre | N |
---|---|
Area | Profondeurs abyssales |
Tags | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Vie
1800%
Armure
+100%
Ailment Threshold
1800%
Résistance
40 40 40 25
Damage
99%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
300%
Model Size
200%
Type
MonsterTotemAbyssLich
Metadata
AbyssCrystalPillarLich1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
115,800
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
370
Dégâts des sorts
370
Précision
290
Attack Time
1.5
Expérience
30,765
Ailment Threshold
115,800
Chill
366
Shock
366
Brittle
2,072
Scorch
366
Sap
1,012
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1.3 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 324.9 à 487.3 Dégâts physiques
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBossAbyssBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBossAbyssBase" StateMachine { on_state_add_1 = "AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao,, 0.75, 0, 0, 85 ); PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01 );" on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao, abyss_channel_crystal_01_end );" on_timer_remove = "DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1OpenDoor.ao ); PlayEffect(Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -85, 0, inherit );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/AbyssCrystalPillarLich1"] = { name = "Stygian Spire", life = 18, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.99, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AbyssPillarMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssPillarMortar"] = { name = "AbyssPillarMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Étourdi
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cime stygienne
Fabrication
Zone : Profondeurs abyssales
emerge speed +% [0,20]
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Stygian Spire
Spectre | N |
---|---|
Area | Profondeurs abyssales |
Tags | abyssal, Lanceur de sorts, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Vie
1800%
Armure
+100%
Ailment Threshold
1800%
Résistance
40 40 40 25
Damage
99%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
300%
Model Size
200%
Type
MonsterTotemAbyssLich
Metadata
AbyssCrystalPillarLich2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
115,800
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
370
Dégâts des sorts
370
Précision
290
Attack Time
1.5
Expérience
30,765
Ailment Threshold
115,800
Chill
366
Shock
366
Brittle
2,072
Scorch
366
Sap
1,012
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1.3 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 324.9 à 487.3 Dégâts physiques
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBossAbyssBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBossAbyssBase" StateMachine { on_state_add_1 = "AddAttachedOffset( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2OpenDoor.ao,, 0.75, 0, 0, 85 ); PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2OpenDoor.ao, abyss_channel_crystal_01 );" on_state_remove_1 = "PlayAnimationAttached( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2OpenDoor.ao, abyss_channel_crystal_01_end );" on_timer_remove = "DetachAllOfType( Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2OpenDoor.ao ); PlayEffect(Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao, default, 1, 1, inherit, inherit, -200, 0, inherit );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/AbyssCrystalPillarLich2"] = { name = "Stygian Spire", life = 18, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.99, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AbyssPillarMortar2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssPillarMortar2"] = { name = "AbyssPillarMortar2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Étourdi
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cime stygienne
Fabrication
emerge speed +% [0,20]
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
Stygian Spire
Spectre | N |
---|---|
Tags | abyssal, Lanceur de sorts, construct, delve_monster, ghost_blood, hard_armour, immobile, is_unarmed, large_height, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged |
Vie
801%
Armure
+100%
Ailment Threshold
801%
Résistance
40 40 40 25
Damage
99%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
300%
Model Size
200%
Type
MonsterTotemAbyssDelve
Metadata
AbyssCrystalPillarDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
51,531
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
370
Dégâts des sorts
370
Précision
290
Attack Time
1.5
Expérience
30,765
Ailment Threshold
51,531
Chill
163
Shock
163
Brittle
922
Scorch
163
Sap
450
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortarDelve
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1.3 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 324.9 à 487.3 Dégâts physiques
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Positioned { locked_orientation = true on_initial_position_set = "this.node = FindClosestObject( Metadata/Terrain/Leagues/Delve/Objects/DelveNode ); node.encounter = this;" } Transitionable { } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/AbyssCrystalTotemEncounter/AbyssCrystalPillarDelve"] = { name = "Stygian Spire", life = 8.01, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.99, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AbyssPillarMortarDelve", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssPillarMortarDelve"] = { name = "AbyssPillarMortarDelve", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Étourdi
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |