Amanamu, Suserano da Escuridão
Morto-vivo
Área: Profundezas Abissais
Recupera 1% de Vida quando perder uma Carga Espiritual
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [3]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Não Pode ser Empurrado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [3]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Não Pode ser Empurrado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Amanamu, Liege of the Lightless
Spectre | N |
---|---|
Area | Profundezas Abissais |
Tags | abyss_lich_boss, abyssal, Conjurador, fast_movement, flesh_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, undead |
Vida
1680%
Energy Shield From Life
20%
Armadura
+100%
Ailment Threshold
504%
Resistência
40 40 40 25
Damage
135%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
300%
Model Size
140%
Type
AbyssLichBoss2
Metadata
AbyssLichBoss2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
2,341,019
Armadura
57,580
Evasão
4,739
Escudo de Energia
1,225
Damage
574
Dano Mágico
857
Precisão
290
Attack Time
1.005
Experiência
169,208
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 912–1368
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
AbyssLichThrustAttack
Attack, Damage, Triggerable
Base Damage: 912–1368
Chance de Crítico: 5%
Dano de Ataque: 160%
Attack Time: 1.5 seg
Recarga: 5 seg
Causa 60% mais Dano de Ataque
Mutila ao Acertar
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Mutila ao Acertar
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AbyssLichProjectileChannel
Spell, Projectile, ProjectilesFromUser, Damage, Fire
Incinerar da Figura de Proa
Eficácia do Dano Adicionado: 30%
Tempo de Conjuração: 4 seg
Recarga: 9 seg
Causa 279.3 a 372.4 de Dano Físico
Projéteis Perfuram todos Alvos
Dispara 2 Projéteis adicionais
base is projectile [1]
fire beam rotation speed +% [125]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
total projectile spread angle override [15]
use scaled contact offset [1]
Projéteis Perfuram todos Alvos
Dispara 2 Projéteis adicionais
base is projectile [1]
fire beam rotation speed +% [125]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
total projectile spread angle override [15]
use scaled contact offset [1]
EmptyActionSpellAbyssLichBossHide
Spell
Tempo de Conjuração: 1 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AbyssLichBoss2Mortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.03 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 162.4 a 243.7 de Dano Físico
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
triggered skill use animation event [1]
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
triggered skill use animation event [1]
AbyssLichCannonProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 2.63 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 24.37 a 36.55 de Dano Físico
active skill area of effect radius +% final [-33]
base is projectile [1]
number of projectiles override [1]
projectile minimum range [4]
projectile spread radius [9]
active skill area of effect radius +% final [-33]
base is projectile [1]
number of projectiles override [1]
projectile minimum range [4]
projectile spread radius [9]
AbyssLichBoss2SpellNova
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Causa 387.9 a 581.9 de Dano Físico
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
EmptyActionSpellAbyssLichBoss2
Spell
Tempo de Conjuração: 2.633 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AbyssLich2DoubleStrike
Attack, MeleeSingleTarget, Multistrikeable, Melee, Physical
Golpe Duplo
Base Damage: 912–1368
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 5 seg
Executa dois ataques rápidos com uma arma corpo a corpo.
48% menos Velocidade de Ataque
base skill number of additional hits [1]
base skill number of additional hits [1]
AbyssSummonAbyssCrystalPillar
Spell, Multicastable, Triggerable
Tempo de Conjuração: 0.97 seg
alternate minion [311]
number of monsters to summon [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
summon specific monsters radius +% [-50]
summoned monster rarity [3]
summoned monsters are minions [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
summon specific monsters radius +% [-50]
summoned monster rarity [3]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBossBase" Actor { actor = "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1.act" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" // THIS NEEDS TO BE COPIED on_start_EmptyActionSpell2 = "ModifyState( hide, +1 );" on_event_contact_for_EmptyActionSpell2 = "ModifyState( hide, +1 );" } Stats { set_additional_life_scaling_index = 15 }
Object Type Codes
version 2 extends "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBossBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Particles/monster_effects/lich_boss2/LichBoss2.epk );" } Animated { on_event_removeepk_for_necrotic_death_01 = "RemoveEffectPack( Metadata/Particles/monster_effects/lich_boss2/LichBoss2.epk );" } Life { on_death = "AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_2/shardspear_weapon.ao, R_Weapon );" on_spawned_dead = " RemoveEffectPack( Metadata/Particles/monster_effects/lich_boss2/LichBoss2.epk ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_2/shardspear_weapon.ao, R_Weapon ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_2/boss_shield.epk" preload_animated_object = "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2_shielded.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_2/crystalshield_bubble.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_2/shardspear_projectile.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_2/shardspear_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ReligiousTemplar/AbyssLichBoss2"] = { name = "Amanamu, Liege of the Lightless", life = 16.8, energyShield = 0.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "AbyssLichBoss2SpellNova", "AbyssLich2DoubleStrike", "Melee", "AbyssLichProjectileChannel", "AbyssLichCannonProjectile", "AbyssLichThrustAttack", "AbyssSummonAbyssCrystalPillar", "EmptyActionSpellAbyssLichBoss2", "EmptyActionSpellAbyssLichBossHide", "AbyssLichBoss2Mortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssLichBoss2SpellNova"] = { name = "AbyssLichBoss2SpellNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, -20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLich2DoubleStrike"] = { name = "Double Strike", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs two fast strikes with a melee weapon.", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_number_of_additional_hits", "active_skill_attack_speed_+%_final", }, levels = { [1] = {1, -48, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLichProjectileChannel"] = { name = "FigureHead Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "total_projectile_spread_angle_override", "fire_beam_rotation_speed_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.89999997615814, 1.2000000476837, 2, 15, 125, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLichCannonProjectile"] = { name = "AbyssLichCannonProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.63, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "number_of_projectiles_override", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9, 4, -33, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLichThrustAttack"] = { name = "AbyssLichThrustAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {-25, 40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssSummonAbyssCrystalPillar"] = { name = "AbyssSummonAbyssCrystalPillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.97, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monster_rarity", "summoned_monsters_are_minions", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {311, 1, -50, 3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAbyssLichBoss2"] = { name = "EmptyActionSpellAbyssLichBoss2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.633, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAbyssLichBossHide"] = { name = "EmptyActionSpellAbyssLichBossHide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLichBoss2Mortar"] = { name = "AbyssLichBoss2Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.03, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", "triggered_skill_use_animation_event", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Recupera 1% de Vida quando perder uma Carga Espiritual
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [3]
Id | SpiritChargeTier3 |
---|---|
Family | SpiritCharge |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não Pode ser Empurrado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |