Amanamu, Suzeraine des Sans-lumière
Mort-vivantZone : Profondeurs abyssales
Vous Récupérez 1% de Vie lorsque vous perdez une Charge d'esprit
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [3]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Vous ne pouvez pas être Repoussé(e)
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [3]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Vous ne pouvez pas être Repoussé(e)
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Amanamu, Liege of the Lightless
| Spectre | |
|---|---|
| Area | Profondeurs abyssales |
| Tags | abyss_lich_boss, abyssal, Lanceur de sorts, fast_movement, flesh_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, undead |
Vie
2100%
Energy Shield From Life
20%
Armure
+100%
Ailment Threshold
504%
Résistance
Damage
135%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
140%
Type
AbyssLichBoss2
Metadata
AbyssLichBoss2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
78
Vie
21,014,693
Armure
125,868
Score d'Évasion
6,667
Bouclier d'énergie
47,578
Damage
1,038
Dégâts des sorts
1,549
Précision
856
Attack Time
1.005
Expérience
204,221
Minion Life
4,179,564
Minion Energy Shield
9,463
Minion Damage
859
Ailment Threshold
2,471,328
Chill
7,814
Shock
7,814
Brittle
44,210
Scorch
7,814
Sap
21,590
Phys Convert Ele
290%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1649—2473
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
AbyssLichThrustAttack
Attack, Damage, Triggerable
Base Damage: 1649—2473
Chances de coup critique: 5%
Dégâts d'Attaque: 160%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
60% Davantage de Dégâts d'Attaque
Mutile au Toucher
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AbyssLichProjectileChannel
Spell, Projectile, ProjectilesFromUser, Damage, Fire
Incinération FigureProue
Efficacité des Dégâts supplémentaires: 30%
Temps d'incantation: 4 sec.
Temps de recharge: 9 sec.
Tire 2 Projectiles supplémentaires
always pierce [1]
base is projectile [1]
fire beam rotation speed +% [125]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
spell maximum base physical damage [622.1]
spell minimum base physical damage [466.6]
total projectile spread angle override [15]
use scaled contact offset [1]
EmptyActionSpellAbyssLichBossHide
Spell
Temps d'incantation: 1 sec.
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AbyssLichBoss2Mortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1.03 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum base physical damage [369.5]
spell minimum base physical damage [246.4]
triggered skill use animation event [1]
AbyssLichCannonProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 2.63 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
active skill area of effect radius +% final [-33]
base is projectile [1]
number of projectiles override [1]
projectile minimum range [4]
projectile spread radius [9]
spell maximum base physical damage [55.43]
spell minimum base physical damage [36.95]
AbyssLichBoss2SpellNova
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum base physical damage [972]
spell minimum base physical damage [648]
EmptyActionSpellAbyssLichBoss2
Spell
Temps d'incantation: 2.633 sec.
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AbyssLich2DoubleStrike
Attack, MeleeSingleTarget, Multistrikeable, Melee, Physical
Double frappe
Base Damage: 1649—2473
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
Deux attaques rapides avec n'importe quelle arme de mêlée.
48% de Perte de Vitesse d'attaque
base skill number of additional hits [1]
AbyssSummonAbyssCrystalPillar
Spell, Multicastable, Triggerable
Temps d'incantation: 0.97 sec.
alternate minion [311]
number of monsters to summon [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
summon specific monsters radius +% [-50]
summoned monster rarity [3]
summoned monsters are minions [1]
GSAbyssLichBossPhylacteryBeam
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
60% des Dégâts physiques sont Convertis en Dégâts de foudre
is area damage [1]
spell maximum base physical damage [1913]
spell minimum base physical damage [1275]
Object Type
version 2
extends "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBossBase"
Actor
{
actor = "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1.act"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
// THIS NEEDS TO BE COPIED
on_start_EmptyActionSpell2 = "ModifyState( hide, +1 );"
on_event_contact_for_EmptyActionSpell2 = "ModifyState( hide, +1 );"
}
Stats
{
set_additional_life_scaling_index = 15
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ReligiousTemplar/AbyssLichBoss2"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Amanamu, Liege of the Lightless",
life = 21,
energyShield = 0.2,
damage = 1.35,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"AbyssLichBoss2SpellNova",
"AbyssLich2DoubleStrike",
"Melee",
"AbyssLichProjectileChannel",
"AbyssLichCannonProjectile",
"AbyssLichThrustAttack",
"GSAbyssLichBossPhylacteryBeam",
"AbyssSummonAbyssCrystalPillar",
"EmptyActionSpellAbyssLichBoss2",
"EmptyActionSpellAbyssLichBossHide",
"AbyssLichBoss2Mortar",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichBoss2SpellNova"] = {
name = "AbyssLichBoss2SpellNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, -20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssLich2DoubleStrike"] = {
name = "Double Strike",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Performs two fast strikes with a melee weapon.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.Physical] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_number_of_additional_hits",
"active_skill_attack_speed_+%_final",
},
levels = {
[1] = {1, -48, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichProjectileChannel"] = {
name = "FigureHead Incinerate",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"fire_beam_rotation_speed_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.89999997615814, 1.2000000476837, 2, 15, 125, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichCannonProjectile"] = {
name = "AbyssLichCannonProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.63,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_minimum_range",
"active_skill_area_of_effect_radius_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 9, 4, -33, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichThrustAttack"] = {
name = "AbyssLichThrustAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {-25, 40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssLichBossPhylacteryBeam"] = {
name = "GSAbyssLichBossPhylacteryBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssSummonAbyssCrystalPillar"] = {
name = "AbyssSummonAbyssCrystalPillar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.97,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monster_rarity",
"summoned_monsters_are_minions",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {311, 1, -50, 3, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellAbyssLichBoss2"] = {
name = "EmptyActionSpellAbyssLichBoss2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.633,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellAbyssLichBossHide"] = {
name = "EmptyActionSpellAbyssLichBossHide",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichBoss2Mortar"] = {
name = "AbyssLichBoss2Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.03,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"triggered_skill_use_animation_event",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Vous Récupérez 1% de Vie lorsque vous perdez une Charge d'esprit
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [3]
| Family | SpiritCharge |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Vous ne pouvez pas être Repoussé(e)
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















