Ulaman, Soberano do Abismo
Morto-vivo
Recupera 1% de Vida quando perder uma Carga Espiritual
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [3]
projectile speed variation +% [8]
Raridade dos Itens Derrubados aumentada em 15000%
Monstros concedem Experiência aumentada em 100%
display monster mod nemesis test [0]
Não Pode ser Empurrado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ulaman, Sovereign of the Well
SpectreN
AreaProfundezas Abissais
Tagsabyss_lich_boss, abyssal, bone_armour, bones, Conjurador, cold_affinity, fast_movement, has_two_hand_sword, has_two_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, slashing_weapon, undead
Vida
1680%
Energy Shield From Life
20%
Armadura
+50%
Ailment Threshold
504%
Resistência
40 40 40 25
Damage
144%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
300%
Model Size
140%
Type
AbyssLichBoss
Metadata
AbyssLichBoss1
Nível
68
Vida
2,341,019
Armadura
43,185
Evasão
4,739
Escudo de Energia
1,225
Damage
613
Dano Mágico
914
Precisão
290
Attack Time
1.005
Experiência
169,208
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 973–1459
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionSpellAbyssLichBoss1
Spell
Tempo de Conjuração: 3.85 seg
AbyssLichBossTriggeredProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg
AbyssLichCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cutilada
Base Damage: 973–1459
Chance de Crítico: 5%
Dano de Ataque: 120%
Attack Time: 1.5 seg
Recarga: 5 seg
O personagem balança sua arma (ou ambas as armas se estiver com dupla empunhadura) em um arco, causando dano em uma área na sua frente. Funciona apenas com Machados e Espadas.
Causa 20% mais Dano de Ataque
38% menos Velocidade de Ataque
cleave disable predictive damage [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [200]
AbyssLichSlashConeTriggered
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
Causa 649.7 a 974.6 de Dano Físico
active skill area of effect radius +% final [80]
is area damage [1]
AbyssLichSlashConeTriggeredGeometrySpell
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 649.7 a 974.6 de Dano Físico
active skill area of effect radius +% final [80]
is area damage [1]
AbyssLichBossProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1.3 seg
Causa 434.5 a 651.7 de Dano Físico
Projéteis Perfuram todos Alvos
base is projectile [1]
monster projectile variation [39]
AbyssLichBossProjectileWithCooldown
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1.3 seg
Recarga: 3 seg
Causa 434.5 a 651.7 de Dano Físico
Projéteis Perfuram todos Alvos
base is projectile [1]
monster projectile variation [39]
AbyssLichBossSummonMinionsFromMortar
Spell, Projectile, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
Causa 147.7 a 221.5 de Dano de Gelo
Dispara 10 Projéteis adicionais
Dispara Projéteis em um círculo
alternate minion [288]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [7]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [40]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AbyssTeleportStrike
Attack, Movement, Area
Base Damage: 973–1459
Chance de Crítico: 5%
Dano de Ataque: 140%
Attack Time: 1.5 seg
Nunca causa Acertos Críticos
Causa 40% mais Dano de Ataque
84% menos Velocidade de Ataque
main hand base maximum attack distance [20]
EmptyActionSpellAbyssLichBossHide
Spell
Tempo de Conjuração: 1 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AbyssLichBossSummonMinionsFromMortar2
Spell, Projectile, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
Causa 147.7 a 221.5 de Dano de Gelo
Dispara 5 Projéteis adicionais
Dispara Projéteis em um círculo
alternate minion [299]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [7]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [30]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AbyssLichBossTriggeredProjectile2
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg

Object Type

version 2
extends "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBossBase"

Actor
{
	actor = "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1.act"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"

    // THIS NEEDS TO BE COPIED
    on_start_EmptyActionSpell2 = "ModifyState( hide, +1 );"
    on_event_contact_for_EmptyActionSpell2 = "ModifyState( hide, +1 );"
}

Stats
{
	set_additional_life_scaling_index = 15
}

Object Type Codes

version 2
extends "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBossBase"

BaseEvents
{
    on_construction_complete = "AddEffectPack( Metadata/Particles/monster_effects/lich_boss/LichBoss.epk );"
}

Life
{
    on_spawned_dead = "RemoveEffectPack( Metadata/Particles/monster_effects/lich_boss/LichBoss.epk );"
}

Animated
{
    on_event_removeepk_for_lich_death_01 = "RemoveEffectPack( Metadata/Particles/monster_effects/lich_boss/LichBoss.epk );"
}

StateMachine
{
	define_state = "epk"
	
	on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/lich_shadow.epk ); 
					  RemoveEffectPack( Metadata/Particles/monster_effects/lich_boss/LichBoss.epk );
					  AddAttachedObjectToBones( Metadata/Items/Weapons/TwoHandWeapons/TwoHandSwords/microtransactions/GreenLichSwordSpectralBoss.ao, R_Weapon );"

	on_state_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/lich_shadow.epk );
					  AddEffectPack( Metadata/Particles/monster_effects/lich_boss/LichBoss.epk ); 
					  DetachAllOfType( Metadata/Items/Weapons/TwoHandWeapons/TwoHandSwords/microtransactions/GreenLichSwordSpectralBoss.ao );
					  PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao );"

	create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/lich_shadow.epk ); 
                          RemoveEffectPack( Metadata/Particles/monster_effects/lich_boss/LichBoss.epk );
                          AddAttachedObjectToBones( Metadata/Items/Weapons/TwoHandWeapons/TwoHandSwords/microtransactions/GreenLichSwordSpectralBoss.ao, R_Weapon );"

    define_state = "spawn_limit"
}

Actor
{
	create_stance2 = "SetStateTo( epk, 1 );"
	on_event_contact_for_ChangeToStance2 = "SetStateTo( epk, 1 );"
	on_change_to_default = "SetStateTo( epk, 0 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ReligiousTemplar/AbyssLichBoss1"] = {
    name = "Ulaman, Sovereign of the Well",
    life = 16.8,
    energyShield = 0.2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.44,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Two Hand Sword",
    skillList = {
        "AbyssLichCleave",
        "Melee",
        "AbyssLichBossTriggeredProjectile",
        "AbyssLichBossTriggeredProjectile2",
        "AbyssLichBossProjectile",
        "AbyssLichBossProjectileWithCooldown",
        "AbyssLichSlashConeTriggered",
        "AbyssLichSlashConeTriggeredGeometrySpell",
        "EmptyActionSpellAbyssLichBoss1",
        "AbyssTeleportStrike",
        "AbyssLichBossSummonMinionsFromMortar",
        "AbyssLichBossSummonMinionsFromMortar2",
        "EmptyActionSpellAbyssLichBossHide",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichCleave"] = {
    name = "Cleave",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ThresholdJewelArea] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cleave_disable_predictive_damage",
    },
    levels = {
        [1] = {-38, 200, -50, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichBossTriggeredProjectile"] = {
    name = "AbyssLichBossTriggeredProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_number_of_projectiles_in_spiral_nova",
        "projectile_spiral_nova_time_ms",
        "projectile_spiral_nova_starting_angle_offset",
        "projectile_spiral_nova_angle",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 40, 20, 5, 60, -60, 120, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichBossTriggeredProjectile2"] = {
    name = "AbyssLichBossTriggeredProjectile2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_number_of_projectiles_in_spiral_nova",
        "projectile_spiral_nova_time_ms",
        "projectile_spiral_nova_starting_angle_offset",
        "projectile_spiral_nova_angle",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 45, 20, 4, 60, -60, 120, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichBossProjectile"] = {
    name = "AbyssLichBossProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 39, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichBossProjectileWithCooldown"] = {
    name = "AbyssLichBossProjectileWithCooldown",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 39, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichSlashConeTriggered"] = {
    name = "AbyssLichSlashConeTriggered",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichSlashConeTriggeredGeometrySpell"] = {
    name = "AbyssLichSlashConeTriggeredGeometrySpell",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellAbyssLichBoss1"] = {
    name = "EmptyActionSpellAbyssLichBoss1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.85,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssTeleportStrike"] = {
    name = "AbyssTeleportStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "main_hand_base_maximum_attack_distance",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-84, 20, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichBossSummonMinionsFromMortar"] = {
    name = "AbyssLichBossSummonMinionsFromMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "projectiles_nova",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 288, 15, 7, 40, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichBossSummonMinionsFromMortar2"] = {
    name = "AbyssLichBossSummonMinionsFromMortar2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "projectiles_nova",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 299, 15, 7, 30, 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellAbyssLichBossHide"] = {
    name = "EmptyActionSpellAbyssLichBossHide",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Recupera 1% de Vida quando perder uma Carga Espiritual
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [3]
IdSpiritChargeTier3
FamilySpiritCharge
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • spirit charge tier Min: 3 Max: 3 Global
  • maximum spirit charges Min: 3 Max: 3 Global
  • monster spirit charges are infinite Min: 1 Max: 1 Global
  • gain % life when spirit charge expires or consumed Min: 1 Max: 1 Global
  • projectile speed variation +% [8]
    IdDoedreProjectileSpeedVariation
    FamilyProjectileSpeedVariation
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • projectile speed variation +% Min: 8 Max: 8 Global
  • Craft Tagsspeed
    Raridade dos Itens Derrubados aumentada em 15000%
    Monstros concedem Experiência aumentada em 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • display monster mod nemesis test [0]
    IdAbyssLich1CorpseEruptionDaemon
    FamilyDaemon
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • display monster mod nemesis test Min: 0 Max: 0 Global
  • Não Pode ser Empurrado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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