Ulaman, Herrscher der Tiefe
UntotGebiet: Abgründige Tiefen
Stellt 1% Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [3]
projectile speed variation +% [8]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
display monster mod nemesis test [0]
Kann nicht zurückgestoßen werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [3]
projectile speed variation +% [8]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
display monster mod nemesis test [0]
Kann nicht zurückgestoßen werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ulaman, Sovereign of the Well
| Spectre | |
|---|---|
| Area | Abgründige Tiefen |
| Tags | abyss_lich_boss, abyssal, bone_armour, bones, Zauberer, cold_affinity, fast_movement, has_two_hand_sword, has_two_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Leben
2100%
Energy Shield From Life
20%
Rüstung
+100%
Ailment Threshold
504%
Widerstand
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
140%
Type
AbyssLichBoss
Metadata
AbyssLichBoss1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
78
Leben
21,014,693
Rüstung
125,868
Ausweichwert
6,667
Energieschild
47,578
Damage
1,107
Zauberschaden
1,653
Genauigkeit
856
Attack Time
1.005
Erfahrung
204,221
Minion Life
4,179,564
Minion Energy Shield
9,463
Minion Damage
917
Ailment Threshold
2,471,328
Chill
7,814
Shock
7,814
Brittle
44,210
Scorch
7,814
Sap
21,590
Phys Convert Ele
290%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1758—2638
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionSpellAbyssLichBoss1
Spell
Zauberzeit: 3.85 Sek.
AbyssLichBossTriggeredProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
Feuert 5 Projektile in einer Spirale
always pierce [1]
base is projectile [1]
monster projectile variation [40]
monster reverse point blank damage -% at minimum range [20]
projectile spiral nova starting angle offset [-60]
projectile spiral nova time ms [60]
spell maximum base physical damage [2333]
spell minimum base physical damage [1555]
AbyssLichCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Spalten
Base Damage: 1758—2638
Kritische Trefferchance: 5%
Angriffsschaden: 120%
Attack Time: 1.5 Sek.
Abklingzeit: 5 Sek.
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
Verursacht 20% mehr Angriffsschaden
38% weniger Angriffsgeschwindigkeit
cleave disable predictive damage [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [200]
AbyssLichSlashConeTriggered
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
active skill area of effect radius +% final [80]
is area damage [1]
spell maximum base physical damage [1478]
spell minimum base physical damage [985.5]
AbyssLichSlashConeTriggeredGeometrySpell
Spell, Triggerable
Zauberzeit: 1 Sek.
active skill area of effect radius +% final [80]
is area damage [1]
spell maximum base physical damage [1478]
spell minimum base physical damage [985.5]
AbyssLichBossProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1.3 Sek.
always pierce [1]
base is projectile [1]
monster projectile variation [39]
spell maximum base physical damage [1089]
spell minimum base physical damage [725.8]
AbyssLichBossProjectileWithCooldown
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1.3 Sek.
Abklingzeit: 3 Sek.
always pierce [1]
base is projectile [1]
monster projectile variation [39]
spell maximum base physical damage [1089]
spell minimum base physical damage [725.8]
AbyssLichBossSummonMinionsFromMortar
Spell, Projectile, Multicastable, Triggerable
Zauberzeit: 1 Sek.
Feuert 10 zusätzliche Projektile
Feuert Projektile in einem Kreis
alternate minion [288]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [7]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [40]
spell maximum base cold damage [336]
spell minimum base cold damage [224]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AbyssTeleportStrike
Attack, Movement, Area
Base Damage: 1758—2638
Kritische Trefferchance: 5%
Angriffsschaden: 140%
Attack Time: 1.5 Sek.
Verursacht 40% mehr Angriffsschaden
84% weniger Angriffsgeschwindigkeit
global cannot crit [1]
main hand base maximum attack distance [20]
EmptyActionSpellAbyssLichBossHide
Spell
Zauberzeit: 1 Sek.
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AbyssLichBossSummonMinionsFromMortar2
Spell, Projectile, Multicastable, Triggerable
Zauberzeit: 1 Sek.
Feuert 5 zusätzliche Projektile
Feuert Projektile in einem Kreis
alternate minion [299]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [7]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [30]
spell maximum base cold damage [336]
spell minimum base cold damage [224]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AbyssLichBossTriggeredProjectile2
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
Feuert 4 Projektile in einer Spirale
always pierce [1]
base is projectile [1]
monster projectile variation [45]
monster reverse point blank damage -% at minimum range [20]
projectile spiral nova starting angle offset [-60]
projectile spiral nova time ms [60]
spell maximum base physical damage [2333]
spell minimum base physical damage [1555]
GSAbyssLichBossPhylacteryBeam
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
60% des physischen Schadens werden in Blitzschaden umgewandelt
is area damage [1]
spell maximum base physical damage [1913]
spell minimum base physical damage [1275]
Object Type
version 2
extends "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBossBase"
Actor
{
actor = "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1.act"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
// THIS NEEDS TO BE COPIED
on_start_EmptyActionSpell2 = "ModifyState( hide, +1 );"
on_event_contact_for_EmptyActionSpell2 = "ModifyState( hide, +1 );"
}
Stats
{
set_additional_life_scaling_index = 15
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ReligiousTemplar/AbyssLichBoss1"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Ulaman, Sovereign of the Well",
life = 21,
energyShield = 0.2,
damage = 1.44,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
weaponType1 = "Two Hand Sword",
skillList = {
"AbyssLichCleave",
"Melee",
"AbyssLichBossTriggeredProjectile",
"AbyssLichBossTriggeredProjectile2",
"AbyssLichBossProjectile",
"AbyssLichBossProjectileWithCooldown",
"AbyssLichSlashConeTriggered",
"AbyssLichSlashConeTriggeredGeometrySpell",
"GSAbyssLichBossPhylacteryBeam",
"EmptyActionSpellAbyssLichBoss1",
"AbyssTeleportStrike",
"AbyssLichBossSummonMinionsFromMortar",
"AbyssLichBossSummonMinionsFromMortar2",
"EmptyActionSpellAbyssLichBossHide",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichCleave"] = {
name = "Cleave",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ThresholdJewelArea] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cleave_disable_predictive_damage",
},
levels = {
[1] = {-38, 200, -50, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichBossTriggeredProjectile"] = {
name = "AbyssLichBossTriggeredProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_starting_angle_offset",
"projectile_spiral_nova_angle",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, 20, 5, 60, -60, 120, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichBossTriggeredProjectile2"] = {
name = "AbyssLichBossTriggeredProjectile2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_starting_angle_offset",
"projectile_spiral_nova_angle",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 45, 20, 4, 60, -60, 120, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichBossProjectile"] = {
name = "AbyssLichBossProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 39, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichBossProjectileWithCooldown"] = {
name = "AbyssLichBossProjectileWithCooldown",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 39, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichSlashConeTriggered"] = {
name = "AbyssLichSlashConeTriggered",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichSlashConeTriggeredGeometrySpell"] = {
name = "AbyssLichSlashConeTriggeredGeometrySpell",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssLichBossPhylacteryBeam"] = {
name = "GSAbyssLichBossPhylacteryBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellAbyssLichBoss1"] = {
name = "EmptyActionSpellAbyssLichBoss1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.85,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssTeleportStrike"] = {
name = "AbyssTeleportStrike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"main_hand_base_maximum_attack_distance",
"global_cannot_crit",
},
levels = {
[1] = {-84, 20, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichBossSummonMinionsFromMortar"] = {
name = "AbyssLichBossSummonMinionsFromMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"number_of_monsters_to_summon",
"alternate_minion",
"projectile_minimum_range",
"monster_projectile_variation",
"projectile_spread_radius",
"number_of_additional_projectiles",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"minion_dies_when_parent_dies",
"projectiles_nova",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 288, 15, 7, 40, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssLichBossSummonMinionsFromMortar2"] = {
name = "AbyssLichBossSummonMinionsFromMortar2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"number_of_monsters_to_summon",
"alternate_minion",
"projectile_minimum_range",
"monster_projectile_variation",
"projectile_spread_radius",
"number_of_additional_projectiles",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"minion_dies_when_parent_dies",
"projectiles_nova",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 299, 15, 7, 30, 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellAbyssLichBossHide"] = {
name = "EmptyActionSpellAbyssLichBossHide",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Stellt 1% Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [3]
| Family | SpiritCharge |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
projectile speed variation +% [8]
| Family | ProjectileSpeedVariation |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
display monster mod nemesis test [0]
| Family | Daemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















