Chaos Orb CurrencyRerollRare /11
| Name | Show Full Descriptions |
|---|---|
| Currency Exchange | 15 Gold |
| NoteCode | chaos |
| DropLevel | 12 |
| BaseType | Chaos Orb |
| Class | Stackable Currency |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/Currency/CurrencyRerollRare |
| Sound | Audio/Sound Effects/ItemSounds/orb_use.ogg |
| Tags | mid_tier_currency, currency |
| Icon | Art/2DItems/Currency/CurrencyRerollRare |
| MTX Tab Stacks | 10000 |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, currency |
| Base.x_size | 1 |
| Base.y_size | 1 |
| client.RenderItem |
Vendor recipe
稀有整套物品 Recipe /3
整套特定物品等級的物品, 包含頭盔, 身體護甲, 手套, 鞋子, 腰帶, 護符, 2x 戒指, 雙手武器 / 單手武器+盾 / 2x 單手武器.降階 Recipe /1
| Offer | Your Offer | Note |
|---|---|---|
| 1x Vaults of Atziri |
Crafting Bench /291
| Mod | Require | ItemClasses | Unlock |
|---|---|---|---|
| Fortune Favours the Brave | 3x | Map · Map | Level 5 |
| Alternate of Same Tier (Tier 1-10) | 1x | Map · Map | Level 34 |
| Shaped (Tier 1-5) | 2x | Map · Map | Level 34 |
| Shaped (Tier 1-10) | 6x | Map · Map | Level 34 |
| Elder (Tier 1-15) | 15x | Map · Map | Level 34 |
| Area contains 2 additional Abysses Areas contain Abysses Scarabs dropped in Area have 50% increased chance to be Abyss Scarabs map extra content weighting [1] | 3x | Map · Map | Level 4 |
| Area contains 3 additional Imprisoned Monsters Areas can contain Imprisoned Monsters Scarabs dropped in Area have 50% increased chance to be Essence Scarabs map extra content weighting [1] | 4x | Map · Map | Level 6 |
| Area is inhabited by 3 additional Rogue Exiles Scarabs dropped in Area have 50% increased chance to be Anarchy Scarabs map extra content weighting [1] map ignore rogue exile rarity bias [1] | 3x | Map · Map | Level 4 |
| Area contains 4 additional Shrines Scarabs dropped in Area have 50% increased chance to be Domination Scarabs map extra content weighting [1] | 4x | Map · Map | Level 6 |
| Area contains 4 additional Strongboxes Scarabs found in Area have 50% increased chance to be Ambush Scarabs map extra content weighting [1] | 4x | Map · Map | Level 6 |
| Area can contain Breaches Area contains 3 additional unstable Breaches Scarabs dropped in Area have 50% increased chance to be Breach Scarabs map extra content weighting [1] | 4x | Map · Map | Level 34 |
| Area is haunted by 4 additional Tormented Spirits Scarabs dropped in Area have 50% increased chance to be Torment Scarabs map extra content weighting [1] | 2x | Map · Map | Level 2 |
| Slaying Enemies close together can attract monsters from Beyond this realm Scarabs dropped in Area have 50% increased chance to be Beyond Scarabs map extra content weighting [1] | 4x | Map · Map | Level 6 |
| Area contains a Blight Encounter Scarabs dropped in Area have 50% increased chance to be Blight Scarabs map blight league [1] map extra content weighting [1] | 3x | Map · Map | Level 4 |
| Area contains 3 additional Harbingers Scarabs dropped in Area have 50% increased chance to be Harbinger Scarabs map extra content weighting [1] | 3x | Map · Map | Level 4 |
| Area contains 3 additional Smuggler's Caches map extra content weighting [1] map heist league [1] | 5x | Map · Map | Level 9 |
| Area contains 1 additional Legion Encounters Scarabs dropped in Area have 50% increased chance to be Legion Scarabs map extra content weighting [1] map legion league [1] | 3x | Map · Map | Level 6 |
| Area contains an Expedition Encounter Scarabs dropped in Area have 50% increased chance to be Expedition Scarabs | 5x | Map · Map | Level 9 |
| Areas contain a Mirror of Delirium Scarabs dropped in Area have 50% increased chance to be Delirium Scarabs map affliction league [1] | 6x | Map · Map | Level 12 |
| Areas contain Ritual Altars Scarabs dropped in Area have 50% increased chance to be Ritual Scarabs map extra content weighting [1] | 5x | Map · Map | Level 9 |
| Areas contain an Ultimatum Encounter Scarabs dropped in Area have 50% increased chance to be Ultimatum Scarabs map ultimatum league [1] | 4x | Map · Map | Level 6 |
| Area contains The Sacred Grove Scarabs dropped in Area have 50% increased chance to be Harvest Scarabs map extra content weighting [1] map harvest league [1] | 6x | Map · Map | Level 12 |
| Area contains 2 additional Ore Deposits Scarabs dropped in Area have 50% increased chance to be Kalguuran Scarabs | 5x | Map · Map | Level 9 |
| +(29—35)% to Fire Resistance | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
| +(29—35)% to Cold Resistance | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
| +(29—35)% to Lightning Resistance | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
| +(17—20)% to Fire and Cold Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
| +(17—20)% to Cold and Lightning Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
| +(17—20)% to Fire and Lightning Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
| +(9—12)% to all Elemental Resistances | 1x | Ring · Amulet | Eternal Aspirant's Trial |
| +(7—9)% to all Elemental Resistances Minions have +(9—12)% to all Elemental Resistances | 1x | Ring · Amulet | Eternal Aspirant's Trial |
| +(26—30) to Strength | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Primordial Blocks Map |
| +(26—30) to Dexterity | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Primordial Blocks Map |
| +(26—30) to Intelligence | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Primordial Blocks Map |
| (15—19)% increased Movement Speed | 2x | Boots | The Chamber of Innocence |
| (20—24)% increased Movement Speed | 4x | Boots | Epilogue |
| +(71—85) to maximum Life | 4x | Body Armour | Sulphur Vents Map |
| +(75—84) to maximum Mana | 2x | Two Hand Melee | The Feeding Trough |
| +(85—94) to maximum Mana | 4x | Two Hand Melee | Frozen Cabins Map |
| +(55—64) to maximum Mana | 2x | One Hand Melee · One Hand Ranged · Two Hand Ranged | The Feeding Trough |
| +(65—74) to maximum Mana | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Frozen Cabins Map |
| +(45—54) to maximum Mana | 2x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt | The Feeding Trough |
| (80—99)% increased Physical Damage | 4x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Quarry |
| (79—95)% increased Spell Damage | 4x | Two Hand Melee | The Boiling Lake |
| (45—54)% increased Spell Damage | 4x | One Hand Melee · One Hand Ranged | The Boiling Lake |
| (21—30)% increased Damage over Time | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cold River Map |
| (11—15)% increased Attack Speed | 2x | One Hand Melee · Two Hand Melee | The Vastiri Desert |
| (7—12)% increased Attack Speed | 2x | Gloves · Quiver · Shield | The Dried Lake |
| (21—26)% increased Cast Speed | 2x | Two Hand Melee | The Vastiri Desert |
| (14—17)% increased Cast Speed | 2x | One Hand Melee · One Hand Ranged | The Vastiri Desert |
| (79—95)% increased Fire Damage | 4x | Two Hand Melee | Factory Map |
| (45—54)% increased Fire Damage | 4x | One Hand Melee · One Hand Ranged | Factory Map |
| (79—95)% increased Cold Damage | 4x | Two Hand Melee | Caldera Map |
| (45—54)% increased Cold Damage | 4x | One Hand Melee · One Hand Ranged | Caldera Map |
| (79—95)% increased Lightning Damage | 4x | Two Hand Melee | Desert Spring Map |
| (45—54)% increased Lightning Damage | 4x | One Hand Melee · One Hand Ranged | Desert Spring Map |
| +(201—300) to Accuracy Rating | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Dunes Map |
| +(151—220) to Accuracy Rating | 2x | Gloves · Helmet · Ring · Amulet · Quiver · Shield | Dunes Map |
| (56—74)% increased Armour | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Geode Map |
| +(250—320) to Armour | 2x | Body Armour · Shield | Geode Map |
| (56—74)% increased Evasion Rating | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Geode Map |
| +(250—320) to Evasion Rating | 2x | Body Armour · Shield | Geode Map |
| (56—74)% increased Energy Shield | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Geode Map |
| +(56—69) to maximum Energy Shield | 2x | Body Armour · Shield | Geode Map |
| (10—12)% increased maximum Energy Shield | 1x | Amulet | Bazaar Map |
| (13—15)% increased maximum Energy Shield | 2x | Amulet | Basilica Map |
| +(26—30) to maximum Energy Shield | 2x | Amulet · Ring | Basilica Map |
| (56—74)% increased Armour and Evasion | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Geode Map |
| (56—74)% increased Armour and Energy Shield | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Geode Map |
| (56—74)% increased Evasion and Energy Shield | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Geode Map |
| Adds (60—72) to (110—128) Fire Damage | 4x | Two Hand Melee · Two Hand Ranged | Factory Map |
| Adds (35—41) to (63—73) Fire Damage | 4x | One Hand Melee · One Hand Ranged | Factory Map |
| Adds (60—72) to (110—128) Cold Damage | 4x | Two Hand Melee · Two Hand Ranged | Caldera Map |
| Adds (35—41) to (63—73) Cold Damage | 4x | One Hand Melee · One Hand Ranged | Caldera Map |
| Adds (10—14) to (162—197) Lightning Damage | 4x | Two Hand Melee · Two Hand Ranged | Desert Spring Map |
| Adds (6—8) to (100—113) Lightning Damage | 4x | One Hand Melee · One Hand Ranged | Desert Spring Map |
| Adds (18—24) to (36—42) Physical Damage | 4x | Two Hand Melee · Two Hand Ranged | The Quarry |
| Adds (13—17) to (26—30) Physical Damage | 4x | One Hand Melee · One Hand Ranged | The Quarry |
| Adds (5—7) to (8—10) Physical Damage to Attacks | 2x | Ring · Amulet · Quiver | The Ossuary |
| Adds (11—15) to (23—27) Chaos Damage to Attacks | 2x | Ring · Amulet · Quiver | The Ossuary |
| Adds (56—75) to (114—132) Fire Damage to Spells | 4x | Two Hand Melee | Factory Map |
| Adds (34—45) to (67—78) Fire Damage to Spells | 4x | One Hand Melee · One Hand Ranged | Factory Map |
| Adds (52—69) to (103—121) Cold Damage to Spells | 4x | Two Hand Melee | Caldera Map |
| Adds (28—36) to (55—64) Cold Damage to Spells | 4x | One Hand Melee · One Hand Ranged | Caldera Map |
| Adds (5—18) to (218—230) Lightning Damage to Spells | 4x | Two Hand Melee | Desert Spring Map |
| Adds (3—10) to (117—123) Lightning Damage to Spells | 4x | One Hand Melee · One Hand Ranged | Desert Spring Map |
| (25—27)% increased Critical Strike Chance | 4x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Belfry Map |
| +(25—28)% to Global Critical Strike Multiplier | 4x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Belfry Map |
| (90—120)% increased Spell Critical Strike Chance | 3x | Two Hand Melee | Lava Lake Map |
| (60—69)% increased Spell Critical Strike Chance | 3x | One Hand Melee · One Hand Ranged | Lava Lake Map |
| (22—27)% increased Global Critical Strike Chance | 1x | Quiver · Amulet | Lava Lake Map |
| (16—20)% chance to Avoid Elemental Ailments | 1x | Boots · Shield | The Ascent |
| (21—25)% chance to Avoid Elemental Ailments | 2x | Boots · Shield | Core Map |
| (24—30)% reduced Effect of Chill and Shock on you | 1x | Boots · Gloves | The Ascent |
| (31—40)% reduced Effect of Chill and Shock on you | 2x | Boots · Gloves | Core Map |
| (41—50)% increased Chance to Block | 3x | Shield | City Square Map |
| (7—8)% increased Life Regeneration rate | 4x | Helmet · Gloves · Boots | Lair Map |
| 3% additional Physical Damage Reduction | 4x | Body Armour · Shield | Lair Map |
| +(5—6)% chance to Suppress Spell Damage | 4x | Helmet · Gloves · Boots | Lair Map |
| +(8—10)% chance to Suppress Spell Damage | 4x | Body Armour · Shield | Lair Map |
| (12—14)% increased Energy Shield Recharge Rate | 4x | Helmet · Gloves · Boots | Lair Map |
| (21—25)% faster start of Energy Shield Recharge | 4x | Body Armour · Shield | Lair Map |
| Light Radius is based on Energy Shield instead of Life | 4x | Helmet · Ring | Plateau Map |
| Minions deal (10—20)% increased Damage | 3x | Gloves | The Lunaris Temple Level 2 |
| Minions deal (67—81)% increased Damage | 4x | Two Hand Melee · Two Hand Ranged | Orchard Map |
| Minions deal (45—54)% increased Damage | 4x | One Hand Melee · One Hand Ranged | Orchard Map |
| (79—95)% increased Trap Damage | 4x | Two Hand Melee · Two Hand Ranged | Overgrown Shrine Map |
| (45—54)% increased Trap Damage | 4x | One Hand Melee · One Hand Ranged | Overgrown Shrine Map |
| (79—95)% increased Mine Damage | 4x | Two Hand Melee · Two Hand Ranged | Overgrown Shrine Map |
| (45—54)% increased Mine Damage | 4x | One Hand Melee · One Hand Ranged | Overgrown Shrine Map |
| Moving while Bleeding doesn't cause you to take extra Damage | 2x | Shield · Quiver | The Ascent |
| +(37—43)% Chaos Resistance against Damage Over Time | 2x | Belt | Stagnation Map |
| (51—60)% chance to Avoid Bleeding | 2x | Boots | Core Map |
| (51—60)% reduced Ignite Duration on you | 2x | Ring | Core Map |
| (51—60)% reduced Effect of Chill on you | 2x | Ring | Core Map |
| (51—60)% reduced Effect of Shock on you | 2x | Ring | Core Map |
| (21—25)% reduced Effect of Curses on you | 2x | Ring | Core Map |
| (16—20)% reduced Effect of Freeze on you | 2x | Helmet | Core Map |
| Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | The Refinery |
| (86—94)% increased Physical Damage (16—17)% chance to Impale Enemies on Hit with Attacks | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Foundry Map |
| (95—105)% increased Physical Damage (18—20)% chance to Impale Enemies on Hit with Attacks | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Foundry Map |
| (86—94)% increased Physical Damage (16—17)% chance to cause Bleeding on Hit | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cage Map |
| (95—105)% increased Physical Damage (18—20)% chance to cause Bleeding on Hit | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cage Map |
| (86—94)% increased Physical Damage (16—17)% chance to Blind Enemies on hit | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Foundry Map |
| (95—105)% increased Physical Damage (18—20)% chance to Blind Enemies on hit | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Foundry Map |
| (86—94)% increased Physical Damage (16—17)% chance to Poison on Hit | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cage Map |
| (95—105)% increased Physical Damage (18—20)% chance to Poison on Hit | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cage Map |
| (74—88)% increased Fire Damage (25—28)% chance to Ignite | 3x | Two Hand Melee | Factory Map |
| (89—105)% increased Fire Damage (29—34)% chance to Ignite | 8x | Two Hand Melee | Factory Map |
| (42—50)% increased Fire Damage (16—17)% chance to Ignite | 3x | One Hand Melee · One Hand Ranged | Factory Map |
| (51—60)% increased Fire Damage (18—20)% chance to Ignite | 8x | One Hand Melee · One Hand Ranged | Factory Map |
| (74—88)% increased Cold Damage (25—28)% chance to Freeze | 3x | Two Hand Melee | Caldera Map |
| (89—105)% increased Cold Damage (29—34)% chance to Freeze | 8x | Two Hand Melee | Caldera Map |
| (42—50)% increased Cold Damage (16—17)% chance to Freeze | 3x | One Hand Melee · One Hand Ranged | Caldera Map |
| (51—60)% increased Cold Damage (18—20)% chance to Freeze | 8x | One Hand Melee · One Hand Ranged | Caldera Map |
| (74—88)% increased Lightning Damage (25—28)% chance to Shock | 3x | Two Hand Melee | Desert Spring Map |
| (89—105)% increased Lightning Damage (29—34)% chance to Shock | 8x | Two Hand Melee | Desert Spring Map |
| (42—50)% increased Lightning Damage (16—17)% chance to Shock | 3x | One Hand Melee · One Hand Ranged | Desert Spring Map |
| (51—60)% increased Lightning Damage (18—20)% chance to Shock | 8x | One Hand Melee · One Hand Ranged | Desert Spring Map |
| (70—79)% increased Chaos Damage Chaos Skills have (18—20)% increased Skill Effect Duration | 3x | Two Hand Melee | Crater Map |
| (80—89)% increased Chaos Damage Chaos Skills have (21—23)% increased Skill Effect Duration | 8x | Two Hand Melee | Crater Map |
| (40—45)% increased Chaos Damage Chaos Skills have (9—10)% increased Skill Effect Duration | 3x | One Hand Melee · One Hand Ranged | Crater Map |
| (46—50)% increased Chaos Damage Chaos Skills have (11—12)% increased Skill Effect Duration | 8x | One Hand Melee · One Hand Ranged | Crater Map |
| (74—88)% increased Spell Damage (21—25)% increased Mana Regeneration Rate | 2x | Two Hand Melee | Malformation Map |
| (89—105)% increased Spell Damage (26—30)% increased Mana Regeneration Rate | 6x | Two Hand Melee | Malformation Map |
| (42—50)% increased Spell Damage (10—12)% increased Mana Regeneration Rate | 2x | One Hand Melee · One Hand Ranged | Malformation Map |
| (51—60)% increased Spell Damage (13—15)% increased Mana Regeneration Rate | 6x | One Hand Melee · One Hand Ranged | Malformation Map |
| (60—69)% increased Spell Damage Gain (3—4)% of Non-Chaos Damage as extra Chaos Damage | 1x | Two Hand Melee | Malformation Map |
| (70—79)% increased Spell Damage Gain (5—6)% of Non-Chaos Damage as extra Chaos Damage | 4x | Two Hand Melee | Malformation Map |
| (38—40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x | One Hand Melee · One Hand Ranged | Malformation Map |
| (41—45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x | One Hand Melee · One Hand Ranged | Malformation Map |
| Minions have (39—45)% increased maximum Life Minions deal (39—45)% increased Damage | 4x | Two Hand Melee · Two Hand Ranged | Orchard Map |
| Minions have (25—28)% increased maximum Life Minions deal (25—28)% increased Damage | 4x | One Hand Melee · One Hand Ranged | Orchard Map |
| Minions have (25—28)% increased Attack Speed Minions have (25—28)% increased Cast Speed | 4x | Two Hand Melee · Two Hand Ranged | Orchard Map |
| Minions have (14—15)% increased Attack Speed Minions have (14—15)% increased Cast Speed | 4x | One Hand Melee · One Hand Ranged | Orchard Map |
| +(31—35)% to Chaos Damage over Time Multiplier | 4x | Two Hand Melee | Excavation Map |
| +(18—20)% to Chaos Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Excavation Map |
| +(31—35)% to Physical Damage over Time Multiplier | 4x | Two Hand Melee | Haunted Mansion Map |
| +(18—20)% to Physical Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Haunted Mansion Map |
| +(31—35)% to Cold Damage over Time Multiplier | 4x | Two Hand Melee | Ramparts Map |
| +(18—20)% to Cold Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Ramparts Map |
| +(31—35)% to Fire Damage over Time Multiplier | 4x | Two Hand Melee | Tropical Island Map |
| +(18—20)% to Fire Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Tropical Island Map |
| Attacks with this Weapon Penetrate (8—10)% Elemental Resistances | 4x | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Mesa Map |
| Attacks with this Weapon Penetrate (11—13)% Chaos Resistance | 4x | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Crater Map |
| (6—7)% chance to deal Double Damage | 2x | Two Hand Melee · Two Hand Ranged | Colonnade Map |
| (8—10)% chance to deal Double Damage | 8x | Two Hand Melee · Two Hand Ranged | Colonnade Map |
| 3% chance to deal Double Damage | 2x | One Hand Melee · One Hand Ranged · Shield | Colonnade Map |
| (4—5)% chance to deal Double Damage | 8x | One Hand Melee · One Hand Ranged · Shield | Colonnade Map |
| (18—21)% increased Armour and Evasion +(12—14) to maximum Life | 2x | Boots · Gloves | Coral Ruins Map |
| (18—21)% increased Armour and Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Coral Ruins Map |
| (18—21)% increased Evasion and Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Coral Ruins Map |
| (18—21)% increased Armour +(12—14) to maximum Life | 2x | Boots · Gloves | Coral Ruins Map |
| (18—21)% increased Evasion Rating +(12—14) to maximum Life | 2x | Boots · Gloves | Coral Ruins Map |
| (18—21)% increased Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Coral Ruins Map |
| (18—21)% increased Armour, Evasion and Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Coral Ruins Map |
| (18—21)% increased Armour and Evasion +(14—16) to maximum Life | 2x | Helmet · Shield | Coral Ruins Map |
| (18—21)% increased Armour and Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Coral Ruins Map |
| (18—21)% increased Evasion and Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Coral Ruins Map |
| (18—21)% increased Armour +(14—16) to maximum Life | 2x | Helmet · Shield | Coral Ruins Map |
| (18—21)% increased Evasion Rating +(14—16) to maximum Life | 2x | Helmet · Shield | Coral Ruins Map |
| (18—21)% increased Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Coral Ruins Map |
| (18—21)% increased Armour, Evasion and Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Coral Ruins Map |
| (18—21)% increased Armour and Evasion +(17—19) to maximum Life | 2x | Body Armour | Coral Ruins Map |
| (18—21)% increased Armour and Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Coral Ruins Map |
| (18—21)% increased Evasion and Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Coral Ruins Map |
| (18—21)% increased Armour +(17—19) to maximum Life | 2x | Body Armour | Coral Ruins Map |
| (18—21)% increased Evasion Rating +(17—19) to maximum Life | 2x | Body Armour | Coral Ruins Map |
| (18—21)% increased Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Coral Ruins Map |
| (18—21)% increased Armour, Evasion and Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Coral Ruins Map |
| +(21—25) to Strength and Dexterity | 4x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Primordial Blocks Map |
| +(21—25) to Dexterity and Intelligence | 4x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Primordial Blocks Map |
| +(21—25) to Strength and Intelligence | 4x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Primordial Blocks Map |
| +(36—40) to maximum Mana Regenerate 4 Mana per second | 4x | Ring · Amulet | Sunken City Map |
| +(36—40) to maximum Mana (10—12)% increased Mana Cost Efficiency | 4x | Ring · Amulet | Tower Map |
| +(36—40) to maximum Mana 6% of Damage taken Recouped as Mana | 4x | Ring · Amulet | Sunken City Map |
| (5—6)% increased Attack and Cast Speed | 3x | Amulet · Quiver | Residence Map |
| (18—20)% increased Movement Speed (6—9)% increased Movement Speed if you haven't been Hit Recently | 4x | Boots | Promenade Map |
| (18—20)% increased Movement Speed (8—12)% chance to gain Onslaught for 4 seconds on Kill | 4x | Boots | Promenade Map |
| (18—20)% increased Movement Speed 100% chance to Avoid being Chilled | 4x | Boots | Promenade Map |
| +(214—285) to Armour and Evasion Rating | 4x | Belt · Quiver | Geode Map |
| +(214—285) to Armour +(21—25) to maximum Energy Shield | 4x | Belt | Geode Map |
| +(214—285) to Evasion Rating +(21—25) to maximum Energy Shield | 4x | Belt · Quiver | Geode Map |
| 20% reduced Flask Charges gained Flasks applied to you have (8—10)% increased Effect | 2x | Belt | Marshes Map |
| (6—8)% increased Cooldown Recovery Rate | 2x | Belt | Volcano Map |
| (5—6)% increased Damage per Endurance Charge | 3x | Two Hand Melee · Two Hand Ranged | Dark Forest Map |
| (3—4)% increased Damage per Endurance Charge | 3x | One Hand Melee · One Hand Ranged | Dark Forest Map |
| (5—6)% increased Damage per Frenzy Charge | 3x | Two Hand Melee · Two Hand Ranged | Iceberg Map |
| (3—4)% increased Damage per Frenzy Charge | 3x | One Hand Melee · One Hand Ranged | Iceberg Map |
| (5—6)% increased Damage per Power Charge | 3x | Two Hand Melee · Two Hand Ranged | Temple Map |
| (3—4)% increased Damage per Power Charge | 3x | One Hand Melee · One Hand Ranged | Temple Map |
| (20—25)% of Physical Damage Converted to Fire Damage | 4x | Gloves | Atoll Map |
| (20—25)% of Physical Damage Converted to Cold Damage | 4x | Gloves | Atoll Map |
| (20—25)% of Physical Damage Converted to Lightning Damage | 4x | Gloves | Atoll Map |
| +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons | 4x | Helmet | Orchard Map |
| (4—5)% increased Effect of your Curses | 2x | Shield | Strand Map |
| +1 to Level of Socketed AoE Gems (8—10)% increased Area of Effect | 4x | Helmet | Bramble Valley Map |
| +1 to Level of Socketed Projectile Gems Projectiles Pierce 1 additional Targets | 4x | Helmet | Ivory Temple Map |
| +1 to Level of Socketed Melee Gems +0.2 metres to Melee Strike Range | 4x | Helmet | Mausoleum Map |
| +(39—45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x | Two Hand Melee · Two Hand Ranged | Summit Map |
| +(26—30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x | One Hand Melee · One Hand Ranged | Summit Map |
| (20—22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x | Two Hand Melee · Two Hand Ranged | Summit Map |
| (10—11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x | One Hand Melee · One Hand Ranged | Summit Map |
| Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby | 4x | Body Armour · Belt | Summit Map |
| (13—14)% increased Global Critical Strike Chance 5% chance to gain a Frenzy Charge on Critical Strike | 4x | Quiver | Iceberg Map |
| (15—16)% increased Global Critical Strike Chance (20—22)% increased Elemental Damage if you've dealt a Critical Strike Recently | 4x | Gloves · Quiver | Belfry Map |
| (15—16)% increased Global Critical Strike Chance Adds (14—16) to (21—24) Chaos Damage if you've dealt a Critical Strike Recently | 4x | Gloves · Quiver | Belfry Map |
| +(41—45) to maximum Life Regenerate 4 Mana per second | 4x | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Silo Map |
| Regenerate 25 Life per second +(41—45) to maximum Mana | 4x | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Silo Map |
| (26—30)% increased Totem Placement speed | 3x | Boots · Amulet | Ghetto Map |
| Adds (10—12) to (14—16) Fire Damage Adds (10—12) to (14—16) Cold Damage | 3x | Shield · Ring · Quiver · Amulet | Gardens Map |
| Adds (10—12) to (14—16) Fire Damage Adds 1 to (21—24) Lightning Damage | 3x | Shield · Ring · Quiver · Amulet | Gardens Map |
| Adds (10—12) to (14—16) Cold Damage Adds 1 to (21—24) Lightning Damage | 3x | Shield · Ring · Quiver · Amulet | Gardens Map |
| (23—25)% increased Evasion Rating while Focused grant focus skill [1] | 4x | Helmet · Boots | Geode Map |
| (11—12)% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x | Helmet · Gloves | Geode Map |
| Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] | 2x | Ring | Cage Map |
| 1% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] | 3x | Body Armour | Geode Map |
| Recover (29—31)% of Mana and Energy Shield when you Focus grant focus skill [1] | 4x | Body Armour | Basilica Map |
| (26—30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | Two Hand Melee · Two Hand Ranged | Colonnade Map |
| (13—15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | One Hand Melee · One Hand Ranged · Shield | Colonnade Map |
| (31—36)% increased Attack and Cast Speed while Focused grant focus skill [1] | 2x | Gloves | Residence Map |
| (26—30)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x | Helmet | Cage Map |
| You are Immune to Ailments while Focused grant focus skill [1] | 3x | Boots | Cage Map |
| You have Vaal Pact while Focused 10% of Damage Leeched as Life while Focused grant focus skill [1] | 3x | Amulet | Jungle Valley Map |
| +7 to maximum Fortification while Focused grant focus skill [1] | 2x | Body Armour | Geode Map |
| Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown grant focus skill [1] | 3x | Helmet | The Refinery |
| (11—15)% of Damage is taken from Mana before Life while Focused grant focus skill [1] | 3x | Body Armour | Sunken City Map |
| Minions Recover 100% of their Life when you Focus grant focus skill [1] | 3x | Gloves | Orchard Map |
| (12—14)% increased Damage | 4x | Ring · Belt | Laboratory Map |
| +1 to Level of Socketed Support Gems | 8x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Primordial Pool Map |
| Channelling Skills have -2 to Total Mana Cost | 2x | Ring · Amulet | Tower Map |
| Channelling Skills have -3 to Total Mana Cost | 4x | Ring · Amulet | Tower Map |
| Non-Channelling Skills have -5 to Total Mana Cost | 2x | Ring · Amulet | Tower Map |
| Non-Channelling Skills have (-7—-6) to Total Mana Cost | 4x | Ring · Amulet | Tower Map |
| (31—36)% increased Damage while Leeching | 3x | Gloves · Amulet | Jungle Valley Map |
| Adds (14—16) to (18—20) Physical Damage 40% chance to cause Bleeding on Hit | 4x | Two Hand Melee · Two Hand Ranged | Cage Map |
| Adds (9—11) to (12—14) Physical Damage 40% chance to cause Bleeding on Hit | 4x | One Hand Melee · One Hand Ranged | Cage Map |
| (24—28)% increased Damage during any Flask Effect | 4x | Gloves | Port Map |
| 6% increased Attributes | 4x | Body Armour | Primordial Blocks Map |
| Banner Skills have (16—20)% increased Aura Effect | 4x | Body Armour | Pier Map |
| Trigger Level 10 Summon Spectral Wolf on Kill | 3x | Amulet | Alleyways Map |
| (15—18)% increased Warcry Buff Effect | 4x | Helmet | Fungal Hollow Map |
| 80% chance to Avoid being Frozen | 4x | Boots | Core Map |
| (14—16)% increased Global Critical Strike Chance +(21—23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 4x | Ring | Belfry Map |
| (14—16)% increased Global Physical Damage (14—16)% increased Chaos Damage | 4x | Ring | Foundry Map |
| (14—16)% increased Fire Damage (14—16)% increased Lightning Damage | 4x | Ring | Gardens Map |
| +(15—19) to Dexterity and Intelligence (8—10)% increased Attack Speed | 4x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Residence Map |
| +(15—19) to Strength and Intelligence (15—20)% increased Critical Strike Chance | 2x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Belfry Map |
| 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8—10)% increased Attack Speed | 4x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Courthouse Map |
| (19—24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x | Two Hand Melee · Two Hand Ranged | Courthouse Map |
| (13—16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x | One Hand Melee · One Hand Ranged | Courthouse Map |
| +(13—15)% to Fire and Chaos Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Shipyard Map |
| +(13—15)% to Lightning and Chaos Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Shipyard Map |
| +(13—15)% to Cold and Chaos Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Shipyard Map |
| +(21—25) to Strength (21—25)% chance to Avoid being Ignited | 4x | Body Armour · Shield | Maelström of Chaos |
| +(21—25) to Dexterity (21—25)% chance to Avoid being Frozen | 4x | Body Armour · Shield | Maelström of Chaos |
| +(21—25) to Intelligence (21—25)% chance to Avoid being Shocked | 4x | Body Armour · Shield | Maelström of Chaos |
| (11—12)% increased Trap Throwing Speed | 4x | Amulet · Belt | Overgrown Shrine Map |
| (11—12)% increased Mine Throwing Speed | 4x | Amulet · Helmet | Overgrown Shrine Map |
| (17—20)% increased Brand Attachment range | 4x | Amulet · Gloves | Arachnid Nest Map |
| (5—8)% increased maximum Life (5—8)% increased maximum Mana | 6x | Body Armour | Silo Map |
| (5—7)% Chance to Block Attack Damage | 4x | Body Armour | City Square Map |
| (6—8)% Chance to Block Spell Damage | 4x | Body Armour | City Square Map |
| (8—9)% increased Area of Effect (11—13)% increased Area Damage | 3x | Gloves | Bramble Valley Map |
| (13—16)% increased Projectile Speed (11—13)% increased Projectile Damage | 3x | Gloves | Ivory Temple Map |
| (11—13)% increased Melee Damage +0.1 metres to Melee Strike Range | 3x | Gloves | Mausoleum Map |
| Focus has (21—25)% increased Cooldown Recovery Rate | 3x | Boots | Volcano Map |
| Reroll 3 random modifiers on a Rare item | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver · Flask · Jewel · Map · Tincture · Fishing Rod · Map · Map Like Items | Default |
| Reroll a random modifier on a Rare item | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver · Flask · Jewel · Map · Tincture · Fishing Rod · Map · Map Like Items | Default |
| +(11—13)% Chance to Block Attack Damage | 3x | Two Hand Melee | City Square Map |
| +(11—13)% Chance to Block Spell Damage | 3x | Two Hand Melee | City Square Map |
Item mods /2
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 50 | WeaponTree | Item sells for 20 additional Chaos Orbs | minion_unique_weapon 408 weapon_can_roll_minion_modifiers 408 shield 300 default 240 | |
| 78 | WeaponTree | Item sells for 40 additional Chaos Orbs | minion_unique_weapon 204 weapon_can_roll_minion_modifiers 204 shield 150 default 120 |
Trinket mods /10
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Lucky | 1 | Prefix | 2% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead Drop | default 100 |
| Lucky | 50 | Prefix | 3% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead Drop | default 75 |
| Lucky | 70 | Prefix | 4% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead Drop | default 50 |
| Lucky | 1 | Prefix | (6—8)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead Drop | default 100 |
| Lucky | 50 | Prefix | (9—12)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead Drop | default 75 |
| Lucky | 70 | Prefix | (13—15)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead Drop | default 50 |
| Lucky | 1 | Prefix | 5% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead Drop | default 100 |
| Lucky | 50 | Prefix | 6% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead Drop | default 75 |
| Lucky | 70 | Prefix | (7—8)% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead Drop | default 50 |
| Lucky | 83 | Prefix | 1% chance in Heists for Chaos Orbs to drop as Divine Orbs instead Drop | default 1 |
Misc mods /13
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Eldritch Chaos Orbs | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Chaos Orbs | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Eldritch Chaos Orb | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Chaos Orb | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Eldritch Chaos Orbs | primordial_altar_downside 0 cleansing_fire_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Chaos Orbs | primordial_altar_downside 0 cleansing_fire_altar 48000 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Eldritch Chaos Orb | primordial_altar_downside 0 cleansing_fire_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Chaos Orb | primordial_altar_downside 0 cleansing_fire_altar 48000 default 0 | |
| Devoted to Lunaris | 12 | Necropolis | NecropolisDevoted | 3% chance to drop an additional Chaos Orb | default 2571 |
| Devoted to Lunaris | 60 | Necropolis | NecropolisDevoted | 4% chance to drop an additional Chaos Orb | default 1714 |
| Devoted to Lunaris | 78 | Necropolis | NecropolisDevoted | 5% chance to drop an additional Chaos Orb | default 1265 |
| Devoted to Solaris | 12 | Necropolis | NecropolisDevoted | Dropped Weapons are converted to Chaos Orbs | default 1714 |
| 1 | DeepwaterBorder | Unique | Rare Monsters in adjacent Areas drop 1 additional Chaos Orbs |
Item /5
Chaos Orb /2
| 24h Value | 24h volume traded |
|---|---|
1 Divine Orb 380 Chaos Orb | |
1 Exalted Orb 3.45 Chaos Orb |
Chaos Orb /819
Acquisition /4
| Source | Ingredient | Offer |
|---|---|---|
| Chaotic Disposition | ||
| Rain of Chaos | ||
| The Wrath | ||
| Three Faces in the Dark |
Community Wiki
Chaos Orb
A Chaos Orb is a currency item that can be used to re-roll the random modifiers on a piece of rare equipment. It is one of the three orbs most commonly used as currency to exchange items between players, the other two being
Exalted Orb and
Mirror of Kalandra, both of much higher value.
Obtaining
Chaos Orbs are uncommon currency items that can be dropped by slain monsters, chests, and destructible containers. They also drop from Arcanist's Strongboxes.
Spending
Chaos Orbs are useful in crafting, as they reroll all modifiers (and the number of modifiers) on a rare item. This makes for unpredictable results, so getting a specific modifier is not easy. Using multiple Chaos Orbs on a piece of equipment in the hopes of getting at least a few good modifiers is called 'Chaos spamming'.
These orbs also play an important role in trading. They are the "silver standard" in the player-driven economy and are often used to buy low to mid tier items.
Related items
Veiled Chaos Orb- A Valuable Combination
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






















Divine Orb
Chaos Orb
Exalted Orb
Divination Scarab of The Cloister
Valdo's Puzzle Box
Horned Scarab of Bloodlines
Horned Scarab of Nemeses
Stacked Deck
Harvest Scarab of Doubling
Simulacrum
Ultimatum Scarab of Catalysing
Vivid Crystallised Lifeforce
Scarab of Wisps
Templar Astrolabe
Bestiary Scarab of the Herd
Delirium Scarab of Paranoia
Voidborn Reliquary Key
Decaying Fragment
Fracturing Orb
Bestiary Scarab of Duplicating
Fine Delirium Orb
Fruiting Astrolabe
Ambush Scarab of Discernment
Ancient Orb
Horned Scarab of Awakening
Maven's Chisel of Avarice
Primal Crystallised Lifeforce
Allflame Ember of the Gilded
Chromatic Orb
Dead Man's Sulphur
Timeless Astrolabe
Echo of Trauma
Cartography Scarab of Corruption
Breach Scarab of Resonant Cascade
Harvest Scarab of Cornucopia
Trarthan Scarab of Infamy
Grand Eldritch Ember
Diviner's Delirium Orb
Allflame Ember of the Ethereal
Ritual Scarab of Abundance
Allflame Ember of Propagation
Orb of Annulment
Ambush Scarab
Ambush Scarab of Containment
Devouring Fragment
Abyss Scarab
Divination Scarab of Plenty
Awakener's Orb
Reality Fragment
Eldritch Chaos Orb
Lightless Astrolabe
Maraketh Enshrouding Crystal
Omen of Amelioration
Cartography Scarab of Risk
Essence Scarab of Calcification
Grasping Astrolabe
Scroll of Wisdom
Domination Scarab of Terrors
Orb of Conflict
Orb of Scouring
Deceptive Astrolabe
Horned Scarab of Pandemonium
Reverent Fragment
Syndicate Medallion
Abyss Scarab of Multitudes
Maven's Chisel of Proliferation
Eldritch Orb of Annulment
Tempering Orb
Orb of Dominance
Tattoo of the Arohongui Shaman
Jeweller's Delirium Orb
Orb of Alteration
Fungal Astrolabe
Trarthan Scarab of Renown
Tattoo of the Valako Shieldbearer
Armoursmith's Delirium Orb
Gemcutter's Prism
Exceptional Eldritch Ichor
Golden Oil
Blacksmith's Delirium Orb
Kalguuran Scarab of Refinement
Blazing Fragment
Tailoring Orb
Memory of Trauma
Scarab of Monstrous Lineage
Exceptional Eldritch Ember
Prismatic Catalyst
Runic Astrolabe
Veiled Chaos Orb
Trarthan Scarab of Surprising Alliances
Orb of Remembrance
Legion Scarab of Eternal Conflict
Wild Crystallised Lifeforce
Legion Scarab of Treasures
Orb of Fusing
Chaotic Astrolabe
Domination Scarab
Echo of Reverence
Runegraft of the Fortress
Nameless Astrolabe
Fertile Catalyst
Hollow Fossil
Grand Eldritch Ichor
Awakening Fragment
Horned Scarab of Preservation
Silver Oil
Crystallised Rancour
Volatile Vaal Orb
Breach Scarab of Instability
Synthesising Fragment
Delirium Scarab of Neuroses
Tainted Oil
Incursion Scarab of Timelines
An Audience With The King
Reflecting Mist
Delirium Scarab of Mania
Maven's Chisel of Procurement
Traumatic Fragment
Maven's Chisel of Scarabs
Vaal Orb
Essence of Horror
Orb of Regret
Sacred Orb
Cosmic Fragment
Foulborn Exalted Orb
Legion Scarab
Deafening Essence of Scorn
Gift to the Goddess
Brinehook's Ducat
Echo of Loneliness
Orb of Chance
Zorath's Eye of the Inevitable
Prime Chaotic Resonator
Essence Scarab
Lonely Fragment
Essence Scarab of Adaptation
Faceted Fossil
Omen of Trichromatism
Zorath's Eye of the Endless
Dense Fossil
Legion Scarab of Officers
Shaper's Exalted Orb
Kalguuran Scarab
Scarab of Adversaries
Deafening Essence of Rage
Tainted Catalyst
Tainted Orb of Fusing
Deafening Essence of Envy
Vaal Enshrouding Crystal
Cartography Scarab of the Multitude
Ambush Scarab of Potency
Glyphic Fossil
Skittering Delirium Orb
Veiled Exalted Orb
Mortal Hope
Maven's Chisel of Divination
Essence of Delirium
Sacrifice at Midnight
Mortal Grief
Deafening Essence of Zeal
Ultimatum Scarab of Bribing
Horned Scarab of Tradition
Allflame Ember of Kulemak
Runegraft of the Warp
Sacrifice at Noon
Ritual Scarab of Selectiveness
Deafening Essence of Woe
Elder's Exalted Orb
Divination Scarab of Pilfering
Tainted Chromatic Orb
Mortal Rage
Tattoo of the Ramako Shaman
Ultimatum Scarab of Inscription
Warlord's Exalted Orb
Deafening Essence of Loathing
Sacred Blossom
Deafening Essence of Spite
Cartography Scarab of Escalation
Hunter's Exalted Orb
Incursion Scarab of Invasion
Incursion Scarab
Torment Scarab
Anarchy Scarab
Sacred Crystallised Lifeforce
Ambush Scarab of Hidden Compartments
Deafening Essence of Contempt
The Maven's Writ
Trarthan Scarab
Harvest Scarab
Titanic Scarab of Legend
Essence of Insanity
Essence of Hysteria
Opalescent Oil
Crusader's Exalted Orb
Hinekora's Lock
Blight Scarab of the Blightheart
Timeless Templar Emblem
Blight Scarab of Blooming
Fragment of Shape
Pristine Fossil
Sulphite Scarab
Bestiary Scarab
Simulacrum Splinter
Influencing Scarab of the Elder
Deafening Essence of Sorrow
Titanic Scarab
Fragment of Knowledge
Telesia's Ducat
Deafening Essence of Anger
Beyond Scarab
Essence Scarab of Ascent
Enkindling Orb
Black Oil
Influencing Scarab of the Shaper
Breach Scarab of the Hive
Ultimatum Scarab
Betrayal Scarab
Horned Scarab of Glittering
Bound Fossil
Ultimatum Scarab of Dueling
Influencing Scarab of Hordes
Blight Scarab of Invigoration
Rogue's Marker
Breach Scarab of the Incensed Swarm
Omen of Connections
Shuddering Fossil
Intrinsic Catalyst
Timeless Karui Emblem
Karui Enshrouding Crystal
Deafening Essence of Fear
Betrayal Scarab of Unbreaking
Corroded Fossil
Timeless Vaal Emblem
Flesh of Xesht
Katakohi's Ducat
Cartographer's Delirium Orb
Sanctified Fossil
Mortal Ignorance
Blight Scarab
Breach Scarab of the Marshal
Fragmented Delirium Orb
Deafening Essence of Torment
Essence Scarab of Stability
Betrayal Scarab of Reinforcements
Singular Delirium Orb
Domination Scarab of Apparitions
Fundamental Fossil
Aberrant Fossil
Unstable Catalyst
Omen of Brilliance
Glassblower's Bauble
Sacrifice at Dusk
Redeemer's Exalted Orb
The Genteel's Ducat
Orb of Augmentation
Hivebrain Gland
Influencing Scarab of Interference
Delirium Scarab
Eldritch Exalted Orb
Whispering Delirium Orb
Deft Fossil
Sacrifice at Dawn
Torment Scarab of Peculiarity
Greater Eldritch Ember
Deafening Essence of Hatred
Ritual Scarab of Wisps
Zorath's Eye of Authority
Scorched Fossil
Tempering Catalyst
Tainted Armourer's Scrap
Timeless Maraketh Emblem
Metallic Fossil
Kalguuran Scarab of Enriching
Anarchy Scarab of Gigantification
Tainted Divine Teardrop
Scarab of the Sinistral
Fractured Fossil
Prismatic Oil
Turbulent Catalyst
Jagged Fossil
Expedition Scarab
Incursion Scarab of Champions
Frigid Fossil
Scarab of the Dextral
Deafening Essence of Greed
Zorath's Eye of Malevolence
Greater Eldritch Ichor
Timeless Eternal Emblem
Tainted Exalted Orb
Fragment of Emptiness
Deafening Essence of Wrath
Orb of Unmaking
Imbued Catalyst
Fragment of Terror
Expedition Scarab of Runefinding
Deafening Essence of Misery
Crimson Oil
Deafening Essence of Dread
Memory of Reverence
Primitive Chaotic Resonator
Titanic Scarab of Treasures
Portal Scroll
Sulphite Scarab of Fumes
Tainted Mythic Orb
Gilded Fossil
Foulborn Regal Orb
Jeweller's Orb
Armourer's Scrap
Abrasive Catalyst
Ritual Scarab of Corpses
Expedition Scarab of Verisium Powder
Beyond Scarab of the Invasion
Serrated Fossil
Runegraft of Gemcraft
Powerful Chaotic Resonator
Abyss Scarab of Crystals
Blighted Delirium Orb
Baran's Crest
Betrayal Scarab of the Allflame
Instilling Orb
Thaumaturge's Delirium Orb
Veritania's Crest
Crescent Splinter
Prismatic Fossil
Scarab of Divinity
Noxious Catalyst
Beyond Scarab of Haemophilia
Drox's Crest
Runegraft of Treachery
Exotic Coinage
Beyond Scarab of Resurgence
Orb of Alchemy
Tainted Jeweller's Orb
Orb of Unravelling
Kalguuran Scarab of Guarded Riches
Al-Hezmin's Crest
Omen of the Jeweller
Abyss Scarab of the Consort
Imperial Enshrouding Crystal
Foulborn Orb of Augmentation
Aetheric Fossil
Anarchy Scarab of the Exceptional
Opulent Fossil
Templar Enshrouding Crystal
Fragment of Constriction
Delirium Scarab of Delusions
Fragment of the Phoenix
Shrieking Essence of Spite
Ritual Vessel
Dedication to the Goddess
Lesser Eldritch Ember
Fragment of the Chimera
Fragment of Enslavement
Fragment of Purification
Journey Tattoo of the Mind
Accelerating Catalyst
Shrieking Essence of Envy
Fragment of Eradication
Abyss Scarab of Descending
Lesser Eldritch Ichor
Deafening Essence of Doubt
Regal Orb
Tainted Blacksmith's Whetstone
Lucent Fossil
Blacksmith's Whetstone
Memory of Loneliness
Fragment of the Minotaur
Fragment of the Hydra
Shrieking Essence of Scorn
Expedition Scarab of Archaeology
Screaming Essence of Anger
Blessed Orb
Scarab of Stability
Orb of Transmutation
Shrieking Essence of Torment
Deafening Essence of Anguish
Shrieking Essence of Rage
Potent Chaotic Resonator
Violet Oil
Omen of Death-dancing
Screaming Essence of Rage
Burial Medallion
Screaming Essence of Doubt
Allflame Ember of the Wildwood
Domination Scarab of Evolution
Deafening Essence of Suffering
Shrieking Essence of Doubt
The Changeling's Ducat
Fracturing Shard
Runegraft of Stability
Wailing Essence of Fear
Runegraft of the Soulwick
Shrieking Essence of Zeal
Torment Scarab of Possession
Scarab of Radiant Storms
Allflame Ember of Flesh
Anarchy Scarab of Partnership
Shrieking Essence of Loathing
Tzamoto's Ducat
Expedition Scarab of Infusion
Tribute to the Goddess
Runegraft of Quaffing
Omen of Return
Offering to the Goddess
Kishara's Ducat
Shrieking Essence of Anger
Tangled Fossil
Divine Vessel
Screaming Essence of Torment
Wailing Essence of Doubt
Runegraft of Refraction
Runegraft of the Sinistral
Tainted Chaos Orb
Runegraft of Time
Runegraft of the Imbued
Astragali
Screaming Essence of Woe
Runegraft of the Spellbound
Azure Oil
Runegraft of the Agile
Runegraft of the Bound
Reflective Oil
Runegraft of Restitching
Shrieking Essence of Fear
Scrap Metal
Timeless Maraketh Splinter
Verdant Oil
Screaming Essence of Loathing
Merrick's Ducat
Bloodstained Fossil
Screaming Essence of Zeal
Runegraft of Blasphemy
Shrieking Essence of Sorrow
Runegraft of Suffering
Runegraft of Rotblood
Screaming Essence of Scorn
Runegraft of the Jeweller
Screaming Essence of Contempt
Timeless Karui Splinter
Rotmother's Ducat
Screaming Essence of Misery
Runegraft of the Novamark
Teal Oil
Runegraft of Connection
Weeping Essence of Doubt
Runegraft of the Combatant
Shrieking Essence of Woe
Runegraft of the River
Shrieking Essence of Dread
Runegraft of Resurgence
Allflame Ember of Resplendence
Runegraft of Loyalty
Runegraft of Bellows
Timeless Vaal Splinter
Omen of the Soul Devourer
Shrieking Essence of Greed
Timeless Templar Splinter
Indigo Oil
Amber Oil
Shrieking Essence of Suffering
Timeless Eternal Empire Splinter
Screaming Essence of Hatred
Shrieking Essence of Hatred
Runegraft of Consecration
Wailing Essence of Spite
Allflame Ember of Toads
Screaming Essence of Dread
Shrieking Essence of Wrath
Orb of Intention
Runegraft of the Witchmark
Clear Oil
Screaming Essence of Envy
Screaming Essence of Sorrow
Whispering Essence of Woe
Runegraft of Rallying
Screaming Essence of Spite
Screaming Essence of Greed
Wailing Essence of Woe
Omen of Death's Door
Sepia Oil
Muttering Essence of Woe
Cyaxan's Ducat
Shrieking Essence of Anguish
Screaming Essence of Fear
Wailing Essence of Sorrow
Weeping Essence of Sorrow
Muttering Essence of Sorrow
Weeping Essence of Fear
Weeping Essence of Contempt
Screaming Essence of Wrath
Shrieking Essence of Misery
Shrieking Essence of Contempt
Muttering Essence of Fear
Wailing Essence of Torment
Weeping Essence of Woe
Weeping Essence of Wrath
Wailing Essence of Contempt
Wailing Essence of Loathing
Orb of Binding
Omen of Refreshment
Screaming Essence of Suffering
Whispering Essence of Hatred
Runegraft of Fury
Muttering Essence of Hatred
Omen of Adrenaline
Weeping Essence of Rage
Wailing Essence of Hatred
Weeping Essence of Anger
Muttering Essence of Greed
Wailing Essence of Suffering
Wailing Essence of Rage
Transmutation Shard
Whispering Essence of Greed
Weeping Essence of Greed