MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Stackable Currency Item /180
CurrencyWeaponQuality
CurrencyWeaponQualityBlacksmith's Whetstone
Stack Size: 1 / 20
Improves the quality of a weapon
CurrencyIdentification
CurrencyIdentificationScroll of Wisdom
Stack Size: 1 / 40
Identifies an item
CurrencyRerollRare
CurrencyRerollRareChaos Orb
Stack Size: 1 / 20
Reforges a rare item with new random modifiers
VeiledExaltedOrb
VeiledExaltedOrbVeiled Exalted Orb
Stack Size: 1 / 20
Removes a random modifier and adds a random Veiled modifier to a rare item
VeiledChaosOrb
VeiledChaosOrbVeiled Chaos Orb
Stack Size: 1 / 20
Reforges a rare item with new random modifiers including a random Veiled modifier
CurrencyArmourQuality
CurrencyArmourQualityArmourer's Scrap
Stack Size: 1 / 40
Improves the quality of an armour
CurrencyDuplicate
CurrencyDuplicateMirror of Kalandra
Stack Size: 1 / 10
Creates a mirrored copy of an item
CurrencyUpgradeToRare
CurrencyUpgradeToRareOrb of Alchemy
Stack Size: 1 / 20
Upgrades a normal item to a rare item
CurrencyUpgradeRandomly
CurrencyUpgradeRandomlyOrb of Chance
Stack Size: 1 / 20
Upgrades a normal item to a random rarity
CurrencyPassiveSkillRefund
CurrencyPassiveSkillRefundOrb of Regret
Stack Size: 1 / 40
Grants a passive skill refund point
RegretOrb
RegretOrbOrb of Unmaking
Stack Size: 1 / 40
Grants an atlas passive skill refund point
CurrencyUpgradeToMagic
CurrencyUpgradeToMagicOrb of Transmutation
Stack Size: 1 / 40
Upgrades a normal item to a magic item
CurrencyRerollMagic
CurrencyRerollMagicOrb of Alteration
Stack Size: 1 / 20
Reforges a magic item with new random modifiers
CurrencyConvertToNormal
CurrencyConvertToNormalOrb of Scouring
Stack Size: 1 / 30
Removes all modifiers from an item
CurrencyAddModToRare
CurrencyAddModToRareExalted Orb
Stack Size: 1 / 20
Augments a rare item with a new random modifier
CurrencyUpgradeMagicToRare
CurrencyUpgradeMagicToRareRegal Orb
Stack Size: 1 / 20
Upgrades a magic item to a rare item
CurrencyAddModToMagic
CurrencyAddModToMagicOrb of Augmentation
Stack Size: 1 / 30
Augments a magic item with a new random modifier
CurrencyPortal
CurrencyPortalPortal Scroll
Stack Size: 1 / 40
Creates a portal to town
CurrencyFlaskQuality
CurrencyFlaskQualityGlassblower's Bauble
Stack Size: 1 / 20
Improves the quality of a flask or tincture
CurrencyGemQuality
CurrencyGemQualityGemcutter's Prism
Stack Size: 1 / 20
Improves the quality of a gem
CurrencyRerollSocketColours
CurrencyRerollSocketColoursChromatic Orb
Stack Size: 1 / 20
Reforges the colour of sockets on an item
CurrencyRerollSocketLinks
CurrencyRerollSocketLinksOrb of Fusing
Stack Size: 1 / 20
Reforges the links between sockets on an item
CurrencyRerollSocketNumbers
CurrencyRerollSocketNumbersJeweller's Orb
Stack Size: 1 / 20
Reforges the number of sockets on an item
CurrencyModValues
CurrencyModValuesDivine Orb
Stack Size: 1 / 20
Randomises the values of the random modifiers on an item
CurrencyImplicitMod
CurrencyImplicitModBlessed Orb
Stack Size: 1 / 20
Randomises the values of the implicit modifiers of an item
SacredOrb
SacredOrbSacred Orb
Stack Size: 1 / 10
Randomises the numeric values of base defences on an armour
CurrencyMapQuality
CurrencyMapQualityCartographer's Chisel
Stack Size: 1 / 20
Improves the quality of a map enhancing Item Quantity
Replaces other quality types
MavenChisel1
MavenChisel1Maven's Chisel of Procurement
Stack Size: 1 / 20
Improves the quality of a map enhancing Item Rarity
Replaces other quality types
MavenChisel2
MavenChisel2Maven's Chisel of Proliferation
Stack Size: 1 / 20
Improves the quality of a map enhancing Pack Size
Replaces other quality types
MavenChisel5
MavenChisel5Maven's Chisel of Divination
Stack Size: 1 / 20
Improves the quality of a map enhancing Divination Cards found
Replaces other quality types
MavenChisel3
MavenChisel3Maven's Chisel of Scarabs
Stack Size: 1 / 20
Improves the quality of a map enhancing Scarabs found
Replaces other quality types
MavenChisel4
MavenChisel4Maven's Chisel of Avarice
Stack Size: 1 / 20
Improves the quality of a map enhancing Currency found
Replaces other quality types
CurrencyIdentificationFragment
CurrencyIdentificationFragmentScroll Fragment
Stack Size: 1 / 5
CurrencyUpgradeToMagicShard
CurrencyUpgradeToMagicShardTransmutation Shard
Stack Size: 1 / 20
CurrencyRerollMagicShard
CurrencyRerollMagicShardAlteration Shard
Stack Size: 1 / 20
CurrencyUpgradeToRareShard
CurrencyUpgradeToRareShardAlchemy Shard
Stack Size: 1 / 20
CurrencyRhoaFeather
CurrencyRhoaFeatherAlbino Rhoa Feather
Stack Size: 1 / 10
CurrencyImprint
CurrencyImprintImprint
Restores an imprinted item onto the original
Can't be applied to Fractured Items
CurrencyVaal
CurrencyVaalVaal Orb
Stack Size: 1 / 20
Corrupts an item, modifying it unpredictably
Enchantment
EnchantmentEnchant
Stack Size: 1 / 9
Adds an enchantment to an item, or replaces an existing enchantment
TaintedBlessing
TaintedBlessingTainted Blessing
Stack Size: 1 / 10
BestiaryOrbEmpty
BestiaryOrbEmptyBestiary Orb
Stack Size: 1 / 10
Stores a Beast in an item
NecropolisCoffinEmpty
NecropolisCoffinEmptyEmpty Coffin
Stack Size: 1 / 10
Stores a Corpse in an item
ShaperExaltedOrb
ShaperExaltedOrbShaper's Exalted Orb
Stack Size: 1 / 20
Adds Shaper influence and a new Shaper modifier to a rare item
ElderExaltedOrb
ElderExaltedOrbElder's Exalted Orb
Stack Size: 1 / 20
Adds Elder influence and a new Elder modifier to a rare item
ZanaPinnacleOrb1
ZanaPinnacleOrb1Orb of Remembrance
Stack Size: 1 / 10
Randomises the number of Memory Strands on a normal equipment item
ZanaPinnacleOrb2
ZanaPinnacleOrb2Orb of Unravelling
Stack Size: 1 / 10
Consumes all Memory Strands on an item to attempt to upgrade the tier
of explicit modifiers based on the number of Memory Strands consumed
ZanaPinnacleOrb3
ZanaPinnacleOrb3Orb of Intention
Stack Size: 1 / 10
Modifies a Memory Influenced Map, causing items found to
have more Memory Strands, but fewer items drop
SurveyorsCompass
SurveyorsCompassSurveyor's Compass
Stack Size: 1 / 10
Stores a Sextant Modifier in an item
AlternateSkillGemCurrency
AlternateSkillGemCurrencyPrime Regrading Lens
Stack Size: 1 / 20
Change the type of quality of a skill gem with quality to another random quality
AlternateSupportGemCurrency
AlternateSupportGemCurrencySecondary Regrading Lens
Stack Size: 1 / 20
Change the type of quality of a support gem with quality to another random quality
DivineEnchantBodyArmourCurrency
DivineEnchantBodyArmourCurrencyTempering Orb
Stack Size: 1 / 20
Adds or replaces an enchantment on a weapon
This may reforge the weapon's sockets
DivineEnchantWeaponCurrency
DivineEnchantWeaponCurrencyTailoring Orb
Stack Size: 1 / 20
Adds or replaces an enchantment on a body armour
This may reforge the body armour's sockets
Delirium
DeliriumRefracting Fog
Stack Size: 1 / 20
Replaces the Small Passive Skill Enchantment of a Cluster Jewel
FoulbornAugmentation
FoulbornAugmentationFoulborn Orb of Augmentation
Stack Size: 1 / 10
Augments a magic item with a new random modifier with
higher level modifiers being more likely
FoulbornRegal
FoulbornRegalFoulborn Regal Orb
Stack Size: 1 / 10
Upgrades a magic item to a rare item with higher level
modifiers being more likely
FoulbornExalted
FoulbornExaltedFoulborn Exalted Orb
Stack Size: 1 / 10
Augments a rare item with a new random modifier with
higher level modifiers being more likely
StackedScarab
StackedScarabVeiled Scarab
Stack Size: 1 / 20
A collection of unknown Scarabs
CoreBreachCurrency
CoreBreachCurrencyFlesh of Xesht
Stack Size: 1 / 10
Transforms a Breach Unique item to its alternate form
AnnullOrb
AnnullOrbOrb of Annulment
Stack Size: 1 / 20
Removes a random modifier from an item
BindingOrb
BindingOrbOrb of Binding
Stack Size: 1 / 20
Upgrades a normal item to a rare item with up to four linked sockets
HorizonOrb
HorizonOrbOrb of Horizons
Stack Size: 1 / 20
Formerly reforged a map item as another of the same tier
AncientOrb
AncientOrbAncient Orb
Stack Size: 1 / 20
Reforges a unique equipment as another of the same item class
FracturingOrbCombined
FracturingOrbCombinedFracturing Orb
Stack Size: 1 / 20
Fracture a random modifier on a rare item with at least 4 modifiers, locking it in place
AnnullShard
AnnullShardAnnulment Shard
Stack Size: 1 / 20
ChaosShard
ChaosShardChaos Shard
Stack Size: 1 / 20
MirrorShard
MirrorShardMirror Shard
Stack Size: 1 / 20
ExaltedShard
ExaltedShardExalted Shard
Stack Size: 1 / 20
RegalShard
RegalShardRegal Shard
Stack Size: 1 / 20
FracturingOrbShard
FracturingOrbShardFracturing Shard
Stack Size: 1 / 20
CurrencyGemExperience
CurrencyGemExperienceFacetor's Lens
Adds stored experience to a gem, up to its maximum level
Magmatic20Ore
Magmatic20OreMagmatic Ore
Adds stored Crucible experience to an item
Effigy
EffigyRitual Vessel
Stack Size: 1 / 10
Stores the monsters slain for the first time from a completed Ritual Altar for future use
CleansingFireOrbRank1
CleansingFireOrbRank1Lesser Eldritch Ember
Stack Size: 1 / 10
Adds a Lesser Searing Exarch implicit modifier to
a Body Armour, Boots, Gloves or Helmet
This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers
CleansingFireOrbRank2
CleansingFireOrbRank2Greater Eldritch Ember
Stack Size: 1 / 10
Adds a Greater Searing Exarch implicit modifier to
a Body Armour, Boots, Gloves or Helmet
This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers
CleansingFireOrbRank3
CleansingFireOrbRank3Grand Eldritch Ember
Stack Size: 1 / 10
Adds a Grand Searing Exarch implicit modifier to
a Body Armour, Boots, Gloves or Helmet
This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers
CleansingFireOrbRank4
CleansingFireOrbRank4Exceptional Eldritch Ember
Stack Size: 1 / 10
Adds an Exceptional Searing Exarch implicit modifier to
a Body Armour, Boots, Gloves or Helmet
This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers
TangleOrbRank1
TangleOrbRank1Lesser Eldritch Ichor
Stack Size: 1 / 10
Adds a Lesser Eater of Worlds implicit modifier to
a Body Armour, Boots, Gloves or Helmet
This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers
TangleOrbRank2
TangleOrbRank2Greater Eldritch Ichor
Stack Size: 1 / 10
Adds a Greater Eater of Worlds implicit modifier to
a Body Armour, Boots, Gloves or Helmet
This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers
TangleOrbRank3
TangleOrbRank3Grand Eldritch Ichor
Stack Size: 1 / 10
Adds a Grand Eater of Worlds implicit modifier to
a Body Armour, Boots, Gloves or Helmet
This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers
TangleOrbRank4
TangleOrbRank4Exceptional Eldritch Ichor
Stack Size: 1 / 10
Adds an Exceptional Eater of Worlds implicit modifier to
a Body Armour, Boots, Gloves or Helmet
This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers
ConflictOrbRank1
ConflictOrbRank1Orb of Conflict
Stack Size: 1 / 10
Unpredictably raise the strength of one Searing Exarch or Eater of Worlds modifier on an item and lower the strength of another
Lesser modifiers that have their strength lowered will be removed
ValdosPuzzleBox
ValdosPuzzleBoxValdo's Puzzle Box
Stack Size: 1 / 10
Contains a Mysterious Map with a Foil Unique Reward
Deck
DeckStacked Deck
Stack Size: 1 / 20
A stack of unknown divination cards
CrusaderOrb
CrusaderOrbCrusader's Exalted Orb
Stack Size: 1 / 20
Adds Crusader influence and a new Crusader modifier to a rare item
EyrieOrb
EyrieOrbRedeemer's Exalted Orb
Stack Size: 1 / 20
Adds Redeemer influence and a new Redeemer modifier to a rare item
BasiliskOrb
BasiliskOrbHunter's Exalted Orb
Stack Size: 1 / 20
Adds Hunter influence and a new Hunter modifier to a rare item
ConquerorOrb
ConquerorOrbWarlord's Exalted Orb
Stack Size: 1 / 20
Adds Warlord influence and a new Warlord modifier to a rare item
TransferOrb
TransferOrbAwakener's Orb
Stack Size: 1 / 10
Destroys an item, applying its influence to another of the same item class
The second item is reforged as a rare item with both influence types and new modifiers
HeistCoinCurrency
HeistCoinCurrencyRogue's Marker
Stack Size: 1 / 50000
Creates a portal to the Rogue Harbour from a Town or Hideout
Used as Currency for services in the Rogue Harbour
MavenOrb
MavenOrbOrb of Dominance
Stack Size: 1 / 10
Removes one Influenced Modifier from an item with at least two Influenced
Modifiers and upgrades another Influenced Modifier
Upgrading a modifier of the highest tier transforms the
modifier into an Elevated Modifier
Attempting to upgrade an Elevated Modifier rerolls its values
Can be used on Body Armours, Boots, Gloves and Helmets
FlaskPlate
FlaskPlateEnkindling Orb
Stack Size: 1 / 20
Adds an enchantment to a utility flask that will improve it
but prevent it from gaining charges during its effect
Replaces any existing enchantment
FlaskInjector
FlaskInjectorInstilling Orb
Stack Size: 1 / 20
Adds an enchantment to a utility flask that will cause
it to be used when certain conditions are met
Replaces any existing enchantment
BarterRefreshCurrency
BarterRefreshCurrencyExotic Coinage
Stack Size: 1 / 1000
DealerRefreshCurrency
DealerRefreshCurrencyScrap Metal
Stack Size: 1 / 1000
GamblerRefreshCurrency
GamblerRefreshCurrencyAstragali
Stack Size: 1 / 1000
DannigRerollCurrency
DannigRerollCurrencyBurial Medallion
Stack Size: 1 / 1000
Rune16
Rune16Lesser Broken Circle Artifact
Stack Size: 1 / 50000
Rune11
Rune11Greater Broken Circle Artifact
Stack Size: 1 / 50000
Rune8
Rune8Grand Broken Circle Artifact
Stack Size: 1 / 25000
Rune6
Rune6Lesser Black Scythe Artifact
Stack Size: 1 / 50000
Rune15
Rune15Greater Black Scythe Artifact
Stack Size: 1 / 50000
Rune10
Rune10Grand Black Scythe Artifact
Stack Size: 1 / 25000
Rune13
Rune13Lesser Order Artifact
Stack Size: 1 / 50000
Rune14
Rune14Greater Order Artifact
Stack Size: 1 / 50000
Rune7
Rune7Grand Order Artifact
Stack Size: 1 / 25000
Rune21
Rune21Exceptional Order Artifact
Stack Size: 1 / 5000
Rune17
Rune17Lesser Sun Artifact
Stack Size: 1 / 50000
Rune2
Rune2Greater Sun Artifact
Stack Size: 1 / 50000
Rune4
Rune4Grand Sun Artifact
Stack Size: 1 / 25000
Rune1
Rune1Exceptional Sun Artifact
Stack Size: 1 / 5000
HellscapeChromaticOrb
HellscapeChromaticOrbTainted Chromatic Orb
Stack Size: 1 / 20
Unpredictably reforges the colour of sockets on a corrupted item
HellscapeOrbOfFusing
HellscapeOrbOfFusingTainted Orb of Fusing
Stack Size: 1 / 20
Unpredictably adds or removes a link to the largest group of linked sockets on a corrupted item
HellscapeJewellersOrb
HellscapeJewellersOrbTainted Jeweller's Orb
Stack Size: 1 / 20
Unpredictably adds or removes a socket on a corrupted item
HellscapeChaosOrb
HellscapeChaosOrbTainted Chaos Orb
Stack Size: 1 / 20
Unpredictably either reforges a corrupted rare item with new random modifiers or removes all of its modifiers
HellscapeExaltedOrb
HellscapeExaltedOrbTainted Exalted Orb
Stack Size: 1 / 20
Unpredictably adds or removes a modifier on a corrupted rare item
HellscapeMythicOrb
HellscapeMythicOrbTainted Mythic Orb
Stack Size: 1 / 20
Unpredictably either upgrades a corrupted item to unique rarity or destroys it
HellscapeArmourersScrap
HellscapeArmourersScrapTainted Armourer's Scrap
Stack Size: 1 / 40
Randomises the quality of a corrupted armour
HellscapeBlacksmithWhetstone
HellscapeBlacksmithWhetstoneTainted Blacksmith's Whetstone
Stack Size: 1 / 20
Randomises the quality of a corrupted weapon
HellscapeTeardropOrb
HellscapeTeardropOrbTainted Divine Teardrop
Stack Size: 1 / 10
Unpredictably raises or lowers the tier of each modifier on a corrupted rare item
VolatileVaalOrb
VolatileVaalOrbVolatile Vaal Orb
Stack Size: 1 / 20
Unpredictably either randomises the values of random modifiers on a
unique equipment and corrupts it, or destroys it
EldritchChaosOrb
EldritchChaosOrbEldritch Chaos Orb
Stack Size: 1 / 20
If The Searing Exarch is dominant, reroll prefix modifiers
If The Eater of Worlds is dominant, reroll suffix modifiers
EldritchExaltedOrb
EldritchExaltedOrbEldritch Exalted Orb
Stack Size: 1 / 20
If The Searing Exarch is dominant, add a prefix modifier
If The Eater of Worlds is dominant, add a suffix modifier
EldritchAnnulmentOrb
EldritchAnnulmentOrbEldritch Orb of Annulment
Stack Size: 1 / 20
If The Searing Exarch is dominant, remove a prefix modifier
If The Eater of Worlds is dominant, remove a suffix modifier
MemoryIncarnationofFear
MemoryIncarnationofFearMemory of Trauma
Stack Size: 1 / 10
Adds a Memory Thread to the Atlas leading to the Incarnation of Fear
MemoryIncarnationofDread
MemoryIncarnationofDreadMemory of Reverence
Stack Size: 1 / 10
Adds a Memory Thread to the Atlas leading to the Incarnation of Dread
MemoryIncarnationofNeglect
MemoryIncarnationofNeglectMemory of Loneliness
Stack Size: 1 / 10
Adds a Memory Thread to the Atlas leading to the Incarnation of Neglect
PowerCore
PowerCorePower Core
Stack Size: 1 / 20
Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably
TransformingPowerCore
TransformingPowerCoreTransforming Power Core
Stack Size: 1 / 20
Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a special base type
AmplifyingPowerCore
AmplifyingPowerCoreAmplifying Power Core
Stack Size: 1 / 20
Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a upgrading the tier of modifiers
AugmentingPowerCore
AugmentingPowerCoreAugmenting Power Core
Stack Size: 1 / 20
Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of new random modifiers
ArmourRecombinator
ArmourRecombinatorArmour Recombinator
Stack Size: 1 / 20
Destroys two Armours to create a new Armour with a combination of their properties. Sometimes, the resultant item is modified unpredictably
JewelleryRecombinator
JewelleryRecombinatorWeapon Recombinator
Stack Size: 1 / 20
Destroys two Weapons or Quivers to create a new Weapon or Quiver with a combination of their properties. Sometimes, the resultant item is modified unpredictably
WeaponRecombinator
WeaponRecombinatorJewellery Recombinator
Stack Size: 1 / 20
Destroys two Jewellery items to create a new Jewellery item with a combination of their properties. Sometimes, the resultant item is modified unpredictably
WildLifeforce
WildLifeforceWild Crystallised Lifeforce
Stack Size: 1 / 50000
VividLifeforce
VividLifeforceVivid Crystallised Lifeforce
Stack Size: 1 / 50000
PrimalLifeforce
PrimalLifeforcePrimal Crystallised Lifeforce
Stack Size: 1 / 50000
FaridunLifeforce
FaridunLifeforceCrystallised Rancour
Stack Size: 1 / 10
NavaliCoin
NavaliCoinSilver Coin
Stack Size: 1 / 30
Creates a portal to the Halls of the Dead from a Town or Hideout
Used as Currency in the Halls of the Dead to participate in the Trial of the Ancestors
HinekorasLock
HinekorasLockHinekora's Lock
Stack Size: 1 / 10
Allows an item to foresee the result of the next Currency item used on it
Modifying the item in any way removes the ability to foresee
PrimalistDustSymbol
PrimalistDustSymbolVivid Wisps
Stack Size: 1 / 50000
VoodooShamanDustSymbol
VoodooShamanDustSymbolWild Wisps
Stack Size: 1 / 50000
WardenDustSymbol
WardenDustSymbolPrimal Wisps
Stack Size: 1 / 50000
ReflectiveMist
ReflectiveMistReflecting Mist
Stack Size: 1 / 10
Uses level (1—30) Foulgrasp Support
Unpredictably reflects a rare amulet or ring, breaking it
into two mirrored halves with reflected modifiers
VillageRune2
VillageRune2[DNT - UNUSED] Test Runegraft
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
+1000 to maximum Life
VillageRune17
VillageRune17[DNT - UNUSED] Arcane Orders Runegraft
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft
[DNT] Your Minions have 15% increased Cooldown Recovery Rate with Spells
[DNT] Your Minions cannot use Attacks
VillageRune18
VillageRune18[DNT - UNUSED] Martial Orders Runegraft
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft
[DNT] Your Minions have 15% increased Cooldown Recovery Rate with Attacks
[DNT] Your Minions cannot cast Spells
VillageRune9
VillageRune9[DNT - UNUSED] Limiting Runegraft
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft
[DNT] Projectiles you create move at your speed
WishCurrencyItem
WishCurrencyItemCoin of Restoration
Stack Size: 1 / 10
Restores an Afarud Unique item to its past Maraketh form
CorruptedWishCurrencyItem
CorruptedWishCurrencyItemCoin of Desecration
Stack Size: 1 / 10
Twists a Maraketh Unique item into its Afarud form,
Corrupting it and adding an Implicit Modifier
CurrencyWishSupportGemBlue
CurrencyWishSupportGemBlueCoin of Knowledge
Stack Size: 1 / 10
Corrupts a level 20 Skill Gem, Imbuing it with a random Intelligence Support effect
CurrencyWishSupportGemRed
CurrencyWishSupportGemRedCoin of Power
Stack Size: 1 / 10
Corrupts a level 20 Skill Gem, Imbuing it with a random Strength Support effect
CurrencyWishSupportGemGreen
CurrencyWishSupportGemGreenCoin of Skill
Stack Size: 1 / 10
Corrupts a level 20 Skill Gem, Imbuing it with a random Dexterity Support effect
SuperVaal
SuperVaalDjinn-Touched Vaal Orb
Stack Size: 1 / 20
Corrupts a Unique item, modifying it unpredictably
Can Modify Corrupted Items
Items Corrupted this way can have up to 2 Implicit Modifiers
ReflectiveMist
ReflectiveMistFading Reflecting Mist
Stack Size: 1 / 10
Unpredictably reflects a rare amulet or ring, breaking it
into two mirrored halves with reflected modifiers
GemcuttersLense
GemcuttersLenseGemcutters Lens
Stack Size: 1 / 20
Changes a Support or Skill Gem into another of the same type
Retains Gem Level, Quality and Experience
AtlasMissionGeneric
AtlasMissionGenericTemplar Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region to a quadrant of the Atlas
Slay the Map Boss to successfully complete Maps within this Shaped Region
Map Bosses have increased Difficulty and Reward for each
completed Map within the Shaped Region
Area is Influenced by the Originator's Memories
astrolabe enabled map [1]
map zana influence doodad density [5]
templar astrolabe enabled map [1]
AtlasMissionHarvest
AtlasMissionHarvestFruiting Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing the Sacred Grove to a quadrant of the Atlas
Complete all Harvest Plots to successfully complete Maps within this Shaped Region
Harvest Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain The Sacred Grove
astrolabe enabled map [1]
fruiting astrolabe enabled map [1]
map harvest league [1]
AtlasMissionAbyss
AtlasMissionAbyssLightless Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Abysses to a quadrant of the Atlas
Complete all Abysses to successfully complete Maps within this Shaped Region
Abyss Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain an additional Abyss
astrolabe enabled map [1]
lightless astrolabe enabled map [1]
AtlasMissionBreach
AtlasMissionBreachGrasping Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Breaches to a quadrant of the Atlas
Stabilise and close all Unstable Breaches to successfully
complete Maps within this Shaped Region
Breach Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain an additional unstable Breach
astrolabe enabled map [1]
grasping astrolabe enabled map [1]
AtlasMissionRitual
AtlasMissionRitualNameless Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Ritual Altars to a quadrant of the Atlas
Complete all Rituals to successfully complete Maps within this Shaped Region
Ritual Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain Ritual Altars
astrolabe enabled map [1]
nameless astrolabe enabled map [1]
AtlasMissionBlight
AtlasMissionBlightFungal Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Blight encounters to a quadrant of the Atlas
Defend Cassia to successfully complete Maps within this Shaped Region
Blight Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain a Blight Encounter
astrolabe enabled map [1]
fungal astrolabe enabled map [1]
AtlasMissionUltimatum
AtlasMissionUltimatumChaotic Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Ultimatum encounters to a quadrant of the Atlas
Complete at least 7 Ultimatum waves to successfully complete Maps within this Shaped Region
Ultimatum Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain an Ultimatum Encounter
astrolabe enabled map [1]
chaotic astrolabe enabled map [1]
AtlasMissionDelirium
AtlasMissionDeliriumEnshrouded Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Mirrors of Delirium to a quadrant of the Atlas
Earn at least 5 Delirium Rewards to successfully complete Maps within this Shaped Region
Delirium Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain a Mirror of Delirium
astrolabe enabled map [1]
enshrouded astrolabe enabled map [1]
AtlasMissionLegion
AtlasMissionLegionTimeless Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Legion encounters to a quadrant of the Atlas
Kill at least one General in each Legion Encounter to successfully
complete Maps within this Shaped Region
Legion Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Each Legion is accompanied by a General
Your Maps contain an additional Legion Encounter
astrolabe enabled map [1]
timeless astrolabe enabled map [1]
AtlasMissionExpedition
AtlasMissionExpeditionRunic Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Expedition encounters to a quadrant of the Atlas
Kill all Runic Monsters after detonating at least half the Remnants to
successfully complete Maps within this Shaped Region
Expedition Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Area contains an Expedition Encounter
astrolabe enabled map [1]
runic astrolabe enabled map [1]
AtlasMissionSettlers
AtlasMissionSettlersProspecting Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Ore Deposits to a quadrant of the Atlas
Area contains Ore Deposits
astrolabe enabled map [1]
prospecting astrolabe enabled map [1]
TencentRedPocketHorse
TencentRedPocketHorseRed Packet
Stack Size: 1 / 99
Grants an Event Point.
Essence /105
Hatred1
Hatred1Whispering Essence of Hatred
Stack Size: 1 / 10
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(6—11)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (2—3) to (6—7) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1—2) to (3—4) Cold Damage
Amulets, Rings: (6—10)% increased Cold Damage
Hatred2
Hatred2Muttering Essence of Hatred
Stack Size: 1 / 10
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(12—17)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (12—17) to (26—30) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (7—9) to (14—16) Cold Damage
Amulets, Rings: (11—14)% increased Cold Damage
Hatred3
Hatred3Weeping Essence of Hatred
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18—23)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (29—40) to (58—68) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (16—21) to (31—37) Cold Damage
Amulets, Rings: (15—18)% increased Cold Damage
Hatred4
Hatred4Wailing Essence of Hatred
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24—29)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (57—77) to (114—132) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (31—42) to (62—71) Cold Damage
Amulets, Rings: (19—22)% increased Cold Damage
Hatred5
Hatred5Screaming Essence of Hatred
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36—41)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (99—136) to (200—232) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (54—74) to (108—126) Cold Damage
Amulets, Rings: (23—26)% increased Cold Damage
Hatred6
Hatred6Shrieking Essence of Hatred
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42—45)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (124—170) to (250—290) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (68—92) to (136—157) Cold Damage
Amulets, Rings: (27—30)% increased Cold Damage
Hatred7
Hatred7Deafening Essence of Hatred
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46—48)% to Cold Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (134—184) to (270—313) Cold Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (73—100) to (147—170) Cold Damage
Amulets, Rings: (31—34)% increased Cold Damage
Woe1
Woe1Whispering Essence of Woe
Stack Size: 1 / 10
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below
Quivers: (5—10)% increased Damage with Bow Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(3—5) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (15—29)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (10—19)% increased Spell Damage
Belts, Rings: +(1—3) to maximum Energy Shield
Amulets: (2—4)% increased maximum Energy Shield
Woe2
Woe2Muttering Essence of Woe
Stack Size: 1 / 10
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below
Quivers: (11—20)% increased Damage with Bow Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(6—11) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (30—44)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20—29)% increased Spell Damage
Belts, Rings: +(4—8) to maximum Energy Shield
Amulets: (5—7)% increased maximum Energy Shield
Woe3
Woe3Weeping Essence of Woe
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers: (21—25)% increased Damage with Bow Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(17—23) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (45—59)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (30—39)% increased Spell Damage
Belts, Rings: +(16—19) to maximum Energy Shield
Amulets: (8—10)% increased maximum Energy Shield
Woe4
Woe4Wailing Essence of Woe
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers: (26—30)% increased Damage with Bow Skills
Helmets, Body Armours: +(31—38) to maximum Energy Shield
Boots, Gloves: +(18—26) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (60—84)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (40—54)% increased Spell Damage
Belts, Rings: +(23—26) to maximum Energy Shield
Amulets: (11—13)% increased maximum Energy Shield
Shields: +(39—49) to maximum Energy Shield
Woe5
Woe5Screaming Essence of Woe
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (31—36)% increased Damage with Bow Skills
Helmets: +(39—45) to maximum Energy Shield
Body Armours: +(50—61) to maximum Energy Shield
Boots, Gloves: +(27—32) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (85—106)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (50—66)% increased Spell Damage
Belts, Rings: +(27—31) to maximum Energy Shield
Amulets: (14—16)% increased maximum Energy Shield
Shields: +(50—59) to maximum Energy Shield
Woe6
Woe6Shrieking Essence of Woe
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (37—42)% increased Damage with Bow Skills
Helmets: +(46—51) to maximum Energy Shield
Body Armours: +(77—90) to maximum Energy Shield
Boots, Gloves: +(28—35) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (107—122)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (67—82)% increased Spell Damage
Belts: +(32—37) to maximum Energy Shield
Amulets: (17—18)% increased maximum Energy Shield
Rings: +(38—43) to maximum Energy Shield
Shields: +(60—69) to maximum Energy Shield
Woe7
Woe7Deafening Essence of Woe
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (43—50)% increased Damage with Bow Skills
Helmets: +(52—58) to maximum Energy Shield
Body Armours: +(88—95) to maximum Energy Shield
Boots, Gloves: +(38—45) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (123—144)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (83—94)% increased Spell Damage
Belts: +(38—43) to maximum Energy Shield
Amulets: (18—19)% increased maximum Energy Shield
Rings: +(44—47) to maximum Energy Shield
Shields: +(75—85) to maximum Energy Shield
Greed1
Greed1Whispering Essence of Greed
Stack Size: 1 / 10
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below
Quivers: (0.5—0.7)% of Physical Attack Damage Leeched as Life
Helmets, Boots, Gloves: +(5—14) to maximum Life
Body Armours, Shields: +(10—24) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (2—2.2)% of Physical Attack Damage Leeched as Life
Belts: (8—11)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (1—2) Life per second
Greed2
Greed2Muttering Essence of Greed
Stack Size: 1 / 10
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below
Quivers: (0.6—0.8)% of Physical Attack Damage Leeched as Life
Helmets, Boots, Gloves: +(15—30) to maximum Life
Body Armours, Shields: +(40—54) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (2.3—2.4)% of Physical Attack Damage Leeched as Life
Belts: (12—15)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (2.1—8) Life per second
Greed3
Greed3Weeping Essence of Greed
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers: (0.7—0.9)% of Physical Attack Damage Leeched as Life
Helmets, Boots, Gloves: +(31—45) to maximum Life
Body Armours, Shields: +(70—84) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (2.5—2.8)% of Physical Attack Damage Leeched as Life
Belts: (16—19)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (8.1—16) Life per second
Greed4
Greed4Wailing Essence of Greed
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers: (0.8—1)% of Physical Attack Damage Leeched as Life
Helmets, Boots, Gloves: +(46—60) to maximum Life
Body Armours: +(100—114) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (2.9—3.2)% of Physical Attack Damage Leeched as Life
Belts: (20—23)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (16.1—24) Life per second
Shields: +(85—99) to maximum Life
Greed5
Greed5Screaming Essence of Greed
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (0.9—1.1)% of Physical Attack Damage Leeched as Life
Helmets, Boots, Gloves: +(61—75) to maximum Life
Body Armours: +(130—144) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (3.3—3.6)% of Physical Attack Damage Leeched as Life
Belts: (24—27)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (24.1—32) Life per second
Shields: +(100—114) to maximum Life
Greed6
Greed6Shrieking Essence of Greed
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (1—1.2)% of Physical Attack Damage Leeched as Life
Helmets, Boots, Gloves: +(76—90) to maximum Life
Body Armours: +(145—159) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (3.7—4)% of Physical Attack Damage Leeched as Life
Belts: (28—31)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (32.1—48) Life per second
Shields: +(115—129) to maximum Life
Greed7
Greed7Deafening Essence of Greed
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (1.1—1.3)% of Physical Attack Damage Leeched as Life
Helmets, Boots, Gloves: +(91—105) to maximum Life
Body Armours: +(160—174) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (4.1—4.4)% of Physical Attack Damage Leeched as Life
Belts: (32—35)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (48.1—64) Life per second
Shields: +(130—144) to maximum Life
Contempt1
Contempt1Whispering Essence of Contempt
Stack Size: 1 / 10
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below
Quivers, Gloves, Amulets, Rings: Adds 1 to 2 Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (1—4) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds 2 to (4—5) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds 1 to (2—3) Physical Damage
Contempt2
Contempt2Muttering Essence of Contempt
Stack Size: 1 / 10
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below
Quivers, Gloves, Amulets, Rings: Adds (2—3) to (4—5) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (5—10) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (6—8) to (12—15) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4—5) to (8—9) Physical Damage
Contempt3
Contempt3Weeping Essence of Contempt
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers, Amulets, Rings: Adds (4—6) to (9—10) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (11—24) Physical Damage to Melee Attackers
Gloves: Adds (3—4) to (6—7) Physical Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (10—13) to (21—25) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (6—9) to (13—15) Physical Damage
Contempt4
Contempt4Wailing Essence of Contempt
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Amulets: Adds (6—9) to (13—15) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (25—50) Physical Damage to Melee Attackers
Gloves: Adds (3—5) to (7—8) Physical Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (13—17) to (28—32) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (8—12) to (17—20) Physical Damage
Rings: Adds (5—7) to (11—12) Physical Damage to Attacks
Contempt5
Contempt5Screaming Essence of Contempt
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: Adds (9—12) to (19—22) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (51—100) Physical Damage to Melee Attackers
Gloves: Adds (4—5) to (8—9) Physical Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (20—28) to (43—51) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (13—18) to (27—31) Physical Damage
Rings: Adds (6—8) to (12—13) Physical Damage to Attacks
Contempt6
Contempt6Shrieking Essence of Contempt
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: Adds (11—15) to (22—26) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (101—150) Physical Damage to Melee Attackers
Gloves: Adds (5—6) to (9—10) Physical Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (25—33) to (52—61) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (16—21) to (32—38) Physical Damage
Rings: Adds (7—9) to (13—15) Physical Damage to Attacks
Contempt7
Contempt7Deafening Essence of Contempt
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: Adds (16—18) to (27—30) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (151—200) Physical Damage to Melee Attackers
Gloves: Adds (6—7) to (10—11) Physical Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (31—42) to (65—75) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (20—26) to (40—47) Physical Damage
Rings: Adds (10—11) to (16—17) Physical Damage to Attacks
Sorrow2
Sorrow2Muttering Essence of Sorrow
Stack Size: 1 / 10
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(13—17) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (5—6)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 3% Cold Resistance
Sorrow3
Sorrow3Weeping Essence of Sorrow
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(18—22) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (7—8)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 4% Cold Resistance
Sorrow4
Sorrow4Wailing Essence of Sorrow
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28—32) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9—10)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Cold Resistance
Sorrow5
Sorrow5Screaming Essence of Sorrow
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33—37) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11—12)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Cold Resistance
Sorrow6
Sorrow6Shrieking Essence of Sorrow
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43—50) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13—14)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Cold Resistance
Sorrow7
Sorrow7Deafening Essence of Sorrow
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51—58) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15—16)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Cold Resistance
Anger2
Anger2Muttering Essence of Anger
Stack Size: 1 / 10
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(12—17)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (14—20) to (29—33) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (8—10) to (15—18) Fire Damage
Amulets, Rings: (11—14)% increased Fire Damage
Anger3
Anger3Weeping Essence of Anger
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18—23)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (32—44) to (65—76) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (17—24) to (35—41) Fire Damage
Amulets, Rings: (15—18)% increased Fire Damage
Anger4
Anger4Wailing Essence of Anger
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24—29)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (63—85) to (128—148) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (34—46) to (68—80) Fire Damage
Amulets, Rings: (19—22)% increased Fire Damage
Anger5
Anger5Screaming Essence of Anger
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36—41)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (110—150) to (223—260) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (59—81) to (120—140) Fire Damage
Amulets, Rings: (23—26)% increased Fire Damage
Anger6
Anger6Shrieking Essence of Anger
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42—45)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (137—188) to (279—325) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (74—101) to (150—175) Fire Damage
Amulets, Rings: (27—30)% increased Fire Damage
Anger7
Anger7Deafening Essence of Anger
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46—48)% to Fire Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (149—203) to (302—351) Fire Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (80—109) to (162—189) Fire Damage
Amulets, Rings: (31—34)% increased Fire Damage
Torment2
Torment2Muttering Essence of Torment
Stack Size: 1 / 10
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below
Quivers: Adds 2 to (16—18) Lightning Damage to Attacks
Helmets, Boots, Belts: (35—38)% chance to Avoid being Shocked
Body Armours, Shields: (4—5)% chance to Avoid Lightning Damage from Hits
Gloves: Adds 1 to 5 Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (1—3) to (32—34) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1—2) to (21—22) Lightning Damage to Spells
Amulets, Rings: Adds 1 to (14—15) Lightning Damage to Attacks
Torment3
Torment3Weeping Essence of Torment
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers: Adds (2—3) to (35—40) Lightning Damage to Attacks
Helmets, Boots, Belts: (39—42)% chance to Avoid being Shocked
Body Armours, Shields: (5—6)% chance to Avoid Lightning Damage from Hits
Gloves: Adds 1 to (14—15) Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (2—5) to (69—73) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1—4) to (46—48) Lightning Damage to Spells
Amulets, Rings: Adds (1—2) to (27—28) Lightning Damage to Attacks
Torment4
Torment4Wailing Essence of Torment
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers: Adds (2—5) to (56—62) Lightning Damage to Attacks
Helmets, Boots, Belts: (43—46)% chance to Avoid being Shocked
Body Armours, Shields: (6—7)% chance to Avoid Lightning Damage from Hits
Gloves: Adds (1—2) to (22—23) Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (3—10) to (126—133) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (2—7) to (84—88) Lightning Damage to Spells
Amulets, Rings: Adds (1—4) to (40—43) Lightning Damage to Attacks
Torment5
Torment5Screaming Essence of Torment
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (3—8) to (89—99) Lightning Damage to Attacks
Helmets, Boots, Belts: (47—50)% chance to Avoid being Shocked
Body Armours, Shields: (7—8)% chance to Avoid Lightning Damage from Hits
Gloves: Adds (1—2) to (27—28) Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (5—12) to (164—173) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (2—9) to (109—115) Lightning Damage to Spells
Amulets, Rings: Adds (3—6) to (57—61) Lightning Damage to Attacks
Torment6
Torment6Shrieking Essence of Torment
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (5—11) to (124—140) Lightning Damage to Attacks
Helmets, Boots, Belts: (51—55)% chance to Avoid being Shocked
Body Armours, Shields: (8—9)% chance to Avoid Lightning Damage from Hits
Gloves: Adds (1—3) to (33—34) Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (5—17) to (204—216) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4—11) to (136—144) Lightning Damage to Spells
Amulets, Rings: Adds (3—7) to (68—72) Lightning Damage to Attacks
Torment7
Torment7Deafening Essence of Torment
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (6—13) to (136—155) Lightning Damage to Attacks
Helmets, Boots, Belts: (56—60)% chance to Avoid being Shocked
Body Armours, Shields: (9—10)% chance to Avoid Lightning Damage from Hits
Gloves: Adds (1—4) to (40—43) Lightning Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (7—20) to (255—270) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4—14) to (170—179) Lightning Damage to Spells
Amulets, Rings: Adds (4—8) to (71—76) Lightning Damage to Attacks
Fear2
Fear2Muttering Essence of Fear
Stack Size: 1 / 10
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below
Quivers, Amulets, Rings: Minions have (13—15)% increased Movement Speed
Helmets, Gloves: Minions deal (13—15)% increased Damage
Body Armours, Boots, Belts, Shields: Minions have (13—15)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (30—44)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (20—29)% increased Damage
Fear3
Fear3Weeping Essence of Fear
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers, Amulets, Rings: Minions have (16—18)% increased Movement Speed
Helmets, Gloves: Minions deal (16—18)% increased Damage
Body Armours, Boots, Belts, Shields: Minions have (16—18)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (45—59)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (30—39)% increased Damage
Fear4
Fear4Wailing Essence of Fear
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Amulets, Rings: Minions have (19—21)% increased Movement Speed
Helmets, Gloves: Minions deal (19—21)% increased Damage
Body Armours, Boots, Belts, Shields: Minions have (19—21)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (60—84)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (40—54)% increased Damage
Fear5
Fear5Screaming Essence of Fear
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets, Rings: Minions have (22—24)% increased Movement Speed
Helmets, Gloves: Minions deal (22—24)% increased Damage
Body Armours, Boots, Belts, Shields: Minions have (22—24)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (85—106)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (50—66)% increased Damage
Fear6
Fear6Shrieking Essence of Fear
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets, Rings: Minions have (25—27)% increased Movement Speed
Helmets, Gloves: Minions deal (25—27)% increased Damage
Body Armours, Boots, Belts, Shields: Minions have (25—27)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (107—122)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (67—82)% increased Damage
Fear7
Fear7Deafening Essence of Fear
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets, Rings: Minions have (28—30)% increased Movement Speed
Helmets, Gloves: Minions deal (28—30)% increased Damage
Body Armours, Boots, Belts, Shields: Minions have (28—30)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (123—144)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (83—94)% increased Damage
Suffering3
Suffering3Weeping Essence of Suffering
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers: Adds (10—13) to (19—22) Cold Damage to Attacks
Helmets, Boots, Belts: (39—42)% chance to Avoid being Frozen
Body Armours, Shields: (5—6)% chance to Avoid Cold Damage from Hits
Gloves: Adds (3—4) to (7—8) Cold Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (16—22) to (33—38) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (11—15) to (22—25) Cold Damage to Spells
Amulets, Rings: Adds (6—9) to (13—16) Cold Damage to Attacks
Suffering4
Suffering4Wailing Essence of Suffering
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers: Adds (15—20) to (30—35) Cold Damage to Attacks
Helmets, Boots, Belts: (43—46)% chance to Avoid being Frozen
Body Armours, Shields: (6—7)% chance to Avoid Cold Damage from Hits
Gloves: Adds (5—7) to (10—12) Cold Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (30—40) to (59—69) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (20—26) to (40—46) Cold Damage to Spells
Amulets, Rings: Adds (10—13) to (20—24) Cold Damage to Attacks
Suffering5
Suffering5Screaming Essence of Suffering
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (18—24) to (36—42) Cold Damage to Attacks
Helmets, Boots, Belts: (47—50)% chance to Avoid being Frozen
Body Armours, Shields: (7—8)% chance to Avoid Cold Damage from Hits
Gloves: Adds (6—9) to (13—16) Cold Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (39—52) to (77—90) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (26—35) to (51—60) Cold Damage to Spells
Amulets, Rings: Adds (12—16) to (24—28) Cold Damage to Attacks
Suffering6
Suffering6Shrieking Essence of Suffering
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (33—45) to (67—78) Cold Damage to Attacks
Helmets, Boots, Belts: (51—55)% chance to Avoid being Frozen
Body Armours, Shields: (8—9)% chance to Avoid Cold Damage from Hits
Gloves: Adds (8—11) to (16—19) Cold Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (49—64) to (96—113) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (33—43) to (64—75) Cold Damage to Spells
Amulets, Rings: Adds (17—22) to (34—40) Cold Damage to Attacks
Suffering7
Suffering7Deafening Essence of Suffering
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (36—50) to (74—86) Cold Damage to Attacks
Helmets, Boots, Belts: (56—60)% chance to Avoid being Frozen
Body Armours, Shields: (9—10)% chance to Avoid Cold Damage from Hits
Gloves: Adds (10—13) to (20—24) Cold Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (61—81) to (120—140) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (41—54) to (81—93) Cold Damage to Spells
Amulets, Rings: Adds (20—24) to (38—44) Cold Damage to Attacks
Rage3
Rage3Weeping Essence of Rage
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(18—22) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (7—8)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 4% Fire Resistance
Rage4
Rage4Wailing Essence of Rage
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28—32) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9—10)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Fire Resistance
Rage5
Rage5Screaming Essence of Rage
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33—37) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11—12)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Fire Resistance
Rage6
Rage6Shrieking Essence of Rage
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43—50) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13—14)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Fire Resistance
Rage7
Rage7Deafening Essence of Rage
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51—58) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15—16)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Fire Resistance
Wrath3
Wrath3Weeping Essence of Wrath
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18—23)% to Lightning Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (5—8) to (106—123) Lightning Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds 3 to (57—67) Lightning Damage
Amulets, Rings: (13—15)% increased Lightning Damage
Wrath4
Wrath4Wailing Essence of Wrath
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24—29)% to Lightning Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (11—14) to (208—242) Lightning Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (5—8) to (112—131) Lightning Damage
Amulets, Rings: (16—18)% increased Lightning Damage
Wrath5
Wrath5Screaming Essence of Wrath
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36—41)% to Lightning Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (19—25) to (366—425) Lightning Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (10—14) to (197—229) Lightning Damage
Amulets, Rings: (23—26)% increased Lightning Damage
Wrath6
Wrath6Shrieking Essence of Wrath
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42—45)% to Lightning Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (23—32) to (458—531) Lightning Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (13—17) to (247—286) Lightning Damage
Amulets, Rings: (27—30)% increased Lightning Damage
Wrath7
Wrath7Deafening Essence of Wrath
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46—48)% to Lightning Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (25—34) to (494—575) Lightning Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (13—19) to (266—310) Lightning Damage
Amulets, Rings: (31—34)% increased Lightning Damage
Doubt3
Doubt3Weeping Essence of Doubt
Stack Size: 1 / 10
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below
Quivers: +(100—165) to Accuracy Rating
Helmets, Body Armours, Boots, Gloves, Shields: +(64—82) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(131—215) to Accuracy Rating
Belts, Rings: +(36—60) to Evasion Rating
Amulets: (14—18)% increased Evasion Rating
Doubt4
Doubt4Wailing Essence of Doubt
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers: +(166—250) to Accuracy Rating
Helmets, Body Armours: +(102—120) to Evasion Rating
Boots, Gloves: +(81—90) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(216—325) to Accuracy Rating
Belts, Rings: +(61—80) to Evasion Rating
Amulets: (19—23)% increased Evasion Rating
Shields: +(121—150) to Evasion Rating
Doubt5
Doubt5Screaming Essence of Doubt
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: +(251—350) to Accuracy Rating
Helmets: +(121—140) to Evasion Rating
Body Armours: +(151—200) to Evasion Rating
Boots, Gloves: +(91—105) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(326—455) to Accuracy Rating
Belts, Rings: +(81—120) to Evasion Rating
Amulets: (24—28)% increased Evasion Rating
Shields: +(151—225) to Evasion Rating
Doubt6
Doubt6Shrieking Essence of Doubt
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: +(351—480) to Accuracy Rating
Helmets: +(141—160) to Evasion Rating
Body Armours: +(301—400) to Evasion Rating
Boots, Gloves: +(106—120) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(456—624) to Accuracy Rating
Belts, Rings: +(121—150) to Evasion Rating
Amulets: (29—31)% increased Evasion Rating
Shields: +(226—300) to Evasion Rating
Doubt7
Doubt7Deafening Essence of Doubt
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: +(481—600) to Accuracy Rating
Helmets: +(161—180) to Evasion Rating
Body Armours: +(390—475) to Evasion Rating
Boots, Gloves: +(121—135) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(625—780) to Accuracy Rating
Belts, Rings: +(151—180) to Evasion Rating
Amulets: (32—33)% increased Evasion Rating
Shields: +(301—375) to Evasion Rating
Anguish4
Anguish4Wailing Essence of Anguish
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers: Adds (17—22) to (33—38) Fire Damage to Attacks
Helmets, Boots, Belts: (43—46)% chance to Avoid being Ignited
Body Armours, Shields: (6—7)% chance to Avoid Fire Damage from Hits
Gloves: Adds (5—7) to (11—13) Fire Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (32—44) to (65—76) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (24—33) to (48—57) Fire Damage to Spells
Amulets, Rings: Adds (11—15) to (23—27) Fire Damage to Attacks
Anguish5
Anguish5Screaming Essence of Anguish
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (27—35) to (53—62) Fire Damage to Attacks
Helmets, Boots, Belts: (47—50)% chance to Avoid being Ignited
Body Armours, Shields: (7—8)% chance to Avoid Fire Damage from Hits
Gloves: Adds (7—10) to (15—18) Fire Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (42—56) to (85—99) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (31—42) to (64—73) Fire Damage to Spells
Amulets, Rings: Adds (16—22) to (32—38) Fire Damage to Attacks
Anguish6
Anguish6Shrieking Essence of Anguish
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (37—50) to (74—87) Fire Damage to Attacks
Helmets, Boots, Belts: (51—55)% chance to Avoid being Ignited
Body Armours, Shields: (8—9)% chance to Avoid Fire Damage from Hits
Gloves: Adds (9—12) to (19—22) Fire Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (53—70) to (107—123) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (40—52) to (79—91) Fire Damage to Spells
Amulets, Rings: Adds (19—25) to (39—45) Fire Damage to Attacks
Anguish7
Anguish7Deafening Essence of Anguish
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (41—55) to (81—96) Fire Damage to Attacks
Helmets, Boots, Belts: (56—60)% chance to Avoid being Ignited
Body Armours, Shields: (9—10)% chance to Avoid Fire Damage from Hits
Gloves: Adds (11—15) to (23—27) Fire Damage to Attacks
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (66—88) to (132—155) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (49—66) to (98—115) Fire Damage to Spells
Amulets, Rings: Adds (23—27) to (43—48) Fire Damage to Attacks
Loathing4
Loathing4Wailing Essence of Loathing
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Amulets: (25—29)% increased Global Critical Strike Chance
Helmets, Body Armours: (3—4)% increased Mana Reservation Efficiency of Skills
Boots: (16—20)% chance to Avoid Elemental Ailments
Gloves, Rings: (15—17)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20—24)% increased Critical Strike Chance
Belts: (21—25)% increased Stun Duration on Enemies
Shields: (52—57)% increased Chance to Block
Loathing5
Loathing5Screaming Essence of Loathing
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: (30—34)% increased Global Critical Strike Chance
Helmets, Body Armours: (5—6)% increased Mana Reservation Efficiency of Skills
Boots: (21—25)% chance to Avoid Elemental Ailments
Gloves, Rings: (18—20)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (25—29)% increased Critical Strike Chance
Belts: (26—30)% increased Stun Duration on Enemies
Shields: (58—63)% increased Chance to Block
Loathing6
Loathing6Shrieking Essence of Loathing
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: (35—38)% increased Global Critical Strike Chance
Helmets, Body Armours: (7—8)% increased Mana Reservation Efficiency of Skills
Boots: (26—30)% chance to Avoid Elemental Ailments
Gloves, Rings: (21—23)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (30—34)% increased Critical Strike Chance
Belts: (31—35)% increased Stun Duration on Enemies
Shields: (64—69)% increased Chance to Block
Loathing7
Loathing7Deafening Essence of Loathing
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: (39—42)% increased Global Critical Strike Chance
Helmets, Body Armours: (9—10)% increased Mana Reservation Efficiency of Skills
Boots: (31—35)% chance to Avoid Elemental Ailments
Gloves, Rings: (24—26)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (35—38)% increased Critical Strike Chance
Belts: (36—39)% increased Stun Duration on Enemies
Shields: (70—75)% increased Chance to Block
Spite4
Spite4Wailing Essence of Spite
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28—32) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9—10)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Lightning Resistance
Spite5
Spite5Screaming Essence of Spite
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33—37) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11—12)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Lightning Resistance
Spite6
Spite6Shrieking Essence of Spite
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43—50) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13—14)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Lightning Resistance
Spite7
Spite7Deafening Essence of Spite
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51—58) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15—16)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Lightning Resistance
Zeal4
Zeal4Wailing Essence of Zeal
Stack Size: 1 / 10
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below
Quivers: (6—7)% increased Attack Speed
Helmets: (15—20)% increased Warcry Speed
Body Armours: (21—25)% increased Totem Placement speed
Boots: 20% increased Movement Speed
Gloves: (8—10)% increased Attack Speed
Bows, Wands: (11—12)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20—22)% increased Attack Speed
Belts: (7—10)% increased Trap and Mine Throwing Speed
Amulets, Rings: (5—8)% increased Cast Speed
Shields: (20—22)% increased Stun and Block Recovery
Zeal5
Zeal5Screaming Essence of Zeal
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (8—9)% increased Attack Speed
Helmets: (21—25)% increased Warcry Speed
Body Armours: (26—30)% increased Totem Placement speed
Boots: 25% increased Movement Speed
Gloves: (11—13)% increased Attack Speed
Bows, Wands: (13—14)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (23—25)% increased Attack Speed
Belts: (11—13)% increased Trap and Mine Throwing Speed
Amulets, Rings: (9—12)% increased Cast Speed
Shields: (23—25)% increased Stun and Block Recovery
Zeal6
Zeal6Shrieking Essence of Zeal
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (10—12)% increased Attack Speed
Helmets: (26—30)% increased Warcry Speed
Body Armours: (31—35)% increased Totem Placement speed
Boots: 30% increased Movement Speed
Gloves: (14—16)% increased Attack Speed
Bows, Wands: (15—16)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (26—27)% increased Attack Speed
Belts: (14—17)% increased Trap and Mine Throwing Speed
Amulets: (13—16)% increased Cast Speed
Rings: (13—14)% increased Cast Speed
Shields: (26—28)% increased Stun and Block Recovery
Zeal7
Zeal7Deafening Essence of Zeal
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (13—15)% increased Attack Speed
Helmets: (31—35)% increased Warcry Speed
Body Armours: (36—45)% increased Totem Placement speed
Boots: 32% increased Movement Speed
Gloves: (17—18)% increased Attack Speed
Bows, Wands: (17—18)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (28—30)% increased Attack Speed
Belts: (18—21)% increased Trap and Mine Throwing Speed
Amulets: (17—20)% increased Cast Speed
Rings: (15—16)% increased Cast Speed
Shields: (29—34)% increased Stun and Block Recovery
Misery5
Misery5Screaming Essence of Misery
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (0.2—0.4)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves: +(55—59) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (32—37)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (21—24)% increased Cast Speed
Belts: (11—15)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (50—59)% increased Mana Regeneration Rate
Misery6
Misery6Shrieking Essence of Misery
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (0.6—0.8)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves: +(65—68) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (38—43)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (25—28)% increased Cast Speed
Belts: (16—20)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (60—69)% increased Mana Regeneration Rate
Misery7
Misery7Deafening Essence of Misery
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: (0.9—1)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves: +(69—77) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (44—49)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (29—32)% increased Cast Speed
Belts: (21—25)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (70—76)% increased Mana Regeneration Rate
Dread5
Dread5Screaming Essence of Dread
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Wands: (34—41)% increased Projectile Speed
Helmets: +(121—140) to Armour
Body Armours: +(151—200) to Armour
Boots, Gloves: +(91—105) to Armour
Bows: +1 to Level of Socketed Bow Gems
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (25—29)% increased Impale Effect
Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (12—16)% increased Impale Effect
Belts: +(323—400) to Armour
Amulets: (24—28)% increased Armour
Rings: +(80—120) to Armour
Shields: +(151—225) to Armour
Dread6
Dread6Shrieking Essence of Dread
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Wands: (42—46)% increased Projectile Speed
Helmets: +(141—160) to Armour
Body Armours: +(301—400) to Armour
Boots, Gloves: +(106—120) to Armour
Bows: +2 to Level of Socketed Bow Gems
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (30—34)% increased Impale Effect
Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (17—21)% increased Impale Effect
Belts: +(401—460) to Armour
Amulets: (29—31)% increased Armour
Rings: +(121—200) to Armour
Shields: +(226—300) to Armour
Dread7
Dread7Deafening Essence of Dread
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Wands: (47—52)% increased Projectile Speed
Helmets: +(161—180) to Armour
Body Armours: +(390—475) to Armour
Boots, Gloves: +(121—135) to Armour
Bows: +2 to Level of Socketed Bow Gems
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (35—38)% increased Impale Effect
Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (22—25)% increased Impale Effect
Belts: +(481—520) to Armour
Amulets: (32—33)% increased Armour
Rings: +(201—300) to Armour
Shields: +(301—375) to Armour
Scorn5
Scorn5Screaming Essence of Scorn
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: +(25—29)% to Global Critical Strike Multiplier
Helmets, Boots, Gloves: (23—26)% chance to Avoid being Stunned
Body Armours: (31—39)% increased Stun Threshold
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (80—99)% increased Spell Critical Strike Chance
Belts: (12—13)% reduced Enemy Stun Threshold
Rings: +(15—17)% to Global Critical Strike Multiplier
Scorn6
Scorn6Shrieking Essence of Scorn
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: +(30—34)% to Global Critical Strike Multiplier
Helmets, Boots, Gloves: (27—30)% chance to Avoid being Stunned
Body Armours: (40—45)% increased Stun Threshold
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (100—109)% increased Spell Critical Strike Chance
Belts: (14—15)% reduced Enemy Stun Threshold
Rings: +(18—20)% to Global Critical Strike Multiplier
Scorn7
Scorn7Deafening Essence of Scorn
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers, Amulets: +(35—41)% to Global Critical Strike Multiplier
Helmets, Boots, Gloves: (31—44)% chance to Avoid being Stunned
Body Armours: (46—60)% increased Stun Threshold
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (110—119)% increased Spell Critical Strike Chance
Belts: (16—17)% reduced Enemy Stun Threshold
Rings: +(21—25)% to Global Critical Strike Multiplier
Envy5
Envy5Screaming Essence of Envy
Stack Size: 1 / 10
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (11—15) to (27—33) Chaos Damage to Attacks
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(21—25)% to Chaos Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (61—103) to (149—193) Chaos Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (37—59) to (79—103) Chaos Damage
Amulets, Rings: (23—26)% increased Chaos Damage
Envy6
Envy6Shrieking Essence of Envy
Stack Size: 1 / 10
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (17—21) to (37—43) Chaos Damage to Attacks
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(26—30)% to Chaos Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (73—113) to (163—205) Chaos Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (43—67) to (89—113) Chaos Damage
Amulets, Rings: (27—30)% increased Chaos Damage
Envy7
Envy7Deafening Essence of Envy
Stack Size: 1 / 10
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Adds (23—37) to (49—61) Chaos Damage to Attacks
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(31—35)% to Chaos Resistance
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (89—131) to (181—229) Chaos Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (53—79) to (101—131) Chaos Damage
Amulets, Rings: (31—34)% increased Chaos Damage
Terror1
Terror1Essence of Hysteria
Stack Size: 1 / 10
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Gain 15% of Physical Damage as Extra Fire Damage
Helmets: Socketed Gems deal 30% more Damage while on Low Life
Body Armours: 25% increased Area of Effect
Boots: Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 4 seconds
Gloves: Socketed Gems deal 175 to 225 Added Fire Damage
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Cast Level 20 Fire Burst on Hit
Belts: Damage Penetrates 5% Elemental Resistances during any Flask Effect
Amulets: 150% increased total Recovery per second from Life Leech
Rings: Gain 10% of Physical Damage as Extra Fire Damage
Shields: Adds 60 to 100 Fire Damage if you've Blocked Recently
Insanity1
Insanity1Essence of Insanity
Stack Size: 1 / 10
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Projectiles Pierce 2 additional Targets
Helmets: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage
Body Armours: You gain Onslaught for 6 seconds when Hit
Boots: 70% increased Mana Regeneration Rate while Shocked
Gloves: Socketed Gems have 16% more Attack and Cast Speed
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Triggers Level 20 Spectral Spirits when Equipped
+3 to maximum number of Spectral Spirits
Belts: 10% increased Movement Speed during any Flask Effect
Amulets: 10% chance to Recover 10% of Mana when you use a Skill
Rings: 60% of Hit Damage from you and your Minions cannot be Reflected
Shields: 25% chance to gain a Power Charge when you Block
Horror1
Horror1Essence of Horror
Stack Size: 1 / 10
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: 8 to 12 Added Cold Damage per Frenzy Charge
Helmets: Socketed Gems deal 30% more Elemental Damage
Body Armours: You take 10% reduced Extra Damage from Critical Strikes per Endurance Charge
Boots: 5% reduced Elemental Damage Taken while stationary
Gloves: Socketed Gems have +3.5% Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Belts: Gain Alchemist's Genius when you use a Flask
Amulets: (15—25)% chance to Crush on Hit
Rings: 4 to 7 Added Cold Damage per Frenzy Charge
Shields: Chill Nearby Enemies when you Block
Madness1
Madness1Essence of Delirium
Stack Size: 1 / 10
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: 25% increased Effect of your Marks
Helmets: +2 to Level of Socketed Aura Gems
Body Armours: 25% reduced Chaos Damage taken over time
Boots: Cannot be Poisoned
Gloves: Socketed Gems deal 30% more Damage over Time
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds
Belts: +50% to Chaos Resistance during any Flask Effect
Amulets: (6—7)% Chance to Block Spell Damage
Rings: +(12—15)% to Damage over Time Multiplier
Shields: +15% Chance to Block Spell Damage while on Low Life
EssenceofDesolation
EssenceofDesolationEssence of Desolation
Stack Size: 1 / 10
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Projectiles can Chain from any number of additional targets in Close Range
Helmets: +6 to Level of Socketed Gems while there is a single Gem Socketed in this Item
Body Armours: (70—90)% increased Global Defences if there are no Defence Modifiers on other Equipped Items
Boots: 5% increased Movement Speed for each nearby Enemy, up to a maximum of 50%
Gloves: 5% increased Attack and Cast Speed for each nearby Enemy, up to a maximum of 30%
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: 2% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: 1% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them
Belts: Equipped Magic Flasks have 30% increased effect on you if no Flasks are Adjacent to them
Amulets: (40—60)% increased Duration of Ailments of types you haven't inflicted Recently
Rings: Left ring slot: Skills supported by Unleash have +1 to maximum number of Seals
Right ring slot: Shockwave has +1 to Cooldown Uses
Shields: (2—4)% of Armour applies to Fire, Cold and Lightning Damage taken from Hits if you have Blocked Recently
Tattoo Item /50
CommonDexTatttooEquipment
CommonDexTatttooEquipmentTattoo of the Arohongui Moonwarden
Stack Size: 1 / 10
Replaces a Small Dexterity Passive Skill
+6% to Cold Resistance
CommonDexTatttooEquipment
CommonDexTatttooEquipmentTattoo of the Arohongui Scout
Stack Size: 1 / 10
Replaces a Small Dexterity Passive Skill
10% chance to Avoid being Chilled
10% chance to Avoid being Frozen
CommonIntTatttooEquipment
CommonIntTatttooEquipmentTattoo of the Arohongui Shaman
Stack Size: 1 / 10
Replaces a Small Intelligence Passive Skill
5% increased Effect of Herald Buffs on you
CommonIntTatttooEquipment
CommonIntTatttooEquipmentTattoo of the Arohongui Warmonger
Stack Size: 1 / 10
Replaces a Small Intelligence Passive Skill
5% chance to Freeze
CommonDexTatttooEquipment
CommonDexTatttooEquipmentTattoo of the Arohongui Warrior
Stack Size: 1 / 10
Replaces a Small Dexterity Passive Skill
5% increased Cold Damage
CommonIntTatttooEquipment
CommonIntTatttooEquipmentTattoo of the Hinekora Deathwarden
Stack Size: 1 / 10
Replaces a Small Intelligence Passive Skill
6% reduced Effect of Curses on you
CommonIntTatttooEquipment
CommonIntTatttooEquipmentTattoo of the Hinekora Shaman
Stack Size: 1 / 10
Replaces a Small Intelligence Passive Skill
8% increased Mana Regeneration Rate
CommonIntTatttooEquipment
CommonIntTatttooEquipmentTattoo of the Hinekora Storyteller
Stack Size: 1 / 10
Replaces a Small Intelligence Passive Skill
+3% to Chaos Resistance
CommonIntTatttooEquipment
CommonIntTatttooEquipmentTattoo of the Hinekora Warmonger
Stack Size: 1 / 10
Replaces a Small Intelligence Passive Skill
Minions have 5% increased maximum Life
CommonIntTatttooEquipment
CommonIntTatttooEquipmentTattoo of the Hinekora Warrior
Stack Size: 1 / 10
Replaces a Small Intelligence Passive Skill
3% increased maximum Energy Shield
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Kitava Blood Drinker
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
0.5% of Attack Damage Leeched as Life
CommonIntTatttooEquipment
CommonIntTatttooEquipmentTattoo of the Kitava Heart Eater
Stack Size: 1 / 10
Replaces a Small Intelligence Passive Skill
Killing Blows have 4% chance to Consume corpses to recover 10% of Maximum Life
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Kitava Rebel
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
10% chance to Avoid Bleeding
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Kitava Shaman
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
Attacks have 5% chance to cause Bleeding
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Kitava Warrior
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
5% increased Physical Damage
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Ngamahu Firewalker
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
+6% to Fire Resistance
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Ngamahu Shaman
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
10% reduced Ignite Duration on you
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Ngamahu Warmonger
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
5% chance to Ignite
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Ngamahu Warrior
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
5% increased Fire Damage
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Ngamahu Woodcarver
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
5% increased Totem Life
CommonDexTatttooEquipment
CommonDexTatttooEquipmentTattoo of the Ramako Archer
Stack Size: 1 / 10
Replaces a Small Dexterity Passive Skill
5% increased Global Accuracy Rating
CommonDexTatttooEquipment
CommonDexTatttooEquipmentTattoo of the Ramako Fleetfoot
Stack Size: 1 / 10
Replaces a Small Dexterity Passive Skill
2% increased Movement Speed
CommonDexTatttooEquipment
CommonDexTatttooEquipmentTattoo of the Ramako Scout
Stack Size: 1 / 10
Replaces a Small Dexterity Passive Skill
6% increased Evasion Rating
CommonDexTatttooEquipment
CommonDexTatttooEquipmentTattoo of the Ramako Shaman
Stack Size: 1 / 10
Replaces a Small Dexterity Passive Skill
+2% chance to Suppress Spell Damage
CommonDexTatttooEquipment
CommonDexTatttooEquipmentTattoo of the Ramako Sniper
Stack Size: 1 / 10
Replaces a Small Dexterity Passive Skill
5% increased Projectile Speed
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Rongokurai Brute
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
10% increased Stun Threshold
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Rongokurai Goliath
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
10% increased Stun Duration on Enemies
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Rongokurai Guard
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
Guard Skills have 6% increased Duration
CommonIntTatttooEquipment
CommonIntTatttooEquipmentTattoo of the Rongokurai Turtle
Stack Size: 1 / 10
Replaces a Small Intelligence Passive Skill
You take 5% reduced Extra Damage from Critical Strikes
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Rongokurai Warrior
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
6% increased Armour
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Tasalio Bladedancer
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
Attacks have 5% chance to Maim on Hit
CommonDexTatttooEquipment
CommonDexTatttooEquipmentTattoo of the Tasalio Scout
Stack Size: 1 / 10
Replaces a Small Dexterity Passive Skill
4% increased Effect of your Marks
CommonIntTatttooEquipment
CommonIntTatttooEquipmentTattoo of the Tasalio Shaman
Stack Size: 1 / 10
Replaces a Small Intelligence Passive Skill
5% chance to Hinder Enemies on Hit with Spells
CommonDexTatttooEquipment
CommonDexTatttooEquipmentTattoo of the Tasalio Tideshifter
Stack Size: 1 / 10
Replaces a Small Dexterity Passive Skill
10% chance to Avoid being Stunned
CommonDexTatttooEquipment
CommonDexTatttooEquipmentTattoo of the Tasalio Warrior
Stack Size: 1 / 10
Replaces a Small Dexterity Passive Skill
5% chance to Blind Enemies on Hit with Attacks
CommonDexTatttooEquipment
CommonDexTatttooEquipmentTattoo of the Tawhoa Herbalist
Stack Size: 1 / 10
Replaces a Small Dexterity Passive Skill
4% increased Flask Effect Duration
CommonDexTatttooEquipment
CommonDexTatttooEquipmentTattoo of the Tawhoa Naturalist
Stack Size: 1 / 10
Replaces a Small Dexterity Passive Skill
8% increased Life Recovery from Flasks
CommonDexTatttooEquipment
CommonDexTatttooEquipmentTattoo of the Tawhoa Scout
Stack Size: 1 / 10
Replaces a Small Dexterity Passive Skill
10% chance to Avoid being Poisoned
CommonIntTatttooEquipment
CommonIntTatttooEquipmentTattoo of the Tawhoa Shaman
Stack Size: 1 / 10
Replaces a Small Intelligence Passive Skill
5% chance to Poison on Hit
CommonIntTatttooEquipment
CommonIntTatttooEquipmentTattoo of the Tawhoa Warrior
Stack Size: 1 / 10
Replaces a Small Intelligence Passive Skill
5% increased Chaos Damage
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Tukohama Brawler
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
10% chance to Knock Enemies Back on hit
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Tukohama Shaman
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
Regenerate 0.3% of Life per second
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Tukohama Warcaller
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
8% increased Warcry Cooldown Recovery Rate
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Tukohama Warmonger
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
5% increased Melee Damage
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Tukohama Warrior
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
Melee Hits which Stun have 5% chance to Fortify
CommonIntTatttooEquipment
CommonIntTatttooEquipmentTattoo of the Valako Scout
Stack Size: 1 / 10
Replaces a Small Intelligence Passive Skill
10% reduced Effect of Shock on you
CommonIntTatttooEquipment
CommonIntTatttooEquipmentTattoo of the Valako Shaman
Stack Size: 1 / 10
Replaces a Small Intelligence Passive Skill
5% chance to Shock
CommonStrTatttooEquipment
CommonStrTatttooEquipmentTattoo of the Valako Shieldbearer
Stack Size: 1 / 10
Replaces a Small Strength Passive Skill
+1% Chance to Block Attack Damage
CommonIntTatttooEquipment
CommonIntTatttooEquipmentTattoo of the Valako Stormrider
Stack Size: 1 / 10
Replaces a Small Intelligence Passive Skill
+6% to Lightning Resistance
CommonIntTatttooEquipment
CommonIntTatttooEquipmentTattoo of the Valako Warrior
Stack Size: 1 / 10
Replaces a Small Intelligence Passive Skill
5% increased Lightning Damage
Scouting Report Item /9
ScoutingReport
ScoutingReportSingular Scouting Report
Stack Size: 1 / 20
Formally used to reroll all of Kirac's Atlas Missions, including at least one Unique map
ScoutingReport
ScoutingReportOtherworldly Scouting Report
Stack Size: 1 / 20
Formally used to reroll all of Kirac's Atlas Missions, including at least one Breachstone
ScoutingReport
ScoutingReportComprehensive Scouting Report
Stack Size: 1 / 20
Formally used to reroll all of Kirac's Atlas Missions, adding additional mission options
ScoutingReport
ScoutingReportVaal Scouting Report
Stack Size: 1 / 20
Formally used to reroll all of Kirac's Atlas Missions, corrupting all non-Unique Maps
ScoutingReport
ScoutingReportDelirious Scouting Report
Stack Size: 1 / 20
Formally used to reroll all of Kirac's Atlas Missions, adding layers of Delirium to all non-Unique Maps
ScoutingReport
ScoutingReportOperative's Scouting Report
Stack Size: 1 / 20
Formally used to reroll all of Kirac's Atlas Missions, granting missions with rewarding implicit modifiers
ScoutingReport
ScoutingReportBlighted Scouting Report
Stack Size: 1 / 20
Formally used to reroll all of Kirac's Atlas Missions, including at least one Blighted Map
ScoutingReport
ScoutingReportInfluenced Scouting Report
Stack Size: 1 / 20
Formally used to reroll all of Kirac's Atlas Missions, including at least one Shaper Guardian, Elder Guardian, or Elderslayer Map
ScoutingReport
ScoutingReportExplorer's Scouting Report
Stack Size: 1 / 20
Formally used to reroll all of Kirac's Atlas Missions, using uncompleted non-Unique Maps where possible
Lycia's Invocation Item /41
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Acrobatics
Stack Size: 1 / 10
Adds Acrobatics to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Ancestral Bond
Stack Size: 1 / 10
Adds Ancestral Bond to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Arrow Dancing
Stack Size: 1 / 10
Adds Arrow Dancing to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Avatar of Fire
Stack Size: 1 / 10
Adds Avatar of Fire to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Blood Magic
Stack Size: 1 / 10
Adds Blood Magic to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Call to Arms
Stack Size: 1 / 10
Adds Call To Arms to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Conduit
Stack Size: 1 / 10
Adds Conduit to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Crimson Dance
Stack Size: 1 / 10
Adds Crimson Dance to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Divine Shield
Stack Size: 1 / 10
Adds Divine Shield to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Eldritch Battery
Stack Size: 1 / 10
Adds Eldritch Battery to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Elemental Equilibrium
Stack Size: 1 / 10
Adds Elemental Equilibrium to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Elemental Overload
Stack Size: 1 / 10
Adds Elemental Overload to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Eternal Youth
Stack Size: 1 / 10
Adds Eternal Youth to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Ghost Dance
Stack Size: 1 / 10
Adds Ghost Dance to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Ghost Reaver
Stack Size: 1 / 10
Adds Ghost Reaver to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Glancing Blows
Stack Size: 1 / 10
Adds Glancing Blows to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Hex Master
Stack Size: 1 / 10
Adds Hex Master to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Imbalanced Guard
Stack Size: 1 / 10
Adds Imbalanced Guard to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Iron Grip
Stack Size: 1 / 10
Adds Iron Grip to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Iron Reflexes
Stack Size: 1 / 10
Adds Iron Reflexes to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Iron Will
Stack Size: 1 / 10
Adds Iron Will to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Lethe Shade
Stack Size: 1 / 10
Adds Lethe Shade to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Magebane
Stack Size: 1 / 10
Adds Magebane to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Mind over Matter
Stack Size: 1 / 10
Adds Mind over Matter to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Minion Instability
Stack Size: 1 / 10
Adds Minion Instability to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Pain Attunement
Stack Size: 1 / 10
Adds Pain Attunement to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Perfect Agony
Stack Size: 1 / 10
Adds Perfect Agony to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Point Blank
Stack Size: 1 / 10
Adds Point Blank to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Precise Technique
Stack Size: 1 / 10
Adds Precise Technique to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Resolute Technique
Stack Size: 1 / 10
Adds Resolute Technique to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Runebinder
Stack Size: 1 / 10
Adds Runebinder to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Solipsism
Stack Size: 1 / 10
Adds Solipsism to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Supreme Ego
Stack Size: 1 / 10
Adds Supreme Ego to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of the Agnostic
Stack Size: 1 / 10
Adds the Agnostic to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of the Impaler
Stack Size: 1 / 10
Adds The Impaler to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Unwavering Stance
Stack Size: 1 / 10
Adds Unwavering Stance to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Vaal Pact
Stack Size: 1 / 10
Adds Vaal Pact to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Versatile Combatant
Stack Size: 1 / 10
Adds Versatile Combatant to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Wicked Ward
Stack Size: 1 / 10
Adds Wicked Ward to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Wind Dancer
Stack Size: 1 / 10
Adds Wind Dancer to a Sanctified Relic
LyciaCorruptCurrency
LyciaCorruptCurrencyLycia's Invocation of Zealot's Oath
Stack Size: 1 / 10
Adds Zealot's Oath to a Sanctified Relic
Runegraft Item /32
VillageRune13
VillageRune13Runegraft of Bellows
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Bellows
100% increased Warcry Speed if you have not Warcried Recently
VillageRune15
VillageRune15Runegraft of Blasphemy
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Blasphemy
30% chance to Curse non-Cursed Enemies with a random Hex on Hit
VillageRune29
VillageRune29Runegraft of Connection
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Connection
Link Skills have 50% increased range
VillageRune36
VillageRune36Runegraft of Consecration
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Consecration
Consecrated Ground you create grants 30% increased Mana Regeneration
Rate to you and Allies
VillageRune34
VillageRune34Runegraft of Fury
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Fury
Gain 3 Rage when you use a Life Flask
VillageRune14
VillageRune14Runegraft of Gemcraft
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Gemcraft
+1 to Level of all non-Exceptional Support Gems
VillageRune23
VillageRune23Runegraft of Loyalty
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Loyalty
40% chance for Elemental Ailments inflicted on you to
be inflicted on a nearby Minion instead
VillageRune21
VillageRune21Runegraft of Quaffing
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Quaffing
25% reduced Mana Recovery from Flasks
Non-instant Mana Recovery from Flasks is also Recovered as Life
VillageRune37
VillageRune37Runegraft of Rallying
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Rallying
Gain 1 Fortification per 5 Valour consumed to place a Banner
VillageRune7
VillageRune7Runegraft of Refraction
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Refraction
Fire at most 1 Projectile
Projectiles Fork
Projectiles Chain an additional time
VillageRune22
VillageRune22Runegraft of Restitching
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Restitching
40% of Damage taken from Critical Strikes Recouped as Life
VillageRune31
VillageRune31Runegraft of Resurgence
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Resurgence
Arcane Surge also grants 15% increased Life Regeneration Rate to you
VillageRune33
VillageRune33Runegraft of Rotblood
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Rotblood
Enemies Poisoned by you have 10% of Physical Damage they deal converted to Chaos
VillageRune2
VillageRune2Runegraft of Stability
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Stability
Your Lucky or Unlucky effects are instead Unexciting
VillageRune27
VillageRune27Runegraft of Suffering
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Suffering
50% increased Damage with Damaging Ailments you inflict while you are affected by the same Ailment
VillageRune32
VillageRune32Runegraft of the Agile
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of the Agile
Elusive's Effect on you is increased instead for the first 2 seconds
VillageRune10
VillageRune10Runegraft of the Angler
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of the Angler
All hits are Critical Strikes while holding a Fishing Rod
VillageRune3
VillageRune3Runegraft of the Bound
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of the Bound
20% reduced bonuses gained from Equipped Boots
20% increased bonuses gained from Equipped Gloves
VillageRune4
VillageRune4Runegraft of the Combatant
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of the Combatant
50% increased Attack Damage against Enemies with a higher percentage of their Life remaining than you
VillageRune1
VillageRune1Runegraft of the Fortress
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of the Fortress
10% reduced Attributes
40% increased Global Defences
VillageRune16
VillageRune16Runegraft of the Gauche
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of the Gauche
Hit Damage with your Off Hand treats Enemy Monster
Elemental Resistance values as inverted
VillageRune30
VillageRune30Runegraft of the Imbued
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of the Imbued
Tinctures applied to you have 30% increased Effect while affected by no Flasks
VillageRune8
VillageRune8Runegraft of the Jeweller
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of the Jeweller
10% increased Damage for each unlinked Socket in Equipped Two Handed Weapon
VillageRune25
VillageRune25Runegraft of the Novamark
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of the Novamark
Nova Spells Cast at a Marked target instead of around you if possible
VillageRune5
VillageRune5Runegraft of the River
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of the River
20% chance on reaching Low Life to recover to Full Life
VillageRune6
VillageRune6Runegraft of the Sinistral
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of the Sinistral
10% more Attack speed with Offhand
VillageRune12
VillageRune12Runegraft of the Soulwick
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of the Soulwick
Gain 1 Vaal Soul per second
VillageRune26
VillageRune26Runegraft of the Spellbound
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of the Spellbound
Spells have Added Spell Damage equal to 30% of Physical Damage of
your Equipped Two handed Weapon
VillageRune11
VillageRune11Runegraft of the Warp
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of the Warp
Buffs on you expire 30% slower
Debuffs on you expire 30% faster
VillageRune24
VillageRune24Runegraft of the Witchmark
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of the Witchmark
Spells deal added Chaos Damage equal to 2% of your maximum Life
Spells Cost +8% of Life
VillageRune19
VillageRune19Runegraft of Time
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Time
20% chance for Skills to not consume a Cooldown on use
VillageRune20
VillageRune20Runegraft of Treachery
Stack Size: 1 / 10
Replaces a Mastery Passive Skill
Limited to: 1 Runegraft of Treachery
15% increased Reservation Efficiency of Skills
Auras from your Skills which affect Allies also affect Enemies
Delirium Orb Item /17
DeliriumOrbCurrency
DeliriumOrbCurrencyFine Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Currency Items reward type
DeliriumOrbUniques
DeliriumOrbUniquesSingular Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Unique Items reward type
DeliriumOrbGems
DeliriumOrbGemsThaumaturge's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Gems reward type
DeliriumOrbWeapons
DeliriumOrbWeaponsBlacksmith's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Weapons reward type
DeliriumOrbArmour
DeliriumOrbArmourArmoursmith's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Armour reward type
DeliriumOrbMaps
DeliriumOrbMapsCartographer's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Map Items reward type
DeliriumOrbTrinkets
DeliriumOrbTrinketsJeweller's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Trinkets reward type
DeliriumOrbAbyss
DeliriumOrbAbyssAbyssal Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Abyss Items reward type
DeliriumOrbEssence
DeliriumOrbEssenceWhispering Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Essences reward type
DeliriumOrbFragments
DeliriumOrbFragmentsFragmented Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fragments reward type
DeliriumOrbScarabs
DeliriumOrbScarabsSkittering Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Scarabs reward type
DeliriumOrbFossils
DeliriumOrbFossilsFossilised Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fossils reward type
DeliriumOrbDivinationCards
DeliriumOrbDivinationCardsDiviner's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Divination Cards reward type
DeliriumOrbGeneric
DeliriumOrbGenericDelirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Generic Items reward type
DeliriumOrbLegion
DeliriumOrbLegionTimeless Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Legion reward type
DeliriumOrbBlight
DeliriumOrbBlightBlighted Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Blight reward type
DeliriumOrbGeneric
DeliriumOrbGenericDelirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium
Vial Item /9
VialSlumber
VialSlumberVial of Awakening
Stack Size: 1 / 10
VialCowardsChains
VialCowardsChainsVial of Consequence
Stack Size: 1 / 10
VialArchitectsHand
VialArchitectsHandVial of Dominance
Stack Size: 1 / 10
VialStoryVaal
VialStoryVaalVial of Fate
Stack Size: 1 / 10
VialSacrificialHeart
VialSacrificialHeartVial of Sacrifice
Stack Size: 1 / 10
VialSpiritDrinker
VialSpiritDrinkerVial of Summoning
Stack Size: 1 / 10
VialSoulCatcher
VialSoulCatcherVial of the Ghost
Stack Size: 1 / 10
VialDanceOffered
VialDanceOfferedVial of the Ritual
Stack Size: 1 / 10
VialTemperedFlesh
VialTemperedFleshVial of Transcendence
Stack Size: 1 / 10
Blessing Item /5
BreachUpgraderChaos
BreachUpgraderChaosBlessing of Chayula
Stack Size: 1 / 10
Upgrades Chayula's Breachstone to a more powerful version
BreachUpgraderLightning
BreachUpgraderLightningBlessing of Esh
Stack Size: 1 / 10
Upgrades Esh's Breachstone to a more powerful version
BreachUpgraderCold
BreachUpgraderColdBlessing of Tul
Stack Size: 1 / 10
Upgrades Tul's Breachstone to a more powerful version
BreachUpgraderPhysical
BreachUpgraderPhysicalBlessing of Uul-Netol
Stack Size: 1 / 10
Upgrades Uul-Netol's Breachstone to a more powerful version
BreachUpgraderFire
BreachUpgraderFireBlessing of Xoph
Stack Size: 1 / 10
Upgrades Xoph's Breachstone to a more powerful version
Splinter Item /13
BreachShardFire
BreachShardFireSplinter of Xoph
Stack Size: 1 / 100
BreachShardCold
BreachShardColdSplinter of Tul
Stack Size: 1 / 100
BreachShardLightning
BreachShardLightningSplinter of Esh
Stack Size: 1 / 100
BreachShardPhysical
BreachShardPhysicalSplinter of Uul-Netol
Stack Size: 1 / 100
BreachShardChaos
BreachShardChaosSplinter of Chayula
Stack Size: 1 / 100
KaruiShard
KaruiShardTimeless Karui Splinter
Stack Size: 1 / 100
MarakethShard
MarakethShardTimeless Maraketh Splinter
Stack Size: 1 / 100
TemplarShard
TemplarShardTimeless Templar Splinter
Stack Size: 1 / 100
VaalShard
VaalShardTimeless Vaal Splinter
Stack Size: 1 / 100
DeliriumSplinter
DeliriumSplinterSimulacrum Splinter
Stack Size: 1 / 300
RitualSplinter
RitualSplinterRitual Splinter
Stack Size: 1 / 100
MavenKeyFragment
MavenKeyFragmentCrescent Splinter
Stack Size: 1 / 10
Oil Item /16
VaalOil
VaalOilTainted Oil
Stack Size: 1 / 10
MirrorOil
MirrorOilReflective Oil
Stack Size: 1 / 10
PrismaticOil
PrismaticOilPrismatic Oil
Stack Size: 1 / 10
ClearOil
ClearOilClear Oil
Stack Size: 1 / 10
Limit: 1
12% reduced Monster Movement Speed
6% increased Pack size
SepiaOil
SepiaOilSepia Oil
Stack Size: 1 / 10
Limit: 1
Towers deal 25% more Damage
6% increased Pack size
AmberOil
AmberOilAmber Oil
Stack Size: 1 / 10
Limit: 1
25% reduced Cost of Building and Upgrading Towers
6% increased Pack size
VerdantOil
VerdantOilVerdant Oil
Stack Size: 1 / 10
Limit: 1
45% increased Experience gain
6% increased Pack size
TealOil
TealOilTeal Oil
Stack Size: 1 / 10
Limit: 1
Blight Monsters spawn 30% faster
Encounter duration is 50 seconds shorter
6% increased Pack size
AzureOil
AzureOilAzure Oil
Stack Size: 1 / 10
Limit: 1
Varieties of Items contained in 5 Blight Chests are Lucky
6% increased Pack size
IndigoOil
IndigoOilIndigo Oil
Stack Size: 1 / 10
Limit: 1
Blight Encounters contain up to 3 additional Blight Bosses
6% increased Pack size
VioletOil
VioletOilViolet Oil
Stack Size: 1 / 10
Limit: 1
Lanes of Blight Encounters have 25% chance for an additional Reward Chest
6% increased Pack size
CrimsonOil
CrimsonOilCrimson Oil
Stack Size: 1 / 10
Limit: 1
Varieties of Items contained in 12 Blight Chests are Lucky
6% increased Pack size
BlackOil
BlackOilBlack Oil
Stack Size: 1 / 10
Limit: 1
6% increased Pack size
7% chance for Blight Chests to contain an additional Reward
OpalescentOil
OpalescentOilOpalescent Oil
Stack Size: 1 / 10
Limit: 1
Varieties of Items contained in 18 Blight Chests are Lucky
6% increased Pack size
SilverOil
SilverOilSilver Oil
Stack Size: 1 / 10
Limit: 1
80% increased Quantity of Items found in this Area
6% increased Pack size
GoldenOil
GoldenOilGolden Oil
Stack Size: 1 / 10
Limit: 1
6% increased Pack size
30% chance for Blight Chests to contain an additional Reward
Fossil Item /25
AmberFireFly
AmberFireFlyScorched Fossil
Stack Size: 1 / 20
More Fire modifiers
No Cold modifiers
AmberFang
AmberFangFrigid Fossil
Stack Size: 1 / 20
More Cold modifiers
No Fire modifiers
MetallicFossil
MetallicFossilMetallic Fossil
Stack Size: 1 / 20
More Lightning modifiers
No Physical modifiers
JaggedFossil
JaggedFossilJagged Fossil
Stack Size: 1 / 20
More Physical modifiers
No Chaos modifiers
AbberantFossil
AbberantFossilAberrant Fossil
Stack Size: 1 / 20
More Chaos modifiers
No Lightning modifiers
PristineFossil
PristineFossilPristine Fossil
Stack Size: 1 / 20
More Life modifiers
No Defence modifiers
DenseFossil
DenseFossilDense Fossil
Stack Size: 1 / 20
More Defence modifiers
No Life Modifiers
CorrodedFossil
CorrodedFossilCorroded Fossil
Stack Size: 1 / 20
More Physical Ailment or Chaos Ailment modifiers
No Elemental modifiers
PrismaticFossil
PrismaticFossilPrismatic Fossil
Stack Size: 1 / 20
More Elemental modifiers
No Physical Ailment or Chaos Ailment modifiers
AethericFossil
AethericFossilAetheric Fossil
Stack Size: 1 / 20
More Caster modifiers
Fewer Attack modifiers
SerratedFossil
SerratedFossilSerrated Fossil
Stack Size: 1 / 20
More Attack modifiers
Fewer Caster modifiers
LucentFossil
LucentFossilLucent Fossil
Stack Size: 1 / 20
More Mana modifiers
No Speed modifiers
ShudderingFossil
ShudderingFossilShuddering Fossil
Stack Size: 1 / 20
More Speed modifiers
No Mana modifiers
ResonatingFossil
ResonatingFossilBound Fossil
Stack Size: 1 / 20
More Minion, Aura or Curse modifiers
PerfectFossil
PerfectFossilOpulent Fossil
Stack Size: 1 / 20
More Drop modifiers
No Tagless modifiers
EnchantedFossil
EnchantedFossilDeft Fossil
Stack Size: 1 / 20
More Critical modifiers
No Attribute modifiers
EncrustedFossil
EncrustedFossilFundamental Fossil
Stack Size: 1 / 20
More Attribute modifiers
No Critical modifiers
FacetedFossil
FacetedFossilFaceted Fossil
Stack Size: 1 / 10
More Gem modifiers
BloodstainedFossil
BloodstainedFossilBloodstained Fossil
Stack Size: 1 / 10
Does not apply to: Contracts, Blueprints, Heist Equipment
Corrupted
Has a Corrupted implicit modifier
AmberEye
AmberEyeHollow Fossil
Stack Size: 1 / 10
Applies to: Weapons, Body Armour, Helmets, Gloves, Boots
Has an Abyssal socket
FracturedFossil
FracturedFossilFractured Fossil
Stack Size: 1 / 10
Creates a split copy
Cannot be used to split Influenced,
Enchanted, Fractured, or Synthesised items
GlyphicFossil
GlyphicFossilGlyphic Fossil
Stack Size: 1 / 10
Applies to: Weapons, Body Armour, Shields, Helmets, Gloves, Boots, Amulets, Belts, Rings, Quivers
Has a Corrupt Essence modifier
TangledFossil
TangledFossilTangled Fossil
Stack Size: 1 / 10
Makes a random modifier type much more likely and prevents
another random modifier type
Effects revealed once resonator is fully socketed
GildedFossil
GildedFossilSanctified Fossil
Stack Size: 1 / 10
Numeric modifier values are lucky
High Level modifiers are more common
SanctifiedFossil
SanctifiedFossilGilded Fossil
Stack Size: 1 / 10
Item is overvalued by vendors
Catalyst Item /13
TurbulentCatalyst
TurbulentCatalystTurbulent Catalyst
Stack Size: 1 / 10
Adds quality that enhances Elemental Damage modifiers on a ring, amulet or belt
Replaces other quality types
ImbuedCatalyst
ImbuedCatalystImbued Catalyst
Stack Size: 1 / 10
Adds quality that enhances Caster modifiers on a ring, amulet or belt
Replaces other quality types
AbrasiveCatalyst
AbrasiveCatalystAbrasive Catalyst
Stack Size: 1 / 10
Adds quality that enhances Attack modifiers on a ring, amulet or belt
Replaces other quality types
TemperingCatalyst
TemperingCatalystTempering Catalyst
Stack Size: 1 / 10
Adds quality that enhances Defence modifiers on a ring, amulet or belt
Replaces other quality types
FertileCatalyst
FertileCatalystFertile Catalyst
Stack Size: 1 / 10
Adds quality that enhances Life and Mana modifiers on a ring, amulet or belt
Replaces other quality types
PrismaticCatalyst
PrismaticCatalystPrismatic Catalyst
Stack Size: 1 / 10
Adds quality that enhances Resistance modifiers on a ring, amulet or belt
Replaces other quality types
IntrinsicCatalyst
IntrinsicCatalystIntrinsic Catalyst
Stack Size: 1 / 10
Adds quality that enhances Attribute modifiers on a ring, amulet or belt
Replaces other quality types
ChaosPhysicalCatalyst
ChaosPhysicalCatalystNoxious Catalyst
Stack Size: 1 / 10
Adds quality that enhances Physical and Chaos Damage modifiers on a ring, amulet or belt
Replaces other quality types
SpeedModifierCatalyst
SpeedModifierCatalystAccelerating Catalyst
Stack Size: 1 / 10
Adds quality that enhances Speed modifiers on a ring, amulet or belt
Replaces other quality types
CriticalModifierCatalyst
CriticalModifierCatalystUnstable Catalyst
Stack Size: 1 / 10
Adds quality that enhances Critical modifiers on a ring, amulet or belt
Replaces other quality types
TaintedCatalyst
TaintedCatalystTainted Catalyst
Stack Size: 1 / 10
Applies a random quality type and amount of quality to a Corrupted ring, amulet or belt
Replaces other quality types
QualityPrefixCatalyst
QualityPrefixCatalystSinistral Catalyst
Stack Size: 1 / 10
Adds quality that enhances Prefix modifiers on a ring, amulet or belt
Replaces other quality types
QualitySuffixCatalyst
QualitySuffixCatalystDextral Catalyst
Stack Size: 1 / 10
Adds quality that enhances Suffix modifiers on a ring, amulet or belt
Replaces other quality types
Omen Item /12
VoodooOmens3Yellow
VoodooOmens3YellowOmen of Adrenaline
Will be Consumed when you reach 25% of Life
to grant Adrenaline for 10 seconds
VoodooOmens1Blue
VoodooOmens1BlueOmen of Amelioration
Will be Consumed when you Die
to prevent 75% of Experience loss
VoodooOmens4Purple
VoodooOmens4PurpleOmen of Blanching
Will be Consumed when you use a Chromatic Orb
on an item to make 1-3 Sockets become White
VoodooOmens4Blue
VoodooOmens4BlueOmen of Brilliance
Will be Consumed when you level up
to grant 100% increased Experience gained for 60 seconds
VoodooOmens3Purple
VoodooOmens3PurpleOmen of Connections
Will be Consumed when you use an Orb of Fusing
on an item to ensure maximum Links
VoodooOmens4Yellow
VoodooOmens4YellowOmen of Death's Door
Will be Consumed when you reach 25% of Life
to grant Shade Form for 3 seconds
VoodooOmens1Yellow
VoodooOmens1YellowOmen of Death-dancing
Will be Consumed when you reach 25% of Life
to grant 75% chance to Avoid Damage from Hits for 4 seconds
VoodooOmens1Purple
VoodooOmens1PurpleOmen of Fortune
Will be Consumed when you use an Orb of Chance
on an item which can become Unique to ensure it does so
VoodooOmens2Yellow
VoodooOmens2YellowOmen of Refreshment
Will be Consumed when you reach 25% of Life
to Refill all Flasks
VoodooOmens2Blue
VoodooOmens2BlueOmen of Return
Will be Consumed when you Die
to create a Portal to Town
VoodooOmens2Purple
VoodooOmens2PurpleOmen of the Jeweller
Will be Consumed when you use a Jeweller's Orb
on an item to ensure maximum Sockets
VoodooOmens3Blue
VoodooOmens3BlueOmen of the Soul Devourer
Will be Consumed when you level up
to grant Soul Eater for 5 minutes
Currency The Help Panel

Currency The Help Panel

Crafting and Currency Orbs

You can modify a vast number of objects in Path of Exile using the various orbs, scrolls, essences, whetstones and other stacking consumables. Collectively these items are referred to as "Currency", as they are also used to trade and barter with both NPCs and other players. At higher levels you might find currencies that other players value highly. The Orb of Transmutation, Orb of Alteration and Orb of Augmentation are great items to carry and use during your journey. They can be used to upgrade normal items to magic and to reroll or change the mods on magic items, and they're common enough that you can pretty quickly replace whatever you use. Using these currencies on flasks can let you customize their behaviour.

If you're in need of a damage boost, try using them on a weapon base-type that is close to your level. Sometimes a magic item with the right mods is better than a rare item with the wrong ones. We've listed out some of the more common currencies, and what they do, just below:

There are many more currency items than just these, and they can be used in other ways. Later on, you will be able to fill your Hideout with devices which let you spend currency to modify your items very precisely. If you've accumulated a few of a type of currency, don't be afraid to try using it on an item. Sometimes the results will surprise you!

Even strongboxes can be modified with currency. Keeping some with you will give you a degree of control over the contents of the strongboxes you come across.

Community Wiki

Edit

Currency

The currency system in Path of Exile revolves around a variety of different orbs and scrolls. Each currency item serves a specific function in the crafting and enhancement of a character's equipment, or allowing restructuring of the character's passive skill tree in the case of the Orb of Regret.

Currency items are used to pay for items in player trading.

Currency items

Currency items can be found as drops from monsters or chests, bought directly from different vendors in town, or received through the use of the vendor recipe system by trading specific configurations of items to any town vendor. Currency items play a large role in the player to player trading system, with rare orbs able to be traded for powerful equipment, or even other types of orbs that a player might need at the time for crafting.

Basic currency items are those that have no specific drop restrictions (in-game wording: non-league), such as which areas or monsters they can drop from. Some examples of basic currency items are CurrencyIdentificationScroll of Wisdom, CurrencyRerollRareChaos Orb and CurrencyDuplicateMirror of Kalandra.

Functional currency

These currencies have a direct purpose and can be consumed in most cases. This category includes items that tend to be common and well known, such as orbs or scrolls.

StackableCurrency

Main page: StackableCurrency

Essences

Main page: Essences

Essences are items that upgrade a normal item to a rare item with predetermined modifiers.

Splinter

Main page: Splinter

Prophecies

Main page: Prophecies

Vials

Main page: Vial

Catalysts

Main page: Catalyst

Catalysts increase the quality of jewellery. They are exclusive to the Metamorph leagues.

Delve currency

Fossils and Resonators can be found in the Azurite Mine or bought from Niko, Master of the Depths.

Oils

Main page: Oil

Oils can improve Blighted maps, amulets, rings and certain unique items.

Catalysts

Main page: Catalyst


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