Boots One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Gloves Quivers Claws Daggers Rune Daggers Bows Helmets Wands Body Armours Shields Amulets Belts Rings

The Redeemer Prefix /96

Item LevelModTag
68Unaffected by Chilled GroundBoots
68+2 to Level of Socketed Cold GemsBoots
68(4–6)% chance to gain an Endurance Charge on KillBoots
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Sceptres
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
80(7–10)% chance to gain an Endurance Charge on KillBoots
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Sceptres
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
68Gain (3–5)% of Physical Damage as Extra Cold DamageBoots
75Gain (6–8)% of Physical Damage as Extra Cold DamageBoots
75(5–10)% chance to gain Elusive on Critical StrikeBoots
68(4–6)% chance to gain a Frenzy Charge on KillGloves
Quivers
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
Two Hand Swords
Two Hand Axes
Bows
80(7–10)% chance to gain a Frenzy Charge on KillGloves
Quivers
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
Two Hand Swords
Two Hand Axes
Bows
68Adds (4–5) to (6–8) Physical Damage if you've dealt a Critical Strike RecentlyGloves
73Adds (6–8) to (9–11) Physical Damage if you've dealt a Critical Strike RecentlyGloves
68Adds (16–20) to (22–25) Fire Damage if you've dealt a Critical Strike RecentlyGloves
73Adds (20–25) to (26–35) Fire Damage if you've dealt a Critical Strike RecentlyGloves
68Adds (16–20) to (22–25) Cold Damage if you've dealt a Critical Strike RecentlyGloves
73Adds (20–25) to (26–35) Cold Damage if you've dealt a Critical Strike RecentlyGloves
68Adds 1 to (41–47) Lightning Damage if you've dealt a Critical Strike RecentlyGloves
73Adds 1 to (48–60) Lightning Damage if you've dealt a Critical Strike RecentlyGloves
68Minions deal (18–22)% increased DamageGloves
70Minions deal (23–26)% increased DamageGloves
73Minions deal (27–30)% increased DamageGloves
68(4–6)% chance to gain a Power Charge on KillHelmets
Claws
Daggers
Rune Daggers
Sceptres
Wands
Staves
Warstaves
80(7–10)% chance to gain a Power Charge on KillHelmets
Claws
Daggers
Rune Daggers
Sceptres
Wands
Staves
Warstaves
68(8–12)% of Physical Damage from Hits taken as Cold DamageHelmets
83(13–15)% of Physical Damage from Hits taken as Cold DamageHelmets
80Skills supported by Unleash have +1 to maximum number of SealsHelmets
68(8–12)% of Physical Damage from Hits taken as Cold DamageBody Armours
83(13–15)% of Physical Damage from Hits taken as Cold DamageBody Armours
80+1 to Level of Socketed Support GemsBody Armours
75You and your Minions take 100% reduced Reflected Elemental DamageBody Armours
75Nearby Enemies are BlindedBody Armours
68(26–30)% increased Elemental Damage with Attack SkillsShields
75(31–35)% increased Elemental Damage with Attack SkillsShields
80(36–40)% increased Elemental Damage with Attack SkillsShields
68Gain (5–10)% of Physical Damage as Extra Cold DamageQuivers
Amulets
75Gain (11–15)% of Physical Damage as Extra Cold DamageQuivers
Amulets
68(7–9)% increased Evasion RatingBelts
Rings
78(10–12)% increased Evasion RatingBelts
Rings
82(13–15)% increased Evasion RatingBelts
Rings
68(26–30)% increased Damage with Hits against Chilled EnemiesBelts
75(31–35)% increased Damage with Hits against Chilled EnemiesBelts
80(36–40)% increased Damage with Hits against Chilled EnemiesBelts
68(16–20)% increased Cold DamageBelts
75(21–25)% increased Cold DamageBelts
80(26–30)% increased Cold DamageBelts
68Adds (17–23) to (35–41) Cold Damage against Chilled or Frozen EnemiesRings
75Adds (20–26) to (41–48) Cold Damage against Chilled or Frozen EnemiesRings
75(2–3) to (4–5) Added Cold Damage per Frenzy ChargeRings
80(3–4) to (6–7) Added Cold Damage per Frenzy ChargeRings
68(15–17)% increased Projectile Attack DamageRings
75(18–21)% increased Projectile Attack DamageRings
80(22–25)% increased Projectile Attack DamageRings
68Minions deal (15–17)% increased DamageRings
75Minions deal (18–21)% increased DamageRings
80Minions deal (22–25)% increased DamageRings
68(0.3–0.5)% of Cold Damage Leeched as LifeAmulets
68(0.2–0.4)% of Cold Damage Leeched as Energy ShieldAmulets
801% increased Damage per 15 DexterityAmulets
68(3–4)% increased Damage per Frenzy ChargeAmulets
80(5–6)% increased Damage per Frenzy ChargeAmulets
68Damage Penetrates (4–7)% Cold ResistanceAmulets
82Damage Penetrates (8–10)% Cold ResistanceAmulets
68Adds (7–9) to (14–16) Cold Damage
Attacks with this Weapon Penetrate (5–7)% Cold Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
71Adds (11–14) to (22–25) Cold Damage
Attacks with this Weapon Penetrate (5–7)% Cold Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
74Adds (15–20) to (30–35) Cold Damage
Attacks with this Weapon Penetrate (5–7)% Cold Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
77Adds (19–25) to (38–44) Cold Damage
Attacks with this Weapon Penetrate (5–7)% Cold Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
80Adds (23–32) to (48–55) Cold Damage
Attacks with this Weapon Penetrate (5–7)% Cold Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
68Adds (13–16) to (26–30) Cold Damage
Attacks with this Weapon Penetrate (5–7)% Cold Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
71Adds (21–26) to (41–46) Cold Damage
Attacks with this Weapon Penetrate (5–7)% Cold Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
74Adds (28–37) to (56–65) Cold Damage
Attacks with this Weapon Penetrate (5–7)% Cold Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
77Adds (35–46) to (71–81) Cold Damage
Attacks with this Weapon Penetrate (5–7)% Cold Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
80Adds (43–59) to (89–102) Cold Damage
Attacks with this Weapon Penetrate (5–7)% Cold Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
68Adds (5–7) to (10–12) Cold Damage to Spells
Damage Penetrates 4% Cold Resistance
Sceptres
Rune Daggers
Wands
71Adds (8–10) to (16–18) Cold Damage to Spells
Damage Penetrates 4% Cold Resistance
Sceptres
Rune Daggers
Wands
74Adds (11–15) to (22–25) Cold Damage to Spells
Damage Penetrates 4% Cold Resistance
Sceptres
Rune Daggers
Wands
77Adds (14–18) to (27–32) Cold Damage to Spells
Damage Penetrates 4% Cold Resistance
Sceptres
Rune Daggers
Wands
80Adds (17–23) to (34–40) Cold Damage to Spells
Damage Penetrates 4% Cold Resistance
Sceptres
Rune Daggers
Wands
68Adds (8–10) to (15–18) Cold Damage to Spells
Damage Penetrates (5–7)% Cold Resistance
Staves
71Adds (12–16) to (23–27) Cold Damage to Spells
Damage Penetrates (5–7)% Cold Resistance
Staves
74Adds (16–22) to (33–38) Cold Damage to Spells
Damage Penetrates (5–7)% Cold Resistance
Staves
77Adds (21–27) to (41–48) Cold Damage to Spells
Damage Penetrates (5–7)% Cold Resistance
Staves
80Adds (26–34) to (52–60) Cold Damage to Spells
Damage Penetrates (5–7)% Cold Resistance
Staves
68Attacks with this Weapon Penetrate (9–10)% Cold ResistanceOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
73Attacks with this Weapon Penetrate (11–12)% Cold ResistanceOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
78Attacks with this Weapon Penetrate (13–15)% Cold ResistanceOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
68Damage Penetrates 6% Cold ResistanceSceptres
Rune Daggers
Wands
73Damage Penetrates 7% Cold ResistanceSceptres
Rune Daggers
Wands
78Damage Penetrates 8% Cold ResistanceSceptres
Rune Daggers
Wands
68Damage Penetrates (10–11)% Cold ResistanceStaves
73Damage Penetrates (12–13)% Cold ResistanceStaves
78Damage Penetrates (14–15)% Cold ResistanceStaves
68Gain (7–12)% of Physical Damage as Extra Cold DamageOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
Sceptres
Wands
Bows
73Gain (13–17)% of Physical Damage as Extra Cold DamageOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
Sceptres
Wands
Bows
78Gain (18–20)% of Physical Damage as Extra Cold DamageOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
Sceptres
Wands
Bows
68Gain (16–20)% of Physical Damage as Extra Cold DamageTwo Hand Swords
Two Hand Axes
73Gain (21–26)% of Physical Damage as Extra Cold DamageTwo Hand Swords
Two Hand Axes
78Gain (27–30)% of Physical Damage as Extra Cold DamageTwo Hand Swords
Two Hand Axes

The Redeemer Suffix /102

Item LevelModTag
68(6–9)% chance to avoid ProjectilesBoots
73(10–12)% chance to avoid ProjectilesBoots
68(30–34)% increased Effect of Non-Damaging AilmentsBoots
73(35–40)% increased Effect of Non-Damaging AilmentsBoots
75(5–7)% chance to gain Onslaught for 4 seconds on KillBoots
Quivers
80(8–10)% chance to gain Onslaught for 4 seconds on KillBoots
Quivers
68(12–15)% increased Global Accuracy RatingGloves
Quivers
Rings
80(16–20)% increased Global Accuracy RatingGloves
Quivers
Rings
68(8–11)% Global chance to Blind Enemies on hitGloves
Quivers
80(12–15)% Global chance to Blind Enemies on hitGloves
Quivers
85Nearby Enemies have -9% to Cold ResistanceHelmets
68(4–6)% increased Mana Reservation Efficiency of SkillsHelmets
Amulets
75(7–10)% increased Mana Reservation Efficiency of SkillsHelmets
Amulets
68(15–17)% increased Burning Damage
(6–8)% chance to Ignite
Helmets
75(18–20)% increased Burning Damage
(6–8)% chance to Ignite
Helmets
68(8–12)% increased Freeze Duration on Enemies
(6–8)% chance to Freeze
Helmets
75(13–15)% increased Freeze Duration on Enemies
(6–8)% chance to Freeze
Helmets
68(6–8)% chance to Shock
(8–12)% increased Effect of Lightning Ailments
Helmets
75(6–8)% chance to Shock
(13–15)% increased Effect of Lightning Ailments
Helmets
68Regenerate (3–5) Mana per secondHelmets
75Regenerate (6–8) Mana per secondHelmets
68(5–8)% increased DexterityBody Armours
Amulets
75(9–12)% increased DexterityBody Armours
Amulets
8010% chance to gain a Frenzy Charge on HitBody Armours
68Recover (3–4)% of Mana on KillBody Armours
80Recover (5–6)% of Mana on KillBody Armours
68(8–11)% increased Mana Recovery rateBody Armours
80(12–15)% increased Mana Recovery rateBody Armours
75(15–20)% increased effect of Non-Curse Auras from your SkillsBody Armours
80(21–25)% increased effect of Non-Curse Auras from your SkillsBody Armours
68+1 to Minimum Frenzy ChargesShields
80+2 to Minimum Frenzy ChargesShields
68Recover (3–5)% of your maximum Mana when you BlockShields
68(5–7)% chance to Avoid Physical Damage from HitsShields
Quivers
80(8–10)% chance to Avoid Physical Damage from HitsShields
Quivers
80(8–12)% increased Effect of your CursesShields
73(5–7)% increased effect of Non-Curse Auras from your SkillsShields
80(8–10)% increased effect of Non-Curse Auras from your SkillsShields
68(15–20)% increased Effect of Non-Damaging AilmentsShields
Quivers
Rings
Amulets
75(21–25)% increased Effect of Non-Damaging AilmentsShields
Quivers
Rings
Amulets
68(8–14)% increased Attack Speed during any Flask EffectBelts
68(20–25)% increased Projectile Attack Damage during any Flask EffectBelts
75(26–30)% increased Projectile Attack Damage during any Flask EffectBelts
80(31–35)% increased Projectile Attack Damage during any Flask EffectBelts
68(7–9)% increased Mana Recovery rateBelts
75(10–12)% increased Mana Recovery rateBelts
75Remove Chill and Freeze when you use a FlaskBelts
75Curse Enemies with Frostbite on HitRings
80Curse Enemies with Frostbite on HitRings
75(8–12)% increased Attack Speed if you've been Hit RecentlyRings
68Prevent +2% of Suppressed Spell DamageAmulets
75Hatred has (40–50)% increased Mana Reservation EfficiencyAmulets
75Grace has (40–50)% increased Mana Reservation EfficiencyAmulets
75Purity of Ice has (50–60)% increased Mana Reservation EfficiencyAmulets
68(21–25)% increased Warcry SpeedAmulets
75(26–30)% increased Warcry SpeedAmulets
80(31–35)% increased Warcry SpeedAmulets
75(5–7)% chance to deal Double Damage if you have Stunned an Enemy RecentlyAmulets
83(8–10)% chance to deal Double Damage if you have Stunned an Enemy RecentlyAmulets
75(11–15)% chance to inflict Cold Exposure on HitSceptres
Rune Daggers
Wands
Staves
80(16–20)% chance to inflict Cold Exposure on HitSceptres
Rune Daggers
Wands
Staves
82Auras from your Skills grant 2% increased Damage to you and AlliesOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
82Auras from your Skills grant 4% increased Damage to you and AlliesTwo Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
68(15–18)% chance to Blind Enemies on Hit with AttacksOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
Two Hand Swords
Two Hand Axes
Bows
70(19–22)% chance to Blind Enemies on Hit with AttacksOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
Two Hand Swords
Two Hand Axes
Bows
73(23–25)% chance to Blind Enemies on Hit with AttacksOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
Two Hand Swords
Two Hand Axes
Bows
68(15–18)% chance to gain Onslaught for 4 seconds on KillOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
Wands
Two Hand Swords
Two Hand Axes
Bows
70(19–22)% chance to gain Onslaught for 4 seconds on KillOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
Wands
Two Hand Swords
Two Hand Axes
Bows
73(23–25)% chance to gain Onslaught for 4 seconds on KillOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
Wands
Two Hand Swords
Two Hand Axes
Bows
68+(2–4)% Chance to Block Attack Damage while Dual WieldingOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
70+(5–7)% Chance to Block Attack Damage while Dual WieldingOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
73+(8–9)% Chance to Block Attack Damage while Dual WieldingOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
68(3–6)% increased Movement SpeedTwo Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
73(7–10)% increased Movement SpeedTwo Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
75Spells have a (4–5)% chance to deal Double DamageSceptres
Rune Daggers
Wands
80Spells have a (6–7)% chance to deal Double DamageSceptres
Rune Daggers
Wands
75Spells have a (10–11)% chance to deal Double DamageStaves
80Spells have a (12–14)% chance to deal Double DamageStaves
68(5–7)% increased Damage per Frenzy ChargeRune Daggers
73(8–10)% increased Damage per Frenzy ChargeRune Daggers
75Hatred has (28–33)% increased Aura EffectSceptres
Rune Daggers
Wands
80Hatred has (34–40)% increased Aura EffectSceptres
Rune Daggers
Wands
75Hatred has (48–54)% increased Aura EffectStaves
80Hatred has (55–60)% increased Aura EffectStaves
68(13–16)% increased Cast Speed if you've Killed RecentlySceptres
Rune Daggers
Wands
73(17–20)% increased Cast Speed if you've Killed RecentlySceptres
Rune Daggers
Wands
68(23–26)% increased Cast Speed if you've Killed RecentlyStaves
73(27–30)% increased Cast Speed if you've Killed RecentlyStaves
78Enemies Killed with Attack or Spell Hits Explode, dealing 5% of their Life as Fire DamageOne Hand Maces
Two Hand Maces
68(7–11)% chance to double Stun DurationOne Hand Maces
73(12–15)% chance to double Stun DurationOne Hand Maces
68(17–21)% chance to double Stun DurationTwo Hand Maces
73(22–25)% chance to double Stun DurationTwo Hand Maces
68(5–7)% increased Movement Speed if you've Hit an Enemy RecentlyOne Hand Maces
Sceptres
73(8–10)% increased Movement Speed if you've Hit an Enemy RecentlyOne Hand Maces
Sceptres
68(10–12)% increased Movement Speed if you've Hit an Enemy RecentlyTwo Hand Maces
73(13–15)% increased Movement Speed if you've Hit an Enemy RecentlyTwo Hand Maces
68+(10–12)% Chance to Block Attack Damage if you were Damaged by a Hit RecentlyStaves
Warstaves
73+(13–15)% Chance to Block Attack Damage if you were Damaged by a Hit RecentlyStaves
Warstaves
68+(10–12)% Chance to Block Spell Damage if you were Damaged by a Hit RecentlyStaves
Warstaves
73+(13–15)% Chance to Block Spell Damage if you were Damaged by a Hit RecentlyStaves
Warstaves
78Curse Enemies with Frostbite on HitWands
Redeemer's Exalted Orb
Currency
Stack Size: 1 / 20
Adds Redeemer influence and a new Redeemer modifier to a rare item
Right click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. Shift click to unstack.
Redeemer's Exalted Orb AddModToRareRedeemer /11
NameShow Full Descriptions
Limited DropVeritania, The Redeemer
DropLevel 1
BaseType Redeemer's Exalted Orb
Class Stackable Currency
FlagsAlwaysAllocate
TypeMetadata/Items/AtlasExiles/AddModToRareRedeemer
SoundAudio/Sound Effects/ItemSounds/orb_use.ogg
Tagscurrency
IconArt/2DItems/Currency/Influence Exalts/EyrieOrb
MTX Tab Stacks5000
ReferenceCommunity Wiki

Community Wiki

Edit

Redeemer's Exalted Orb

Redeemer's Exalted Orb is a currency item that can be used to enhance a piece of rare equipment with Redeemer influence and a new Redeemer affix.

Item acquisition

Monster restrictions

This item can be acquired from the following monsters:

See also


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.