The Hunter Prefix /100
Item Level | Mod | Tag |
---|---|---|
68 | Unaffected by Desecrated Ground | Boots |
68 | +2 to Level of Socketed Chaos Gems | Boots |
75 | Projectiles Pierce an additional Target | Boots Quivers Amulets |
80 | Projectiles Pierce 2 additional Targets | Boots |
85 | (7–10)% chance to Intimidate Enemies for 4 seconds on Hit | Gloves |
85 | (7–10)% chance to Unnerve Enemies for 4 seconds on Hit | Gloves |
80 | Non-Vaal Strike Skills target 1 additional nearby Enemy | Gloves |
68 | (13–16)% chance to Impale Enemies on Hit with Attacks | Gloves |
80 | (17–20)% chance to Impale Enemies on Hit with Attacks | Gloves |
68 | (10–12)% increased Duration of Ailments on Enemies | Gloves |
80 | (13–15)% increased Duration of Ailments on Enemies | Gloves |
68 | Adds (17–22) to (33–39) Fire Damage to Spells | Helmets |
70 | Adds (21–28) to (42–49) Fire Damage to Spells | Helmets |
75 | Adds (25–34) to (51–59) Fire Damage to Spells | Helmets |
68 | Adds (14–18) to (27–32) Cold Damage to Spells | Helmets |
70 | Adds (17–23) to (34–40) Cold Damage to Spells | Helmets |
75 | Adds (21–28) to (41–48) Cold Damage to Spells | Helmets |
68 | Adds (2–5) to (58–61) Lightning Damage to Spells | Helmets |
70 | Adds (2–6) to (73–77) Lightning Damage to Spells | Helmets |
75 | Adds (2–7) to (88–93) Lightning Damage to Spells | Helmets |
68 | Adds (17–22) to (33–39) Physical Damage to Spells | Helmets |
70 | Adds (21–28) to (42–49) Physical Damage to Spells | Helmets |
75 | Adds (25–34) to (51–59) Physical Damage to Spells | Helmets |
68 | Adds (14–18) to (27–32) Chaos Damage to Spells | Helmets |
70 | Adds (17–23) to (34–40) Chaos Damage to Spells | Helmets |
75 | Adds (21–28) to (41–48) Chaos Damage to Spells | Helmets |
68 | (5–8)% increased maximum Life | Body Armours |
85 | (9–12)% increased maximum Life | Body Armours |
75 | (8–12)% of Physical Damage from Hits taken as Chaos Damage | Body Armours |
83 | (13–15)% of Physical Damage from Hits taken as Chaos Damage | Body Armours |
82 | You can apply an additional Curse | Body Armours |
80 | Every 4 seconds, Regenerate 15% of Life over one second | Body Armours |
68 | (3–6)% increased maximum Life | Shields Belts |
84 | (7–10)% increased maximum Life | Shields Belts |
75 | (3–6)% increased Movement Speed | Quivers Amulets |
80 | (7–10)% increased Movement Speed | Quivers Amulets |
75 | Gain a Flask Charge when you deal a Critical Strike | Belts |
68 | (16–20)% increased Chaos Damage | Belts |
75 | (21–25)% increased Chaos Damage | Belts |
80 | (26–30)% increased Chaos Damage | Belts |
85 | (2–3)% increased Experience gain | Rings |
68 | You and your Minions take (31–45)% reduced Reflected Physical Damage | Rings |
75 | You and your Minions take (46–55)% reduced Reflected Physical Damage | Rings |
68 | You and your Minions take (31–45)% reduced Reflected Elemental Damage | Rings |
75 | You and your Minions take (46–55)% reduced Reflected Elemental Damage | Rings |
68 | Gain (10–15) Life per Enemy Hit with Attacks | Rings |
75 | Gain (16–20) Life per Enemy Hit with Attacks | Rings |
68 | Exerted Attacks deal (25–27)% increased Damage | Rings |
75 | Exerted Attacks deal (28–31)% increased Damage | Rings |
80 | Exerted Attacks deal (32–35)% increased Damage | Rings |
68 | (0.3–0.5)% of Physical Damage Leeched as Life | Amulets |
68 | (0.3–0.5)% of Chaos Damage Leeched as Life | Amulets |
68 | Damage Penetrates (3–4)% Elemental Resistances | Amulets |
82 | Damage Penetrates (5–6)% Elemental Resistances | Amulets |
68 | (25–34)% increased Physical Damage Projectiles Pierce an additional Target | Wands Bows |
71 | (35–44)% increased Physical Damage Projectiles Pierce an additional Target | Wands Bows |
74 | (45–54)% increased Physical Damage Projectiles Pierce an additional Target | Wands Bows |
77 | (55–64)% increased Physical Damage Projectiles Pierce an additional Target | Wands Bows |
80 | (65–69)% increased Physical Damage Projectiles Pierce an additional Target | Wands Bows |
68 | Adds (5–7) to (11–13) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Bows |
71 | Adds (9–11) to (17–20) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Bows |
74 | Adds (12–16) to (24–28) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Bows |
77 | Adds (15–20) to (30–35) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Bows |
80 | Adds (18–25) to (38–44) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Bows |
68 | Adds (9–13) to (21–24) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
71 | Adds (16–21) to (32–37) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
74 | Adds (22–29) to (44–52) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
77 | Adds (28–37) to (57–65) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
80 | Adds (35–48) to (72–81) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
68 | Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
73 | Attacks with this Weapon Penetrate (8–9)% Chaos Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
78 | Attacks with this Weapon Penetrate (10–12)% Chaos Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
68 | Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
73 | Attacks with this Weapon Penetrate (8–9)% Elemental Resistances | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
78 | Attacks with this Weapon Penetrate (10–12)% Elemental Resistances | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
68 | Damage Penetrates 4% Elemental Resistances | Sceptres Rune Daggers Wands |
73 | Damage Penetrates 5% Elemental Resistances | Sceptres Rune Daggers Wands |
78 | Damage Penetrates 6% Elemental Resistances | Sceptres Rune Daggers Wands |
68 | Damage Penetrates (7–8)% Elemental Resistances | Staves |
73 | Damage Penetrates (9–10)% Elemental Resistances | Staves |
78 | Damage Penetrates (11–12)% Elemental Resistances | Staves |
68 | Adds (1–2) to (3–4) Fire Damage to Attacks with this Weapon per 10 Strength | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres |
68 | Adds (2–3) to (4–5) Fire Damage to Attacks with this Weapon per 10 Strength | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
68 | Adds (1–2) to (3–4) Cold Damage to Attacks with this Weapon per 10 Dexterity | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers Bows |
68 | Adds (2–3) to (4–5) Cold Damage to Attacks with this Weapon per 10 Dexterity | Two Hand Swords Two Hand Axes |
68 | Adds 1 to (5–6) Lightning Damage to Attacks with this Weapon per 10 Intelligence | Claws Daggers Rune Daggers Sceptres Wands |
68 | Adds 1 to (7–8) Lightning Damage to Attacks with this Weapon per 10 Intelligence | Staves Warstaves |
68 | 1% increased Spell Damage per 16 Strength | Sceptres |
68 | 1% increased Spell Damage per 16 Dexterity | Rune Daggers |
68 | 1% increased Spell Damage per 16 Intelligence | Sceptres Rune Daggers Wands |
68 | 1% increased Spell Damage per 10 Strength | Staves |
68 | 1% increased Spell Damage per 10 Intelligence | Staves |
68 | (60–69)% increased Chaos Damage over Time | One Hand Swords Thrusting One Hand Swords Claws Daggers Rune Daggers Bows |
71 | (70–79)% increased Chaos Damage over Time | One Hand Swords Thrusting One Hand Swords Claws Daggers Rune Daggers Bows |
75 | (80–89)% increased Chaos Damage over Time | One Hand Swords Thrusting One Hand Swords Claws Daggers Rune Daggers Bows |
78 | (90–94)% increased Chaos Damage over Time | One Hand Swords Thrusting One Hand Swords Claws Daggers Rune Daggers Bows |
68 | (100–109)% increased Chaos Damage over Time | Two Hand Swords |
71 | (110–119)% increased Chaos Damage over Time | Two Hand Swords |
75 | (120–129)% increased Chaos Damage over Time | Two Hand Swords |
78 | (130–134)% increased Chaos Damage over Time | Two Hand Swords |
The Hunter Suffix /103
Item Level | Mod | Tag |
---|---|---|
68 | (6–8)% increased Strength | Boots |
75 | (9–10)% increased Strength | Boots |
75 | (41–50)% chance to Avoid being Poisoned (41–50)% chance to Avoid Bleeding | Boots |
75 | You have Tailwind if you have dealt a Critical Strike Recently | Boots |
68 | Ignites you inflict deal Damage (7–9)% faster | Boots |
73 | Ignites you inflict deal Damage (10–12)% faster | Boots |
68 | Bleeding you inflict deals Damage (7–9)% faster | Boots |
73 | Bleeding you inflict deals Damage (10–12)% faster | Boots |
68 | Poisons you inflict deal Damage (7–9)% faster | Boots |
73 | Poisons you inflict deal Damage (10–12)% faster | Boots |
68 | (6–8)% increased Dexterity | Gloves |
75 | (9–10)% increased Dexterity | Gloves |
68 | +(11–15)% to Fire Damage over Time Multiplier | Gloves Amulets |
80 | +(16–20)% to Fire Damage over Time Multiplier | Gloves Amulets |
68 | +(11–15)% to Cold Damage over Time Multiplier | Gloves Amulets |
80 | +(16–20)% to Cold Damage over Time Multiplier | Gloves Amulets |
68 | +(11–15)% to Chaos Damage over Time Multiplier | Gloves Amulets |
80 | +(16–20)% to Chaos Damage over Time Multiplier | Gloves Amulets |
68 | +(11–15)% to Physical Damage over Time Multiplier | Gloves Amulets |
80 | +(16–20)% to Physical Damage over Time Multiplier | Gloves Amulets |
85 | Nearby Enemies have -9% to Chaos Resistance | Helmets |
68 | (6–8)% increased Intelligence | Helmets |
75 | (9–10)% increased Intelligence | Helmets |
80 | You have Igniting Conflux for 3 seconds every 8 seconds | Helmets |
80 | You have Chilling Conflux for 3 seconds every 8 seconds | Helmets |
80 | You have Shocking Conflux for 3 seconds every 8 seconds | Helmets |
68 | (16–20)% increased effect of Offerings | Body Armours |
80 | (21–25)% increased effect of Offerings | Body Armours |
68 | Attacks have +(0.5–1)% to Critical Strike Chance | Body Armours |
84 | Attacks have +(1.1–1.5)% to Critical Strike Chance | Body Armours |
68 | +(0.5–1)% to Spell Critical Strike Chance | Body Armours |
84 | +(1.1–1.5)% to Spell Critical Strike Chance | Body Armours |
68 | Gain an Endurance, Frenzy or Power charge when you Block | Shields |
68 | Socketed Gems have 20% increased Reservation Efficiency | Shields |
80 | Socketed Gems have 30% increased Reservation Efficiency | Shields |
68 | (4–6)% reduced Damage taken from Damage Over Time | Shields |
80 | (7–10)% reduced Damage taken from Damage Over Time | Shields |
68 | Gain (3–5) Mana per Enemy Hit with Attacks | Gloves Quivers |
68 | +(16–20)% to Chaos Damage over Time Multiplier with Attack Skills | Quivers |
80 | +(21–25)% to Chaos Damage over Time Multiplier with Attack Skills | Quivers |
68 | +(16–20)% to Physical Damage over Time Multiplier with Attack Skills | Quivers |
80 | +(21–25)% to Physical Damage over Time Multiplier with Attack Skills | Quivers |
68 | +(16–20)% to Fire Damage over Time Multiplier with Attack Skills | Quivers |
80 | +(21–25)% to Fire Damage over Time Multiplier with Attack Skills | Quivers |
68 | 15% chance to Poison on Hit (15–25)% increased Damage with Poison | Quivers |
75 | 20% chance to Poison on Hit (26–30)% increased Damage with Poison | Quivers |
68 | (6–9)% increased Attributes | Belts |
75 | (10–12)% increased Attributes | Belts |
68 | (8–14)% increased Cast Speed during any Flask Effect | Belts |
68 | Hits have (30–39)% chance to ignore Enemy Physical Damage Reduction | Belts |
75 | Hits have (40–50)% chance to ignore Enemy Physical Damage Reduction | Belts |
81 | (6–10)% increased Movement Speed during any Flask Effect | Belts |
68 | (-35–-25) Physical Damage taken from Attack Hits | Belts |
75 | (-45–-36) Physical Damage taken from Attack Hits | Belts |
80 | Curse Enemies with Elemental Weakness on Hit | Rings |
80 | Curse Enemies with Despair on Hit | Rings |
68 | (5–6)% increased Poison Duration (8–12)% increased Damage with Poison | Rings |
75 | (7–8)% increased Poison Duration (13–17)% increased Damage with Poison | Rings |
80 | (9–10)% increased Poison Duration (18–22)% increased Damage with Poison | Rings |
75 | Malevolence has (40–50)% increased Mana Reservation Efficiency | Amulets |
68 | (3–6)% chance to gain a Power, Frenzy or Endurance Charge on Kill | Amulets |
75 | (7–10)% chance to gain a Power, Frenzy or Endurance Charge on Kill | Amulets |
68 | Items and Gems have (5–10)% reduced Attribute Requirements | Amulets |
75 | Items and Gems have (11–15)% reduced Attribute Requirements | Amulets |
68 | Ignites you inflict deal Damage (8–12)% faster | Sceptres Wands |
73 | Ignites you inflict deal Damage (13–15)% faster | Sceptres Wands |
68 | Ignites you inflict deal Damage (18–21)% faster | Staves Warstaves |
73 | Ignites you inflict deal Damage (22–25)% faster | Staves Warstaves |
68 | Bleeding you inflict deals Damage (8–12)% faster | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces |
73 | Bleeding you inflict deals Damage (13–15)% faster | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces |
68 | Bleeding you inflict deals Damage (18–21)% faster | Two Hand Swords Two Hand Axes Two Hand Maces Bows |
73 | Bleeding you inflict deals Damage (22–25)% faster | Two Hand Swords Two Hand Axes Two Hand Maces Bows |
68 | Poisons you inflict deal Damage (8–12)% faster | One Hand Swords Thrusting One Hand Swords Claws Daggers Rune Daggers |
73 | Poisons you inflict deal Damage (13–15)% faster | One Hand Swords Thrusting One Hand Swords Claws Daggers Rune Daggers |
68 | Poisons you inflict deal Damage (18–21)% faster | Two Hand Swords Bows |
73 | Poisons you inflict deal Damage (22–25)% faster | Two Hand Swords Bows |
68 | (16–20)% of Physical Damage Converted to Chaos Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
71 | (21–25)% of Physical Damage Converted to Chaos Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
68 | Hits with this Weapon have (50–65)% chance to ignore Enemy Physical Damage Reduction | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands |
71 | Hits with this Weapon have (66–80)% chance to ignore Enemy Physical Damage Reduction | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands |
68 | Hits with this Weapon have (50–65)% chance to ignore Enemy Physical Damage Reduction | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
71 | Hits with this Weapon have (66–80)% chance to ignore Enemy Physical Damage Reduction | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
68 | Hits have (25–29)% chance to ignore Enemy Physical Damage Reduction | Sceptres Rune Daggers Wands |
71 | Hits have (30–35)% chance to ignore Enemy Physical Damage Reduction | Sceptres Rune Daggers Wands |
68 | Hits have (50–59)% chance to ignore Enemy Physical Damage Reduction | Staves |
71 | Hits have (60–70)% chance to ignore Enemy Physical Damage Reduction | Staves |
78 | (7–11)% chance to Unnerve Enemies for 4 seconds on Hit | Sceptres Rune Daggers Wands Staves |
81 | (12–15)% chance to Unnerve Enemies for 4 seconds on Hit | Sceptres Rune Daggers Wands Staves |
78 | (7–11)% chance to Intimidate Enemies for 4 seconds on Hit | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
81 | (12–15)% chance to Intimidate Enemies for 4 seconds on Hit | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
75 | Malevolence has (28–33)% increased Aura Effect | Sceptres Rune Daggers Wands |
80 | Malevolence has (34–40)% increased Aura Effect | Sceptres Rune Daggers Wands |
75 | Malevolence has (48–54)% increased Aura Effect | Staves |
80 | Malevolence has (55–60)% increased Aura Effect | Staves |
68 | (17–21)% increased Warcry Cooldown Recovery Rate | One Hand Axes |
73 | (22–25)% increased Warcry Cooldown Recovery Rate | One Hand Axes |
68 | (35–40)% increased Warcry Cooldown Recovery Rate | Two Hand Swords Two Hand Axes Two Hand Maces Shields |
73 | (41–45)% increased Warcry Cooldown Recovery Rate | Two Hand Swords Two Hand Axes Two Hand Maces Shields |
68 | (17–21)% increased Area of Effect if you've Killed Recently | One Hand Maces |
73 | (22–25)% increased Area of Effect if you've Killed Recently | One Hand Maces |
68 | (27–31)% increased Area of Effect if you've Killed Recently | Two Hand Maces |
73 | (32–35)% increased Area of Effect if you've Killed Recently | Two Hand Maces |
78 | Curse Enemies with Despair on Hit | Wands |
Hunter's Exalted Orb
Currency
Stack Size: 1 / 20
Adds Hunter influence and a new Hunter modifier to a rare item
Right click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.
Shift click to unstack.
Hunter's Exalted Orb AddModToRareHunter /11
Name | Show Full Descriptions |
---|---|
Limited Drop | Al-Hezmin, The Hunter |
DropLevel | 1 |
BaseType | Hunter's Exalted Orb |
Class | Stackable Currency |
Flags | AlwaysAllocate |
Type | Metadata/Items/AtlasExiles/AddModToRareHunter |
Sound | Audio/Sound Effects/ItemSounds/orb_use.ogg |
Tags | currency |
Icon | Art/2DItems/Currency/Influence Exalts/BasiliskOrb |
MTX Tab Stacks | 5000 |
Reference | Community Wiki |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Hunter's Exalted Orb
Hunter's Exalted Orb is a currency item that can be used to enhance a piece of rare equipment with Hunter influence and a new Hunter affix mod. (Prefix: Hunter's, Suffix: of the Hunt.)
Item acquisition
Monster restrictions
This item can be acquired from the following monsters:
See also
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.