Divine Orb CurrencyModValues /12
Name | Show Full Descriptions |
---|---|
Cost | iLvl 1: Normal: 4xExalted Orb |
NoteCode | divine |
DropLevel | 35 |
BaseType | Divine Orb |
Class | Stackable Currency |
Flags | AlwaysAllocate |
Type | Metadata/Items/Currency/CurrencyModValues |
Sound | Audio/Sound Effects/ItemSounds/orb_use.ogg |
Tags | currency |
Icon | Art/2DItems/Currency/CurrencyModValues |
MTX Tab Stacks | 5000 |
Reference | Community Wiki |
Vendor recipe
降階 Recipe /1
Offer | Your Offer | Note |
---|---|---|
2x Exalted Orb 5x Regal Orb Divine Orb | 1x Mirror of Kalandra |
Map Recipe /1
Offer | Your Offer | Note |
---|---|---|
5x Divine Vessel | 5x flask (any combination) 1x Divine Orb |
Crafting Bench /5
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
Prefixes Cannot Be Changed | 2x Divine Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Coward's Trial |
Suffixes Cannot Be Changed | 2x Divine Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Oba's Cursed Trove |
Can have up to 3 Crafted Modifiers | 2x Divine Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Putrid Cloister |
Cannot roll Attack Modifiers | 1x Divine Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Caer Blaidd, Wolfpack's Den |
Cannot roll Caster Modifiers | 1x Divine Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Whakawairua Tuahu |
Item mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
68 | WeaponTree | Item sells for an additional Divine Orb | minion_unique_weapon 170 weapon_can_roll_minion_modifiers 170 shield 125 default 100 | |
78 | WeaponTree | Item sells for 3 additional Divine Orbs | minion_unique_weapon 58 weapon_can_roll_minion_modifiers 58 shield 43 default 34 | |
1 | WeaponTree | 5% increased chance to catch a Divine Orb | fishing_rod 10000 default 0 |
Trinket mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Lucky | 83 | Prefix | 1% chance in Heists for Chaos Orbs to drop as Divine Orbs instead drop | default 1 |
Lucky | 60 | Prefix | 2% chance in Heists for Regal Orbs to drop as Divine Orbs instead drop | default 10 |
Lucky | 75 | Prefix | 3% chance in Heists for Regal Orbs to drop as Divine Orbs instead drop | default 5 |
Lucky | 80 | Prefix | 4% chance in Heists for Regal Orbs to drop as Divine Orbs instead drop | default 2 |
Misc mods /6
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | PrimordialAltar | Unique | Final Boss drops (2–4) additional Divine Orbs | primordial_altar_downside 0 tangle_altar 1000 default 0 | |
1 | PrimordialAltar | Unique | (1.6–3.2)% chance to drop an additional Divine Orb | primordial_altar_downside 0 tangle_altar 1000 default 0 | |
1 | PrimordialAltar | Unique | Final Boss drops (2–4) additional Divine Orbs | primordial_altar_downside 0 cleansing_fire_altar 0 default 0 | |
1 | PrimordialAltar | Unique | (1.6–3.2)% chance to drop an additional Divine Orb | primordial_altar_downside 0 cleansing_fire_altar 0 default 0 | |
Devoted to Solaris | 81 | Necropolis | NecropolisDevoted | Dropped Jewellery has 50% chance to be converted to a Divine Orb | default 8 |
Devoted to Solaris | 84 | Necropolis | NecropolisDevoted | Dropped Jewellery has 75% chance to be converted to a Divine Orb | default 8 |
Item /4
Acquisition /4
Community Wiki
Divine Orb
A Divine Orb is a currency item that can be used to re-roll the values of all random explicit modifiers on a piece of equipment.
Kalandra Patch Notes
Exalted and Divine Orbs
- Divine Orbs and Exalted Orbs actually have the same drop rate, but Exalted Orbs are worth so much more in trade value because there's no easy vendor recipe for them and because they're consumed when you craft certain meta-mods onto items.
- Out of these two currency items, we would actually prefer the Divine Orb effect to be rarer, so that unique items with good rolls matter more, and so that players can exalt-craft their items more frequently.
- We are making two changes that will impact this. Firstly, we are changing the cost of crafting metamods so that they cost Divine Orbs rather than Exalted Orbs. Secondly, we are changing the 6-link vendor recipe to grant 20 Orbs of Fusing rather than a Divine Orb.
Details:
- The "Prefixes cannot be Changed", "Suffixes cannot be Changed", and "Can have up to 3 Crafted Modifiers" crafts now have a cost of 2 Divine Orbs (previously 2 Exalted Orbs).
- The "Cannot roll Attack Mods" craft now has a cost of 1 Divine Orb (previously 1 Exalted Orb).
- The "Cannot roll Caster Mods" craft now has a cost of 1 Divine Orb (previously 5 Blessed Orbs).
- Veiled Modifiers that had a Divine Orb cost when crafted now have an Exalted Orb or Chaos Orb cost instead.
- Divine Orbs sold by Tujen, the Haggler or found as a Ritual Reward now have the same cost as Exalted Orbs.
- The Heist Trinket modifiers that provide a chance for Regal Orbs to drop as Divine Orbs instead in Heists now provide up to 4% at the highest tier (previously 5%), to match Trinket modifiers that provide a chance for Regal Orbs to drop as Exalted Orbs.
- These Heist Trinket modifiers and the Trinket modifier that provides a chance for Chaos Orbs to drop as Divine Orbs have had their levels adjusted to match similar modifiers that provide a chance for Regal Orbs or Chaos Orbs to drop as Exalted Orbs.
- The drop rate of Forbidden Shako, Judging Voices, Ventor's Gamble and The Risk has also been increased as a result of these changes.
- The Bestiary recipe that rerolls the numeric values of all modifiers of a Rare item has been changed. It now transforms a Gilded Scarab to a Winged Scarab of the same type.
- Selling an item with 6 Linked Sockets to a vendor now yields 20 Orbs of Fusing, instead of a Divine Orb.
Obtaining
Divine Orbs are extremely rare currency items that can be dropped by slain monsters, chests, and destructible containers. They also drop from Arcanist's Strongboxes.
They can also be obtained by selling a six-linked item to a vendor.
Spending
Divine Orbs re-roll the values of explicit values of modifiers. This can only be used on magic, rare, or unique items. Only the values of affixes that have a range of values will be randomized. A Divine Orb will not change the tier of the affix; it will only re-roll within its current tier.
When a Divine Orb is used on a legacy variant of a unique item, affixes will re-roll to the new range of values.[1] When using on a magic or rare item, the affix will re-roll assuming the new range of the same tier.
If a new modifier was added to a unique item, the new modifier will not spawn. In cases where a modifier was removed, the affix will become disabled with a hidden value of zero.[2] This also means that magic or rare items will have a hidden mod that will prevent new mods from being crafted.[3]
A Divine Orb does not change a unique item's Style Variant (for example, Doryani's Invitation).
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.