Essence Unique /22 ⍟

Essence Unique /22 ⍟

Show Full Descriptions
BrainScramblerBrain Rattler Meatgrinder
5% chance to deal Double Damage
Adds (60–80) to (270–320) Physical Damage
50% of Physical Damage Converted to Lightning Damage
50% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Shock Enemies as though dealing 300% more Damage
Damage Penetrates 20% Lightning Resistance
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
CosprisMaliceCospri's Malice Jewelled Foil
+25% to Global Critical Strike Multiplier
Deal no Physical Damage
Adds (80–100) to (160–200) Cold Damage
Adds (40–60) to (90–110) Cold Damage to Spells
(8–14)% increased Attack Speed
+257 Intelligence Requirement
60% increased Critical Strike Chance against Chilled Enemies
Trigger a Socketed Cold Spell on Melee Critical Strike
ItemDying Sun Ruby Flask
(-10–10)% reduced Charges used
(15–25)% increased Area of Effect during Flask Effect
Skills fire 2 additional Projectiles during Flask Effect
EyeOfInnocenceEye of Innocence Citrine Amulet
+(16–24) to Strength and Dexterity
10% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(50–70)% increased Damage while Ignited
Take 100 Fire Damage when you Ignite an Enemy
2% of Fire Damage Leeched as Life while Ignited
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
ItemHallowed Ground Cemetery Map
Unique Boss drops 3 additional Maps
Unique Boss gives 2000% increased Experience
100% increased Quantity of Items found in this Area
100% increased Rarity of Items found in this Area
0.5 Flask Charges recovered every 3 seconds
Monster Level: (70–79)
KitavasThirstKitava's Thirst Zealot Helmet
15% reduced Cast Speed
(70–80)% increased Armour and Energy Shield
+(30–50) to maximum Mana
50% chance to Trigger Socketed Spells when
you Spend at least 100 Mana to Use a Skill
KondosPrideKondo's Pride Ezomyte Blade
+25% to Global Critical Strike Multiplier
(220–250)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
(Blinded enemies have their Chance to Hit halved)
50% chance to cause Bleeding on Critical Strike
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
ObscurantisObscurantis Lion Pelt
+(800–1000) to Accuracy Rating
(100–120)% increased Evasion Rating
+(50–80) to maximum Life
1% increased Projectile Attack Damage per 200 Accuracy Rating
PraxisPraxis Paua Ring
+(20–30) to maximum Mana
+(30–60) to maximum Mana
Regenerate (3–6) Mana per second
(-8–-4) to Total Mana Cost of Skills
8% of Damage taken gained as Mana over 4 seconds when Hit
RazorOfTheSeventhSunRazor of the Seventh Sun Midnight Blade
40% increased Global Accuracy Rating
Adds (90–110) to (145–170) Physical Damage
30% of Physical Damage Converted to Fire Damage
25% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
100% increased Burning Damage if you've Ignited an Enemy Recently
(Recently refers to the past 4 seconds)
Recover 1% of Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
ShapersGlovesShaper's Touch Crusader Gloves
(80–120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
SilverTongueSlivertongue Harbinger Bow
(30–50)% increased Critical Strike Chance
Adds (110–125) to (245–265) Physical Damage
(150–200)% increased Critical Strike Chance with arrows that Fork
Arrows Pierce all Targets after Forking
Arrows that Pierce have +50% to Critical Strike Multiplier
SerpentseedSnakepit Sapphire Ring
+(20–30)% to Cold Resistance
(20–40)% increased Spell Damage
(5–10)% increased Cast Speed
Left ring slot: Projectiles from Spells cannot Chain
Left ring slot: Projectiles from Spells Fork
Right ring slot: Projectiles from Spells Chain +1 times
Right ring slot: Projectiles from Spells cannot Fork
Projectiles from Spells cannot Pierce
StarforgeStarforge Infernal Sword
30% increased Elemental Damage with Attack Skills
(200–300)% increased Physical Damage
(5–8)% increased Attack Speed
+(90–100) to maximum Life
Your Physical Damage can Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
20% increased Area of Effect for Attacks
Deal no Elemental Damage
DomeOfBrassThe Brass Dome Gladiator Plate
30% reduced Chance to Block Attack and Spell Damage
(600–650)% increased Armour
10% reduced Movement Speed
50% increased Shock Duration on you
Take no Extra Damage from Critical Strikes
ItemThe Putrid Cloister Museum Map
18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players are Cursed with Vulnerability, with 60% increased Effect
+0% Monster pack size
(Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds)
18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players are Cursed with Conductivity, with 60% increased Effect
(Conductivity is a Hex which inflicts -25% to Lightning Resistance and causes Hits to have +25% chance to Shock the target. It lasts 9 seconds)
18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players are Cursed with Flammability, with 60% increased Effect
(Flammability is a Hex which inflicts -25% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 9 seconds)
18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players are Cursed with Frostbite, with 60% increased Effect
(Frostbite is a Hex which inflicts -25% to Cold Resistance and causes Hits to have +25% chance to Freeze the target. It lasts 9 seconds)
18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players are Cursed with Despair, with 60% increased Effect
(Despair is a Hex which inflicts -20% Chaos Resistance, increases Damage taken from Damage over Time by 15% and grants 9 to 12 Added Chaos Damage to Hits against the target. It lasts 9 seconds)
Unique Boss drops divination cards
TheScourgeThe Scourge Terror Claw
2% of Physical Attack Damage Leeched as Life
Adds (35–50) to (100–125) Physical Damage
(10–15)% increased Attack Speed
Minions have (10–15)% increased Attack Speed
Increases and Reductions to Minion Damage also affect you at 150% of their value
Minions deal 70% increased Damage if you've Hit Recently
(Recently refers to the past 4 seconds)
TheWardensBandThe Warden's Brand Iron Ring
Adds 1 to 4 Physical Damage to Attacks
Adds (5–15) to (25–50) Physical Damage to Attacks
30% reduced Attack Speed
15% chance to gain a Frenzy Charge when you Stun an Enemy
SpectreJewelUnending Hunger Cobalt Jewel
(5–8)% increased Area of Effect
With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill
local_jewel_effect_base_radius [1200]
(While you have Soul Eater, you consume the souls of anything killed nearby, gaining bonuses for each)
ValyriumValyrium Moonstone Ring
+(15–25) to maximum Energy Shield
+(30–40) to maximum Energy Shield
+(30–40)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of Life
(The Stun Threshold determines how much Damage can Stun something)
CrossingTheVoidVoidwalker Murder Boots
+(30–50) to Dexterity
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
20% chance to Avoid Projectiles while Phasing
You have Phasing if you've Killed Recently
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
Projectiles Pierce 5 additional Targets while you have Phasing
Celestial Footprints
ItemWitchfire Brew Stibnite Flask
Creates a Smoke Cloud on Use
50% increased Charges used
(25–40)% increased Damage Over Time during Flask Effect
Grants Level 21 Despair Curse Aura during Flask Effect
Essence Item /25 ⍟

Essence Item /25 ⍟

IconName
Blue Pearl Amulet
Requires Level 77
(48–56)% increased Mana Regeneration Rate
Bone Helmet
Armour: 197
Energy Shield: 38
Requires Level 73, 76 Str, 76 Int
Minions deal (15–20)% increased Damage
Crystal Belt
Requires Level 73
+(60–80) to maximum Energy Shield
Fingerless Silk Gloves
Energy Shield: 43
Requires Level 70, 95 Int
(12–16)% increased Spell Damage
Fragment of the Chimera
5% increased Quantity of Items found in this Area
Fragment of the Chimera
5% increased Quantity of Items found in this Area
Fragment of the Hydra
5% increased Quantity of Items found in this Area
Fragment of the Hydra
5% increased Quantity of Items found in this Area
Fragment of the Minotaur
5% increased Quantity of Items found in this Area
Fragment of the Minotaur
5% increased Quantity of Items found in this Area
Fragment of the Phoenix
5% increased Quantity of Items found in this Area
Fragment of the Phoenix
5% increased Quantity of Items found in this Area
Gripped Gloves
Evasion Rating: 220
Requires Level 70, 95 Dex
(14–18)% increased Projectile Attack Damage
Marble Amulet
Requires Level 74
Regenerate (1.2–1.6)% of Life per second
Mawr Blaidd
Stack Size: 1 / 16
Eyes of the Greatwolf
Opal Ring
Requires Level 78
(15–25)% increased Elemental Damage
Spiked Gloves
Armour: 220
Requires Level 70, 95 Str
(16–20)% increased Melee Damage
Steel Ring
Requires Level 78
Adds (3–4) to (10–14) Physical Damage to Attacks
The Oath
Stack Size: 1 / 6
Death's Oath
The Scavenger
Stack Size: 1 / 8
Carcass Jack
The Void
Two-Toned Boots
Evasion Rating: 126
Energy Shield: 24
Requires Level 70, 62 Dex, 62 Int
+(8–12)% to Cold and Lightning Resistances
Two-Toned Boots
Armour: 126
Evasion Rating: 126
Requires Level 70, 62 Str, 62 Dex
+(8–12)% to Fire and Cold Resistances
Two-Toned Boots
Armour: 126
Energy Shield: 24
Requires Level 70, 62 Str, 62 Int
+(8–12)% to Fire and Lightning Resistances
Vanguard Belt
Requires Level 73
+(260–320) to Armour and Evasion Rating
Minimap Icons /1 ⍟

Minimap Icons /1 ⍟

CodeIcon
Essence
Essences The Help Panel

Essences The Help Panel

Essences

You may encounter large blue crystals throughout the world that have imprisoned several monsters. By activating the central crystal you can free the monster within, but beware: that monster has been empowered by an Essence, and will be significantly tougher to kill than usual. If you manage to defeat the monster within, you can claim the essence for yourself. Essences are a special type of currency item that can typically only be found by defeating these trapped monsters. Unlike ordinary currency items, Essences have semi-predictable outcomes -- they will always guarantee that a certain mod appears.

Monsters who carry essences are much more difficult than ordinary monsters. Be careful!

Essences are particularly useful early on, or when your character needs a certain mod, such as fire resistance. When the usefulness of low-level essences drops away, you can upgrade them by selling three identical essences to a vendor. Doing so will grant you one similar, but more effective, essence.

Essence /105 ⍟

Essence /105 ⍟

IconName
Hatred1Whispering Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(6–11)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1–2) to (3–4) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (2–3) to (6–7) Cold Damage
Amulets, Rings: (6–10)% increased Cold Damage
Hatred2Muttering Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(12–17)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (7–9) to (14–16) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (13–16) to (26–30) Cold Damage
Amulets, Rings: (11–14)% increased Cold Damage
Hatred3Weeping Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18–23)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (15–20) to (30–35) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (28–37) to (56–65) Cold Damage
Amulets, Rings: (15–18)% increased Cold Damage
Hatred4Wailing Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24–29)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (23–32) to (48–55) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (43–59) to (89–102) Cold Damage
Amulets, Rings: (19–22)% increased Cold Damage
Hatred5Screaming Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36–41)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (37–51) to (76–88) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (68–94) to (140–164) Cold Damage
Amulets, Rings: (23–26)% increased Cold Damage
Hatred6Shrieking Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42–45)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (53–72) to (107–124) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (100–132) to (197–230) Cold Damage
Amulets, Rings: (27–30)% increased Cold Damage
Hatred7Deafening Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (70–91) to (138–158) Cold Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46–48)% to Cold Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (128–169) to (252–292) Cold Damage
Amulets, Rings: (31–34)% increased Cold Damage
Woe1Whispering Essence of Woe
Stack Size: 1 / 9
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below

Quivers: (11–15)% increased Elemental Damage with Attack Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(3–5) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (15–29)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (10–19)% increased Spell Damage
Belts, Rings: +(1–3) to maximum Energy Shield
Amulets: (2–4)% increased maximum Energy Shield
Woe2Muttering Essence of Woe
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers: (16–20)% increased Elemental Damage with Attack Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(6–11) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (30–44)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20–29)% increased Spell Damage
Belts, Rings: +(4–8) to maximum Energy Shield
Amulets: (5–7)% increased maximum Energy Shield
Woe3Weeping Essence of Woe
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers: (21–25)% increased Elemental Damage with Attack Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(17–23) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (45–59)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (30–39)% increased Spell Damage
Belts, Rings: +(16–19) to maximum Energy Shield
Amulets: (8–10)% increased maximum Energy Shield
Woe4Wailing Essence of Woe
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: (26–29)% increased Elemental Damage with Attack Skills
Helmets, Body Armours: +(31–38) to maximum Energy Shield
Boots, Gloves: +(18–26) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (60–84)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (40–49)% increased Spell Damage
Belts, Rings: +(23–26) to maximum Energy Shield
Amulets: (11–13)% increased maximum Energy Shield
Shields: +(39–49) to maximum Energy Shield
Woe5Screaming Essence of Woe
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: (30–34)% increased Elemental Damage with Attack Skills
Helmets: +(39–45) to maximum Energy Shield
Body Armours: +(50–61) to maximum Energy Shield
Boots, Gloves: +(27–32) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (85–106)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (50–66)% increased Spell Damage
Belts, Rings: +(27–31) to maximum Energy Shield
Amulets: (14–16)% increased maximum Energy Shield
Shields: +(50–59) to maximum Energy Shield
Woe6Shrieking Essence of Woe
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (35–38)% increased Elemental Damage with Attack Skills
Helmets: +(46–51) to maximum Energy Shield
Body Armours: +(73–82) to maximum Energy Shield
Boots, Gloves: +(28–35) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (107–122)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (67–82)% increased Spell Damage
Belts: +(32–37) to maximum Energy Shield
Amulets: (17–18)% increased maximum Energy Shield
Rings: +(38–43) to maximum Energy Shield
Shields: +(60–69) to maximum Energy Shield
Woe7Deafening Essence of Woe
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (39–42)% increased Elemental Damage with Attack Skills
Helmets: +(52–58) to maximum Energy Shield
Body Armours: +(83–92) to maximum Energy Shield
Boots, Gloves: +(36–42) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (123–144)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (83–94)% increased Spell Damage
Belts: +(38–43) to maximum Energy Shield
Amulets: (18–19)% increased maximum Energy Shield
Rings: +(44–47) to maximum Energy Shield
Shields: +(70–80) to maximum Energy Shield
Greed1Whispering Essence of Greed
Stack Size: 1 / 9
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below

Quivers: (0.5–0.7)% of Physical Attack Damage Leeched as Life
Helmets, Body Armours, Boots, Gloves, Shields: +(5–14) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.5–0.7)% of Physical Attack Damage Leeched as Life
Belts: (8–11)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (1–2) Life per second
Greed2Muttering Essence of Greed
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers: (0.6–0.8)% of Physical Attack Damage Leeched as Life
Helmets, Body Armours, Boots, Gloves, Shields: +(15–30) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.6–0.8)% of Physical Attack Damage Leeched as Life
Belts: (12–15)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (2–5) Life per second
Greed3Weeping Essence of Greed
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers: (0.7–0.9)% of Physical Attack Damage Leeched as Life
Helmets, Body Armours, Boots, Gloves, Shields: +(31–45) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.7–0.9)% of Physical Attack Damage Leeched as Life
Belts: (16–19)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (5–10) Life per second
Greed4Wailing Essence of Greed
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: (0.8–1)% of Physical Attack Damage Leeched as Life
Helmets, Body Armours, Shields: +(70–79) to maximum Life
Boots, Gloves: +(60–69) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.8–1)% of Physical Attack Damage Leeched as Life
Belts: (20–23)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (10–15) Life per second
Greed5Screaming Essence of Greed
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: (0.9–1.1)% of Physical Attack Damage Leeched as Life
Helmets: +(80–89) to maximum Life
Body Armours, Shields: +(90–99) to maximum Life
Boots, Gloves: +(70–79) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.9–1.1)% of Physical Attack Damage Leeched as Life
Belts: (24–27)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (15–22) Life per second
Greed6Shrieking Essence of Greed
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (1–1.2)% of Physical Attack Damage Leeched as Life
Helmets: +(90–99) to maximum Life
Body Armours: +(110–119) to maximum Life
Boots, Gloves: +(80–89) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (1–1.2)% of Physical Attack Damage Leeched as Life
Belts: (28–31)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (22–30) Life per second
Shields: +(100–109) to maximum Life
Greed7Deafening Essence of Greed
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (1.1–1.3)% of Physical Attack Damage Leeched as Life
Helmets: +(100–106) to maximum Life
Body Armours: +(120–126) to maximum Life
Boots, Gloves: +(90–96) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (1.1–1.3)% of Physical Attack Damage Leeched as Life
Belts: (32–35)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (30–40) Life per second
Shields: +(110–116) to maximum Life
Contempt1Whispering Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below

Quivers, Gloves, Amulets, Rings: Adds 1 to 2 Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (1–4) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds 2 to (4–5) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds 1 to (2–3) Physical Damage
Contempt2Muttering Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Gloves, Amulets, Rings: Adds (2–3) to (4–5) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (5–10) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (6–8) to (13–14) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4–5) to (8–9) Physical Damage
Contempt3Weeping Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Gloves: Adds (3–4) to (6–7) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (11–24) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (10–13) to (21–24) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (6–8) to (13–15) Physical Damage
Amulets, Rings: Adds (4–6) to (9–10) Physical Damage to Attacks
Contempt4Wailing Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Gloves: Adds (3–5) to (7–8) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (25–50) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (11–18) to (26–30) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (7–11) to (16–19) Physical Damage
Amulets: Adds (6–9) to (13–15) Physical Damage to Attacks
Rings: Adds (5–7) to (11–12) Physical Damage to Attacks
Contempt5Screaming Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Gloves: Adds (4–5) to (8–9) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (51–100) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (21–27) to (42–48) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (13–17) to (26–30) Physical Damage
Amulets: Adds (9–12) to (19–22) Physical Damage to Attacks
Rings: Adds (6–8) to (12–13) Physical Damage to Attacks
Contempt6Shrieking Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (5–6) to (9–10) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (101–150) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (22–30) to (46–56) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (14–19) to (29–35) Physical Damage
Amulets: Adds (11–15) to (22–26) Physical Damage to Attacks
Rings: Adds (7–9) to (13–15) Physical Damage to Attacks
Contempt7Deafening Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (6–7) to (10–11) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (151–200) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (27–38) to (58–66) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (17–24) to (36–41) Physical Damage
Amulets: Adds (16–18) to (27–30) Physical Damage to Attacks
Rings: Adds (10–11) to (16–17) Physical Damage to Attacks
Sorrow2Muttering Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(13–17) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (5–6)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 3% Cold Resistance
Sorrow3Weeping Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(18–22) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (7–8)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 4% Cold Resistance
Sorrow4Wailing Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28–32) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9–10)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Cold Resistance
Sorrow5Screaming Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33–37) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11–12)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Cold Resistance
Sorrow6Shrieking Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43–50) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13–14)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Cold Resistance
Sorrow7Deafening Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51–58) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15–16)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Cold Resistance
Anger2Muttering Essence of Anger
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (8–10) to (15–18) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(12–17)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (15–19) to (28–34) Fire Damage
Amulets, Rings: (11–14)% increased Fire Damage
Anger3Weeping Essence of Anger
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (17–22) to (33–39) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18–23)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (31–41) to (61–72) Fire Damage
Amulets, Rings: (15–18)% increased Fire Damage
Anger4Wailing Essence of Anger
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (26–35) to (53–61) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24–29)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (49–65) to (99–114) Fire Damage
Amulets, Rings: (19–22)% increased Fire Damage
Anger5Screaming Essence of Anger
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (42–56) to (85–98) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36–41)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (78–104) to (157–181) Fire Damage
Amulets, Rings: (23–26)% increased Fire Damage
Anger6Shrieking Essence of Anger
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (59–79) to (118–138) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42–45)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (109–147) to (220–256) Fire Damage
Amulets, Rings: (27–30)% increased Fire Damage
Anger7Deafening Essence of Anger
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (75–101) to (151–176) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46–48)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (139–189) to (281–327) Fire Damage
Amulets, Rings: (31–34)% increased Fire Damage
Torment2Muttering Essence of Torment
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Gloves, Amulets, Rings: Adds 1 to (14–15) Lightning Damage to Attacks
Helmets, Boots, Belts: (11–14)% chance to Avoid being Shocked
Body Armours, Shields: (4–5)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (1–3) to (32–34) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1–2) to (21–22) Lightning Damage to Spells
Torment3Weeping Essence of Torment
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Gloves: Adds (1–2) to (21–22) Lightning Damage to Attacks
Helmets, Boots, Belts: (15–18)% chance to Avoid being Shocked
Body Armours, Shields: (5–6)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (2–6) to (69–73) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1–4) to (46–49) Lightning Damage to Spells
Amulets, Rings: Adds (1–2) to (27–28) Lightning Damage to Attacks
Torment4Wailing Essence of Torment
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Gloves: Adds (1–2) to (23–24) Lightning Damage to Attacks
Helmets, Boots, Belts: (19–22)% chance to Avoid being Shocked
Body Armours, Shields: (6–7)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (3–9) to (109–115) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (2–6) to (73–77) Lightning Damage to Spells
Amulets, Rings: Adds (1–4) to (40–43) Lightning Damage to Attacks
Torment5Screaming Essence of Torment
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Gloves: Adds (1–2) to (25–26) Lightning Damage to Attacks
Helmets, Boots, Belts: (23–26)% chance to Avoid being Shocked
Body Armours, Shields: (7–8)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (4–13) to (159–168) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (3–9) to (106–112) Lightning Damage to Spells
Amulets, Rings: Adds (3–6) to (57–61) Lightning Damage to Attacks
Torment6Shrieking Essence of Torment
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (1–2) to (27–28) Lightning Damage to Attacks
Helmets, Boots, Belts: (27–30)% chance to Avoid being Shocked
Body Armours, Shields: (8–9)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (5–15) to (189–200) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (3–10) to (126–133) Lightning Damage to Spells
Amulets, Rings: Adds (3–7) to (68–72) Lightning Damage to Attacks
Torment7Deafening Essence of Torment
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (1–3) to (29–30) Lightning Damage to Attacks
Helmets, Boots, Belts: (31–44)% chance to Avoid being Shocked
Body Armours, Shields: (9–10)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (6–16) to (201–216) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4–11) to (134–144) Lightning Damage to Spells
Amulets, Rings: Adds (4–8) to (71–76) Lightning Damage to Attacks
Fear2Muttering Essence of Fear
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Amulets, Rings: Minions have (7–10)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (7–10)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (30–44)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (20–29)% increased Damage
Fear3Weeping Essence of Fear
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Amulets, Rings: Minions have (11–14)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (11–14)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (45–59)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (30–39)% increased Damage
Fear4Wailing Essence of Fear
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Amulets, Rings: Minions have (15–18)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (15–18)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (60–74)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (40–49)% increased Damage
Fear5Screaming Essence of Fear
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Amulets, Rings: Minions have (19–22)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (19–22)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (75–84)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (50–56)% increased Damage
Fear6Shrieking Essence of Fear
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets, Rings: Minions have (23–26)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (23–26)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (85–94)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (57–62)% increased Damage
Fear7Deafening Essence of Fear
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets, Rings: Minions have (27–30)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (27–30)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (95–104)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (63–69)% increased Damage
Suffering3Weeping Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Gloves: Adds (5–7) to (10–12) Cold Damage to Attacks
Helmets, Boots, Belts: (15–18)% chance to Avoid being Frozen
Body Armours, Shields: (5–6)% chance to Avoid Cold Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (16–22) to (33–38) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (11–15) to (22–25) Cold Damage to Spells
Amulets, Rings: Adds (6–9) to (13–16) Cold Damage to Attacks
Suffering4Wailing Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Gloves: Adds (6–7) to (11–14) Cold Damage to Attacks
Helmets, Boots, Belts: (19–22)% chance to Avoid being Frozen
Body Armours, Shields: (6–7)% chance to Avoid Cold Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (26–34) to (52–60) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (17–23) to (34–40) Cold Damage to Spells
Amulets, Rings: Adds (10–13) to (20–24) Cold Damage to Attacks
Suffering5Screaming Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Gloves: Adds (6–8) to (12–15) Cold Damage to Attacks
Helmets, Boots, Belts: (23–26)% chance to Avoid being Frozen
Body Armours, Shields: (7–8)% chance to Avoid Cold Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (38–50) to (75–88) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (25–33) to (50–58) Cold Damage to Spells
Amulets, Rings: Adds (12–16) to (24–28) Cold Damage to Attacks
Suffering6Shrieking Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (7–9) to (13–16) Cold Damage to Attacks
Helmets, Boots, Belts: (27–30)% chance to Avoid being Frozen
Body Armours, Shields: (8–9)% chance to Avoid Cold Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (45–60) to (89–104) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (30–40) to (60–69) Cold Damage to Spells
Amulets, Rings: Adds (17–22) to (34–40) Cold Damage to Attacks
Suffering7Deafening Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (8–10) to (14–17) Cold Damage to Attacks
Helmets, Boots, Belts: (31–44)% chance to Avoid being Frozen
Body Armours, Shields: (9–10)% chance to Avoid Cold Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (57–66) to (100–111) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (35–45) to (66–74) Cold Damage to Spells
Amulets, Rings: Adds (20–24) to (38–44) Cold Damage to Attacks
Rage3Weeping Essence of Rage
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(18–22) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (7–8)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 4% Fire Resistance
Rage4Wailing Essence of Rage
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28–32) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9–10)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Fire Resistance
Rage5Screaming Essence of Rage
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33–37) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11–12)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Fire Resistance
Rage6Shrieking Essence of Rage
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43–50) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13–14)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Fire Resistance
Rage7Deafening Essence of Rage
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51–58) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15–16)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Fire Resistance
Wrath3Weeping Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (2–5) to (55–63) Lightning Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18–23)% to Lightning Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (3–9) to (102–117) Lightning Damage
Amulets, Rings: (8–12)% increased Lightning Damage
Wrath4Wailing Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (3–8) to (89–99) Lightning Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24–29)% to Lightning Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (6–15) to (165–183) Lightning Damage
Amulets, Rings: (13–17)% increased Lightning Damage
Wrath5Screaming Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4–12) to (142–158) Lightning Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36–41)% to Lightning Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (8–23) to (263–293) Lightning Damage
Amulets, Rings: (23–26)% increased Lightning Damage
Wrath6Shrieking Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (7–17) to (198–224) Lightning Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42–45)% to Lightning Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (12–31) to (367–415) Lightning Damage
Amulets, Rings: (27–30)% increased Lightning Damage
Wrath7Deafening Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (8–22) to (252–286) Lightning Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46–48)% to Lightning Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (15–41) to (467–530) Lightning Damage
Amulets, Rings: (31–34)% increased Lightning Damage
Doubt3Weeping Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers: +(100–165) to Accuracy Rating
Helmets, Body Armours, Shields: +(36–60) to Evasion Rating
Boots, Gloves: +(21–25) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(131–215) to Accuracy Rating
Belts, Rings: +(36–60) to Evasion Rating
Amulets: (8–10)% increased Evasion Rating
Doubt4Wailing Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: +(166–250) to Accuracy Rating
Helmets: +(40–49) to Evasion Rating
Body Armours, Shields: +(61–138) to Evasion Rating
Boots, Gloves: +(26–29) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(216–325) to Accuracy Rating
Belts, Rings: +(61–80) to Evasion Rating
Amulets: (11–13)% increased Evasion Rating
Doubt5Screaming Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: +(251–350) to Accuracy Rating
Helmets: +(50–60) to Evasion Rating
Body Armours, Shields: +(139–322) to Evasion Rating
Boots, Gloves: +(30–35) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(326–455) to Accuracy Rating
Belts, Rings: +(81–120) to Evasion Rating
Amulets: (14–16)% increased Evasion Rating
Doubt6Shrieking Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: +(351–480) to Accuracy Rating
Helmets: +(61–138) to Evasion Rating
Body Armours, Shields: +(323–400) to Evasion Rating
Boots, Gloves: +(36–60) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(456–624) to Accuracy Rating
Belts, Rings: +(121–150) to Evasion Rating
Amulets: (20–22)% increased Evasion Rating
Doubt7Deafening Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: +(481–600) to Accuracy Rating
Helmets: +(139–155) to Evasion Rating
Body Armours, Shields: +(401–430) to Evasion Rating
Boots, Gloves: +(61–70) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(625–780) to Accuracy Rating
Belts, Rings: +(151–180) to Evasion Rating
Amulets: (23–24)% increased Evasion Rating
Anguish4Wailing Essence of Anguish
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Gloves: Adds (5–7) to (11–14) Fire Damage to Attacks
Helmets, Boots, Belts: (19–22)% chance to Avoid being Ignited
Body Armours, Shields: (6–7)% chance to Avoid Fire Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (28–38) to (57–66) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (21–28) to (42–49) Fire Damage to Spells
Amulets, Rings: Adds (11–15) to (23–27) Fire Damage to Attacks
Anguish5Screaming Essence of Anguish
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Gloves: Adds (6–8) to (13–17) Fire Damage to Attacks
Helmets, Boots, Belts: (23–26)% chance to Avoid being Ignited
Body Armours, Shields: (7–8)% chance to Avoid Fire Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (41–55) to (83–96) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (31–41) to (61–71) Fire Damage to Spells
Amulets, Rings: Adds (16–22) to (32–38) Fire Damage to Attacks
Anguish6Shrieking Essence of Anguish
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (8–10) to (16–18) Fire Damage to Attacks
Helmets, Boots, Belts: (27–30)% chance to Avoid being Ignited
Body Armours, Shields: (8–9)% chance to Avoid Fire Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (49–65) to (98–115) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (36–49) to (73–85) Fire Damage to Spells
Amulets, Rings: Adds (19–25) to (39–45) Fire Damage to Attacks
Anguish7Deafening Essence of Anguish
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (9–11) to (17–21) Fire Damage to Attacks
Helmets, Boots, Belts: (31–34)% chance to Avoid being Ignited
Body Armours, Shields: (9–10)% chance to Avoid Fire Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (67–81) to (120–135) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (45–54) to (80–90) Fire Damage to Spells
Amulets, Rings: Adds (23–27) to (43–48) Fire Damage to Attacks
Loathing4Wailing Essence of Loathing
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Amulets: (25–29)% increased Global Critical Strike Chance
Helmets: 2% reduced Mana Reserved
Body Armours, Boots: (3–4)% chance to Dodge Attack Hits
Gloves, Rings: (15–17)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20–24)% increased Critical Strike Chance
Belts: (21–25)% increased Stun Duration on Enemies
Shields: +(1–2)% Chance to Block
Loathing5Screaming Essence of Loathing
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Amulets: (30–34)% increased Global Critical Strike Chance
Helmets: 3% reduced Mana Reserved
Body Armours, Boots: (5–6)% chance to Dodge Attack Hits
Gloves, Rings: (18–20)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (25–29)% increased Critical Strike Chance
Belts: (26–30)% increased Stun Duration on Enemies
Shields: +(3–4)% Chance to Block
Loathing6Shrieking Essence of Loathing
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: (35–38)% increased Global Critical Strike Chance
Helmets: 4% reduced Mana Reserved
Body Armours, Boots: (7–8)% chance to Dodge Attack Hits
Gloves, Rings: (21–23)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (30–34)% increased Critical Strike Chance
Belts: (31–35)% increased Stun Duration on Enemies
Shields: +(5–6)% Chance to Block
Loathing7Deafening Essence of Loathing
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: (39–42)% increased Global Critical Strike Chance
Helmets: 5% reduced Mana Reserved
Body Armours, Boots: (9–10)% chance to Dodge Attack Hits
Gloves, Rings: (24–26)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (35–38)% increased Critical Strike Chance
Belts: (36–39)% increased Stun Duration on Enemies
Shields: +(7–8)% Chance to Block
Spite4Wailing Essence of Spite
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28–32) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9–10)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Lightning Resistance
Spite5Screaming Essence of Spite
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33–37) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11–12)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Lightning Resistance
Spite6Shrieking Essence of Spite
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43–50) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13–14)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Lightning Resistance
Spite7Deafening Essence of Spite
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51–58) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15–16)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Lightning Resistance
Zeal4Wailing Essence of Zeal
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: (6–7)% increased Attack Speed
Helmets, Body Armours, Shields: (20–22)% increased Stun and Block Recovery
Boots: 20% increased Movement Speed
Gloves: (8–10)% increased Attack Speed
Bows, Wands: (11–12)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20–22)% increased Attack Speed
Belts: (7–10)% increased Trap and Mine Throwing Speed
Amulets, Rings: (4–5)% increased Attack Speed
Zeal5Screaming Essence of Zeal
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: (7–8)% increased Attack Speed
Helmets, Body Armours, Shields: (23–25)% increased Stun and Block Recovery
Boots: 25% increased Movement Speed
Gloves: (11–13)% increased Attack Speed
Bows, Wands: (13–14)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (23–25)% increased Attack Speed
Belts: (11–13)% increased Trap and Mine Throwing Speed
Amulets, Rings: (5–6)% increased Attack Speed
Zeal6Shrieking Essence of Zeal
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (9–10)% increased Attack Speed
Helmets, Body Armours, Shields: (26–28)% increased Stun and Block Recovery
Boots: 30% increased Movement Speed
Gloves: (14–16)% increased Attack Speed
Bows, Wands: (15–16)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (26–27)% increased Attack Speed
Belts: (14–17)% increased Trap and Mine Throwing Speed
Amulets, Rings: (6–7)% increased Attack Speed
Zeal7Deafening Essence of Zeal
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (11–12)% increased Attack Speed
Helmets, Body Armours, Shields: (29–34)% increased Stun and Block Recovery
Boots: 32% increased Movement Speed
Gloves: (17–18)% increased Attack Speed
Bows, Wands: (17–18)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (28–30)% increased Attack Speed
Belts: (18–21)% increased Trap and Mine Throwing Speed
Amulets, Rings: (7–8)% increased Attack Speed
Misery5Screaming Essence of Misery
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: Projectiles Pierce an additional Target
Helmets, Body Armours, Boots, Gloves: +(55–59) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (26–29)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (17–19)% increased Cast Speed
Belts: (11–15)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (50–59)% increased Mana Regeneration Rate
Misery6Shrieking Essence of Misery
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Projectiles Pierce an additional Target
Helmets, Body Armours, Boots, Gloves: +(65–68) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (30–33)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20–22)% increased Cast Speed
Belts: (16–20)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (60–69)% increased Mana Regeneration Rate
Misery7Deafening Essence of Misery
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Projectiles Pierce 2 additional Targets
Helmets, Body Armours, Boots, Gloves: +(69–77) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (39–42)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (26–28)% increased Cast Speed
Belts: (21–25)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (70–76)% increased Mana Regeneration Rate
Dread5Screaming Essence of Dread
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

, Bows: +1 to Level of Socketed Bow Gems
Quivers, Wands: (34–41)% increased Projectile Speed
Helmets: +(50–90) to Armour
Body Armours, Shields: +(139–322) to Armour
Boots, Gloves: +(30–45) to Armour
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +1 to Weapon Range
Belts: +(139–322) to Armour
Amulets: (17–19)% increased Armour
Rings: +(80–120) to Armour
Dread6Shrieking Essence of Dread
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows: +2 to Level of Socketed Bow Gems
Quivers, Wands: (42–46)% increased Projectile Speed
Helmets: +(91–138) to Armour
Body Armours, Shields: +(323–400) to Armour
Boots, Gloves: +(46–60) to Armour
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +2 to Weapon Range
Belts: +(323–400) to Armour
Amulets: (20–22)% increased Armour
Rings: +(121–200) to Armour
Dread7Deafening Essence of Dread
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows: +2 to Level of Socketed Bow Gems
Quivers, Wands: (47–52)% increased Projectile Speed
Helmets: +(139–180) to Armour
Body Armours, Shields: +(401–440) to Armour
Boots, Gloves: +(61–75) to Armour
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +3 to Weapon Range
Belts: +(420–480) to Armour
Amulets: (23–24)% increased Armour
Rings: +(201–300) to Armour
Scorn5Screaming Essence of Scorn
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Amulets: +(25–29)% to Global Critical Strike Multiplier
Helmets, Gloves: (23–26)% chance to Avoid being Stunned
Body Armours, Boots: (3–4)% chance to Dodge Spell Hits
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (80–99)% increased Critical Strike Chance for Spells
Belts: (12–13)% reduced Enemy Stun Threshold
Rings: +(15–17)% to Global Critical Strike Multiplier
Scorn6Shrieking Essence of Scorn
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: +(30–34)% to Global Critical Strike Multiplier
Helmets, Gloves: (27–30)% chance to Avoid being Stunned
Body Armours, Boots: (5–6)% chance to Dodge Spell Hits
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (100–109)% increased Critical Strike Chance for Spells
Belts: (14–15)% reduced Enemy Stun Threshold
Rings: +(18–20)% to Global Critical Strike Multiplier
Scorn7Deafening Essence of Scorn
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: +(35–41)% to Global Critical Strike Multiplier
Helmets, Gloves: (31–34)% chance to Avoid being Stunned
Body Armours, Boots: (7–8)% chance to Dodge Spell Hits
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (110–119)% increased Critical Strike Chance for Spells
Belts: (16–17)% reduced Enemy Stun Threshold
Rings: +(21–25)% to Global Critical Strike Multiplier
Envy5Screaming Essence of Envy
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: (0.2–0.4)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(21–25)% to Chaos Resistance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.2–0.4)% of Physical Attack Damage Leeched as Mana
Amulets, Rings: (23–26)% increased Chaos Damage
Envy6Shrieking Essence of Envy
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (0.6–0.8)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(26–30)% to Chaos Resistance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.6–0.8)% of Physical Attack Damage Leeched as Mana
Amulets, Rings: (27–30)% increased Chaos Damage
Envy7Deafening Essence of Envy
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (0.9–1)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(31–35)% to Chaos Resistance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.9–1)% of Physical Attack Damage Leeched as Mana
Amulets, Rings: (31–34)% increased Chaos Damage
Terror1Essence of Hysteria
Stack Size: 1 / 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Rings: Gain 10% of Physical Damage as Extra Fire Damage
Helmets: Socketed Gems have 50% chance to Ignite
Body Armours: 10% increased Area of Effect
Boots: Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 1 second
Gloves: Socketed Gems deal 175 to 225 additional Fire Damage
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: 10% chance to Cast Level 20 Fire Burst on Hit
Belts: Damage Penetrates 5% Elemental Resistances during any Flask Effect
Amulets: 40% increased total Recovery per second from Life Leech
Shields: Adds 40 to 80 Fire Damage if you've Blocked Recently
Insanity1Essence of Insanity
Stack Size: 1 / 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Rings: You and your Minions take 10% reduced Reflected Damage
Helmets: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage
Body Armours: Gain Onslaught for 3 seconds when Hit
Boots: 12% increased Movement speed while on Burning, Chilled or Shocked ground
Gloves: Socketed Gems have 16% more Attack and Cast Speed
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Triggers Level 20 Spectral Spirits when Equipped
Belts: 10% increased Movement Speed during any Flask Effect
Amulets: 10% chance to Recover 10% of Mana when you use a Skill
Shields: 10% chance to gain a Power Charge when you Block
Horror1Essence of Horror
Stack Size: 1 / 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Rings: 4 to 7 Cold Damage per Frenzy Charge
Helmets: Socketed Gems deal 30% more Elemental Damage
Body Armours: 15% of Physical Damage from Hits taken as Cold Damage
Boots: essence_buff_elemental_damage_taken_+% [-5]
5% reduced Elemental Damage Taken while stationary
Gloves: Socketed Gems have +3.5% Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Belts: 5% additional Physical Damage Reduction during any Flask Effect
Amulets: 15% increased Effect of Fortify on you
Shields: Chill Nearby Enemies when you Block
Madness1Essence of Delirium
Stack Size: 1 / 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Rings: 40% increased Damage with Poison
Helmets: +2 to Level of Socketed Aura Gems
Body Armours: 25% reduced Chaos Damage taken over time
Boots: Cannot be Poisoned
Gloves: Socketed Gems deal 30% more Damage over Time
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds
Belts: +50% to Chaos Resistance during any Flask Effect
Amulets: 0.5% of Chaos Damage Leeched as Life
Shields: Recover 2% of your maximum Mana when you Block
EssenceCorruptRemnant of Corruption
Stack Size: 1 / 9
Essence Tier: 0
Corrupts the Essences trapping a monster, modifying them unpredictably
Essence Monster /105 ⍟

Essence Monster /105 ⍟

NameDesc
Hatred1Whispering Essence of HatredExtra Damage
monster_life_+%_final_from_rarity [100]Extra Cold Damage
Cold Damage
Hatred2Muttering Essence of HatredExtra Damage
monster_life_+%_final_from_rarity [250]Extra Cold Damage
Cold Damage
Hatred3Weeping Essence of HatredExtra Damage
monster_life_+%_final_from_rarity [650]Extra Cold Damage
Cold Damage
Hatred4Wailing Essence of HatredExtra Damage
monster_life_+%_final_from_rarity [850]Extra Cold Damage
Cold Damage
Hatred5Screaming Essence of HatredExtra Damage
monster_life_+%_final_from_rarity [1150]Extra Cold Damage
Cold Damage
Hatred6Shrieking Essence of HatredExtra Damage
monster_life_+%_final_from_rarity [1450]Extra Cold Damage
Cold Damage
Hatred7Deafening Essence of HatredExtra Damage
monster_life_+%_final_from_rarity [1950]Extra Cold Damage
Cold Damage
Woe1Whispering Essence of WoeExtra Damage
monster_life_+%_final_from_rarity [100]
Woe2Muttering Essence of WoeExtra Damage
monster_life_+%_final_from_rarity [250]
Woe3Weeping Essence of WoeExtra Damage
monster_life_+%_final_from_rarity [650]
Woe4Wailing Essence of WoeExtra Damage
monster_life_+%_final_from_rarity [850]
Woe5Screaming Essence of WoeExtra Damage
monster_life_+%_final_from_rarity [1150]
Woe6Shrieking Essence of WoeExtra Damage
monster_life_+%_final_from_rarity [1450]
Woe7Deafening Essence of WoeExtra Damage
monster_life_+%_final_from_rarity [1950]
Greed1Whispering Essence of GreedExtra Damage
monster_life_+%_final_from_rarity [100]
Greed2Muttering Essence of GreedExtra Damage
monster_life_+%_final_from_rarity [250]
Greed3Weeping Essence of GreedExtra Damage
monster_life_+%_final_from_rarity [650]
Greed4Wailing Essence of GreedExtra Damage
monster_life_+%_final_from_rarity [850]
Greed5Screaming Essence of GreedExtra Damage
monster_life_+%_final_from_rarity [1150]
Greed6Shrieking Essence of GreedExtra Damage
monster_life_+%_final_from_rarity [1450]
Greed7Deafening Essence of GreedExtra Damage
monster_life_+%_final_from_rarity [1950]
Contempt1Whispering Essence of ContemptExtra Damage
monster_life_+%_final_from_rarity [100]
Contempt2Muttering Essence of ContemptExtra Damage
monster_life_+%_final_from_rarity [250]
Contempt3Weeping Essence of ContemptExtra Damage
monster_life_+%_final_from_rarity [650]
Contempt4Wailing Essence of ContemptExtra Damage
monster_life_+%_final_from_rarity [850]
Contempt5Screaming Essence of ContemptExtra Damage
monster_life_+%_final_from_rarity [1150]
Contempt6Shrieking Essence of ContemptExtra Damage
monster_life_+%_final_from_rarity [1450]
Contempt7Deafening Essence of ContemptExtra Damage
monster_life_+%_final_from_rarity [1950]
Sorrow2Muttering Essence of SorrowExtra Damage
monster_life_+%_final_from_rarity [250]Extra Cold Damage
Cold Damage
Sorrow3Weeping Essence of SorrowExtra Damage
monster_life_+%_final_from_rarity [650]Extra Cold Damage
Cold Damage
Sorrow4Wailing Essence of SorrowExtra Damage
monster_life_+%_final_from_rarity [850]Extra Cold Damage
Cold Damage
Sorrow5Screaming Essence of SorrowExtra Damage
monster_life_+%_final_from_rarity [1150]Extra Cold Damage
Cold Damage
Sorrow6Shrieking Essence of SorrowExtra Damage
monster_life_+%_final_from_rarity [1450]Extra Cold Damage
Cold Damage
Sorrow7Deafening Essence of SorrowExtra Damage
monster_life_+%_final_from_rarity [1950]Extra Cold Damage
Cold Damage
Anger2Muttering Essence of AngerExtra Damage
monster_life_+%_final_from_rarity [250]Extra Fire Damage
Fire Damage
Anger3Weeping Essence of AngerExtra Damage
monster_life_+%_final_from_rarity [650]Extra Fire Damage
Fire Damage
Anger4Wailing Essence of AngerExtra Damage
monster_life_+%_final_from_rarity [850]Extra Fire Damage
Fire Damage
Anger5Screaming Essence of AngerExtra Damage
monster_life_+%_final_from_rarity [1150]Extra Fire Damage
Fire Damage
Anger6Shrieking Essence of AngerExtra Damage
monster_life_+%_final_from_rarity [1450]Extra Fire Damage
Fire Damage
Anger7Deafening Essence of AngerExtra Damage
monster_life_+%_final_from_rarity [1950]Extra Fire Damage
Fire Damage
Torment2Muttering Essence of TormentExtra Damage
monster_life_+%_final_from_rarity [250]Extra Lightning Damage
Lightning Damage
Torment3Weeping Essence of TormentExtra Damage
monster_life_+%_final_from_rarity [650]Extra Lightning Damage
Lightning Damage
Torment4Wailing Essence of TormentExtra Damage
monster_life_+%_final_from_rarity [850]Extra Lightning Damage
Lightning Damage
Torment5Screaming Essence of TormentExtra Damage
monster_life_+%_final_from_rarity [1150]Extra Lightning Damage
Lightning Damage
Torment6Shrieking Essence of TormentExtra Damage
monster_life_+%_final_from_rarity [1450]Extra Lightning Damage
Lightning Damage
Torment7Deafening Essence of TormentExtra Damage
monster_life_+%_final_from_rarity [1950]Extra Lightning Damage
Lightning Damage
Fear2Muttering Essence of FearExtra Damage
monster_life_+%_final_from_rarity [250]
Fear3Weeping Essence of FearExtra Damage
monster_life_+%_final_from_rarity [650]
Fear4Wailing Essence of FearExtra Damage
monster_life_+%_final_from_rarity [850]
Fear5Screaming Essence of FearExtra Damage
monster_life_+%_final_from_rarity [1150]
Fear6Shrieking Essence of FearExtra Damage
monster_life_+%_final_from_rarity [1450]
Fear7Deafening Essence of FearExtra Damage
monster_life_+%_final_from_rarity [1950]
Suffering3Weeping Essence of SufferingExtra Damage
monster_life_+%_final_from_rarity [650]Extra Cold Damage
Cold Damage
Suffering4Wailing Essence of SufferingExtra Damage
monster_life_+%_final_from_rarity [850]Extra Cold Damage
Cold Damage
Suffering5Screaming Essence of SufferingExtra Damage
monster_life_+%_final_from_rarity [1150]Extra Cold Damage
Cold Damage
Suffering6Shrieking Essence of SufferingExtra Damage
monster_life_+%_final_from_rarity [1450]Extra Cold Damage
Cold Damage
Suffering7Deafening Essence of SufferingExtra Damage
monster_life_+%_final_from_rarity [1950]Extra Cold Damage
Cold Damage
Rage3Weeping Essence of RageExtra Damage
monster_life_+%_final_from_rarity [650]Extra Fire Damage
Fire Damageattack_speed_+%_when_on_low_life [60]
cast_speed_+%_when_on_low_life [60]
movement_velocity_+%_when_on_low_life [60]
damage_+%_when_on_low_life [27]
Enrages on Low Life
Rage4Wailing Essence of RageExtra Damage
monster_life_+%_final_from_rarity [850]Extra Fire Damage
Fire Damageattack_speed_+%_when_on_low_life [60]
cast_speed_+%_when_on_low_life [60]
movement_velocity_+%_when_on_low_life [60]
damage_+%_when_on_low_life [27]
Enrages on Low Life
Rage5Screaming Essence of RageExtra Damage
monster_life_+%_final_from_rarity [1150]Extra Fire Damage
Fire Damageattack_speed_+%_when_on_low_life [60]
cast_speed_+%_when_on_low_life [60]
movement_velocity_+%_when_on_low_life [60]
damage_+%_when_on_low_life [27]
Enrages on Low Life
Rage6Shrieking Essence of RageExtra Damage
monster_life_+%_final_from_rarity [1450]Extra Fire Damage
Fire Damageattack_speed_+%_when_on_low_life [60]
cast_speed_+%_when_on_low_life [60]
movement_velocity_+%_when_on_low_life [60]
damage_+%_when_on_low_life [27]
Enrages on Low Life
Rage7Deafening Essence of RageExtra Damage
monster_life_+%_final_from_rarity [1950]Extra Fire Damage
Fire Damageattack_speed_+%_when_on_low_life [60]
cast_speed_+%_when_on_low_life [60]
movement_velocity_+%_when_on_low_life [60]
damage_+%_when_on_low_life [27]
Enrages on Low Life
Wrath3Weeping Essence of WrathExtra Damage
monster_life_+%_final_from_rarity [650]Extra Lightning Damage
Lightning Damage
Wrath4Wailing Essence of WrathExtra Damage
monster_life_+%_final_from_rarity [850]Extra Lightning Damage
Lightning Damage
Wrath5Screaming Essence of WrathExtra Damage
monster_life_+%_final_from_rarity [1150]Extra Lightning Damage
Lightning Damage
Wrath6Shrieking Essence of WrathExtra Damage
monster_life_+%_final_from_rarity [1450]Extra Lightning Damage
Lightning Damage
Wrath7Deafening Essence of WrathExtra Damage
monster_life_+%_final_from_rarity [1950]Extra Lightning Damage
Lightning Damage
Doubt3Weeping Essence of DoubtExtra Damage
monster_life_+%_final_from_rarity [650]
Doubt4Wailing Essence of DoubtExtra Damage
monster_life_+%_final_from_rarity [850]
Doubt5Screaming Essence of DoubtExtra Damage
monster_life_+%_final_from_rarity [1150]
Doubt6Shrieking Essence of DoubtExtra Damage
monster_life_+%_final_from_rarity [1450]
Doubt7Deafening Essence of DoubtExtra Damage
monster_life_+%_final_from_rarity [1950]
Anguish4Wailing Essence of AnguishExtra Damage
monster_life_+%_final_from_rarity [850]Extra Fire Damage
Fire Damage
Anguish5Screaming Essence of AnguishExtra Damage
monster_life_+%_final_from_rarity [1150]Extra Fire Damage
Fire Damage
Anguish6Shrieking Essence of AnguishExtra Damage
monster_life_+%_final_from_rarity [1450]Extra Fire Damage
Fire Damage
Anguish7Deafening Essence of AnguishExtra Damage
monster_life_+%_final_from_rarity [1950]Extra Fire Damage
Fire Damage
Loathing4Wailing Essence of LoathingExtra Damage
monster_life_+%_final_from_rarity [850]
Loathing5Screaming Essence of LoathingExtra Damage
monster_life_+%_final_from_rarity [1150]
Loathing6Shrieking Essence of LoathingExtra Damage
monster_life_+%_final_from_rarity [1450]
Loathing7Deafening Essence of LoathingExtra Damage
monster_life_+%_final_from_rarity [1950]
Spite4Wailing Essence of SpiteExtra Damage
monster_life_+%_final_from_rarity [850]Extra Lightning Damage
Lightning Damage
Spite5Screaming Essence of SpiteExtra Damage
monster_life_+%_final_from_rarity [1150]Extra Lightning Damage
Lightning Damage
Spite6Shrieking Essence of SpiteExtra Damage
monster_life_+%_final_from_rarity [1450]Extra Lightning Damage
Lightning Damage
Spite7Deafening Essence of SpiteExtra Damage
monster_life_+%_final_from_rarity [1950]Extra Lightning Damage
Lightning Damage
Zeal4Wailing Essence of ZealExtra Damage
monster_life_+%_final_from_rarity [850]
Zeal5Screaming Essence of ZealExtra Damage
monster_life_+%_final_from_rarity [1150]
Zeal6Shrieking Essence of ZealExtra Damage
monster_life_+%_final_from_rarity [1450]
Zeal7Deafening Essence of ZealExtra Damage
monster_life_+%_final_from_rarity [1950]
Misery5Screaming Essence of MiseryExtra Damage
monster_life_+%_final_from_rarity [1150]
Misery6Shrieking Essence of MiseryExtra Damage
monster_life_+%_final_from_rarity [1450]
Misery7Deafening Essence of MiseryExtra Damage
monster_life_+%_final_from_rarity [1950]
Dread5Screaming Essence of DreadExtra Damage
monster_life_+%_final_from_rarity [1150]
Dread6Shrieking Essence of DreadExtra Damage
monster_life_+%_final_from_rarity [1450]
Dread7Deafening Essence of DreadExtra Damage
monster_life_+%_final_from_rarity [1950]
Scorn5Screaming Essence of ScornExtra Damage
monster_life_+%_final_from_rarity [1150]
Scorn6Shrieking Essence of ScornExtra Damage
monster_life_+%_final_from_rarity [1450]
Scorn7Deafening Essence of ScornExtra Damage
monster_life_+%_final_from_rarity [1950]
Envy5Screaming Essence of EnvyExtra Damage
monster_life_+%_final_from_rarity [1150]base_chaos_damage_%_of_maximum_life_taken_per_minute [240]
Envy6Shrieking Essence of EnvyExtra Damage
monster_life_+%_final_from_rarity [1450]base_chaos_damage_%_of_maximum_life_taken_per_minute [240]
Envy7Deafening Essence of EnvyExtra Damage
monster_life_+%_final_from_rarity [1950]base_chaos_damage_%_of_maximum_life_taken_per_minute [240]
Terror1Essence of HysteriaExtra Damage
monster_life_+%_final_from_rarity [1450]
Insanity1Essence of InsanityExtra Damage
monster_life_+%_final_from_rarity [1450]
Horror1Essence of HorrorExtra Damage
monster_life_+%_final_from_rarity [1450]
Madness1Essence of DeliriumExtra Damage
monster_life_+%_final_from_rarity [1450]essence_delirium_spawn_monster_on_death_variation [10]deal_chaos_damage_per_second_for_10_seconds_on_hit [250]
EssenceCorruptRemnant of CorruptionFast Attacks
base_cast_speed_+% [20]
QuickQuick
base_physical_damage_%_of_maximum_life_taken_per_minute [360]
base_physical_damage_%_of_maximum_energy_shield_taken_per_minute [180]Extra Damage
monster_life_+%_final_from_rarity [700]
base_actor_scale_+% [8]
base_damage_taken_+% [-30]
Cannot be Life-Leeched