Lacerate
Old: horsepowerhsu#5244 2021-08-19 10:12:03
New: paul7322000 2021-08-19 10:26:19
| Old | New | Differences | |
|---|---|---|---|
| 1 | - | # | |
| 1 | + | # Lacerate | |
| 2 | 2 | ||
| 3 | - | Heavy Strike is an melee strike attack skill that hits and knocks back an enemy, using a mace, axe, sword or any two-handed weapon. Each hit has a chance to deal double damage. | |
| 3 | + | --- | |
| 4 | + | ||
| 5 | + | Lacerate is a **melee attack** skill that performs two slashes: one aimed just to the left, then one just to the right. The slashes damage all enemies in a cone in front of the attacker. Each slash does less damage than a single hit from [[Cleave]], but the two slashes overlap in the middle, hitting enemies in front twice. | |
| 4 | 6 | ||
| 5 | 7 | ## Skill functions and interactions | |
| 8 | + | - Dual wielding: Lacerate when dual wielding always does a main-hand hit followed by an off-hand hit. In the case of having an off-hand weapon other than a sword or axe, the skill cannot be used. | |
| 6 | 9 | ||
| 7 | - | - | |
| 10 | + | - Base radius of Lacerate is 38 units. | |
| 8 | 11 | ||
| 9 | - | Reduced Enemy Stun Threshold: This modifier increases the chance that enemies struck by Heavy Strike are stunned. This is additive with other <span class="explicitMod">reduced Enemy Stun Threshold</span> modifiers, such as from [[Stun Support]]. | |
| 12 | + | - Lacerate interacts with [Blood and Sand Stance](https://poedb.tw/us/Blood_Stance_and_Sand_Stance), gaining bleed chance and more bleed damage in Blood Stance, and gaining a wider wave in Sand Stance. | |
| 13 | + | ||
| 14 | + |