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Incursion_league

Old: horsepowerhsu#5244 2021-08-22 20:13:34

New: chuanhsing#2097 2023-02-25 19:09:48

OldNewDifferences
1-test
1+# Incursion league
2+
3+## Ultimatum Patch Notes
4+
5+Incursion Changes
6+* Alva can now convert your completed and ready-to-run Temple of Atzoatl into an tradeable object that can be consumed in the Map Device. You will need access to the Map Device to use this convert function.
7+* We have made a lot of changes to the Temple of Atzoatl. As you may know, specific rooms in the Temple of Atzoatl can drop unique Incursion items that can later be upgraded - many of these unique items have been improved (please read the Incursion Uniques Changes section for more information).
8+* Previously, the temple's boss, the Omnitect, dropped random rare items with special Incursion modifiers on them. Now, it also drops rare items with Incursion modifiers based around the themes of the rooms your temple contains, and has a higher chance to drop Vials related to that room. Having higher tier rooms also causes more rare items to drop.
9+* Specific rooms now add specific Monster packs to the temple and Temple modifiers have been improved which results in more monster density, challenge and reward. Temple modifiers have been improved so that if your temple has more higher-tier rooms, then it's comparable to a good map. We have also performed a modernisation pass on room rewards so that they're competitive with newer leagues.
10+* The Explosives Rooms now contain some basic chests that can be opened with Flashpowder Kegs if you don't need them for opening a path elsewhere in the temple.
11+* The Shrine of Empowerment room in the Temple of Atzoatl now randomly empowers one connected room that is tier 2 or below and upgrades it by one tier. The Sanctum of Unity room now randomly empowers two connected rooms that are tier 2 or below and upgrades them by one tier each.
12+* The Table of Sacrifice in the Hall of Offerings room now allows you to sacrifice a unique item for another random unique of the same item class.
13+* The "Monsters Killed" progress bar in Temporal Incursions has been updated slightly, to make it easier to see if you have killed all of the Monsters in the Incursion.
14+
15+## Introduciton
16+The Incursion league and Hardcore Incursion league were past challenge leagues. They launched on June 1, 2018.
17+
18+In this league, players will run across Alva Valai, who creates an incursion that takes the player 2000 years back to the Temple of Atzoatl. While in an incursion, the player can open passages and kill architects to change or upgrade the room, which affects the Temple's layout in the future. After 11 incursions, the Temple in present time can be raided for loot and special altars which modify items.
19+
20+All characters and stashes were moved to Standard league and Hardcore league respectively when the leagues ended. Characters that died in the Hardcore Incursion league were immediately moved to the permanent Standard league.
21+
22+Since version 3.5.0, the league mechanics of the Incursion leagues have been reworked as a core mechanic of the game. Alva, the NPC of the Incursion league, has become one of the Master of the game.
23+
24+## Minimap
25+These new icons are introduced to the minimap:
26+
27+<span class="minimap_icon minimap_64" style="background-position-x:-576px;background-position-y:-128px"></span><span class="minimap_icon minimap_64" style="background-position-x:-640px;background-position-y:-128px"></span><span class="minimap_icon minimap_64" style="background-position-x:-704px;background-position-y:-128px"></span><span class="minimap_icon minimap_64" style="background-position-x:-768px;background-position-y:-128px"></span><span class="minimap_icon minimap_64" style="background-position-x:-832px;background-position-y:-128px"></span><span class="minimap_icon minimap_64" style="background-position-x:-0px;background-position-y:-192px"></span><span class="minimap_icon minimap_64" style="background-position-x:-64px;background-position-y:-192px"></span>
28+
29+## Modifiers
30+All areas have:
31+
32+- <span class="explicitMod">Areas contain Temporal Incursions</span>