공포스러운 알랄
악마
물리 피해의 50%를 카오스 피해로 전환
이동 속도 50% 증가
Alal the Terrifying
Spectre | N |
---|---|
Tags | animal_claw_weapon, 시전, chaos_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
생명력
396%
Ailment Threshold
396%
저항
0 0 75 0
Damage
66%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 18
Attack Time
2.445 Second
Damage Spread
±20%
경험치
110%
Model Size
100%
Type
DemonFemaleDominusBoss
Metadata
DemonFemaleBoss1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
25,476
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
247
주문 피해
247
정확도
290
Attack Time
2.445
경험치
11,281
Ailment Threshold
25,476
Chill
81
Shock
81
Brittle
456
Scorch
81
Sap
223
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 197–296
치명타 확률: 5%
Attack Time: 2.445 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterViperStrike
Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
맹독 타격
Base Damage: 197–296
치명타 확률: 5%
Attack Time: 2.445 초
적을 명중시키면 물리 피해의 일부가 카오스 피해로 전환되고 중독을 유발합니다. 중독은 스킬 지속시간 관련 속성 부여의 영향을 받습니다. 쌍수를 사용할 경우 양쪽 무기 모두로 타격합니다. 클로나 단검, 검이 필요합니다.
기본 지속시간 4초
물리 피해의 10%를 추가 카오스 피해로 획득
명중 시 항상 중독 유발
poison duration is skill duration [1]
visual hit effect chaos is green [1]
물리 피해의 10%를 추가 카오스 피해로 획득
명중 시 항상 중독 유발
poison duration is skill duration [1]
visual hit effect chaos is green [1]
MonsterGroundCaustic
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
치명타 확률: 5%
시전 속도: 1 초
138.1~184.1 카오스 피해
1초마다 127.9의 기본 카오스 피해를 줌
기본 지속시간 2.5초
ground caustic art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-80]
1초마다 127.9의 기본 카오스 피해를 줌
기본 지속시간 2.5초
ground caustic art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-80]
DemonBossEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
천상의 단도
치명타 확률: 5%
시전 속도: 0.6 초
재사용 대기시간: 3.5 초
시전자 전방으로 원호 형태로 단도를 던져 물리 피해를 줍니다.
395.2~592.8 물리 피해
시전 속도 20% 감폭
투사체 6개 추가 발사
시전 속도 20% 증가
투사체 속도 120% 증가
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-35]
시전 속도 20% 감폭
투사체 6개 추가 발사
시전 속도 20% 증가
투사체 속도 120% 증가
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-35]
Object Type
version 2 extends "Metadata/Monsters/DemonFemale/DemonFemale" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/DemonFemale/DemonFemale" Render { has_light = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonFemale/DemonFemaleBoss1"] = { name = "Alal the Terrifying", life = 3.96, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 2.445, attackRange = 18, accuracy = 1, skillList = { "Melee", "MonsterViperStrike", "MonsterGroundCaustic", "DemonBossEtherealKnives", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterViperStrike"] = { name = "Viper Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.", skillTypes = { [SkillType.Attack] = true, [SkillType.Duration] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_chaos", "base_chance_to_poison_on_hit_%", "base_skill_effect_duration", "poison_duration_is_skill_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {10, 100, 4000, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterGroundCaustic"] = { name = "MonsterGroundCaustic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "is_area_damage", }, levels = { [1] = {0.30000001192093, 0.40000000596046, 1, 2500, -80, -25, 2, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DemonBossEtherealKnives"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_cast_speed_+%", "active_skill_cast_speed_+%_final", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -35, 6, 120, 20, -20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
물리 피해의 50%를 카오스 피해로 전환
Id | MonsterConvertToChaos1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
이동 속도 50% 증가
Id | MonsterImplicitFastRun1 |
---|---|
Family | MovementVelocity |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |