피고래
악마
monster base type attack cast speed +% and damage -% final [11]
투사체 피해 20% 증가
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
투사체 피해 20% 증가
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
stance movement speed +% final [100]
Blooddrinker
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
생명력
154%
Energy Shield From Life
50%
회피
+20%
Ailment Threshold
154%
저항
0 40 0 0
Damage
168%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 11
Attack Time
1.11 Second
Damage Spread
±20%
경험치
140%
Model Size
100%
Type
Kiweth
Metadata
KiwethSeagullBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
9,907
방어도
28,790
회피
5,687
에너지 보호막
3,064
Damage
628
주문 피해
628
정확도
290
Attack Time
1.11
경험치
14,357
Ailment Threshold
9,907
Chill
31
Shock
31
Brittle
177
Scorch
31
Sap
87
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 502–753
치명타 확률: 5%
Attack Time: 1.11 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BirdmanConsumeCorpse
Spell
시전 속도: 2.67 초
BirdmanBloodProjectileMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 502–753
치명타 확률: 5%
공격 피해: 115%
Attack Time: 1.11 초
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
스킬 2회 추가 반복
주는 공격 피해 15% 증폭
주는 피해 10% 증폭
공격 속도 100% 증가
base is projectile [1]
main hand base maximum attack distance [40]
projectile spread radius [15]
projectile uses contact position [1]
주는 공격 피해 15% 증폭
주는 피해 10% 증폭
공격 속도 100% 증가
base is projectile [1]
main hand base maximum attack distance [40]
projectile spread radius [15]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_defeat = "RemoveEffects( );" on_spawned_dead = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kiweth/KiwethSeagullBoss"] = { name = "Blooddrinker", life = 1.54, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 1.11, attackRange = 11, accuracy = 1, skillList = { "Melee", "BirdmanConsumeCorpse", "BirdmanBloodProjectileMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BirdmanConsumeCorpse"] = { name = "BirdmanConsumeCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BirdmanBloodProjectileMortar"] = { name = "BirdmanBloodProjectileMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", "active_skill_damage_+%_final", "projectile_spread_radius", "main_hand_base_maximum_attack_distance", "attack_speed_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {2, 10, 15, 40, 100, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [11]
Id | MonsterSpeedAndDamageFixupSmall |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
투사체 피해 20% 증가
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
Id | MonsterLesserFarShot |
---|---|
Family | FarShot |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceKiwethRun |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |