혈풍
구조물monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Bloodstorm
| Spectre | N |
|---|---|
| Tags | construct, extra_extra_small_height, ghost_armour, immobile, is_unarmed, non_attacking |
생명력
100%
Ailment Threshold
100%
저항
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
Bladestorm
Metadata
BladestormBlood
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Animated
{
}
Positioned
{
collision_hull_type = "projectile"
locked_orientation = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
monster_rarity_damage_+%_final = -70
is_hidden_monster = 1
hidden_monster_can_have_auras = 1
}
Life
{
corpse_usable = false
ignore_on_life_changed_stats = true
on_death = "Delete();"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 6.0
dampen_height_speed = 1.0
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Bladestorm/BladestormBlood"] = {
name = "Bloodstorm",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats |
혈풍
구조물monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Bloodstorm
| Spectre | N |
|---|---|
| Tags | construct, extra_extra_small_height, ghost_armour, immobile, is_unarmed, non_attacking |
생명력
100%
Ailment Threshold
100%
저항
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
Bladestorm
Metadata
BladestormCelestialBlood
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Animated
{
}
Positioned
{
collision_hull_type = "projectile"
locked_orientation = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
monster_rarity_damage_+%_final = -70
is_hidden_monster = 1
hidden_monster_can_have_auras = 1
}
Life
{
corpse_usable = false
ignore_on_life_changed_stats = true
on_death = "Delete();"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 6.0
dampen_height_speed = 1.0
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Bladestorm/BladestormCelestialBlood"] = {
name = "Bloodstorm",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.