Spectre | Y |
---|---|
Area | 성역 지도, 성채 지도, 요새 지도, 흉물 지도, 지구라트 지도 |
Tags | azmeri_nameless_monster, beast, cannot_be_monolith, devourer, hidden_monster, immobile, insect, large_model, not_dex, not_int, ranged, red_blood |
Packs |
생명력
293%
방어도
+100%
Ailment Threshold
293%
저항
0 75 0 0
Damage
180%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 22
Attack Time
1.5 Second
Damage Spread
±20%
경험치
225%
Model Size
100%
Type
GruthkulRootSpiderAtlasUber
Metadata
GruthkulRootSpiderStandaloneAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
84
생명력
103,414
방어도
199,668
회피
8,120
에너지 보호막
0
Damage
1,716
주문 피해
1,716
정확도
538
Attack Time
1.5
경험치
29,813
Ailment Threshold
103,414
Chill
327
Shock
327
Brittle
1,850
Scorch
327
Sap
903
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1373–2059
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWAzmeriRootSpiderProj
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1373–2059
치명타 확률: 5%
공격 피해: 115%
Attack Time: 1.5 초
주는 공격 피해 15% 증폭
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [172]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [172]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
CGEAzmeriRootSpiderBloodPool
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 611.7의 기본 물리 피해를 줌
active skill area of effect radius +% final [-40]
ground blood art variation [8]
infinite skill effect duration [1]
active skill area of effect radius +% final [-40]
ground blood art variation [8]
infinite skill effect duration [1]
CGEAzmeriRootSpiderBloodPoolBig
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 611.7의 기본 물리 피해를 줌
active skill area of effect radius +% final [-15]
ground blood art variation [8]
infinite skill effect duration [1]
active skill area of effect radius +% final [-15]
ground blood art variation [8]
infinite skill effect duration [1]
RootSpiderBurrowAzmeri
기본 지속시간 1.2초
action do not face target [1]
action do not face target [1]
RootSpiderEmergeAzmeri
Attack
Base Damage: 1373–2059
치명타 확률: 5%
Attack Time: 1.5 초
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/Gruthkul/GruthkulRootSpiderStandaloneAtlasUber"] = { name = "Bloody Burrower", life = 2.93, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 22, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "RootSpiderBurrowAzmeri", "RootSpiderEmergeAzmeri", "MPWAzmeriRootSpiderProj", "CGEAzmeriRootSpiderBloodPool", "CGEAzmeriRootSpiderBloodPoolBig", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RootSpiderBurrowAzmeri"] = { name = "RootSpiderBurrowAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "action_do_not_face_target", }, levels = { [1] = {1200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RootSpiderEmergeAzmeri"] = { name = "RootSpiderEmergeAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWAzmeriRootSpiderProj"] = { name = "MPWAzmeriRootSpiderProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {172, -30, baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAzmeriRootSpiderBloodPool"] = { name = "CGEAzmeriRootSpiderBloodPool", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "ground_blood_art_variation", "active_skill_area_of_effect_radius_+%_final", "infinite_skill_effect_duration", }, levels = { [1] = {1.5, 8, -40, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAzmeriRootSpiderBloodPoolBig"] = { name = "CGEAzmeriRootSpiderBloodPoolBig", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "ground_blood_art_variation", "active_skill_area_of_effect_radius_+%_final", "infinite_skill_effect_duration", }, levels = { [1] = {1.5, 8, -15, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
밀려날 수 없음
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |