Spectre | Y |
---|---|
Area | 성역 지도, 성채 지도, 요새 지도, 흉물 지도, 지구라트 지도 |
Tags | 시전, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Packs |
생명력
288%
방어도
+25%
회피
+40%
Ailment Threshold
288%
저항
20 20 20 0
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
경험치
120%
Model Size
110%
Type
VaalCultistSpearMapAtlasUber
Metadata
VaalCultistSpearChaosMapAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
선택 몬스터 레벨
레벨
84
생명력
101,650
방어도
124,793
회피
11,368
에너지 보호막
0
Damage
1,144
주문 피해
1,144
정확도
538
Attack Time
1.5
경험치
15,900
Ailment Threshold
101,650
Chill
321
Shock
321
Brittle
1,818
Scorch
321
Sap
888
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireballIncursionChaosAtlasUber
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
화염구
치명타 확률: 6%
시전 속도: 1.2 초
대상에게 폭발하여 주변의 적들에게 화염 피해를 주는 화염구를 날립니다.
419.7~629.5 카오스 피해
투사체 속도 50% 감소
기본 반경 0.9미터
base is projectile [1]
spell maximum action distance +% [-40]
투사체 속도 50% 감소
기본 반경 0.9미터
base is projectile [1]
spell maximum action distance +% [-40]
Object Type
version 2 abstract extends "nothing" Stats { item_drop_slots = 1 energy_shield_recharge_rate_per_minute_% = 2000 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 200 maximum_physical_damage_reduction_% = 75 max_viper_strike_orbs = 4 base_maximum_all_resistances_% = 75 max_fuse_arrow_orbs = 5 max_fire_beam_stacks = 8 max_charged_attack_stacks = 10 base_critical_strike_multiplier = 130 critical_ailment_dot_multiplier_+ = 30 max_endurance_charges = 3 max_frenzy_charges = 3 max_power_charges = 3 base_attack_speed_+%_per_frenzy_charge = 4 base_attack_speed_+%_per_frenzy_charge_if_not_player_minion = 11 base_cast_speed_+%_per_frenzy_charge = 4 base_cast_speed_+%_per_frenzy_charge_if_not_player_minion = 11 movement_velocity_+%_per_frenzy_charge_if_not_player_minion = 5 object_inherent_damage_+%_final_per_frenzy_charge = 4 physical_damage_reduction_%_per_endurance_charge = 4 physical_damage_reduction_%_per_endurance_charge_if_not_player_minion = 11 resist_all_elements_%_per_endurance_charge = 4 resist_all_elements_%_per_endurance_charge_if_not_player_minion = 11 critical_strike_chance_+%_per_power_charge = 50 critical_strike_chance_+%_per_power_charge_if_not_player_minion = 150 maximum_block_% = 75 base_maximum_spell_block_% = 75 base_number_of_totems_allowed = 1 base_number_of_traps_allowed = 3 base_number_of_remote_mines_allowed = 5 movement_velocity_cap = 128 maximum_life_leech_rate_%_per_minute = 1200 maximum_mana_leech_rate_%_per_minute = 1200 maximum_energy_shield_leech_rate_%_per_minute = 600 monster_ignite_damage_+%_final = -72 monster_bleeding_damage_+%_final = -86 monster_poison_damage_+%_final = -50 bleeding_moving_damage_%_of_base_override = 500 max_azurite_debuff_stacks = 10 impaled_debuff_base_duration_ms = 8000 impaled_debuff_number_of_reflected_hits = 5 ignore_skill_weapon_restrictions = 1 base_total_number_of_sigils_allowed = 3 maximum_life_leech_amount_per_leech_%_max_life = 10 maximum_mana_leech_amount_per_leech_%_max_mana = 10 maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield = 10 object_inherent_melee_hit_stun_duration_+%_final = 20 scale_melee_range_to_actor_scale = 1 use_melee_pattern_range = 1 actor_scale_+%_limit = 100 damage_taken_when_hit_+%_final_per_fortification = -1 base_max_fortification = 20 soul_eater_maximum_stacks = 45 } ObjectMagicProperties { stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt" } Positioned { blocking = true team = 0 serialise_collidable = true } BaseEvents { server_only = true } Pathfinding { } Buffs { } Life { } Animated { } Inventories { } Actor { basic_action = "Move" basic_action = "Flee" basic_action = "StrafeLeft" basic_action = "StrafeRight" basic_action = "Advance" basic_action = "DoNothing" basic_action = "MonsterPickup" slow_animations_go_to_idle = true } Monster { }
Object Type Codes
version 2 extends "nothing" Render { has_light = false on_hit_bone_group = "root" scale_interp_speed = 5.0 } Targetable { attackable = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosMapAtlasUber"] = { name = "Chaos Fanatic", life = 2.88, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", skillList = { "FireballIncursionChaosAtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireballIncursionChaosAtlasUber"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 9, -50, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
편집
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.