SpectreY
Spectre OverrideMetadata/Monsters/LeagueDelve/DelveMineBatRangedSpectre
Area남동석 광산, 남동석 광산, 남동석 광산, 남동석 광산, 남동석 광산, 남동석 광산, 남동석 광산, 남동석 광산, 곰팡이 암굴, 곰팡이 암굴, 곰팡이 암굴, 곰팡이 암굴, 곰팡이 암굴, 곰팡이 암굴, 곰팡이 암굴, 석화된 숲, 석화된 숲, 석화된 숲, 석화된 숲, 석화된 숲, 석화된 숲, 석화된 숲, 심연 지하, 심연 지하, 심연 지하, 심연 지하, 심연 지하, 심연 지하, 심연 지하, 얼어붙은 동혈, 얼어붙은 동혈, 얼어붙은 동혈, 얼어붙은 동혈, 얼어붙은 동혈, 얼어붙은 동혈, 얼어붙은 동혈, 마그마 균열, 마그마 균열, 마그마 균열, 마그마 균열, 마그마 균열, 마그마 균열, 마그마 균열, 유황 분출구, 유황 분출구, 유황 분출구, 유황 분출구, 유황 분출구, 유황 분출구, 유황 분출구, 원시 요새, 원시 요새, 원시 요새, 원시 요새, 원시 요새, 원시 요새, 원시 요새, 원시 요새, 칼란드라 호수
Tagsbeast, 시전, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood
Packs
  • 담청색 비명자, 충전된 비명자
  • 동굴 추적자, 담청색 비명자, 충전된 비명자
  • 생명력
    110%
    회피
    +20%
    Ailment Threshold
    110%
    저항
    0 0 40 0
    Damage
    190%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    110%
    Model Size
    110%
    Type
    DelveMineBatRanged
    Metadata
    DelveMineBatRanged
    레벨
    68
    생명력
    7,077
    방어도
    28,790
    회피
    5,687
    Damage
    710
    주문 피해
    710
    정확도
    580
    Attack Time
    1.5
    경험치
    11,281
    Minion Life
    1,535
    Minion Damage
    567
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 568–852
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DelveBatBolt
    Spell, Triggerable
    시전 속도: 1 초
    162.9~302.6 번개 피해
    기본 지속시간 0.26
    active skill area of effect radius +% final [-50]
    is area damage [1]
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    
    Stats
    {
    	set_mana_regeneration_rate_per_minute_% = 750
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );"
    	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );"
    }
    
    StateMachine
    {
    	on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );"
    	create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/DelveMineBatRanged"] = {
        name = "Charged Shrieker",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.9,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DelveBatBolt",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveBatBolt"] = {
        name = "DelveBatBolt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, -50, 260, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2
    Actor.slow_animations_go_to_idletrue
    StateMachine.define_shared_statefirst_aggro
    충전된 비명자
    야수
    Charged Shrieker
    SpectreY
    Tagsbeast, 시전, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood
    생명력
    110%
    회피
    +20%
    Ailment Threshold
    110%
    저항
    0 0 40 0
    Damage
    190%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    110%
    Model Size
    110%
    Type
    DelveMineBatRanged
    Metadata
    DelveMineBatRangedSpectre
    레벨
    68
    생명력
    7,077
    방어도
    28,790
    회피
    5,687
    Damage
    710
    주문 피해
    710
    정확도
    580
    Attack Time
    1.5
    경험치
    11,281
    Minion Life
    1,535
    Minion Damage
    567
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 568–852
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DelveBatBolt
    Spell, Triggerable
    시전 속도: 1 초
    162.9~302.6 번개 피해
    기본 지속시간 0.26
    active skill area of effect radius +% final [-50]
    is area damage [1]
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    
    Stats
    {
    	set_mana_regeneration_rate_per_minute_% = 750
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );"
    	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );"
    }
    
    StateMachine
    {
    	on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );"
    	create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/DelveMineBatRangedSpectre"] = {
        name = "Charged Shrieker",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.9,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DelveBatBolt",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveBatBolt"] = {
        name = "DelveBatBolt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, -50, 260, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    충전된 비명자
    야수
    Charged Shrieker
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueDelve/DelveMineBatRangedSpectre
    Tagsbeast, 시전, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood
    생명력
    110%
    회피
    +20%
    Ailment Threshold
    110%
    저항
    0 0 40 0
    Damage
    190%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    110%
    Model Size
    110%
    Type
    DelveMineBatRanged
    Metadata
    DelveMineBatRangedSpawned
    레벨
    68
    생명력
    7,077
    방어도
    28,790
    회피
    5,687
    Damage
    710
    주문 피해
    710
    정확도
    580
    Attack Time
    1.5
    경험치
    11,281
    Minion Life
    1,535
    Minion Damage
    567
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 568–852
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DelveBatBolt
    Spell, Triggerable
    시전 속도: 1 초
    162.9~302.6 번개 피해
    기본 지속시간 0.26
    active skill area of effect radius +% final [-50]
    is area damage [1]
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissiveSink"
    
    Stats
    {
    	set_mana_regeneration_rate_per_minute_% = 750
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissiveSink"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );"
    	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );"
    }
    
    StateMachine
    {
    	on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );"
    	create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/DelveMineBatRangedSpawned"] = {
        name = "Charged Shrieker",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.9,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DelveBatBolt",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveBatBolt"] = {
        name = "DelveBatBolt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, -50, 260, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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