야수 도감 조합법 /2
이름Recipe
지도 타락: 30% 기본 퀄리티를 가짐
지도 타락: 2회
크라칸의 봉신
야수
과: 심해
level 33 or lower life +% final [-20]
Craicic Vassal
SpectreN
Tagsbeast, bestiary_beast_boss, bestiary_deep, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, no_cannot_die_aura, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement, unusable_corpse
Packs
  • 크라칸의 봉신, 크라칸의 신체 강탈자, 크라칸의 먹물 피부
  • 생명력
    450%
    Energy Shield From Life
    50%
    회피
    +50%
    Ailment Threshold
    450%
    저항
    40 40 40 25
    Damage
    150%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    경험치
    300%
    Model Size
    100%
    Type
    ParasiticSquidBestiary
    Metadata
    ParasiticSquidBestiary
    레벨
    68
    생명력
    28,950
    방어도
    28,790
    회피
    7,109
    에너지 보호막
    3,064
    Damage
    560
    주문 피해
    560
    정확도
    290
    Attack Time
    1.755
    경험치
    30,765
    Ailment Threshold
    28,950
    Chill
    92
    Shock
    92
    Brittle
    518
    Scorch
    92
    Sap
    253
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 448–672
    치명타 확률: 5%
    Attack Time: 1.755 초
    강력한 일격으로 적들을 쓰러트립니다.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    ParasiticSquidGroundEffectTar
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    시전 속도: 1 초
    기본 지속시간 6
    이동 속도 60% 감소
    active skill area of effect radius +% final [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    }
    
    Animated
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"
    
    Animated
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao,  ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao, 0 );"
    	on_death2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao,  ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao, 1 );"
    	on_death3 = "AddAttached( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao,  ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao, 2 );"
    }
    
    Life
    {
    	on_spawned_dead = "GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/ParasiticSquidBestiary"] = {
        name = "Craicic Vassal",
        life = 4.5,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
            "ParasiticSquidGroundEffectTar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ParasiticSquidGroundEffectTar"] = {
        name = "ParasiticSquidGroundEffectTar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {6000, -60, -25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    level 33 or lower life +% final [-20]
    IdMonsterLifeLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
    크라칸의 봉신
    야수
    Craicic Vassal
    SpectreN
    Tagsbeast, 시전, cold_affinity, flesh_armour, insect_blood, is_unarmed, large_height, not_str, reptile_beast, slashing_weapon, slow_movement
    생명력
    450%
    Energy Shield From Life
    50%
    회피
    +50%
    Ailment Threshold
    450%
    저항
    40 40 40 25
    Damage
    150%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    경험치
    300%
    Model Size
    100%
    Type
    ParasiticSquidBestiary
    Metadata
    ParasiticSquidBestiaryClone
    레벨
    68
    생명력
    28,950
    방어도
    28,790
    회피
    7,109
    에너지 보호막
    3,064
    Damage
    560
    주문 피해
    560
    정확도
    290
    Attack Time
    1.755
    경험치
    30,765
    Ailment Threshold
    28,950
    Chill
    92
    Shock
    92
    Brittle
    518
    Scorch
    92
    Sap
    253
    BestiaryParasiticSquidWarp
    Spell, Movement, Duration, Cold, Area, AreaSpell, Cooldown
    환상의 차원
    시전 속도: 2 초
    재사용 대기시간: 10 초
    목표 지점으로 순간이동합니다. 시전자가 원래 있던 곳과 순간이동한 곳 주변으로 얼어붙은 땅이 확산됩니다.
    이동 속도 50% 감소
    BestiaryParasiticSquidVortex
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, Duration, ChillingArea, AreaSpell, Nova, CanRapidFire
    소용돌이
    치명타 확률: 5%
    시전 속도: 0.9 초
    시전자 주위에 얼음 폭발을 일으켜 냉기 피해를 줍니다. 또한 소용돌이를 남겨 지속 냉기 피해를 주고 적들을 냉각시킵니다.
    833.5~1250 냉기 피해
    기본 지속시간 5
    1초마다 1881.1의 기본 냉기 피해를 줌
    주문 피해 속성 부여 수치를 이 스킬의 지속 피해 효과에도 적용
    기본 반경 2미터
    기본 2차 반경 2미터
    active skill area of effect radius +% final [-36]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	collision_hull_type = "projectile"
    	blocking = false
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	untargetable_by_monster_ai = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_max_endurance_charges = 0
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_monster_no_beyond_portal = 1
    	set_cannot_be_afflicted = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    DiesAfterTime
    {
    }
    
    Animated
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/diverse_effects/stampede/EPK/fade_in_stampede.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/diverse_effects/stampede/EPK/stampede_fx.epk );"
    }
    
    Animated
    {
    	on_event_contact_for_teleport = "HideAllMeshSegments(); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/diverse_effects/stampede/EPK/fade_in_stampede.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/diverse_effects/stampede/EPK/fade_out_stampede.epk );"
    }
    
    Render
    {
    	hide_mini_life_bar = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/ParasiticSquidBestiaryClone"] = {
        name = "Craicic Vassal",
        life = 4.5,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "BestiaryParasiticSquidWarp",
            "BestiaryParasiticSquidVortex",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiaryParasiticSquidWarp"] = {
        name = "Illusory Warp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Teleport to a target destination. Chilled ground is spread in an area around both where the caster was and where they teleported to.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.Duration] = true,
            [SkillType.Cold] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_movement_velocity_+%",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiaryParasiticSquidVortex"] = {
        name = "Vortex",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Cold] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.ChillingArea] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Nova] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_cold_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "is_area_damage",
            "spell_damage_modifiers_apply_to_skill_dot",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6.5, 5000, -36, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
            [2] = {1.6000000238419, 2.4000000953674, 13, 5000, -36, 20, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    
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