혐오
악마
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
stance movement speed +% final [237]
Disgust
Spectre | N |
---|---|
Tags | animal_claw_weapon, 시전, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
Packs |
생명력
400%
방어도
+50%
Ailment Threshold
400%
저항
35 35 35 20
Damage
130%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
125%
Type
AfflictionMinion3
Metadata
AfflictionMinion3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
25,733
방어도
43,185
회피
4,739
에너지 보호막
0
Damage
486
주문 피해
486
정확도
290
Attack Time
1.5
경험치
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 388–583
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
AfflictionMinionVomitile
Spell, Multicastable, Triggerable
시전 속도: 1 초
alternate minion [480]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AfflictionMinionKnockbackWave
Spell, Triggerable
시전 속도: 1 초
243.7~365.5 물리 피해
명중 시 적을 밀어냄
밀어내기 거리 600% 증가
base knockback speed +% [200]
명중 시 적을 밀어냄
밀어내기 거리 600% 증가
base knockback speed +% [200]
GeometryTriggerAfflictionMinionVomit
Triggerable, Spell
시전 속도: 3 초
재사용 대기시간: 10 초
AfflictionMinionVomitMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
시전 속도: 1 초
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
372.4~558.6 물리 피해
투사체가 모든 대상 관통
물리 피해의 30%를 카오스 피해로 전환
투사체 속도 15% 증가
base deal no damage [1]
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
visual hit effect chaos is green [1]
투사체가 모든 대상 관통
물리 피해의 30%를 카오스 피해로 전환
투사체 속도 15% 증가
base deal no damage [1]
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
visual hit effect chaos is green [1]
AfflictionNoodleMinionTriggerBeam
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
232.7~698.2 번개 피해
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
EASAfflictionNoodleBeams
Spell
시전 속도: 2.5 초
재사용 대기시간: 10 초
AfflictionMinionNoodleImpact
Spell, Triggerable
시전 속도: 1 초
534.9~1605 번개 피해
generic skill trigger id [1]
is area damage [1]
generic skill trigger id [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Minions/AfflictionMinionBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Minions/AfflictionMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/AfflictionMinion3"] = { name = "Disgust", life = 4, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "Melee", "AfflictionMinionVomitile", "AfflictionMinionVomitMortar", "AfflictionMinionNoodleImpact", "EASAfflictionNoodleBeams", "AfflictionNoodleMinionTriggerBeam", "GeometryTriggerAfflictionMinionVomit", "AfflictionMinionKnockbackWave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionMinionVomitile"] = { name = "AfflictionMinionVomitile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 480, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionMinionVomitMortar"] = { name = "AfflictionMinionVomitMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "projectile_spread_radius", "base_projectile_speed_+%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_deal_no_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 15, 15, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionMinionNoodleImpact"] = { name = "AfflictionMinionNoodleImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAfflictionNoodleBeams"] = { name = "EASAfflictionNoodleBeams", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionNoodleMinionTriggerBeam"] = { name = "AfflictionNoodleMinionTriggerBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAfflictionMinionVomit"] = { name = "GeometryTriggerAfflictionMinionVomit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionMinionKnockbackWave"] = { name = "AfflictionMinionKnockbackWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "knockback_distance_+%", "base_knockback_speed_+%", "global_knockback", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 600, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
stance movement speed +% final [237]
Id | StanceAfflictionMinion3Run |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |