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Fated item

Kalandra Patch Notes

Fated Uniques

  • Problem: When Prophecy was removed from the game in 3.17, some fated unique items were discontinued or merged with their normal version, and the remainder were moved to occasionally drop from map bosses. However, this drop method was always intended to be a temporary measure.
  • Solution: The original plan was to develop a new method of making fated unique items to properly replace Prophecy. However, with a second round of fated uniques merged with their base versions by the changes listed above, it became clear that there were not enough remaining fated unique items to support such a system. We are instead just disabling fated unique items from dropping.

Details:

  • Fated Uniques can no longer be acquired. The special modifiers on some Fated Uniques have been moved to the base version of that Unique. More information can be found in the Rebalance of Unique Items section.
  • The A Note in the Wind, Akil's Prophecy, The Mad King, The Transformation, and Vile Power Divination Cards have been temporarily disabled, and existing cards cannot be turned in currently.
  • Added a vendor recipe for Cameria's Avarice. Happy hunting!

As a result of this, the Fated Uniques Atlas Passive Cluster, and the Rare cluster opposite it, have been removed and replaced with skills that make it more likely to find specific Master Missions:

  • The Fated Conflict Atlas Notable Passive Skill and the three small Map Boss Rarity Atlas Passive Skills leading to it have been removed from the Atlas Passive Tree. The Spoils of War Atlas Notable Passive Skill and the three small Rare Monster Duplication Atlas Passive Skills leading to it have been removed from the Atlas Passive Tree.
  • Added a new Atlas Notable Passive Skill, Mining Partnership, which causes randomly encountered Masters in your Maps to have a 100% increased chance to be Niko, and Master Missions from completing your Maps to have a 100% increased chance to be Niko.
  • Added a new Atlas Notable Passive Skill, Covert Stakeouts, which causes randomly encountered Masters in your Maps to have a 100% increased chance to be Jun, and Master Missions from completing your Maps to have a 100% increased chance to be Jun.
  • Added a new Atlas Notable Passive Skill, Hunting Season, which causes randomly encountered Masters in your Maps to have a 100% increased chance to be Einhar, and Master Missions from completing your Maps to have a 100% increased chance to be Einhar.
  • Added a new Atlas Notable Passive Skill, Archaeology Tour, which causes randomly encountered Masters in your Maps to have a 100% increased chance to be Alva, and Master Missions from completing your Maps to have a 100% increased chance to be Alva.

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