Grandmasters: Berryer /121
Stat | Value |
---|---|
IsDisabled | 1 |
Modifier | max fire beam stacks [8] 흡수로 인한 초당 총 생명력 회복량 최대치 100% 증가 흡수로 인한 초당 총 마나 회복량 최대치 100% 증가 |
level | 52 |
main hand weapon type | 10 |
off hand weapon type | 10 |
block while dual wielding % | 55 |
spell damage +% | 12 |
physical damage +% | 44 |
local physical damage +% | 187 |
physical dagger damage +% | 66 |
local minimum added lightning damage | 6 |
local maximum added lightning damage | 60 |
attack speed +% | 17 |
local attack speed +% | 20 |
accuracy rating | 235 |
accuracy rating +% | 32 |
poison on critical strike with dagger | 1 |
base critical strike multiplier + | 64 |
critical strike multiplier with dagger + | 60 |
life leech from physical attack damage permyriad | 2 |
mana leech from physical attack damage permyriad | 2 |
maximum physical damage reduction % | 90 |
base evasion rating | 195 |
evasion rating +% | 26 |
local evasion rating +% | 73 |
base maximum life | 100 |
maximum life +% | 34 |
base life regeneration rate per minute | 343 |
base maximum mana | 188 |
maximum mana +% | 20 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 45 |
base maximum energy shield | 270 |
maximum energy shield +% | 124 |
local energy shield | 45 |
local energy shield +% | 91 |
energy shield recharge rate per minute % | 2000 |
energy shield delay -% | 40 |
base resist all elements % | 8 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 67 |
base cold damage resistance % | 52 |
base lightning damage resistance % | 40 |
base projectile speed +% | 10 |
base movement velocity +% | 9 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | 6 |
base stun recovery +% | 26 |
main hand base weapon attack duration ms | 714 |
off hand base weapon attack duration ms | 714 |
main hand base maximum attack distance | 5 |
off hand base maximum attack distance | 5 |
base spell critical strike multiplier + | 10 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on crit | 1 |
physical damage reduction % per endurance charge | 4 |
maximum block % | 75 |
projectile damage +% | 40 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 440 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 100 |
dagger critical strike chance +% | 190 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 24 |
base intelligence | 182 |
additional intelligence | 10 |
base dexterity | 84 |
additional dexterity | 108 |
additional all attributes | 99 |
base critical strike multiplier | 150 |
from armour movement speed +% | -3 |
movement velocity +% when on full life | 35 |
main hand local physical damage +% | 95 |
main hand local minimum added physical damage | 7 |
main hand local maximum added physical damage | 29 |
main hand local minimum added lightning damage | 3 |
main hand local maximum added lightning damage | 30 |
main hand local attack speed +% | 10 |
main hand local critical strike chance | 680 |
off hand local physical damage +% | 92 |
off hand local minimum added physical damage | 7 |
off hand local maximum added physical damage | 29 |
off hand local minimum added lightning damage | 3 |
off hand local maximum added lightning damage | 30 |
off hand local attack speed +% | 10 |
off hand local critical strike chance | 680 |
physical attack damage taken + | -4 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
keystone ghost reaver | 1 |
extra gore | 1 |
light radius +% | 10 |
local six linked white sockets | 1 |
local unique tabula rasa no requirement or energy shield | 1 |
melee damage +% | 12 |
footstep effect variation | 4 |
number of equipped uniques | 6 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |