Grandmasters: Obitussus /115
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 흡수로 인한 초당 총 생명력 회복량 최대치 100% 증가 흡수로 인한 초당 총 마나 회복량 최대치 100% 증가 스킬의 점유 100% 감소 |
level | 67 |
main hand weapon type | 6 |
off hand weapon type | 13 |
shield block % | 24 |
block while dual wielding % | 15 |
spell damage +% | 120 |
local physical damage +% | 52 |
fire damage +% | 18 |
cold damage +% | 145 |
attack minimum added cold damage | 7 |
attack maximum added cold damage | 10 |
lightning damage +% | 21 |
attack speed +% | 12 |
accuracy rating | 98 |
base critical strike multiplier + | 80 |
base life gained on enemy death | 5 |
base mana gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 209 |
base evasion rating | 272 |
base maximum life | 83 |
maximum life +% | 84 |
base maximum mana | 180 |
maximum mana +% | 63 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 158 |
base maximum energy shield | 168 |
maximum energy shield +% | 25 |
local energy shield | 69 |
local energy shield +% | 63 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 22 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 75 |
base cold damage resistance % | 96 |
base lightning damage resistance % | 38 |
base chaos damage resistance % | 15 |
base item found quantity +% | 7 |
base item found rarity +% | 20 |
base movement velocity +% | 10 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
chill duration +% | 60 |
freeze duration +% | 60 |
base cast speed +% | 40 |
base stun recovery +% | 48 |
enemies chill as unfrozen | 1 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 120 |
base spell critical strike multiplier + | 20 |
base life gain per target | 4 |
local base evasion rating | 10 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 22 |
spell elemental damage +% | 16 |
physical damage reduction % per endurance charge | 4 |
base chance to freeze % | 25 |
elemental damage +% | 28 |
maximum block % | 75 |
base shield physical damage reduction rating | 110 |
base shield maximum energy shield | 89 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 110 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 304 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 200 |
base strength | 44 |
additional strength | 45 |
base intelligence | 242 |
additional intelligence | 15 |
base dexterity | 64 |
base reduce enemy cold resistance % | 2 |
additional all attributes | 25 |
base critical strike multiplier | 150 |
from armour movement speed +% | -6 |
local armour and evasion +% | 97 |
main hand local physical damage +% | 52 |
main hand local minimum added physical damage | 19 |
main hand local maximum added physical damage | 35 |
main hand local critical strike chance | 800 |
main hand local accuracy rating | 200 |
physical attack damage taken + | -2 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
global item attribute requirements +% | -25 |
melee damage +% | 12 |
footstep effect variation | 12 |
number of equipped uniques | 2 |
fire and lightning damage resistance % | 14 |
cold and lightning damage resistance % | 14 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |