Grandmasters: Pillanatragaszto /124
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 1초마다 마나 200 재생 흡수로 인한 초당 총 생명력 회복량 최대치 100% 증가 흡수로 인한 초당 총 마나 회복량 최대치 100% 증가 스킬의 점유 100% 감소 |
level | 85 |
main hand weapon type | 2 |
off hand weapon type | 14 |
local extra max charges | 20 |
block while dual wielding % | 15 |
spell damage +% | 14 |
physical damage +% | 34 |
local physical damage +% | 68 |
local minimum added physical damage | 61 |
local maximum added physical damage | 109 |
physical sword damage +% | 46 |
attack minimum added lightning damage | 4 |
attack maximum added lightning damage | 68 |
attack speed +% | 70 |
local attack speed +% | 7 |
melee attack speed +% | 4 |
sword attack speed +% | 20 |
accuracy rating | 128 |
accuracy rating +% | 40 |
old do not use life leech from physical damage % | 2 |
old do not use mana leech from physical damage % | 2 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 1167 |
local physical damage reduction rating +% | 62 |
base evasion rating | 949 |
evasion rating +% | 62 |
local evasion rating +% | 53 |
base maximum life | 645 |
maximum life +% | 206 |
base life regeneration rate per minute | 336 |
base maximum mana | 40 |
maximum mana +% | 24 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 40 |
base maximum energy shield | 11 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 18 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 149 |
base cold damage resistance % | 155 |
base lightning damage resistance % | 186 |
base chaos damage resistance % | 20 |
base movement velocity +% | 30 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base avoid stun % | 30 |
base stun recovery +% | 33 |
main hand base weapon attack duration ms | 769 |
main hand base maximum attack distance | 6 |
main hand quality | 20 |
weapon elemental damage +% | 18 |
two handed melee physical damage +% | 81 |
two handed melee attack speed +% | 9 |
two handed melee accuracy rating +% | 20 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 69 |
buff effect on self +% | 5 |
base skill area of effect +% | 20 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 120 |
elemental damage +% | 18 |
melee physical damage +% | 46 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 334 |
additional strength | 25 |
base intelligence | 74 |
base dexterity | 162 |
base critical strike multiplier | 150 |
area damage +% | 8 |
local accuracy rating +% | 18 |
global always hit | 1 |
global cannot crit | 1 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
local armour and evasion +% | 115 |
keystone acrobatics | 1 |
main hand local physical damage +% | 68 |
main hand local minimum added physical damage | 124 |
main hand local maximum added physical damage | 214 |
main hand local attack speed +% | 7 |
main hand local critical strike chance | 500 |
main hand local accuracy rating +% | 18 |
keystone phase acrobatics | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
physical damage taken % as lightning | 30 |
evasion and physical damage reduction rating +% | 24 |
melee range + | 2 |
dummy stat display nothing | 1 |
melee damage +% | 14 |
number of equipped uniques | 2 |
additional strength and intelligence | 10 |
additional dexterity and intelligence | 23 |
chance to freeze shock ignite % | 5 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
local display socketed melee gems have area radius +% | 15 |
local display socketed red gems have % of physical damage to add as fire | 10 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |