고통스러운 악령
언데드
Harrowed Wraith
Spectre | N |
---|---|
Tags | 시전, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, sanctum_monster, undead, very_fast_movement |
생명력
225%
Energy Shield From Life
20%
Ailment Threshold
225%
저항
0 40 0 0
Damage
45%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
SanctumWraith
Metadata
Wraith
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
14,475
방어도
28,790
회피
4,739
에너지 보호막
1,225
Damage
168
주문 피해
168
정확도
290
Attack Time
1.995
경험치
15,383
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 134–202
치명타 확률: 5%
Attack Time: 1.995 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EmptyActionDashWraith
Spell
시전 속도: 1.33 초
재사용 대기시간: 10 초
GSWraithIceBeamSanctum
Spell, Triggerable
시전 속도: 3.2 초
1011~1517 냉기 피해
피격되어 냉각된 적의 동작 속도가 항상 최소 10%만큼 감소
base sanctum damage [20]
is area damage [1]
피격되어 냉각된 적의 동작 속도가 항상 최소 10%만큼 감소
base sanctum damage [20]
is area damage [1]
MPSUltimatumColdBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
640.8~961.2 냉기 피해
base is projectile [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
GSWraithIceNovaSanctum
Spell, Triggerable
시전 속도: 1 초
312.9~469.4 냉기 피해
base sanctum damage [10]
is area damage [1]
base sanctum damage [10]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Fodder/Wraith"] = { name = "Harrowed Wraith", life = 2.25, energyShield = 0.2, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.45, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "EmptyActionDashWraith", "GSWraithIceBeamSanctum", "GSWraithIceNovaSanctum", "MPSUltimatumColdBasic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionDashWraith"] = { name = "EmptyActionDashWraith", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWraithIceBeamSanctum"] = { name = "GSWraithIceBeamSanctum", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "chill_minimum_slow_%", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWraithIceNovaSanctum"] = { name = "GSWraithIceNovaSanctum", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumColdBasic"] = { name = "MPSUltimatumColdBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 184, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }