망치 헤파이우스
악마
지역: 대저택 지도
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Hephaeus, The Hammer
Spectre | N |
---|---|
Area | 대저택 지도 |
Tags | beast, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
생명력
400%
방어도
+100%
Ailment Threshold
400%
저항
40 40 40 25
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.995 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
MinotaurMapBoss
Metadata
GargoyleMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
74
생명력
1,793,428
방어도
92,254
회피
5,828
에너지 보호막
0
Damage
730
주문 피해
1,090
정확도
366
Attack Time
1.33665
경험치
127,611
Ailment Threshold
950,517
Chill
3,006
Shock
3,006
Brittle
17,004
Scorch
3,006
Sap
8,304
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1160–1739
치명타 확률: 5%
Attack Time: 1.995 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MinotaurSunder
Attack, Area, Multistrikeable, Melee, Slam, Totemable
산산조각
Base Damage: 1160–1739
치명타 확률: 5%
Attack Time: 1.995 초
재사용 대기시간: 10 초
철퇴나 셉터, 도끼, 지팡이로 지면을 강타하면 부서진 지면이 파도를 일으키며 전방의 적들에게 피해를 줍니다. 파도에 맞은 적들은 원형의 충격파를 방출하여 주변의 적들에게 피해를 줍니다.
active skill area of effect radius +% final [-100]
is area damage [1]
is area damage [1]
MinotaurEnrage
Spell
시전 속도: 1 초
재사용 대기시간: 15 초
기본 지속시간 8초
이동 속도 100% 증가
피해 59% 증가
공격 및 시전 속도 100% 증가
이동 속도 100% 증가
피해 59% 증가
공격 및 시전 속도 100% 증가
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 } Life { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/GargoyleBoss/GargoyleMapBoss"] = { name = "Hephaeus, The Hammer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "MinotaurSunder", "MinotaurEnrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinotaurSunder"] = { name = "Sunder", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-100, levelRequirement = 15, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinotaurEnrage"] = { name = "MinotaurEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "attack_and_cast_speed_+%", "base_movement_velocity_+%", "damage_+%", }, levels = { [1] = {8000, 100, 100, 59, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
망치 헤파이우스
악마
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Hephaeus, The Hammer
Spectre | N |
---|---|
Tags | beast, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
생명력
400%
방어도
+100%
Ailment Threshold
400%
저항
40 40 40 25
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.995 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
MinotaurMapBoss
Metadata
GargoyleMapBossStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
557,385
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
511
주문 피해
762
정확도
290
Attack Time
1.33665
경험치
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 811–1216
치명타 확률: 5%
Attack Time: 1.995 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MinotaurSunder
Attack, Area, Multistrikeable, Melee, Slam, Totemable
산산조각
Base Damage: 811–1216
치명타 확률: 5%
Attack Time: 1.995 초
재사용 대기시간: 10 초
철퇴나 셉터, 도끼, 지팡이로 지면을 강타하면 부서진 지면이 파도를 일으키며 전방의 적들에게 피해를 줍니다. 파도에 맞은 적들은 원형의 충격파를 방출하여 주변의 적들에게 피해를 줍니다.
active skill area of effect radius +% final [-100]
is area damage [1]
is area damage [1]
MinotaurEnrage
Spell
시전 속도: 1 초
재사용 대기시간: 15 초
기본 지속시간 8초
이동 속도 100% 증가
피해 59% 증가
공격 및 시전 속도 100% 증가
이동 속도 100% 증가
피해 59% 증가
공격 및 시전 속도 100% 증가
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/GargoyleBoss/GargoyleMapBossStandalone_"] = { name = "Hephaeus, The Hammer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "MinotaurSunder", "MinotaurEnrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinotaurSunder"] = { name = "Sunder", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-100, levelRequirement = 15, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinotaurEnrage"] = { name = "MinotaurEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "attack_and_cast_speed_+%", "base_movement_velocity_+%", "damage_+%", }, levels = { [1] = {8000, 100, 100, 59, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
망치 헤파이우스
악마
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Hephaeus, The Hammer
Spectre | N |
---|---|
Tags | beast, demon, elder_map_boss, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood, slashing_weapon |
생명력
400%
방어도
+100%
Ailment Threshold
400%
저항
40 40 40 25
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.995 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
MinotaurMapBoss
Metadata
GargoyleMapBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/GargoyleBoss/GargoyleMapBossElder"] = { name = "Hephaeus, The Hammer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { }, modList = { }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |