사냥꾼의 잔꾀
사냥꾼의 잔꾀 중첩 하나당 야수로부터 받는 피해가 2% 감폭되고 야수에게 주는 피해가 10% 증가합니다. 또한 처치한 야수에게서 발견하는 아이템의 아이템 수량이 5% 증가하고 아이템 희귀도가 5% 증가합니다.
item_rarity_+%_from_beasts
item_quantity_+%_from_beasts
damage_taken_+%_from_beasts_final
damage_dealt_+%_to_beasts
can_see_monster_type_beasts
Hunters' Cunning
Code | item rarity +% from beasts |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | item quantity +% from beasts |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | damage taken +% from beasts final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | damage dealt +% to beasts |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | can see monster type beasts |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Boolean |