감염된 둥지
야수
밀려날 수 없음
monster no drops [1]
Infected Nest
SpectreN
Tagsbeast, immobile, insect, is_unarmed, large_model, medium_height, metal_armour, non_attacking
생명력
300%
Ailment Threshold
300%
저항
40 40 40 25
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
160%
Type
ParasiteNestMap2
Metadata
ParasiteNestGardensMap
레벨
68
생명력
19,300
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
SummonInfestedHellionMapSink
Spell, Multicastable, Triggerable
시전 속도: 1 초
재사용 대기시간: 2 초
alternate minion [392]
number of monsters to summon [1]
summon specific monsters in front offset [100]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SummonInfestedDropBearMapSink
Spell, Multicastable, Triggerable
시전 속도: 1 초
재사용 대기시간: 2 초
alternate minion [393]
number of monsters to summon [1]
summon specific monsters in front offset [120]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SummonInfestedFrogMapSink
Spell, Multicastable, Triggerable
시전 속도: 1 초
재사용 대기시간: 2 초
alternate minion [394]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ParasiteNest/ParasiteNestGardensMap"] = {
    name = "Infected Nest",
    life = 3,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SummonInfestedHellionMapSink",
        "SummonInfestedDropBearMapSink",
        "SummonInfestedFrogMapSink",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonInfestedHellionMapSink"] = {
    name = "SummonInfestedHellionMapSink",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {392, 1, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonInfestedDropBearMapSink"] = {
    name = "SummonInfestedDropBearMapSink",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {393, 1, 120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonInfestedFrogMapSink"] = {
    name = "SummonInfestedFrogMapSink",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {394, 1, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
밀려날 수 없음
IdImmuneToKnockback
FamilyImmuneToKnockback
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • monster no drops [1]
    IdMonsterNoDrops
    FamilyMonsterNoDrops
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops Min: 1 Max: 1 Global
  • Edit

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