동혈의 전달자
언데드
낮은 생명력 상태일 때 1초마다 생명력의 1.3% 재생
ignite art variation [1]
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Messenger of the Hollows
SpectreN
Area수정 광석 지도
Tags시전, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, stone_armour, undead, unholy_trio_boss_map
생명력
200%
회피
+20%
Ailment Threshold
200%
저항
40 40 40 25
Damage
196%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.395 Second
Damage Spread
±20%
경험치
200%
Model Size
138%
Type
MinerLanternMapBoss
Metadata
MinerLanternMapBoss
레벨
70
생명력
364,251
방어도
33,714
회피
6,097
에너지 보호막
0
Damage
940
주문 피해
1,404
정확도
314
Attack Time
0.93465
경험치
117,920
Ailment Threshold
211,265
Chill
668
Shock
668
Brittle
3,779
Scorch
668
Sap
1,846
MinerThrowFire
Spell, Projectile, ProjectilesFromUser, Triggerable
시전 속도: 1 초
재사용 대기시간: 1.5 초
1초마다 667.1의 기본 화염 피해를 줌
기본 지속시간 4
900.6~1201 화염 피해
base is projectile [1]
is area damage [1]
LanternBossRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
정의의 화염
시전 속도: 1 초
시전자의 생명력과 에너지 보호막을 희생하여, 주변의 적들을 마법 불꽃으로 빠르게 태웁니다. 이 효과가 적용되는 동안 적에게 주는 주문 피해가 상당히 증가합니다. 시전자의 생명력이 1 남으면 효과가 종료됩니다.
1초마다 514.1의 기본 화염 피해를 줌
자신을 불태워 1초마다 자신의 최대 생명력의 1.5%를 화염 피해로 받음
기본 반경 1.8미터
active skill area of effect radius +% final [9]
MinerLanternHeal
Spell, Duration
시전 속도: 1 초
재사용 대기시간: 1 초
기본 지속시간 0.5
1초마다 생명력의 50% 재생
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1494–2240
치명타 확률: 5%
Attack Time: 1.395 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DeathExplodeMinerHammerBoss
Spell, Triggerable
시전 속도: 1 초
3227~4840 화염 피해
100%의 확률로 적을 점화
사망 시 100%의 확률로 이 주문 발동
active skill area of effect radius +% final [100]
active skill ignite duration +% final [200]
is area damage [1]
spell uncastable if triggerable [1]
MinerThrowFireMapBoss
Spell, Projectile, ProjectilesFromUser, Triggerable
시전 속도: 1 초
재사용 대기시간: 1.5 초
1초마다 1334.2의 기본 화염 피해를 줌
기본 지속시간 30
600.4~900.6 화염 피해
투사체 3개 추가 발사
base is projectile [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Miner/MinerLanternBoss"

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Miner/MinerLanternBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Miner/MinerLanternMapBoss"] = {
    name = "Messenger of the Hollows",
    life = 2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.96,
    damageSpread = 0.2,
    attackTime = 1.395,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "LanternBossRighteousFire",
        "MinerLanternHeal",
        "MinerThrowFire",
        "MinerThrowFireMapBoss",
        "DeathExplodeMinerHammerBoss",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LanternBossRighteousFire"] = {
    name = "Righteous Fire",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, 18, 90, 9, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MinerLanternHeal"] = {
    name = "MinerLanternHeal",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "life_regeneration_rate_per_minute_%",
    },
    levels = {
        [1] = {500, 3000, levelRequirement = 2, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MinerThrowFire"] = {
    name = "MinerThrowFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3000, levelRequirement = 3, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        [2] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3100, levelRequirement = 5, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        [3] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3200, levelRequirement = 8, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        [4] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3300, levelRequirement = 11, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        [5] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3400, levelRequirement = 15, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        [6] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3500, levelRequirement = 19, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        [7] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3600, levelRequirement = 23, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        [8] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3700, levelRequirement = 27, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        [9] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3800, levelRequirement = 28, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        [10] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3900, levelRequirement = 32, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        [11] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 4000, levelRequirement = 40, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        [12] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 4000, levelRequirement = 68, statInterpolation = {3, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MinerThrowFireMapBoss"] = {
    name = "MinerThrowFireMapBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {3.2000000476837, 0.40000000596046, 0.60000002384186, 30000, 3, levelRequirement = 66, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DeathExplodeMinerHammerBoss"] = {
    name = "DeathExplodeMinerHammerBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "cast_on_death_%",
        "base_chance_to_ignite_%",
        "active_skill_ignite_duration_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "spell_uncastable_if_triggerable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 100, 200, 100, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
낮은 생명력 상태일 때 1초마다 생명력의 1.3% 재생
IdLanternBossLifeRegenerationOnLowLife
FamilyLifeRegenerationOnLowLife
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • life regeneration rate per minute % when on low life Min: 75 Max: 75 Global
  • Craft Tagsresource life
    ignite art variation [1]
    IdIgniteArtVariation
    FamilyStatusAilmentArtVariation
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • ignite art variation Min: 1 Max: 1 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 동혈의 전달자
    언데드
    낮은 생명력 상태일 때 1초마다 생명력의 1.3% 재생
    ignite art variation [1]
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Messenger of the Hollows
    SpectreN
    Tags시전, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_int, not_str, physical_affinity, ranged, standalone_map_boss, stone_armour, undead
    생명력
    200%
    회피
    +20%
    Ailment Threshold
    200%
    저항
    40 40 40 25
    Damage
    196%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    138%
    Type
    MinerLanternMapBoss
    Metadata
    MinerLanternMapBossStandalone
    레벨
    68
    생명력
    278,693
    방어도
    28,790
    회피
    5,687
    에너지 보호막
    0
    Damage
    834
    주문 피해
    1,245
    정확도
    290
    Attack Time
    0.93465
    경험치
    112,805
    Ailment Threshold
    175,576
    Chill
    555
    Shock
    555
    Brittle
    3,141
    Scorch
    555
    Sap
    1,534
    MinerThrowFire
    Spell, Projectile, ProjectilesFromUser, Triggerable
    시전 속도: 1 초
    재사용 대기시간: 1.5 초
    1초마다 607.4의 기본 화염 피해를 줌
    기본 지속시간 4
    820~1093 화염 피해
    base is projectile [1]
    is area damage [1]
    LanternBossRighteousFire
    Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
    정의의 화염
    시전 속도: 1 초
    시전자의 생명력과 에너지 보호막을 희생하여, 주변의 적들을 마법 불꽃으로 빠르게 태웁니다. 이 효과가 적용되는 동안 적에게 주는 주문 피해가 상당히 증가합니다. 시전자의 생명력이 1 남으면 효과가 종료됩니다.
    1초마다 466.3의 기본 화염 피해를 줌
    자신을 불태워 1초마다 자신의 최대 생명력의 1.5%를 화염 피해로 받음
    기본 반경 1.8미터
    active skill area of effect radius +% final [9]
    MinerLanternHeal
    Spell, Duration
    시전 속도: 1 초
    재사용 대기시간: 1 초
    기본 지속시간 0.5
    1초마다 생명력의 50% 재생
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 1324–1986
    치명타 확률: 5%
    Attack Time: 1.395 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DeathExplodeMinerHammerBoss
    Spell, Triggerable
    시전 속도: 1 초
    3014~4521 화염 피해
    100%의 확률로 적을 점화
    사망 시 100%의 확률로 이 주문 발동
    active skill area of effect radius +% final [100]
    active skill ignite duration +% final [200]
    is area damage [1]
    spell uncastable if triggerable [1]
    MinerThrowFireMapBoss
    Spell, Projectile, ProjectilesFromUser, Triggerable
    시전 속도: 1 초
    재사용 대기시간: 1.5 초
    1초마다 1214.8의 기본 화염 피해를 줌
    기본 지속시간 30
    546.7~820 화염 피해
    투사체 3개 추가 발사
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Miner/MinerLanternBoss"
    extends "Metadata/Monsters/StandaloneMapBoss"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Miner/MinerLanternBoss"
    extends "Metadata/Monsters/StandaloneMapBoss"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerLanternMapBossStandalone"] = {
        name = "Messenger of the Hollows",
        life = 2,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.96,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "LanternBossRighteousFire",
            "MinerLanternHeal",
            "MinerThrowFire",
            "MinerThrowFireMapBoss",
            "DeathExplodeMinerHammerBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LanternBossRighteousFire"] = {
        name = "Righteous Fire",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Instant] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "buff_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_base_area_of_effect_radius",
            "base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1, 18, 90, 9, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinerLanternHeal"] = {
        name = "MinerLanternHeal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "life_regeneration_rate_per_minute_%",
        },
        levels = {
            [1] = {500, 3000, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinerThrowFire"] = {
        name = "MinerThrowFire",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3000, levelRequirement = 3, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [2] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3100, levelRequirement = 5, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [3] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3200, levelRequirement = 8, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [4] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3300, levelRequirement = 11, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [5] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3400, levelRequirement = 15, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [6] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3500, levelRequirement = 19, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [7] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3600, levelRequirement = 23, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [8] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3700, levelRequirement = 27, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [9] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3800, levelRequirement = 28, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [10] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3900, levelRequirement = 32, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [11] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 4000, levelRequirement = 40, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [12] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 4000, levelRequirement = 68, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinerThrowFireMapBoss"] = {
        name = "MinerThrowFireMapBoss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {3.2000000476837, 0.40000000596046, 0.60000002384186, 30000, 3, levelRequirement = 66, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeathExplodeMinerHammerBoss"] = {
        name = "DeathExplodeMinerHammerBoss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "cast_on_death_%",
            "base_chance_to_ignite_%",
            "active_skill_ignite_duration_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 100, 200, 100, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    낮은 생명력 상태일 때 1초마다 생명력의 1.3% 재생
    IdLanternBossLifeRegenerationOnLowLife
    FamilyLifeRegenerationOnLowLife
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • life regeneration rate per minute % when on low life Min: 75 Max: 75 Global
  • Craft Tagsresource life
    ignite art variation [1]
    IdIgniteArtVariation
    FamilyStatusAilmentArtVariation
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • ignite art variation Min: 1 Max: 1 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 동혈의 전달자
    언데드
    낮은 생명력 상태일 때 1초마다 생명력의 1.3% 재생
    ignite art variation [1]
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Messenger of the Hollows
    SpectreN
    Tagselder_map_boss, fast_movement, humanoid, is_unarmed, large_height, mud_blood, non_attacking, not_int, not_str, stone_armour, undead
    생명력
    200%
    회피
    +20%
    Ailment Threshold
    200%
    저항
    40 40 40 25
    Damage
    196%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    138%
    Type
    MinerLanternMapBoss
    Metadata
    MinerLanternMapBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerLanternMapBossElder"] = {
        name = "Messenger of the Hollows",
        life = 2,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.96,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    낮은 생명력 상태일 때 1초마다 생명력의 1.3% 재생
    IdLanternBossLifeRegenerationOnLowLife
    FamilyLifeRegenerationOnLowLife
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • life regeneration rate per minute % when on low life Min: 75 Max: 75 Global
  • Craft Tagsresource life
    ignite art variation [1]
    IdIgniteArtVariation
    FamilyStatusAilmentArtVariation
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • ignite art variation Min: 1 Max: 1 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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