ExpeditionDetonatorUltimatumAltarRitualRuneBlightCoreLegionInitiatorBetrayalSymbolCatarinaIncursionCraftingBenchBestiaryRareMonsterAbyssBreach
AuguryEffigyDeepwaterCursedTreasureMirageMercenaryEncounterVillageShippingSanctumArchnemesisHeistSumgglersCacheHarvestPortalAfflictionInitiatorDelveMineralVeinEssenceStrongboxShrine
보라나의 악몽
언데드
IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
공격 속도 25% 감폭
밀려날 수 없음
모든 에너지 보호막 제거
monster gain base ward equal to total maximum life % [5]
Nightmare of Vorana
Spectre
Tagsbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
생명력
1200%
Ward From Life
5%
방어도
+50%
Ailment Threshold
450%
저항
IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
Damage
225%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
8 ~ 20
Attack Time
1.455 Second
Damage Spread
±20%
경험치
300%
Model Size
130%
Type
ExpeditionReaperBossMap
Metadata
ReaperBossMap
레벨
68
생명력
1,672,156
방어도
43,185
회피
4,739
Damage
957
주문 피해
1,429
정확도
580
Attack Time
0.97485
경험치
169,208
Minion Life
362,705
Minion Damage
764
Ailment Threshold
395,047
Chill
1,249
Shock
1,249
Brittle
7,067
Scorch
1,249
Sap
3,451
Phys Convert Ele
240%
ExpeditionVoranaMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1520—2280
치명타 확률: 5%
공격 피해: 75%
Attack Time: 1.455 초
강력한 일격으로 적들을 쓰러트립니다.
명중 시 적을 밀어냄
주는 공격 피해 25% 감폭
밀어내기 거리 50% 감소
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
DTTExpeditionVorana
Spell, Movement
시전 속도: 1.5 초
재사용 대기시간: 5 초
leap slam minimum distance [40]
walk emerge extra distance [-9]
EAAExpeditionVoranaCyclone
Attack
Base Damage: 1520—2280
치명타 확률: 5%
Attack Time: 1.455 초
재사용 대기시간: 14 초
근접 타격 범위 +4미터
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EAAExpeditionVoranaDualStrike
Attack
Base Damage: 1520—2280
치명타 확률: 5%
Attack Time: 1.455 초
재사용 대기시간: 12 초
근접 타격 범위 +5미터
cast time overrides attack duration [1]
GAExpeditionVoranaLacerate
Triggerable, Attack
Base Damage: 1520—2280
치명타 확률: 5%
공격 피해: 175%
Attack Time: 1.455 초
주는 공격 피해 75% 증폭
is area damage [1]
GAVoranaComboLeftSlash
Triggerable, Attack
Base Damage: 1520—2280
치명타 확률: 5%
공격 피해: 60%
Attack Time: 1.455 초
명중 시 적을 밀어냄
주는 공격 피해 40% 감폭
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaComboRightSlash
Triggerable, Attack
Base Damage: 1520—2280
치명타 확률: 5%
공격 피해: 60%
Attack Time: 1.455 초
명중 시 적을 밀어냄
주는 공격 피해 40% 감폭
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaDash
Triggerable, Attack
Base Damage: 1520—2280
치명타 확률: 5%
Attack Time: 1.455 초
is area damage [1]
GAVoranaDashImpactSlash
Triggerable, Attack
Base Damage: 1520—2280
치명타 확률: 5%
Attack Time: 1.455 초
명중 시 적을 밀어냄
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaCycloneImpact
Triggerable, Attack
Base Damage: 1520—2280
치명타 확률: 5%
공격 피해: 60%
Attack Time: 1.455 초
명중 시 적을 밀어냄
주는 공격 피해 40% 감폭
is area damage [1]
GAVoranaComboWhirl
Triggerable, Attack
Base Damage: 1520—2280
치명타 확률: 5%
공격 피해: 75%
Attack Time: 1.455 초
명중 시 적을 밀어냄
주는 공격 피해 25% 감폭
is area damage [1]
EAAVoranaComboAttack
Attack
Base Damage: 1520—2280
치명타 확률: 5%
Attack Time: 1.455 초
재사용 대기시간: 6 초
근접 타격 범위 +0.3미터
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoranaTeleport
Spell
시전 속도: 1 초
재사용 대기시간: 25 초
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoranaTeleportFast
Spell
시전 속도: 1 초
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [1000]
SSMVoranaSummonReaperVolatiles
Spell, Multicastable, Triggerable
시전 속도: 1 초
alternate minion [654]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
GTVoranaSummonReaperVolatiles
Triggerable, Spell
시전 속도: 1.2 초
재사용 대기시간: 15 초

Object Type

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	animated_object = "Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBossMap.ao"
}

StateMachine
{
	define_shared_state = "active"
	define_shared_state = "appear"
}

Actor
{
	basic_action = "Emerge"
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
	set_monster_no_drops = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBossMap"] = {
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    name = "Nightmare of Vorana",
    life = 12,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.455,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "ExpeditionVoranaMelee",
        "SSMVoranaSummonReaperVolatiles",
        "GAExpeditionVoranaLacerate",
        "GAVoranaComboLeftSlash",
        "GAVoranaComboRightSlash",
        "GAVoranaDash",
        "GAVoranaDashImpactSlash",
        "GAVoranaCycloneImpact",
        "GAVoranaComboWhirl",
        "EAAExpeditionVoranaCyclone",
        "EAAExpeditionVoranaDualStrike",
        "EAAVoranaComboAttack",
        "EASVoranaTeleport",
        "EASVoranaTeleportFast",
        "GTVoranaSummonReaperVolatiles",
        "DTTExpeditionVorana",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionVoranaMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {300, -50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMVoranaSummonReaperVolatiles"] = {
    name = "SSMVoranaSummonReaperVolatiles",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {1, 654, -90, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionVoranaLacerate"] = {
    name = "GAExpeditionVoranaLacerate",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboLeftSlash"] = {
    name = "GAVoranaComboLeftSlash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboRightSlash"] = {
    name = "GAVoranaComboRightSlash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaDash"] = {
    name = "GAVoranaDash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaDashImpactSlash"] = {
    name = "GAVoranaDashImpactSlash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaCycloneImpact"] = {
    name = "GAVoranaCycloneImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboWhirl"] = {
    name = "GAVoranaComboWhirl",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionVoranaCyclone"] = {
    name = "EAAExpeditionVoranaCyclone",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionVoranaDualStrike"] = {
    name = "EAAExpeditionVoranaDualStrike",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAVoranaComboAttack"] = {
    name = "EAAVoranaComboAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaTeleport"] = {
    name = "EASVoranaTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaTeleportFast"] = {
    name = "EASVoranaTeleportFast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {1000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVoranaSummonReaperVolatiles"] = {
    name = "GTVoranaSummonReaperVolatiles",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTExpeditionVorana"] = {
    name = "DTTExpeditionVorana",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
    },
    levels = {
        [1] = {-9, 40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
FamilyMonsterMapBoss
Domains몬스터 (3)
GenerationType고유 (3)
Stats
  • monster slain experience +% 100 — 100 Global
  • monster dropped item rarity +% 10000 — 10000 Global
  • unique monster guarantee one rare 1 — 1 Global
  • 동작 속도가 기본 수치 50% 밑으로 내려가지 않음
    FamilyCannotBeSlowedBelowValue
    Domains몬스터 (3)
    GenerationType고유 (3)
    Stats
  • hellscape boots action speed +% minimum value -50 — -50 Global
  • Craft Tags속도
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Stats
  • cannot be stunned while stunned 1 — 1 Global — 변경이 불가능한 값
  • cannot be stunned for ms after stun finished 4000 — 4000 Global
  • 공격 속도 25% 감폭
    FamilyIncreasedAttackSpeed
    Domains몬스터 (3)
    GenerationType고유 (3)
    Stats
  • active skill attack speed +% final -25 — -25 Global
  • Craft Tags공격 속도
    밀려날 수 없음
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Stats
  • cannot be knocked back 1 — 1 Global — 변경이 불가능한 값
  • 모든 에너지 보호막 제거
    monster gain base ward equal to total maximum life % [5]
    FamilyMonsterGainLifeAsWard
    Domains몬스터 (3)
    GenerationType고유 (3)
    Stats
  • no energy shield 1 — 1 Global
  • monster gain base ward equal to total maximum life % 5 — 5 Global
  • Stats.item_drop_slots
    1
    Stats.energy_shield_recharge_rate_per_minute_%
    2000
    Stats.mana_regeneration_rate_per_minute_%
    100
    Stats.base_maximum_mana
    200
    Stats.maximum_physical_damage_reduction_%
    75
    Stats.max_viper_strike_orbs
    4
    Stats.base_maximum_all_resistances_%
    75
    Stats.max_fuse_arrow_orbs
    5
    Stats.max_fire_beam_stacks
    8
    Stats.max_charged_attack_stacks
    10
    Stats.base_critical_strike_multiplier
    130
    Stats.critical_ailment_dot_multiplier_+
    30
    Stats.max_endurance_charges
    3
    Stats.max_frenzy_charges
    3
    Stats.max_power_charges
    3
    Stats.base_attack_speed_+%_per_frenzy_charge
    4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
    11
    Stats.base_cast_speed_+%_per_frenzy_charge
    4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
    11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
    5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge
    4
    Stats.physical_damage_reduction_%_per_endurance_charge
    4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
    11
    Stats.resist_all_elements_%_per_endurance_charge
    4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
    11
    Stats.critical_strike_chance_+%_per_power_charge
    50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
    150
    Stats.maximum_block_%
    75
    Stats.base_maximum_spell_block_%
    75
    Stats.base_number_of_totems_allowed
    1
    Stats.base_number_of_traps_allowed
    3
    Stats.base_number_of_remote_mines_allowed
    5
    Stats.movement_velocity_cap
    128
    Stats.maximum_life_leech_rate_%_per_minute
    1200
    Stats.maximum_mana_leech_rate_%_per_minute
    1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute
    600
    Stats.monster_ignite_damage_+%_final
    -72
    Stats.monster_bleeding_damage_+%_final
    -86
    Stats.monster_poison_damage_+%_final
    -50
    Stats.bleeding_moving_damage_%_of_base_override
    500
    Stats.max_azurite_debuff_stacks
    10
    Stats.impaled_debuff_base_duration_ms
    8000
    Stats.impaled_debuff_number_of_reflected_hits
    5
    Stats.ignore_skill_weapon_restrictions
    1
    Stats.base_total_number_of_sigils_allowed
    3
    Stats.maximum_life_leech_amount_per_leech_%_max_life
    10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana
    10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
    10
    Stats.object_inherent_melee_hit_stun_duration_+%_final
    20
    Stats.scale_melee_range_to_actor_scale
    1
    Stats.use_melee_pattern_range
    1
    Stats.actor_scale_+%_limit
    100
    Stats.damage_taken_when_hit_+%_final_per_fortification
    -1
    Stats.base_max_fortification
    20
    Stats.soul_eater_maximum_stacks
    45
    Stats.monster_uses_map_boss_difficulty_scaling
    1
    Stats.monster_no_drops
    1
    ObjectMagicProperties.stat_description_list
    Metadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blocking
    true
    Positioned.team
    0
    Positioned.serialise_collidable
    true
    BaseEvents.server_only
    true
    Actor.basic_action
    Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
    Actor.slow_animations_go_to_idle
    true, false
    Animated.animated_object
    Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBossMap.ao
    StateMachine.define_shared_state
    active, appear
    Life.corpse_usable
    false
    Edit

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