텅 빈 여군주 래틀백
언데드
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 수량 1500% 증가
떨어지는 아이템 희귀도 2000% 증가
밀려날 수 없음
Rattleback, Hollow Matriarch
SpectreN
Tagsanimal_claw_weapon, avian_beast, blight_boss, blight_monster, bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement
생명력
1200%
방어도
+20%
Ailment Threshold
1200%
저항
40 40 40 25
Damage
220%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 17
Attack Time
1.14 Second
Damage Spread
±20%
경험치
200%
Model Size
140%
Type
BlightSkeletonRhoaBoss
Metadata
BlightGenericRhoaSkeletonBoss
레벨
68
생명력
1,672,156
방어도
34,548
회피
4,739
에너지 보호막
0
Damage
936
주문 피해
1,397
정확도
290
Attack Time
0.7638
경험치
112,805
Ailment Threshold
1,053,458
Chill
3,331
Shock
3,331
Brittle
18,845
Scorch
3,331
Sap
9,203
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 657–986
치명타 확률: 5%
Attack Time: 1.14 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BlightRhoaSummonRhoas
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
alternate minion [415]
number of monsters to summon [17.8]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	on_end_ChangeToStance1 = "MakeCollidable();"
}

Monster
{
	flip_enabled = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Render
{
	//turn_duration = 0.4
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Microtransactions/Aura/purelight/boneaura/boneaura.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Aura/purelight/boneaura/boneaura.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericRhoaSkeletonBoss"] = {
    name = "Rattleback, Hollow Matriarch",
    life = 12,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.2,
    damageSpread = 0.2,
    attackTime = 1.14,
    attackRange = 17,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "BlightRhoaSummonRhoas",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightRhoaSummonRhoas"] = {
    name = "BlightRhoaSummonRhoas",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {8, 415, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {20, 415, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
    },
}
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 수량 1500% 증가
떨어지는 아이템 희귀도 2000% 증가
IdMonsterBlightMapBoss
FamilyMonsterMapBoss
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • 밀려날 수 없음
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Edit

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