空囊女族长锐德芭珂
亡灵
掉落的物品数量提高 1500%
掉落的物品稀有度提高 2000%
怪物提供的经验值提高 100%
无法被击退
Rattleback, Hollow Matriarch
幽魂N
标签animal_claw_weapon, avian_beast, blight_boss, blight_monster, bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement
生命
1200%
护甲
+20%
异常状态临界值
1200%
抗性
40 40 40 25
伤害
220%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 17
攻击间隔
1.14 秒
伤害分布
±20%
经验值
200%
Model Size
140%
类型
BlightSkeletonRhoaBoss
Metadata
BlightGenericRhoaSkeletonBoss
等级
68
生命
1,672,156
护甲
34,548
闪避值
4,739
能量护盾
0
伤害
936
法术伤害
1,397
命中
290
攻击间隔
0.7638
经验值
112,805
异常状态临界值
1,053,458
冰缓
3,331
Shock
3,331
Brittle
18,845
Scorch
3,331
Sap
9,203
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 657–986
攻击暴击率: 5%
攻击间隔: 1.14 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BlightRhoaSummonRhoas
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
alternate minion [415]
number of monsters to summon [17.8]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	on_end_ChangeToStance1 = "MakeCollidable();"
}

Monster
{
	flip_enabled = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Render
{
	//turn_duration = 0.4
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Microtransactions/Aura/purelight/boneaura/boneaura.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Aura/purelight/boneaura/boneaura.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericRhoaSkeletonBoss"] = {
    name = "Rattleback, Hollow Matriarch",
    life = 12,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.2,
    damageSpread = 0.2,
    attackTime = 1.14,
    attackRange = 17,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "BlightRhoaSummonRhoas",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightRhoaSummonRhoas"] = {
    name = "BlightRhoaSummonRhoas",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {8, 415, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {20, 415, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
    },
}
掉落的物品数量提高 1500%
掉落的物品稀有度提高 2000%
怪物提供的经验值提高 100%
IdMonsterBlightMapBoss
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 2000 Max: 2000 全域
  • monster dropped item quantity +% Min: 1500 Max: 1500 全域
  • 无法被击退
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • Edit

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