空囊女族长锐德芭珂
亡灵
怪物提供的经验值提高 100%
掉落的物品稀有度提高 %
无法被击退
掉落的物品稀有度提高 %
无法被击退
Rattleback, Hollow Matriarch
幽魂 | N |
---|---|
标签 | animal_claw_weapon, avian_beast, blight_boss, blight_monster, bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
生命
1200%
护甲
+25%
异常状态临界值
1200%
抗性
40 40 40 25
伤害
220%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 17
攻击间隔
1.14 秒
伤害分布
±20%
经验值
200%
Model Size
140%
类型
BlightSkeletonRhoaBoss
Metadata
BlightGenericRhoaSkeletonBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
1,672,156
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
936
法术伤害
1,397
命中
290
攻击间隔
0.7638
经验值
112,805
异常状态临界值
1,053,458
冰缓
3,331
Shock
3,331
Brittle
18,845
Scorch
3,331
Sap
9,203
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 657–986
暴击几率: 5%
攻击间隔: 1.14 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BlightRhoaSummonRhoas
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
alternate minion [415]
number of monsters to summon [17.8]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [17.8]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" on_end_ChangeToStance1 = "MakeCollidable();" } Monster { flip_enabled = true }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Render { //turn_duration = 0.4 } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Microtransactions/Aura/purelight/boneaura/boneaura.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Aura/purelight/boneaura/boneaura.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericRhoaSkeletonBoss"] = { name = "Rattleback, Hollow Matriarch", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.2, damageSpread = 0.2, attackTime = 1.14, attackRange = 17, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "BlightRhoaSummonRhoas", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightRhoaSummonRhoas"] = { name = "BlightRhoaSummonRhoas", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {8, 415, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {20, 415, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 %
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |