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형성된 노상강도
섬뜩한
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
monster no drops or experience [1]
20%의 확률로 공격 피해를 막아냄
피격을 막아낼 시 피해의 10%를 받음
stance movement speed +% final [112]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Shaped Highwayman
SpectreN
Tagseldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
생명력
500%
방어도
+25%
회피
+20%
Ailment Threshold
500%
저항
MonsterResistanceIconFire20 MonsterResistanceIconCold20 MonsterResistanceIconLightning20 MonsterResistanceIconChaos0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 7
Attack Time
1.35 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
BanditShaped
Metadata
BanditMeleeSwordShaperMinion
레벨
68
생명력
32,167
방어도
35,988
회피
5,687
Damage
374
주문 피해
374
정확도
580
Attack Time
1.35
경험치
10,255
Minion Life
6,977
Minion Damage
298
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
Phys Convert Ele
240%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 299—448
치명타 확률: 5%
Attack Time: 1.35 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasPortalMonstersIgnoreMeleePatternRange"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance1"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Bandits/BanditMeleeSwordShaperMinion"] = {
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    name = "Shaped Highwayman",
    life = 5,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.35,
    attackRange = 7,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • 20%의 확률로 공격 피해를 막아냄
    피격을 막아낼 시 피해의 10%를 받음
    FamilyMonsterBlockAndBypass
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster base block % 20 — 20 Global Unscalable Value
  • base block % damage taken 10 — 10 Global Unscalable Value
  • Craft Tagsblock
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    stance movement speed +% final [112]
    FamilyStance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final 112 — 112 Global Unscalable Value
  • Craft Tags속도
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global Unscalable Value
  • cant possess this 1 — 1 Global Unscalable Value
  • cannot be afflicted 1 — 1 Global Unscalable Value
  • monster no talismans 1 — 1 Global Unscalable Value
  • cannot have azmeri dust 1 — 1 Global Unscalable Value
  • cannot have affliction mods 1 — 1 Global Unscalable Value
  • cannot be tagged by sentinel 1 — 1 Global Unscalable Value
  • Edit

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