폭풍 부름 덫
구조물
Storm Call Trap
Spectre | N |
---|---|
Tags | 시전, construct, extra_small_height, has_bow, immobile, lightning_affinity, plate_armour, puncturing_weapon |
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
MonsterTrap
Metadata
MonsterStormCallTrap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AutonomousStormCallTrap
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
폭풍 부름
치명타 확률: 5%
시전 속도: 0.5 초
원하는 지점을 대상으로 설정합니다. 잠시 후 번개가 대상 지역을 강타하여 주변에 피해를 주고 시전자가 설정한 다른 모든 대상 지역에도 번개가 강타합니다.
433.9~805.7 번개 피해
기본 지속시간 1.8초
active skill area of effect radius +% final [-31]
is area damage [1]
기본 지속시간 1.8초
active skill area of effect radius +% final [-31]
is area damage [1]
Object Type
version 2 extends "Metadata/MiscellaneousObjects/TrapNormal" Stats { set_cannot_be_dominated = 1 set_monster_no_drops_or_experience = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 } ObjectMagicProperties { stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt" } Actor { main_hand_unarmed_type = "Bow" } Inventories { } Monster { }
Object Type Codes
version 2 extends "Metadata/MiscellaneousObjects/TrapNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/traps/MonsterStormCallTrap"] = { name = "Storm Call Trap", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 120, accuracy = 1, skillList = { "AutonomousStormCallTrap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AutonomousStormCallTrap"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 1800, -31, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }