불타는 남자
언데드
낮은 생명력 상태일 때 1초마다 생명력의 1.3% 재생
ignite art variation [1]
The Burning Man
SpectreN
Area광산 2층, 수정 광맥
Tags시전, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, ranged, stone_armour, undead
Packs
  • 광산 2층: 불타는 남자, 구멍투성이 광부
  • 생명력
    300%
    회피
    +20%
    Ailment Threshold
    300%
    저항
    85 0 0 0
    Damage
    210%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    경험치
    150%
    Model Size
    120%
    Type
    MinerLanternBoss
    Metadata
    MinerLanternBoss
    레벨
    36
    생명력
    2,190
    방어도
    1,962
    회피
    1,598
    에너지 보호막
    0
    Damage
    140
    주문 피해
    140
    정확도
    77
    Attack Time
    1.395
    경험치
    4,058
    Ailment Threshold
    2,190
    Chill
    7
    Shock
    7
    Brittle
    39
    Scorch
    7
    Sap
    19
    MinerThrowFire
    Spell, Projectile, ProjectilesFromUser, Triggerable
    시전 속도: 1 초
    재사용 대기시간: 1.5 초
    1초마다 77.8의 기본 화염 피해를 줌
    기본 지속시간 3.9
    105~140 화염 피해
    base is projectile [1]
    is area damage [1]
    LanternBossRighteousFire
    Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
    정의의 화염
    시전 속도: 1 초
    시전자의 생명력과 에너지 보호막을 희생하여, 주변의 적들을 마법 불꽃으로 빠르게 태웁니다. 이 효과가 적용되는 동안 적에게 주는 주문 피해가 상당히 증가합니다. 시전자의 생명력이 1 남으면 효과가 종료됩니다.
    1초마다 56.2의 기본 화염 피해를 줌
    자신을 불태워 1초마다 자신의 최대 생명력의 1.5%를 화염 피해로 받음
    기본 반경 1.8미터
    active skill area of effect radius +% final [9]
    MinerLanternHeal
    Spell, Duration
    시전 속도: 1 초
    재사용 대기시간: 1 초
    기본 지속시간 0.5
    1초마다 생명력의 50% 재생
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 112–169
    치명타 확률: 5%
    Attack Time: 1.395 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DeathExplodeMinerHammerBoss
    Spell, Triggerable
    시전 속도: 1 초
    580.6~870.9 화염 피해
    100%의 확률로 적을 점화
    사망 시 100%의 확률로 이 주문 발동
    active skill area of effect radius +% final [100]
    active skill ignite duration +% final [200]
    is area damage [1]
    spell uncastable if triggerable [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Miner/Miner"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Miner/Miner"
    
    Life
    {
    	on_death = "DetachAllContainingText( minerlantern );"
    	on_spawned_dead = "DetachAllContainingText( minerlantern );"
    }
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Miner/MinerLanternBoss"] = {
        name = "The Burning Man",
        life = 3,
        fireResist = 85,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.1,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "LanternBossRighteousFire",
            "MinerLanternHeal",
            "MinerThrowFire",
            "DeathExplodeMinerHammerBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LanternBossRighteousFire"] = {
        name = "Righteous Fire",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Instant] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "buff_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_base_area_of_effect_radius",
            "base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1, 18, 90, 9, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinerLanternHeal"] = {
        name = "MinerLanternHeal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "life_regeneration_rate_per_minute_%",
        },
        levels = {
            [1] = {500, 3000, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinerThrowFire"] = {
        name = "MinerThrowFire",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3000, levelRequirement = 3, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [2] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3100, levelRequirement = 5, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [3] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3200, levelRequirement = 8, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [4] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3300, levelRequirement = 11, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [5] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3400, levelRequirement = 15, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [6] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3500, levelRequirement = 19, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [7] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3600, levelRequirement = 23, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [8] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3700, levelRequirement = 27, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [9] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3800, levelRequirement = 28, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [10] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3900, levelRequirement = 32, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [11] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 4000, levelRequirement = 40, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [12] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 4000, levelRequirement = 68, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeathExplodeMinerHammerBoss"] = {
        name = "DeathExplodeMinerHammerBoss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "cast_on_death_%",
            "base_chance_to_ignite_%",
            "active_skill_ignite_duration_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 100, 200, 100, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    낮은 생명력 상태일 때 1초마다 생명력의 1.3% 재생
    IdLanternBossLifeRegenerationOnLowLife
    FamilyLifeRegenerationOnLowLife
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • life regeneration rate per minute % when on low life Min: 75 Max: 75 Global
  • Craft Tagsresource life
    ignite art variation [1]
    IdIgniteArtVariation
    FamilyStatusAilmentArtVariation
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • ignite art variation Min: 1 Max: 1 Global