燃烧者
The Burning Man
幽魂 | N |
---|---|
地区 | 漆黑矿坑:第 2 层, 水晶矿脉 |
标签 | 施法, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, ranged, stone_armour, undead |
Packs |
生命
300%
闪避值
+20%
异常状态临界值
300%
抗性
85 0 0 0
伤害
210%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.395 秒
伤害分布
±20%
经验值
150%
Model Size
120%
类型
MinerLanternBoss
Metadata
MinerLanternBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
36
生命
2,190
护甲
1,962
闪避值
1,598
能量护盾
0
伤害
140
法术伤害
140
命中
77
攻击间隔
1.395
经验值
4,058
异常状态临界值
2,190
冰缓
7
Shock
7
Brittle
39
Scorch
7
Sap
19
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MinerThrowFire
法术, 投射物, 玩家投射物, 可触发
施放间隔: 1 秒
冷却时间: 1.5 秒
每秒造成 77.8 基础火焰伤害
基础持续时间为 3.9 秒
造成 105 - 140 火焰伤害
base is projectile [1]
is area damage [1]
基础持续时间为 3.9 秒
造成 105 - 140 火焰伤害
base is projectile [1]
is area damage [1]
LanternBossRighteousFire
法术, 增益, 范围, 造成燃烧, DoT, 火焰, 图腾技能, 可触发, 立即, 范围法术, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, 冷却
正义之火
施放间隔: 1 秒
以魔法之火快速地燃烧自己及周围的敌人。在此效果下,你的法术伤害大幅增加。当你的生命只剩下 1 时将会自动停止此法术。
每秒造成 56.2 基础火焰伤害
你在燃烧,每秒承受你最大生命 1.5% 的火焰伤害
基础范围为 1.8 米
active skill area of effect radius +% final [9]
你在燃烧,每秒承受你最大生命 1.5% 的火焰伤害
基础范围为 1.8 米
active skill area of effect radius +% final [9]
MinerLanternHeal
法术, 持续时间
施放间隔: 1 秒
冷却时间: 1 秒
基础持续时间为 0.5 秒
每秒回复 50% 生命
每秒回复 50% 生命
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 112–169
暴击几率: 5%
攻击间隔: 1.395 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DeathExplodeMinerHammerBoss
法术, 可触发
施放间隔: 1 秒
造成 580.6 - 870.9 火焰伤害
100% 的几率点燃敌人
死亡时有 100% 的几率触发该法术
active skill area of effect radius +% final [100]
active skill ignite duration +% final [200]
is area damage [1]
spell uncastable if triggerable [1]
100% 的几率点燃敌人
死亡时有 100% 的几率触发该法术
active skill area of effect radius +% final [100]
active skill ignite duration +% final [200]
is area damage [1]
spell uncastable if triggerable [1]
Object Type
version 2 extends "Metadata/Monsters/Miner/Miner"
Object Type Codes
version 2 extends "Metadata/Monsters/Miner/Miner" Life { on_death = "DetachAllContainingText( minerlantern );" on_spawned_dead = "DetachAllContainingText( minerlantern );" } Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Miner/MinerLanternBoss"] = { name = "The Burning Man", life = 3, fireResist = 85, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.1, damageSpread = 0.2, attackTime = 1.395, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "LanternBossRighteousFire", "MinerLanternHeal", "MinerThrowFire", "DeathExplodeMinerHammerBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LanternBossRighteousFire"] = { name = "Righteous Fire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 18, 90, 9, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinerLanternHeal"] = { name = "MinerLanternHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "life_regeneration_rate_per_minute_%", }, levels = { [1] = {500, 3000, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinerThrowFire"] = { name = "MinerThrowFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_is_projectile", "is_area_damage", }, levels = { [1] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3000, levelRequirement = 3, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3100, levelRequirement = 5, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3200, levelRequirement = 8, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3300, levelRequirement = 11, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [5] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3400, levelRequirement = 15, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [6] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3500, levelRequirement = 19, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [7] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3600, levelRequirement = 23, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [8] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3700, levelRequirement = 27, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [9] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3800, levelRequirement = 28, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [10] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3900, levelRequirement = 32, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [11] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 4000, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [12] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 4000, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeathExplodeMinerHammerBoss"] = { name = "DeathExplodeMinerHammerBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cast_on_death_%", "base_chance_to_ignite_%", "active_skill_ignite_duration_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "spell_uncastable_if_triggerable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 200, 100, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
低血时每秒回复 1.3% 生命
Id | LanternBossLifeRegenerationOnLowLife |
---|---|
Family | LifeRegenerationOnLowLife |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
ignite art variation [1]
Id | IgniteArtVariation |
---|---|
Family | StatusAilmentArtVariation |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |