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발굴된 광전사
언데드
IconEnemyResistanceCold
monster no drops or experience [1]
monster no beyond portal [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Unearthed Berserker
Spectre
Tags시전, cold_affinity, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie
생명력
240%
Ailment Threshold
144%
저항
IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
198%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
8 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
경험치
120%
Model Size
100%
Type
ExpeditionZombieLarge
Metadata
ExpeditionZombieLargeExplodeOnDeath
레벨
68
생명력
15,440
방어도
28,790
회피
4,739
Damage
740
주문 피해
740
정확도
580
Attack Time
1.5
경험치
12,306
Minion Life
3,349
Minion Damage
591
Ailment Threshold
9,264
Chill
29
Shock
29
Brittle
166
Scorch
29
Sap
81
Phys Convert Ele
240%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 592888
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GSExpeditionZombieOnDeath
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
800.7~1201 물리 피해
물리 피해의 50%를 냉기 피해로 전환
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"

StateMachine
{
	define_shared_state = "exploded"
}

LimitedLifespan
{
	delete_on_sleep = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieLargeExplodeOnDeath"] = {
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    name = "Unearthed Berserker",
    life = 2.4,
    damage = 1.98,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GSExpeditionZombieOnDeath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionZombieOnDeath"] = {
    name = "GSExpeditionZombieOnDeath",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 2},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 0, 50, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global — 변경이 불가능한 값
  • monster no beyond portal [1]
    FamilyCannotSpawnBeyondPortals
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no beyond portal 1 1 Global — 변경이 불가능한 값
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — 변경이 불가능한 값
  • cant possess this 1 1 Global — 변경이 불가능한 값
  • cannot be afflicted 1 1 Global — 변경이 불가능한 값
  • monster no talismans 1 1 Global — 변경이 불가능한 값
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — 변경이 불가능한 값
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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