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# Ralakesh's Impatience For most purposes, it's the same as actually having maximum charges. You'll gain the inherent stats granted by charges, anything that gives you stats per charge will behave as if you had maximum charges, and so forth. This just removes the abuse cases involving unequipping the boots and then spending the charges (though the bonuses are also no longer tied to being stationary). * [[Mods:CountAsHavingMaxEnduranceChargesUnique__1]] * [[Mods:CountAsHavingMaxFrenzyChargesUnique__1]] * [[Mods:CountAsHavingMaxPowerChargesUnique__1]] ## Version history <table class="table"><thead><tr><th>Version</th><th>Changes</th></thead><tbody> <tr> <td>3.19.0</td> <td> <li>'''A [[Divine Orb]] can be used to obtain the new values of modifiers, but cannot be used to gain new modifiers:''' <li>No longer has <span class="explicitMod">Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary</span>. <li>Now has <span class="explicitMod">Your minimum Frenzy, Endurance and Power Charges are equal to your maximum while you are Stationary</span>. <li>Now has <span class="explicitMod">30% increased Movement Speed</span> (previously 20%). </td> </tr> <tr> <td>3.1.0</td> <td> <li>Introduced to the game. </td> </tr> </tbody></table>