Страсть Малигаро
Демон
Maligaro's Passion
| Spectre | Y |
|---|---|
| Area | |
| Tags | animal_claw_weapon, Чародейский, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
| Packs |
Здоровье
195%
Ailment Threshold
195%
Сопротивление
Damage
158%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
150%
Model Size
135%
Type
FlamebearerChampion
Metadata
FlameBearerBlight
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
79
Здоровье
39,430
Броня
67,990
Уклонение
6,892
Damage
1,130
Урон от чар
1,130
Точность
888
Attack Time
1.5
Опыт
18,824
Minion Life
7,774
Minion Damage
940
Ailment Threshold
39,430
Chill
125
Shock
125
Brittle
705
Scorch
125
Sap
344
Phys Convert Ele
295%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 904—1356
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FlamebearerBlight
Spell, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, DegenOnlySpellDamage, AreaSpell
Мор
Время применения: 0.21 сек.
Стоящие впереди героя враги получают отрицательный эффект, наносящий постепенный урон хаосом. Как только Мор начинает действовать на ещё не поражённых Мором врагов, на них накладываетя эффект Скованности, замедляющий скорость их передвижения в течение короткого вторичного промежутка времени. Поддержание умения позволяет накладывать слои постепенного урона, у каждого слоя своя собственная длительность.
Наносит 110.6 базового урона хаосом в секунду
Базовая длительность - 1 секунда
Длительность вторичного эффекта: 0.5 секунд
Модификаторы урона от чар применяются на постепенный урон этого умения
50% снижение скорости передвижения
Отрицательный эффект может иметь до 20 слоёв урона
active skill area of effect radius +% final [15]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Stats
{
set_base_number_of_totems_allowed = 5
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "RemoveEffects( );"
on_spawned_dead = "RemoveEffects( );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Monkeys/FlameBearerBlight"] = {
fireResist = 30,
coldResist = 0,
lightningResist = 0,
chaosResist = 30,
name = "Maligaro's Passion",
life = 1.95,
damage = 1.58,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"FlamebearerBlight",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FlamebearerBlight"] = {
name = "Blight",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Chaos] = true,
[SkillType.Area] = true,
[SkillType.Totemable] = true,
[SkillType.Channel] = true,
[SkillType.Duration] = true,
[SkillType.DamageOverTime] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "debuff_skill_stat_descriptions",
castTime = 0.21,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"base_movement_velocity_+%",
"display_max_blight_stacks",
"active_skill_area_of_effect_radius_+%_final",
"spell_damage_modifiers_apply_to_skill_dot",
},
levels = {
[1] = {1, 1000, 500, -50, 20, 15, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.