Liebling Maligaros
Dämon
Maligaro's Passion
Spectre | Y |
---|---|
Area | Der faulende Kern, Das ewige Laboratorium, 'Verwilderter Schrein'-Karte |
Tags | animal_claw_weapon, Zauberer, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Packs |
Leben
195%
Ailment Threshold
195%
Widerstand
30 0 0 30
Damage
158%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
135%
Type
FlamebearerChampion
Metadata
FlameBearerBlight
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
70
Leben
15,286
Rüstung
33,714
Ausweichen
5,081
Energieschild
0
Damage
666
Zauberschaden
666
Genauigkeit
314
Attack Time
1.5
Erfahrung
16,080
Ailment Threshold
15,286
Chill
48
Shock
48
Brittle
273
Scorch
48
Sap
134
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 532–799
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FlamebearerBlight
Spell, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, DegenOnlySpellDamage, AreaSpell
Pesthauch
Zauberzeit: 0.21 Sek.
Fügt Gegnern vor Euch eine Schwächung zu, die Chaosschaden über Zeit verursacht. Gegner, die durch Pesthauch noch nicht geschwächt sind, werden auch für eine kürzere sekundäre Dauer gelähmt, was ihre Bewegungen verlangsamt. Fortlaufendes Kanalisieren der Fertigkeit fügt der Schwächung weitere Schadensinstanzen zu, die jeweils über eine eigene Dauer verfügen.
Verursacht 74.9 Basis-Chaosschaden pro Sekunde
Basisdauer beträgt 1 Sekunden
Die sekundäre Basisdauer beträgt 0.5 Sekunden
Modifikatoren für Zauberschaden gelten für den 'Schaden über Zeit'-Effekt dieser Fertigkeit
50% verringerte Bewegungsgeschwindigkeit
Schwächung kann bis zu 20 Stapel mit Schaden haben
active skill area of effect radius +% final [15]
Basisdauer beträgt 1 Sekunden
Die sekundäre Basisdauer beträgt 0.5 Sekunden
Modifikatoren für Zauberschaden gelten für den 'Schaden über Zeit'-Effekt dieser Fertigkeit
50% verringerte Bewegungsgeschwindigkeit
Schwächung kann bis zu 20 Stapel mit Schaden haben
active skill area of effect radius +% final [15]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_base_number_of_totems_allowed = 5 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects( );" on_spawned_dead = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Monkeys/FlameBearerBlight"] = { name = "Maligaro's Passion", life = 1.95, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.58, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "FlamebearerBlight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlamebearerBlight"] = { name = "Blight", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.", skillTypes = { [SkillType.Spell] = true, [SkillType.Chaos] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Channel] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.21, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "base_movement_velocity_+%", "display_max_blight_stacks", "active_skill_area_of_effect_radius_+%_final", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1, 1000, 500, -50, 20, 15, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }