Passion de Maligaro
Maligaro's Passion
| Spectre | |
|---|---|
| Area | Le Cœur en décomposition, Le Laboratoire éternel, Sanctuaire abandonné, Carte |
| Tags | animal_claw_weapon, Lanceur de sorts, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
| Packs |
Vie
195%
Ailment Threshold
195%
Résistance
Damage
158%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
150%
Model Size
135%
Type
FlamebearerChampion
Metadata
FlameBearerBlight
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
79
Vie
39,430
Armure
67,990
Score d'Évasion
6,892
Damage
1,130
Dégâts des sorts
1,130
Précision
888
Attack Time
1.5
Expérience
18,824
Minion Life
7,774
Minion Damage
940
Ailment Threshold
39,430
Chill
125
Shock
125
Brittle
705
Scorch
125
Sap
344
Phys Convert Ele
295%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 904—1356
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FlamebearerBlight
Spell, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, DegenOnlySpellDamage, AreaSpell
Fléau
Temps d'incantation: 0.21 sec.
Un sort qui applique un effet néfaste aux ennemis situés devant vous, leur infligeant des dégâts de chaos sur la durée. Les ennemis qui ne sont pas déjà affectés par Fléau sont également Entravés pendant un laps de temps secondaire, plus court, ce qui ralentit leur déplacement. Une canalisation maintenue ajoute des couches de dégâts à l'effet néfaste, chacune avec sa propre durée.
La Durée de base est de 1 seconde
La Durée secondaire de base est de 0.5 secondes
Les Modificateurs aux Dégâts des Sorts s'appliquent aux Dégâts sur la durée de cette Aptitude
50% de Réduction de la Vitesse de déplacement
L'Effet néfaste peut avoir jusqu'à 20 couches de Dégâts
active skill area of effect radius +% final [15]
base chaos damage to deal per minute [6635]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Stats
{
set_base_number_of_totems_allowed = 5
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Monkeys/FlameBearerBlight"] = {
fireResist = 30,
coldResist = 0,
lightningResist = 0,
chaosResist = 30,
name = "Maligaro's Passion",
life = 1.95,
damage = 1.58,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"FlamebearerBlight",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FlamebearerBlight"] = {
name = "Blight",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Chaos] = true,
[SkillType.Area] = true,
[SkillType.Totemable] = true,
[SkillType.Channel] = true,
[SkillType.Duration] = true,
[SkillType.DamageOverTime] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "debuff_skill_stat_descriptions",
castTime = 0.21,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"base_movement_velocity_+%",
"display_max_blight_stacks",
"active_skill_area_of_effect_radius_+%_final",
"spell_damage_modifiers_apply_to_skill_dot",
},
levels = {
[1] = {1, 1000, 500, -50, 20, 15, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















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