Pasión de Malígaro
Maligaro's Passion
Spectre | Y |
---|---|
Area | El núcleo putrefacto, El laboratorio eterno, Mapa de Santuario descuidado |
Tags | animal_claw_weapon, Lanzador de hechizos, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Packs |
Vida
195%
Ailment Threshold
195%
Resistencia
30 0 0 30
Damage
158%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
150%
Model Size
135%
Type
FlamebearerChampion
Metadata
FlameBearerBlight
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
15,286
Armadura
33,714
Evasión
5,081
Escudo de energía
0
Damage
666
Daño de hechizos
666
Precisión
314
Attack Time
1.5
Experiencia
16,080
Ailment Threshold
15,286
Chill
48
Shock
48
Brittle
273
Scorch
48
Sap
134
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 532–799
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FlamebearerBlight
Spell, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, DegenOnlySpellDamage, AreaSpell
Plaga
Tiempo de lanzamiento: 0.21 seg
Aplica una penalidad a los enemigos situados frente a ti que les inflige daño de caos degenerativo. Los enemigos que todavía no estaban bajo el efecto de Plaga también serán entumecidos durante un período de tiempo secundario más corto, lo cual ralentizará su movimiento. Si sigues canalizando, se añadirán capas de daño adicionales a la penalidad, cada una con su propia duración.
Inflige 74.9 de daño de caos base por segundo
La duración base es de 1 segundos
La duración secundaria base es de 0.5 segundos
Los modificadores de daño de hechizos se aplican al efecto de daño degenerativo de esta habilidad
Velocidad de movimiento reducida un 50%
Esta penalidad puede tener hasta 20 capas de daño
active skill area of effect radius +% final [15]
La duración base es de 1 segundos
La duración secundaria base es de 0.5 segundos
Los modificadores de daño de hechizos se aplican al efecto de daño degenerativo de esta habilidad
Velocidad de movimiento reducida un 50%
Esta penalidad puede tener hasta 20 capas de daño
active skill area of effect radius +% final [15]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_base_number_of_totems_allowed = 5 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects( );" on_spawned_dead = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Monkeys/FlameBearerBlight"] = { name = "Maligaro's Passion", life = 1.95, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.58, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "FlamebearerBlight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlamebearerBlight"] = { name = "Blight", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.", skillTypes = { [SkillType.Spell] = true, [SkillType.Chaos] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Channel] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.21, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "base_movement_velocity_+%", "display_max_blight_stacks", "active_skill_area_of_effect_radius_+%_final", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1, 1000, 500, -50, 20, 15, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }