Мелур Булавошип
ЗверьОбласть: Карта колючей долины
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Не может быть отброшен
Не может быть оглушен
not affected by action speed modifiers [1]
Не может быть оглушен
not affected by action speed modifiers [1]
Melur Thornmaul
| Spectre | N |
|---|---|
| Area | Карта колючей долины |
| Tags | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, non_unique_map_boss, physical_affinity, red_blood, unusable_corpse, ursine_beast, very_fast_movement |
Здоровье
320%
Ailment Threshold
320%
Сопротивление
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 20
Attack Time
1.785 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
HarvestBossBearMapBoss
Metadata
HarvestBearBossMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
72
Здоровье
745,702
Броня
39,449
Уклонение
5,444
Damage
811
Урон от чар
1,210
Точность
678
Attack Time
1.19595
Опыт
122,870
Minion Life
156,170
Minion Damage
657
Ailment Threshold
417,593
Chill
1,320
Shock
1,320
Brittle
7,470
Scorch
1,320
Sap
3,648
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarvestBearBossChargeNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
Удар щитом
Base Damage: 1288–1932
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Перезарядка: 10 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
На 50% больше урона от ударов при максимальной дистанции рывка
30% повышение скорости передвижения
Это умение не может отбрасывать врагов
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [50]
HarvestBearBossTrample
Triggerable, Attack
Base Damage: 1288–1932
Шанс критического удара: 5%
Урон от атаки: 25%
Attack Time: 1.785 сек.
Отбрасывает врагов при нанесении удара
Наносит на 75% меньше урона атаками
Оглушает врагов
HarvestBearBossChargeMediumNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
Удар щитом
Base Damage: 1288–1932
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Перезарядка: 10 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
На 50% больше урона от ударов при максимальной дистанции рывка
30% повышение скорости передвижения
Это умение не может отбрасывать врагов
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [25]
HarvestBearBossChargeFar
Attack, Melee, MeleeSingleTarget, Movement, Travel
Удар щитом
Base Damage: 1288–1932
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Перезарядка: 10 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
На 50% больше урона от ударов при максимальной дистанции рывка
30% повышение скорости передвижения
Это умение не может отбрасывать врагов
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
HarvestBearMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1288–1932
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Герой наносит обычный удар.
Отбрасывает врагов при нанесении удара
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestBearBossLungeCleave
Attack
Base Damage: 1288–1932
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Перезарядка: 8 сек.
+2 м к дальности ударов ближнего боя
HarvestBearBossGroundSlam
Attack
Base Damage: 1288–1932
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Перезарядка: 12 сек.
+1 м к дальности ударов ближнего боя
HarvestBearBossGroundSlamImpact
Triggerable, Attack
Base Damage: 1288–1932
Шанс критического удара: 5%
Урон от атаки: 300%
Attack Time: 1.785 сек.
Наносит на 200% больше урона атаками
is area damage [1]
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1288–1932
Шанс критического удара: 5%
Урон от атаки: 75%
Attack Time: 1.785 сек.
Герой наносит обычный удар.
Отбрасывает врагов при нанесении удара
Наносит на 25% меньше урона атаками
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
Spell
Время применения: 1 сек.
HarvestBearBossGroundSlamMoveDaemon
Multicastable, Triggerable
HarvestBearBossCreateWall
Spell, Triggerable
Время применения: 1 сек.
Базовая длительность - 1 секунд(-ы)
+9 м к длине стены
GTHarvestBearBossVolatileRing
Triggerable, Spell
Время применения: 1 сек.
HarvestSpawnExplodingPodRed
Triggerable, Spell
Время применения: 0.1 сек.
MDHarvestBearbossWallDaemonLeft
Multicastable, Triggerable
MDHarvestBearbossWallDaemonRight
Multicastable, Triggerable
HarvestBearBossGroundSlamVolatileDaemonSingle
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [491]
number of monsters to summon [1]
summon specific monsters cannot fail [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss"
Stats
{
damage_hit_effect_index = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss"
Render
{
visual_size_index = 1
}
Animated
{
on_event_right_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
on_event_left_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint_flip.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
on_event_detach_spike1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_01.ao, fadeout_01 );"
on_event_detach_spike2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_02.ao, fadeout_01 );"
on_event_detach_spike3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_03.ao, fadeout_01 );"
on_event_detach_spike4 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_04.ao, fadeout_01 );"
on_event_detach_spike5 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_05.ao, fadeout_01 );"
on_event_detach_spike6 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_06.ao, fadeout_01 );"
on_end_charge_end_01 = "DetachAllContainingText( onAct_chargeEnd );"
on_event_addspikeglow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"
on_end_charge_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"
on_storm_end_01 = "DetachAllOfType( Metadata/Monsters/HarvestVines/HarvestSuperVineBear.ao );"
}
Life
{
on_death =
"
death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, );
death_vines.PlayAnimation( werebear_death_01 );
"
on_spawned_dead =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, werebear_death_01 );
GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao );
"
}
Functions
{
CreateLightOn =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
"
TurnLightOn =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, off );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
"
CreateLightOff =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
"
TurnLightOff =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, on );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/wave_pulse_Bear.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/Insect/emerge_smoke.ao"
preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/bosses/pulse_thorn_back.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/bosses/pulse_thorn_front.epk"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/boss/thorn_boss_hatch.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/tier_01/thorn_tier01_03.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/tier_02/thorn_tier02_03.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/tier_03/thorn_tier03_03.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/bosses/root_road_red.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBoss"] = {
name = "Melur Thornmaul",
life = 3.2,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 20,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"HarvestBearBossChargeNear",
"HarvestBearBossChargeMediumNear",
"HarvestBearBossChargeFar",
"MeleeWithDirectionalKnockback",
"HarvestBearMelee",
"EASHarvestEmerge",
"MDHarvestBearbossWallDaemonLeft",
"MDHarvestBearbossWallDaemonRight",
"GTHarvestBearBossVolatileRing",
"HarvestSpawnExplodingPodRed",
"HarvestBearBossTrample",
"HarvestBearBossLungeCleave",
"HarvestBearBossGroundSlam",
"HarvestBearBossGroundSlamImpact",
"HarvestBearBossGroundSlamMoveDaemon",
"HarvestBearBossGroundSlamVolatileDaemonSingle",
"HarvestBearBossCreateWall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeNear"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeMediumNear"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeFar"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
name = "EASHarvestEmerge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonLeft"] = {
name = "MDHarvestBearbossWallDaemonLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonRight"] = {
name = "MDHarvestBearbossWallDaemonRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestBearBossVolatileRing"] = {
name = "GTHarvestBearBossVolatileRing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestSpawnExplodingPodRed"] = {
name = "HarvestSpawnExplodingPodRed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossTrample"] = {
name = "HarvestBearBossTrample",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"global_knockback",
"always_stun",
},
levels = {
[1] = {baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossLungeCleave"] = {
name = "HarvestBearBossLungeCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlam"] = {
name = "HarvestBearBossGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamImpact"] = {
name = "HarvestBearBossGroundSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 3, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamMoveDaemon"] = {
name = "HarvestBearBossGroundSlamMoveDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamVolatileDaemonSingle"] = {
name = "HarvestBearBossGroundSlamVolatileDaemonSingle",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summon_specific_monsters_cannot_fail",
},
levels = {
[1] = {1, 491, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossCreateWall"] = {
name = "HarvestBearBossCreateWall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"wall_maximum_length",
"base_skill_effect_duration",
},
levels = {
[1] = {90, 1000, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
Не может быть отброшен
Не может быть оглушен
not affected by action speed modifiers [1]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
Мелур Булавошип
ЗверьМонстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Не может быть отброшен
Не может быть оглушен
not affected by action speed modifiers [1]
Не может быть оглушен
not affected by action speed modifiers [1]
Melur Thornmaul
| Spectre | N |
|---|---|
| Tags | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, standalone_map_boss, unusable_corpse, ursine_beast, very_fast_movement |
Здоровье
320%
Ailment Threshold
320%
Сопротивление
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 20
Attack Time
1.785 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
HarvestBossBearMapBoss
Metadata
HarvestBearBossMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
445,908
Броня
28,790
Уклонение
4,739
Damage
638
Урон от чар
953
Точность
580
Attack Time
1.19595
Опыт
112,805
Minion Life
96,721
Minion Damage
510
Ailment Threshold
280,922
Chill
888
Shock
888
Brittle
5,025
Scorch
888
Sap
2,454
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarvestBearBossChargeNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
Удар щитом
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Перезарядка: 10 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
На 50% больше урона от ударов при максимальной дистанции рывка
30% повышение скорости передвижения
Это умение не может отбрасывать врагов
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [50]
HarvestBearBossTrample
Triggerable, Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Урон от атаки: 25%
Attack Time: 1.785 сек.
Отбрасывает врагов при нанесении удара
Наносит на 75% меньше урона атаками
Оглушает врагов
HarvestBearBossChargeMediumNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
Удар щитом
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Перезарядка: 10 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
На 50% больше урона от ударов при максимальной дистанции рывка
30% повышение скорости передвижения
Это умение не может отбрасывать врагов
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [25]
HarvestBearBossChargeFar
Attack, Melee, MeleeSingleTarget, Movement, Travel
Удар щитом
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Перезарядка: 10 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
На 50% больше урона от ударов при максимальной дистанции рывка
30% повышение скорости передвижения
Это умение не может отбрасывать врагов
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
HarvestBearMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Герой наносит обычный удар.
Отбрасывает врагов при нанесении удара
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestBearBossLungeCleave
Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Перезарядка: 8 сек.
+2 м к дальности ударов ближнего боя
HarvestBearBossGroundSlam
Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Перезарядка: 12 сек.
+1 м к дальности ударов ближнего боя
HarvestBearBossGroundSlamImpact
Triggerable, Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Урон от атаки: 300%
Attack Time: 1.785 сек.
Наносит на 200% больше урона атаками
is area damage [1]
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1014–1520
Шанс критического удара: 5%
Урон от атаки: 75%
Attack Time: 1.785 сек.
Герой наносит обычный удар.
Отбрасывает врагов при нанесении удара
Наносит на 25% меньше урона атаками
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
Spell
Время применения: 1 сек.
HarvestBearBossGroundSlamMoveDaemon
Multicastable, Triggerable
HarvestBearBossCreateWall
Spell, Triggerable
Время применения: 1 сек.
Базовая длительность - 1 секунд(-ы)
+9 м к длине стены
GTHarvestBearBossVolatileRing
Triggerable, Spell
Время применения: 1 сек.
HarvestSpawnExplodingPodRed
Triggerable, Spell
Время применения: 0.1 сек.
MDHarvestBearbossWallDaemonLeft
Multicastable, Triggerable
MDHarvestBearbossWallDaemonRight
Multicastable, Triggerable
HarvestBearBossGroundSlamVolatileDaemonSingle
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [491]
number of monsters to summon [1]
summon specific monsters cannot fail [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
damage_hit_effect_index = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
extends "Metadata/Monsters/StandaloneMapBoss"
Render
{
visual_size_index = 1
}
Animated
{
on_event_right_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
on_event_left_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint_flip.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
on_event_detach_spike1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_01.ao, fadeout_01 );"
on_event_detach_spike2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_02.ao, fadeout_01 );"
on_event_detach_spike3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_03.ao, fadeout_01 );"
on_event_detach_spike4 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_04.ao, fadeout_01 );"
on_event_detach_spike5 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_05.ao, fadeout_01 );"
on_event_detach_spike6 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_06.ao, fadeout_01 );"
on_end_charge_end_01 = "DetachAllContainingText( onAct_chargeEnd );"
on_event_addspikeglow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"
on_end_charge_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"
on_storm_end_01 = "DetachAllOfType( Metadata/Monsters/HarvestVines/HarvestSuperVineBear.ao );"
}
Life
{
/*
Death vines disabled since they look bad in maven fights
on_death =
"
death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, );
death_vines.PlayAnimation( werebear_death_01 );
"*/
on_spawned_dead =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, werebear_death_01 );
GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao );
"
}
Functions
{
CreateLightOn =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
"
TurnLightOn =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, off );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
"
CreateLightOff =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
"
TurnLightOff =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, on );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/wave_pulse_Bear.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBossStandalone"] = {
name = "Melur Thornmaul",
life = 3.2,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 20,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"HarvestBearBossChargeNear",
"HarvestBearBossChargeMediumNear",
"HarvestBearBossChargeFar",
"MeleeWithDirectionalKnockback",
"HarvestBearMelee",
"EASHarvestEmerge",
"MDHarvestBearbossWallDaemonLeft",
"MDHarvestBearbossWallDaemonRight",
"GTHarvestBearBossVolatileRing",
"HarvestSpawnExplodingPodRed",
"HarvestBearBossTrample",
"HarvestBearBossLungeCleave",
"HarvestBearBossGroundSlam",
"HarvestBearBossGroundSlamImpact",
"HarvestBearBossGroundSlamMoveDaemon",
"HarvestBearBossGroundSlamVolatileDaemonSingle",
"HarvestBearBossCreateWall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeNear"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeMediumNear"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeFar"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
name = "EASHarvestEmerge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonLeft"] = {
name = "MDHarvestBearbossWallDaemonLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonRight"] = {
name = "MDHarvestBearbossWallDaemonRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestBearBossVolatileRing"] = {
name = "GTHarvestBearBossVolatileRing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestSpawnExplodingPodRed"] = {
name = "HarvestSpawnExplodingPodRed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossTrample"] = {
name = "HarvestBearBossTrample",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"global_knockback",
"always_stun",
},
levels = {
[1] = {baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossLungeCleave"] = {
name = "HarvestBearBossLungeCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlam"] = {
name = "HarvestBearBossGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamImpact"] = {
name = "HarvestBearBossGroundSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 3, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamMoveDaemon"] = {
name = "HarvestBearBossGroundSlamMoveDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamVolatileDaemonSingle"] = {
name = "HarvestBearBossGroundSlamVolatileDaemonSingle",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summon_specific_monsters_cannot_fail",
},
levels = {
[1] = {1, 491, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossCreateWall"] = {
name = "HarvestBearBossCreateWall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"wall_maximum_length",
"base_skill_effect_duration",
},
levels = {
[1] = {90, 1000, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
Не может быть отброшен
Не может быть оглушен
not affected by action speed modifiers [1]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
Мелур Булавошип
ЗверьМонстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Не может быть отброшен
Не может быть оглушен
not affected by action speed modifiers [1]
Не может быть оглушен
not affected by action speed modifiers [1]
Melur Thornmaul
| Spectre | N |
|---|---|
| Tags | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, standalone_map_boss, unusable_corpse, ursine_beast, very_fast_movement |
Здоровье
320%
Ailment Threshold
320%
Сопротивление
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 20
Attack Time
1.785 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
HarvestBossBearMapBoss
Metadata
HarvestBearBossMapBossStandaloneSupporter_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
445,908
Броня
28,790
Уклонение
4,739
Damage
638
Урон от чар
953
Точность
580
Attack Time
1.19595
Опыт
112,805
Minion Life
96,721
Minion Damage
510
Ailment Threshold
280,922
Chill
888
Shock
888
Brittle
5,025
Scorch
888
Sap
2,454
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarvestBearBossChargeNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
Удар щитом
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Перезарядка: 10 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
На 50% больше урона от ударов при максимальной дистанции рывка
30% повышение скорости передвижения
Это умение не может отбрасывать врагов
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [50]
HarvestBearBossTrample
Triggerable, Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Урон от атаки: 25%
Attack Time: 1.785 сек.
Отбрасывает врагов при нанесении удара
Наносит на 75% меньше урона атаками
Оглушает врагов
HarvestBearBossChargeMediumNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
Удар щитом
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Перезарядка: 10 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
На 50% больше урона от ударов при максимальной дистанции рывка
30% повышение скорости передвижения
Это умение не может отбрасывать врагов
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [25]
HarvestBearBossChargeFar
Attack, Melee, MeleeSingleTarget, Movement, Travel
Удар щитом
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Перезарядка: 10 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
На 50% больше урона от ударов при максимальной дистанции рывка
30% повышение скорости передвижения
Это умение не может отбрасывать врагов
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
HarvestBearMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Герой наносит обычный удар.
Отбрасывает врагов при нанесении удара
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestBearBossLungeCleave
Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Перезарядка: 8 сек.
+2 м к дальности ударов ближнего боя
HarvestBearBossGroundSlam
Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.785 сек.
Перезарядка: 12 сек.
+1 м к дальности ударов ближнего боя
HarvestBearBossGroundSlamImpact
Triggerable, Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Урон от атаки: 300%
Attack Time: 1.785 сек.
Наносит на 200% больше урона атаками
is area damage [1]
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1014–1520
Шанс критического удара: 5%
Урон от атаки: 75%
Attack Time: 1.785 сек.
Герой наносит обычный удар.
Отбрасывает врагов при нанесении удара
Наносит на 25% меньше урона атаками
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
Spell
Время применения: 1 сек.
HarvestBearBossGroundSlamMoveDaemon
Multicastable, Triggerable
HarvestBearBossCreateWall
Spell, Triggerable
Время применения: 1 сек.
Базовая длительность - 1 секунд(-ы)
+9 м к длине стены
GTHarvestBearBossVolatileRing
Triggerable, Spell
Время применения: 1 сек.
HarvestSpawnExplodingPodRed
Triggerable, Spell
Время применения: 0.1 сек.
MDHarvestBearbossWallDaemonLeft
Multicastable, Triggerable
MDHarvestBearbossWallDaemonRight
Multicastable, Triggerable
HarvestBearBossGroundSlamVolatileDaemonSingle
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [491]
number of monsters to summon [1]
summon specific monsters cannot fail [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
damage_hit_effect_index = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
extends "Metadata/Monsters/StandaloneMapBoss"
Render
{
visual_size_index = 1
}
Animated
{
on_event_right_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
on_event_left_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint_flip.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
on_event_detach_spike1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_01.ao, fadeout_01 );"
on_event_detach_spike2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_02.ao, fadeout_01 );"
on_event_detach_spike3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_03.ao, fadeout_01 );"
on_event_detach_spike4 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_04.ao, fadeout_01 );"
on_event_detach_spike5 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_05.ao, fadeout_01 );"
on_event_detach_spike6 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_06.ao, fadeout_01 );"
on_end_charge_end_01 = "DetachAllContainingText( onAct_chargeEnd );"
on_event_addspikeglow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"
on_end_charge_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"
on_storm_end_01 = "DetachAllOfType( Metadata/Monsters/HarvestVines/HarvestSuperVineBear.ao );"
}
Life
{
/*
Death vines disabled since they look bad in maven fights
on_death =
"
death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, );
death_vines.PlayAnimation( werebear_death_01 );
"*/
on_spawned_dead =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, werebear_death_01 );
GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao );
"
}
Functions
{
CreateLightOn =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
"
TurnLightOn =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, off );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
"
CreateLightOff =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
"
TurnLightOff =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, on );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/wave_pulse_Bear.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBossStandaloneSupporter_"] = {
name = "Melur Thornmaul",
life = 3.2,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 20,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"HarvestBearBossChargeNear",
"HarvestBearBossChargeMediumNear",
"HarvestBearBossChargeFar",
"MeleeWithDirectionalKnockback",
"HarvestBearMelee",
"EASHarvestEmerge",
"MDHarvestBearbossWallDaemonLeft",
"MDHarvestBearbossWallDaemonRight",
"GTHarvestBearBossVolatileRing",
"HarvestSpawnExplodingPodRed",
"HarvestBearBossTrample",
"HarvestBearBossLungeCleave",
"HarvestBearBossGroundSlam",
"HarvestBearBossGroundSlamImpact",
"HarvestBearBossGroundSlamMoveDaemon",
"HarvestBearBossGroundSlamVolatileDaemonSingle",
"HarvestBearBossCreateWall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeNear"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeMediumNear"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeFar"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
name = "EASHarvestEmerge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonLeft"] = {
name = "MDHarvestBearbossWallDaemonLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonRight"] = {
name = "MDHarvestBearbossWallDaemonRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestBearBossVolatileRing"] = {
name = "GTHarvestBearBossVolatileRing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestSpawnExplodingPodRed"] = {
name = "HarvestSpawnExplodingPodRed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossTrample"] = {
name = "HarvestBearBossTrample",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"global_knockback",
"always_stun",
},
levels = {
[1] = {baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossLungeCleave"] = {
name = "HarvestBearBossLungeCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlam"] = {
name = "HarvestBearBossGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamImpact"] = {
name = "HarvestBearBossGroundSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 3, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamMoveDaemon"] = {
name = "HarvestBearBossGroundSlamMoveDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamVolatileDaemonSingle"] = {
name = "HarvestBearBossGroundSlamVolatileDaemonSingle",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summon_specific_monsters_cannot_fail",
},
levels = {
[1] = {1, 491, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossCreateWall"] = {
name = "HarvestBearBossCreateWall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"wall_maximum_length",
"base_skill_effect_duration",
},
levels = {
[1] = {90, 1000, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
Не может быть отброшен
Не может быть оглушен
not affected by action speed modifiers [1]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
Мелур Булавошип
ЗверьМонстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Не может быть отброшен
Не может быть оглушен
not affected by action speed modifiers [1]
Не может быть оглушен
not affected by action speed modifiers [1]
Melur Thornmaul
| Spectre | N |
|---|---|
| Tags | animal_claw_weapon, beast, elder_map_boss, flesh_armour, has_dagger, has_one_handed_melee, large_model, non_attacking, red_blood, unusable_corpse, ursine_beast, very_fast_movement |
Здоровье
320%
Ailment Threshold
320%
Сопротивление
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 20
Attack Time
1.785 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
HarvestBossBearMapBoss
Metadata
HarvestBearBossMapBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBossElder"] = {
name = "Melur Thornmaul",
life = 3.2,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 20,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
},
modList = {
},
}
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
Не может быть отброшен
Не может быть оглушен
not affected by action speed modifiers [1]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.