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Melur Thornmaul
Mapa de Valle de zarzales
Melur Thornmaul

Melur Thornmaul

SpectreN
AreaMapa de Valle de zarzales
Modunique boss curse effect on self +% final [-33]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
cannot be taunted when taunted ms [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]

Inquebrantable
not affected by action speed modifiers [1]
cannot be knocked back [1]
Tagsunusable_corpse, red_blood, beast, not_dex, not_int
Damage150%
Vida320%
Ailment Threshold320%
Daño de golpe crítico5%
TypeHarvestBossBearMapBoss
Attack Distance6 ~ 20
Attack Time1.785 Second
Damage Spread20%
Armadura+100%
Precisión+100%

HarvestBearBossChargeNear
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [50]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearBossTrample
base knockback speed +% [0]
active skill attack damage final permyriad [-7500]

global_knockback always_stun Triggerable Attack

HarvestBearBossChargeMediumNear
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [25]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearBossChargeFar
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [0]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBearBossLungeCleave
+20 al rango de golpes cuerpo a cuerpoTiempo de recarga: 8 Second

HarvestBearBossGroundSlam
+10 al rango de golpes cuerpo a cuerpoTiempo de recarga: 12 Second

HarvestBearBossGroundSlamImpact
active skill attack damage final permyriad [20000]
is_area_damage Triggerable Attack

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestBearBossGroundSlamMoveDaemon
SpellCanRepeat Triggerable

HarvestBearBossCreateWall
Aumenta la longitud del muro en 90
Spell Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestBearBossVolatileRing
Triggerable

HarvestSpawnExplodingPodRed
Triggerable

MDHarvestBearbossWallDaemonLeft
SpellCanRepeat Triggerable

MDHarvestBearbossWallDaemonRight
SpellCanRepeat Triggerable

HarvestBearBossGroundSlamVolatileDaemonSingle
number of monsters to summon [1]
alternate minion [491]
summon specific monsters radius +% [-90]

summoned_monsters_are_minions summon_specific_monsters_cannot_fail Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Melur Thornmaul575052552.21.78524380325308548040404025

HarvestBearBossChargeNear
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [50]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearBossTrample
base knockback speed +% [0]
active skill attack damage final permyriad [-7500]

global_knockback always_stun Triggerable Attack

HarvestBearBossChargeMediumNear
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [25]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearBossChargeFar
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [0]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBearBossLungeCleave
+20 al rango de golpes cuerpo a cuerpoTiempo de recarga: 8 Second

HarvestBearBossGroundSlam
+10 al rango de golpes cuerpo a cuerpoTiempo de recarga: 12 Second

HarvestBearBossGroundSlamImpact
active skill attack damage final permyriad [20000]
is_area_damage Triggerable Attack

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestBearBossGroundSlamMoveDaemon
SpellCanRepeat Triggerable

HarvestBearBossCreateWall
Aumenta la longitud del muro en 90
Spell Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestBearBossVolatileRing
Triggerable

HarvestSpawnExplodingPodRed
Triggerable

MDHarvestBearbossWallDaemonLeft
SpellCanRepeat Triggerable

MDHarvestBearbossWallDaemonRight
SpellCanRepeat Triggerable

HarvestBearBossGroundSlamVolatileDaemonSingle
number of monsters to summon [1]
alternate minion [491]
summon specific monsters radius +% [-90]

summoned_monsters_are_minions summon_specific_monsters_cannot_fail Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Melur Thornmaul515042276.71.78520269288507945040404025

HarvestBearBossChargeNear
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [50]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearBossTrample
base knockback speed +% [0]
active skill attack damage final permyriad [-7500]

global_knockback always_stun Triggerable Attack

HarvestBearBossChargeMediumNear
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [25]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearBossChargeFar
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [0]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBearBossLungeCleave
+20 al rango de golpes cuerpo a cuerpoTiempo de recarga: 8 Second

HarvestBearBossGroundSlam
+10 al rango de golpes cuerpo a cuerpoTiempo de recarga: 12 Second

HarvestBearBossGroundSlamImpact
active skill attack damage final permyriad [20000]
is_area_damage Triggerable Attack

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestBearBossGroundSlamMoveDaemon
SpellCanRepeat Triggerable

HarvestBearBossCreateWall
Aumenta la longitud del muro en 90
Spell Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestBearBossVolatileRing
Triggerable

HarvestSpawnExplodingPodRed
Triggerable

MDHarvestBearbossWallDaemonLeft
SpellCanRepeat Triggerable

MDHarvestBearbossWallDaemonRight
SpellCanRepeat Triggerable

HarvestBearBossGroundSlamVolatileDaemonSingle
number of monsters to summon [1]
alternate minion [491]
summon specific monsters radius +% [-90]

summoned_monsters_are_minions summon_specific_monsters_cannot_fail Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
81Melur Thornmaul481082149.71.78518269271647658040404025
MeleeMeleeWithDirectionalKnockback90 OnlyLastTarget TargetNear TargetIsPlayer
MeleeMeleeWithDirectionalKnockback30 OnlyLastTarget TargetIsPlayer
MeleeMeleeWithDirectionalKnockback3
MeleeHarvestBearMelee90 OnlyLastTarget TargetNear TargetIsPlayer
MeleeHarvestBearMelee30 OnlyLastTarget TargetIsPlayer
MeleeHarvestBearMelee3
# lunge
EmptyActionAttack60ForceTargetEnemy TargetIsPlayer
EmptyActionAttack6ForceTargetEnemy
conditions OnLessThan90PercentLife IsInState=(state::skills_disabled, 0)
{
# charge
ShieldCharge HarvestBearBossChargeNear60 TargetNear TargetIsPlayer TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeMediumNear 60 TargetMediumNear TargetIsPlayer TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeFar60 TargetFar TargetIsPlayer TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeNear3 TargetNear TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeMediumNear 3 TargetMediumNear TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeFar3 TargetFar TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
}
conditions OnLessThan75PercentLife IsInState=(state::skills_disabled, 0)
{
# vine slam
EmptyActionAttack2200ForceTargetEnemy TargetIsPlayer
EmptyActionAttack23ForceTargetEnemy
}
conditions OnLessThanPercentLife=41
{
# go to vine phase
ChangeToStance2Immediate -1 ForceTargetSelf IHaveNotUsedSkill
}
# vine phase # # # # # # # # # # # # # # # # # # # # # # # # # # #
stance stance2
DoNothing 10

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss"

Stats
{
	damage_hit_effect_index = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss"

Render
{
	visual_size_index = 1
}

Animated
{
	on_event_right_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
	on_event_left_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint_flip.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
	on_event_detach_spike1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_01.ao, fadeout_01 );"
	on_event_detach_spike2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_02.ao, fadeout_01 );"
	on_event_detach_spike3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_03.ao, fadeout_01 );"
	on_event_detach_spike4 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_04.ao, fadeout_01 );"
	on_event_detach_spike5 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_05.ao, fadeout_01 );"
	on_event_detach_spike6 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_06.ao, fadeout_01 );"
	on_end_charge_end_01 = "DetachAllContainingText( onAct_chargeEnd );"
	on_event_addspikeglow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"
	on_end_charge_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"


	on_storm_end_01 = "DetachAllOfType( Metadata/Monsters/HarvestVines/HarvestSuperVineBear.ao );"
}

Life
{
	on_death =
	"
		death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao,  );
		death_vines.PlayAnimation( werebear_death_01 );
	"
	
	on_spawned_dead =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, werebear_death_01 );
		GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao );
	"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
	"

	TurnLightOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
	"

	CreateLightOff =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/wave_pulse_Bear.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/Insect/emerge_smoke.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/bosses/pulse_thorn_back.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/bosses/pulse_thorn_front.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/boss/thorn_boss_hatch.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/tier_01/thorn_tier01_03.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/tier_02/thorn_tier02_03.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/tier_03/thorn_tier03_03.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/bosses/root_road_red.ao"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBoss"] = {
    name = "Melur Thornmaul",
    life = 3.2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.785,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "HarvestBearBossChargeNear",
        "HarvestBearBossChargeMediumNear",
        "HarvestBearBossChargeFar",
        "MeleeWithDirectionalKnockback",
        "HarvestBearMelee",
        "EASHarvestEmerge",
        "MDHarvestBearbossWallDaemonLeft",
        "MDHarvestBearbossWallDaemonRight",
        "GTHarvestBearBossVolatileRing",
        "HarvestSpawnExplodingPodRed",
        "HarvestBearBossTrample",
        "HarvestBearBossLungeCleave",
        "HarvestBearBossGroundSlam",
        "HarvestBearBossGroundSlamImpact",
        "HarvestBearBossGroundSlamMoveDaemon",
        "HarvestBearBossGroundSlamVolatileDaemonSingle",
        "HarvestBearBossCreateWall",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeNear"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {30, 50, 50, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeMediumNear"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {30, 50, 25, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeFar"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {30, 50, 0, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonLeft"] = {
    name = "MDHarvestBearbossWallDaemonLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonRight"] = {
    name = "MDHarvestBearbossWallDaemonRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestBearBossVolatileRing"] = {
    name = "GTHarvestBearBossVolatileRing",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSpawnExplodingPodRed"] = {
    name = "HarvestSpawnExplodingPodRed",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossTrample"] = {
    name = "HarvestBearBossTrample",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "global_knockback",
        "always_stun",
    },
    levels = {
        [1] = {0, 0, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossLungeCleave"] = {
    name = "HarvestBearBossLungeCleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
    },
    levels = {
        [1] = {20, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlam"] = {
    name = "HarvestBearBossGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
    },
    levels = {
        [1] = {10, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamImpact"] = {
    name = "HarvestBearBossGroundSlamImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamMoveDaemon"] = {
    name = "HarvestBearBossGroundSlamMoveDaemon",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamVolatileDaemonSingle"] = {
    name = "HarvestBearBossGroundSlamVolatileDaemonSingle",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summon_specific_monsters_cannot_fail",
    },
    levels = {
        [1] = {1, 491, -90, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossCreateWall"] = {
    name = "HarvestBearBossCreateWall",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "wall_maximum_length",
    },
    levels = {
        [1] = {90, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
SpectreN
Area
Modunique boss curse effect on self +% final [-33]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
cannot be taunted when taunted ms [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]

Inquebrantable
not affected by action speed modifiers [1]
cannot be knocked back [1]
Tagsunusable_corpse, red_blood, beast, not_dex, not_int
Damage150%
Vida320%
Ailment Threshold320%
Daño de golpe crítico5%
TypeHarvestBossBearMapBoss
Attack Distance6 ~ 20
Attack Time1.785 Second
Damage Spread20%
Armadura+100%
Precisión+100%

HarvestBearBossChargeNear
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [50]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearBossTrample
base knockback speed +% [0]
active skill attack damage final permyriad [-7500]

global_knockback always_stun Triggerable Attack

HarvestBearBossChargeMediumNear
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [25]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearBossChargeFar
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [0]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBearBossLungeCleave
+20 al rango de golpes cuerpo a cuerpoTiempo de recarga: 8 Second

HarvestBearBossGroundSlam
+10 al rango de golpes cuerpo a cuerpoTiempo de recarga: 12 Second

HarvestBearBossGroundSlamImpact
active skill attack damage final permyriad [20000]
is_area_damage Triggerable Attack

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestBearBossGroundSlamMoveDaemon
SpellCanRepeat Triggerable

HarvestBearBossCreateWall
Aumenta la longitud del muro en 90
Spell Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestBearBossVolatileRing
Triggerable

HarvestSpawnExplodingPodRed
Triggerable

MDHarvestBearbossWallDaemonLeft
SpellCanRepeat Triggerable

MDHarvestBearbossWallDaemonRight
SpellCanRepeat Triggerable

HarvestBearBossGroundSlamVolatileDaemonSingle
number of monsters to summon [1]
alternate minion [491]
summon specific monsters radius +% [-90]

summoned_monsters_are_minions summon_specific_monsters_cannot_fail Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Melur Thornmaul575052552.21.78524380325308548040404025

HarvestBearBossChargeNear
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [50]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearBossTrample
base knockback speed +% [0]
active skill attack damage final permyriad [-7500]

global_knockback always_stun Triggerable Attack

HarvestBearBossChargeMediumNear
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [25]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearBossChargeFar
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [0]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBearBossLungeCleave
+20 al rango de golpes cuerpo a cuerpoTiempo de recarga: 8 Second

HarvestBearBossGroundSlam
+10 al rango de golpes cuerpo a cuerpoTiempo de recarga: 12 Second

HarvestBearBossGroundSlamImpact
active skill attack damage final permyriad [20000]
is_area_damage Triggerable Attack

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestBearBossGroundSlamMoveDaemon
SpellCanRepeat Triggerable

HarvestBearBossCreateWall
Aumenta la longitud del muro en 90
Spell Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestBearBossVolatileRing
Triggerable

HarvestSpawnExplodingPodRed
Triggerable

MDHarvestBearbossWallDaemonLeft
SpellCanRepeat Triggerable

MDHarvestBearbossWallDaemonRight
SpellCanRepeat Triggerable

HarvestBearBossGroundSlamVolatileDaemonSingle
number of monsters to summon [1]
alternate minion [491]
summon specific monsters radius +% [-90]

summoned_monsters_are_minions summon_specific_monsters_cannot_fail Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Melur Thornmaul515042276.71.78520269288507945040404025

HarvestBearBossChargeNear
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [50]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearBossTrample
base knockback speed +% [0]
active skill attack damage final permyriad [-7500]

global_knockback always_stun Triggerable Attack

HarvestBearBossChargeMediumNear
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [25]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearBossChargeFar
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [0]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBearBossLungeCleave
+20 al rango de golpes cuerpo a cuerpoTiempo de recarga: 8 Second

HarvestBearBossGroundSlam
+10 al rango de golpes cuerpo a cuerpoTiempo de recarga: 12 Second

HarvestBearBossGroundSlamImpact
active skill attack damage final permyriad [20000]
is_area_damage Triggerable Attack

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestBearBossGroundSlamMoveDaemon
SpellCanRepeat Triggerable

HarvestBearBossCreateWall
Aumenta la longitud del muro en 90
Spell Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestBearBossVolatileRing
Triggerable

HarvestSpawnExplodingPodRed
Triggerable

MDHarvestBearbossWallDaemonLeft
SpellCanRepeat Triggerable

MDHarvestBearbossWallDaemonRight
SpellCanRepeat Triggerable

HarvestBearBossGroundSlamVolatileDaemonSingle
number of monsters to summon [1]
alternate minion [491]
summon specific monsters radius +% [-90]

summoned_monsters_are_minions summon_specific_monsters_cannot_fail Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Melur Thornmaul398541807.61.78513658226566852040404025

HarvestBearBossChargeNear
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [50]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearBossTrample
base knockback speed +% [0]
active skill attack damage final permyriad [-7500]

global_knockback always_stun Triggerable Attack

HarvestBearBossChargeMediumNear
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [25]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearBossChargeFar
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [0]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBearBossLungeCleave
+20 al rango de golpes cuerpo a cuerpoTiempo de recarga: 8 Second

HarvestBearBossGroundSlam
+10 al rango de golpes cuerpo a cuerpoTiempo de recarga: 12 Second

HarvestBearBossGroundSlamImpact
active skill attack damage final permyriad [20000]
is_area_damage Triggerable Attack

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestBearBossGroundSlamMoveDaemon
SpellCanRepeat Triggerable

HarvestBearBossCreateWall
Aumenta la longitud del muro en 90
Spell Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestBearBossVolatileRing
Triggerable

HarvestSpawnExplodingPodRed
Triggerable

MDHarvestBearbossWallDaemonLeft
SpellCanRepeat Triggerable

MDHarvestBearbossWallDaemonRight
SpellCanRepeat Triggerable

HarvestBearBossGroundSlamVolatileDaemonSingle
number of monsters to summon [1]
alternate minion [491]
summon specific monsters radius +% [-90]

summoned_monsters_are_minions summon_specific_monsters_cannot_fail Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Melur Thornmaul296091348.41.7858690166965676040404025

HarvestBearBossChargeNear
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [50]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearBossTrample
base knockback speed +% [0]
active skill attack damage final permyriad [-7500]

global_knockback always_stun Triggerable Attack

HarvestBearBossChargeMediumNear
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [25]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearBossChargeFar
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 30%
shield charge damage +% maximum [50]
shield charge extra distance [0]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

HarvestBearMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestBearBossLungeCleave
+20 al rango de golpes cuerpo a cuerpoTiempo de recarga: 8 Second

HarvestBearBossGroundSlam
+10 al rango de golpes cuerpo a cuerpoTiempo de recarga: 12 Second

HarvestBearBossGroundSlamImpact
active skill attack damage final permyriad [20000]
is_area_damage Triggerable Attack

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestBearBossGroundSlamMoveDaemon
SpellCanRepeat Triggerable

HarvestBearBossCreateWall
Aumenta la longitud del muro en 90
Spell Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestBearBossVolatileRing
Triggerable

HarvestSpawnExplodingPodRed
Triggerable

MDHarvestBearbossWallDaemonLeft
SpellCanRepeat Triggerable

MDHarvestBearbossWallDaemonRight
SpellCanRepeat Triggerable

HarvestBearBossGroundSlamVolatileDaemonSingle
number of monsters to summon [1]
alternate minion [491]
summon specific monsters radius +% [-90]

summoned_monsters_are_minions summon_specific_monsters_cannot_fail Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Melur Thornmaul215361000.21.7855510122544681040404025
MeleeMeleeWithDirectionalKnockback90 OnlyLastTarget TargetNear TargetIsPlayer
MeleeMeleeWithDirectionalKnockback30 OnlyLastTarget TargetIsPlayer
MeleeMeleeWithDirectionalKnockback3
MeleeHarvestBearMelee90 OnlyLastTarget TargetNear TargetIsPlayer
MeleeHarvestBearMelee30 OnlyLastTarget TargetIsPlayer
MeleeHarvestBearMelee3
# lunge
EmptyActionAttack60ForceTargetEnemy TargetIsPlayer
EmptyActionAttack6ForceTargetEnemy
conditions OnLessThan90PercentLife IsInState=(state::skills_disabled, 0)
{
# charge
ShieldCharge HarvestBearBossChargeNear60 TargetNear TargetIsPlayer TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeMediumNear 60 TargetMediumNear TargetIsPlayer TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeFar60 TargetFar TargetIsPlayer TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeNear3 TargetNear TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeMediumNear 3 TargetMediumNear TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeFar3 TargetFar TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
}
conditions OnLessThan75PercentLife IsInState=(state::skills_disabled, 0)
{
# vine slam
EmptyActionAttack2200ForceTargetEnemy TargetIsPlayer
EmptyActionAttack23ForceTargetEnemy
}
conditions OnLessThanPercentLife=41
{
# go to vine phase
#ChangeToStance2Immediate -1 ForceTargetSelf IHaveNotUsedSkill
}
# vine phase # # # # # # # # # # # # # # # # # # # # # # # # # # #
stance stance2
DoNothing 10

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
extends "Metadata/Monsters/StandaloneMapBoss"

Stats
{
	damage_hit_effect_index = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
extends "Metadata/Monsters/StandaloneMapBoss"

Render
{
	visual_size_index = 1
}

Animated
{
	on_event_right_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
	on_event_left_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint_flip.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
	on_event_detach_spike1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_01.ao, fadeout_01 );"
	on_event_detach_spike2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_02.ao, fadeout_01 );"
	on_event_detach_spike3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_03.ao, fadeout_01 );"
	on_event_detach_spike4 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_04.ao, fadeout_01 );"
	on_event_detach_spike5 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_05.ao, fadeout_01 );"
	on_event_detach_spike6 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_06.ao, fadeout_01 );"
	on_end_charge_end_01 = "DetachAllContainingText( onAct_chargeEnd );"
	on_event_addspikeglow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"
	on_end_charge_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"


	on_storm_end_01 = "DetachAllOfType( Metadata/Monsters/HarvestVines/HarvestSuperVineBear.ao );"
}

Life
{
	/*
	Death vines disabled since they look bad in maven fights
	on_death =
	"
		death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao,  );
		death_vines.PlayAnimation( werebear_death_01 );
	"*/
	
	on_spawned_dead =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, werebear_death_01 );
		GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao );
	"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
	"

	TurnLightOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
	"

	CreateLightOff =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/wave_pulse_Bear.ao"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBossStandalone"] = {
    name = "Melur Thornmaul",
    life = 3.2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.785,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "HarvestBearBossChargeNear",
        "HarvestBearBossChargeMediumNear",
        "HarvestBearBossChargeFar",
        "MeleeWithDirectionalKnockback",
        "HarvestBearMelee",
        "EASHarvestEmerge",
        "MDHarvestBearbossWallDaemonLeft",
        "MDHarvestBearbossWallDaemonRight",
        "GTHarvestBearBossVolatileRing",
        "HarvestSpawnExplodingPodRed",
        "HarvestBearBossTrample",
        "HarvestBearBossLungeCleave",
        "HarvestBearBossGroundSlam",
        "HarvestBearBossGroundSlamImpact",
        "HarvestBearBossGroundSlamMoveDaemon",
        "HarvestBearBossGroundSlamVolatileDaemonSingle",
        "HarvestBearBossCreateWall",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeNear"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {30, 50, 50, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeMediumNear"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {30, 50, 25, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeFar"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {30, 50, 0, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonLeft"] = {
    name = "MDHarvestBearbossWallDaemonLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonRight"] = {
    name = "MDHarvestBearbossWallDaemonRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestBearBossVolatileRing"] = {
    name = "GTHarvestBearBossVolatileRing",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSpawnExplodingPodRed"] = {
    name = "HarvestSpawnExplodingPodRed",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossTrample"] = {
    name = "HarvestBearBossTrample",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "global_knockback",
        "always_stun",
    },
    levels = {
        [1] = {0, 0, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossLungeCleave"] = {
    name = "HarvestBearBossLungeCleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
    },
    levels = {
        [1] = {20, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlam"] = {
    name = "HarvestBearBossGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
    },
    levels = {
        [1] = {10, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamImpact"] = {
    name = "HarvestBearBossGroundSlamImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamMoveDaemon"] = {
    name = "HarvestBearBossGroundSlamMoveDaemon",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamVolatileDaemonSingle"] = {
    name = "HarvestBearBossGroundSlamVolatileDaemonSingle",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summon_specific_monsters_cannot_fail",
    },
    levels = {
        [1] = {1, 491, -90, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossCreateWall"] = {
    name = "HarvestBearBossCreateWall",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "wall_maximum_length",
    },
    levels = {
        [1] = {90, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
SpectreN
Area
Modunique boss curse effect on self +% final [-33]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
cannot be taunted when taunted ms [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]

Inquebrantable
not affected by action speed modifiers [1]
cannot be knocked back [1]
Tagsunusable_corpse, red_blood, beast, not_dex, not_int
Damage150%
Vida320%
Ailment Threshold320%
Daño de golpe crítico5%
TypeHarvestBossBearMapBoss
Attack Distance6 ~ 20
Attack Time1.785 Second
Damage Spread20%
Armadura+100%
Precisión+100%
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBossElder"] = {
    name = "Melur Thornmaul",
    life = 3.2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.785,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
    },
    modList = {
    },
}