メラー・ソーンマウル
獣エリア: 茨の谷のマップ
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
スタンを受けることがない
not affected by action speed modifiers [1]
スタンを受けることがない
not affected by action speed modifiers [1]
Melur Thornmaul
| Spectre | N |
|---|---|
| Area | 茨の谷のマップ |
| Tags | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, non_unique_map_boss, physical_affinity, red_blood, unusable_corpse, ursine_beast, very_fast_movement |
ライフ
320%
Ailment Threshold
320%
耐性
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 20
Attack Time
1.785 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
HarvestBossBearMapBoss
Metadata
HarvestBearBossMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
72
ライフ
745,702
アーマー
39,449
回避力
5,444
Damage
811
スペルダメージ
1,210
命中
678
Attack Time
1.19595
経験値
122,870
Minion Life
156,170
Minion Damage
657
Ailment Threshold
417,593
Chill
1,320
Shock
1,320
Brittle
7,470
Scorch
1,320
Sap
3,648
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarvestBearBossChargeNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
シールドチャージ
Base Damage: 1288–1932
クリティカル率: 5%
Attack Time: 1.785 秒
クールダウン時間: 10 秒
敵に向かって突進し、盾を叩きつけて攻撃し、敵をノックバックおよびスタンさせる。道を塞いでいる敵は、横に押しのけられる。ダメージとスタンは、移動距離に比例する。
最大チャージ距離でヒットダメージが50%上昇する
移動スピードが30%増加する
このスキルは敵をノックバックできない
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [50]
HarvestBearBossTrample
Triggerable, Attack
Base Damage: 1288–1932
クリティカル率: 5%
アタックダメージ: 25%
Attack Time: 1.785 秒
ヒット時に敵をノックバックする
アタックダメージが75%低下する
敵をスタンさせる
HarvestBearBossChargeMediumNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
シールドチャージ
Base Damage: 1288–1932
クリティカル率: 5%
Attack Time: 1.785 秒
クールダウン時間: 10 秒
敵に向かって突進し、盾を叩きつけて攻撃し、敵をノックバックおよびスタンさせる。道を塞いでいる敵は、横に押しのけられる。ダメージとスタンは、移動距離に比例する。
最大チャージ距離でヒットダメージが50%上昇する
移動スピードが30%増加する
このスキルは敵をノックバックできない
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [25]
HarvestBearBossChargeFar
Attack, Melee, MeleeSingleTarget, Movement, Travel
シールドチャージ
Base Damage: 1288–1932
クリティカル率: 5%
Attack Time: 1.785 秒
クールダウン時間: 10 秒
敵に向かって突進し、盾を叩きつけて攻撃し、敵をノックバックおよびスタンさせる。道を塞いでいる敵は、横に押しのけられる。ダメージとスタンは、移動距離に比例する。
最大チャージ距離でヒットダメージが50%上昇する
移動スピードが30%増加する
このスキルは敵をノックバックできない
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
HarvestBearMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1288–1932
クリティカル率: 5%
Attack Time: 1.785 秒
強力な一撃で敵を打ち倒す。
ヒット時に敵をノックバックする
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestBearBossLungeCleave
Attack
Base Damage: 1288–1932
クリティカル率: 5%
Attack Time: 1.785 秒
クールダウン時間: 8 秒
近接ストライク距離 +2m
HarvestBearBossGroundSlam
Attack
Base Damage: 1288–1932
クリティカル率: 5%
Attack Time: 1.785 秒
クールダウン時間: 12 秒
近接ストライク距離 +1m
HarvestBearBossGroundSlamImpact
Triggerable, Attack
Base Damage: 1288–1932
クリティカル率: 5%
アタックダメージ: 300%
Attack Time: 1.785 秒
アタックダメージが200%上昇する
is area damage [1]
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1288–1932
クリティカル率: 5%
アタックダメージ: 75%
Attack Time: 1.785 秒
強力な一撃で敵を打ち倒す。
ヒット時に敵をノックバックする
アタックダメージが25%低下する
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
Spell
キャストタイム: 1 秒
HarvestBearBossGroundSlamMoveDaemon
Multicastable, Triggerable
HarvestBearBossCreateWall
Spell, Triggerable
キャストタイム: 1 秒
基礎持続時間は1秒
壁の長さが+9mされる
GTHarvestBearBossVolatileRing
Triggerable, Spell
キャストタイム: 1 秒
HarvestSpawnExplodingPodRed
Triggerable, Spell
キャストタイム: 0.1 秒
MDHarvestBearbossWallDaemonLeft
Multicastable, Triggerable
MDHarvestBearbossWallDaemonRight
Multicastable, Triggerable
HarvestBearBossGroundSlamVolatileDaemonSingle
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [491]
number of monsters to summon [1]
summon specific monsters cannot fail [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss"
Stats
{
damage_hit_effect_index = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss"
Render
{
visual_size_index = 1
}
Animated
{
on_event_right_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
on_event_left_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint_flip.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
on_event_detach_spike1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_01.ao, fadeout_01 );"
on_event_detach_spike2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_02.ao, fadeout_01 );"
on_event_detach_spike3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_03.ao, fadeout_01 );"
on_event_detach_spike4 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_04.ao, fadeout_01 );"
on_event_detach_spike5 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_05.ao, fadeout_01 );"
on_event_detach_spike6 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_06.ao, fadeout_01 );"
on_end_charge_end_01 = "DetachAllContainingText( onAct_chargeEnd );"
on_event_addspikeglow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"
on_end_charge_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"
on_storm_end_01 = "DetachAllOfType( Metadata/Monsters/HarvestVines/HarvestSuperVineBear.ao );"
}
Life
{
on_death =
"
death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, );
death_vines.PlayAnimation( werebear_death_01 );
"
on_spawned_dead =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, werebear_death_01 );
GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao );
"
}
Functions
{
CreateLightOn =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
"
TurnLightOn =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, off );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
"
CreateLightOff =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
"
TurnLightOff =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, on );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/wave_pulse_Bear.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/Insect/emerge_smoke.ao"
preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/bosses/pulse_thorn_back.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/bosses/pulse_thorn_front.epk"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/boss/thorn_boss_hatch.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/tier_01/thorn_tier01_03.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/tier_02/thorn_tier02_03.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/tier_03/thorn_tier03_03.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/bosses/root_road_red.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBoss"] = {
name = "Melur Thornmaul",
life = 3.2,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 20,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"HarvestBearBossChargeNear",
"HarvestBearBossChargeMediumNear",
"HarvestBearBossChargeFar",
"MeleeWithDirectionalKnockback",
"HarvestBearMelee",
"EASHarvestEmerge",
"MDHarvestBearbossWallDaemonLeft",
"MDHarvestBearbossWallDaemonRight",
"GTHarvestBearBossVolatileRing",
"HarvestSpawnExplodingPodRed",
"HarvestBearBossTrample",
"HarvestBearBossLungeCleave",
"HarvestBearBossGroundSlam",
"HarvestBearBossGroundSlamImpact",
"HarvestBearBossGroundSlamMoveDaemon",
"HarvestBearBossGroundSlamVolatileDaemonSingle",
"HarvestBearBossCreateWall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeNear"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeMediumNear"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeFar"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
name = "EASHarvestEmerge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonLeft"] = {
name = "MDHarvestBearbossWallDaemonLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonRight"] = {
name = "MDHarvestBearbossWallDaemonRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestBearBossVolatileRing"] = {
name = "GTHarvestBearBossVolatileRing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestSpawnExplodingPodRed"] = {
name = "HarvestSpawnExplodingPodRed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossTrample"] = {
name = "HarvestBearBossTrample",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"global_knockback",
"always_stun",
},
levels = {
[1] = {baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossLungeCleave"] = {
name = "HarvestBearBossLungeCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlam"] = {
name = "HarvestBearBossGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamImpact"] = {
name = "HarvestBearBossGroundSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 3, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamMoveDaemon"] = {
name = "HarvestBearBossGroundSlamMoveDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamVolatileDaemonSingle"] = {
name = "HarvestBearBossGroundSlamVolatileDaemonSingle",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summon_specific_monsters_cannot_fail",
},
levels = {
[1] = {1, 491, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossCreateWall"] = {
name = "HarvestBearBossCreateWall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"wall_maximum_length",
"base_skill_effect_duration",
},
levels = {
[1] = {90, 1000, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
| Family | MonsterMapBoss |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
ノックバックを受けることがない
スタンを受けることがない
not affected by action speed modifiers [1]
| Family | Stance |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
メラー・ソーンマウル
獣モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
スタンを受けることがない
not affected by action speed modifiers [1]
スタンを受けることがない
not affected by action speed modifiers [1]
Melur Thornmaul
| Spectre | N |
|---|---|
| Tags | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, standalone_map_boss, unusable_corpse, ursine_beast, very_fast_movement |
ライフ
320%
Ailment Threshold
320%
耐性
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 20
Attack Time
1.785 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
HarvestBossBearMapBoss
Metadata
HarvestBearBossMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
445,908
アーマー
28,790
回避力
4,739
Damage
638
スペルダメージ
953
命中
580
Attack Time
1.19595
経験値
112,805
Minion Life
96,721
Minion Damage
510
Ailment Threshold
280,922
Chill
888
Shock
888
Brittle
5,025
Scorch
888
Sap
2,454
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarvestBearBossChargeNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
シールドチャージ
Base Damage: 1014–1520
クリティカル率: 5%
Attack Time: 1.785 秒
クールダウン時間: 10 秒
敵に向かって突進し、盾を叩きつけて攻撃し、敵をノックバックおよびスタンさせる。道を塞いでいる敵は、横に押しのけられる。ダメージとスタンは、移動距離に比例する。
最大チャージ距離でヒットダメージが50%上昇する
移動スピードが30%増加する
このスキルは敵をノックバックできない
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [50]
HarvestBearBossTrample
Triggerable, Attack
Base Damage: 1014–1520
クリティカル率: 5%
アタックダメージ: 25%
Attack Time: 1.785 秒
ヒット時に敵をノックバックする
アタックダメージが75%低下する
敵をスタンさせる
HarvestBearBossChargeMediumNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
シールドチャージ
Base Damage: 1014–1520
クリティカル率: 5%
Attack Time: 1.785 秒
クールダウン時間: 10 秒
敵に向かって突進し、盾を叩きつけて攻撃し、敵をノックバックおよびスタンさせる。道を塞いでいる敵は、横に押しのけられる。ダメージとスタンは、移動距離に比例する。
最大チャージ距離でヒットダメージが50%上昇する
移動スピードが30%増加する
このスキルは敵をノックバックできない
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [25]
HarvestBearBossChargeFar
Attack, Melee, MeleeSingleTarget, Movement, Travel
シールドチャージ
Base Damage: 1014–1520
クリティカル率: 5%
Attack Time: 1.785 秒
クールダウン時間: 10 秒
敵に向かって突進し、盾を叩きつけて攻撃し、敵をノックバックおよびスタンさせる。道を塞いでいる敵は、横に押しのけられる。ダメージとスタンは、移動距離に比例する。
最大チャージ距離でヒットダメージが50%上昇する
移動スピードが30%増加する
このスキルは敵をノックバックできない
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
HarvestBearMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1014–1520
クリティカル率: 5%
Attack Time: 1.785 秒
強力な一撃で敵を打ち倒す。
ヒット時に敵をノックバックする
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestBearBossLungeCleave
Attack
Base Damage: 1014–1520
クリティカル率: 5%
Attack Time: 1.785 秒
クールダウン時間: 8 秒
近接ストライク距離 +2m
HarvestBearBossGroundSlam
Attack
Base Damage: 1014–1520
クリティカル率: 5%
Attack Time: 1.785 秒
クールダウン時間: 12 秒
近接ストライク距離 +1m
HarvestBearBossGroundSlamImpact
Triggerable, Attack
Base Damage: 1014–1520
クリティカル率: 5%
アタックダメージ: 300%
Attack Time: 1.785 秒
アタックダメージが200%上昇する
is area damage [1]
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1014–1520
クリティカル率: 5%
アタックダメージ: 75%
Attack Time: 1.785 秒
強力な一撃で敵を打ち倒す。
ヒット時に敵をノックバックする
アタックダメージが25%低下する
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
Spell
キャストタイム: 1 秒
HarvestBearBossGroundSlamMoveDaemon
Multicastable, Triggerable
HarvestBearBossCreateWall
Spell, Triggerable
キャストタイム: 1 秒
基礎持続時間は1秒
壁の長さが+9mされる
GTHarvestBearBossVolatileRing
Triggerable, Spell
キャストタイム: 1 秒
HarvestSpawnExplodingPodRed
Triggerable, Spell
キャストタイム: 0.1 秒
MDHarvestBearbossWallDaemonLeft
Multicastable, Triggerable
MDHarvestBearbossWallDaemonRight
Multicastable, Triggerable
HarvestBearBossGroundSlamVolatileDaemonSingle
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [491]
number of monsters to summon [1]
summon specific monsters cannot fail [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
damage_hit_effect_index = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
extends "Metadata/Monsters/StandaloneMapBoss"
Render
{
visual_size_index = 1
}
Animated
{
on_event_right_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
on_event_left_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint_flip.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
on_event_detach_spike1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_01.ao, fadeout_01 );"
on_event_detach_spike2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_02.ao, fadeout_01 );"
on_event_detach_spike3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_03.ao, fadeout_01 );"
on_event_detach_spike4 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_04.ao, fadeout_01 );"
on_event_detach_spike5 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_05.ao, fadeout_01 );"
on_event_detach_spike6 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_06.ao, fadeout_01 );"
on_end_charge_end_01 = "DetachAllContainingText( onAct_chargeEnd );"
on_event_addspikeglow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"
on_end_charge_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"
on_storm_end_01 = "DetachAllOfType( Metadata/Monsters/HarvestVines/HarvestSuperVineBear.ao );"
}
Life
{
/*
Death vines disabled since they look bad in maven fights
on_death =
"
death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, );
death_vines.PlayAnimation( werebear_death_01 );
"*/
on_spawned_dead =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, werebear_death_01 );
GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao );
"
}
Functions
{
CreateLightOn =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
"
TurnLightOn =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, off );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
"
CreateLightOff =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
"
TurnLightOff =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, on );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/wave_pulse_Bear.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBossStandalone"] = {
name = "Melur Thornmaul",
life = 3.2,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 20,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"HarvestBearBossChargeNear",
"HarvestBearBossChargeMediumNear",
"HarvestBearBossChargeFar",
"MeleeWithDirectionalKnockback",
"HarvestBearMelee",
"EASHarvestEmerge",
"MDHarvestBearbossWallDaemonLeft",
"MDHarvestBearbossWallDaemonRight",
"GTHarvestBearBossVolatileRing",
"HarvestSpawnExplodingPodRed",
"HarvestBearBossTrample",
"HarvestBearBossLungeCleave",
"HarvestBearBossGroundSlam",
"HarvestBearBossGroundSlamImpact",
"HarvestBearBossGroundSlamMoveDaemon",
"HarvestBearBossGroundSlamVolatileDaemonSingle",
"HarvestBearBossCreateWall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeNear"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeMediumNear"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeFar"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
name = "EASHarvestEmerge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonLeft"] = {
name = "MDHarvestBearbossWallDaemonLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonRight"] = {
name = "MDHarvestBearbossWallDaemonRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestBearBossVolatileRing"] = {
name = "GTHarvestBearBossVolatileRing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestSpawnExplodingPodRed"] = {
name = "HarvestSpawnExplodingPodRed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossTrample"] = {
name = "HarvestBearBossTrample",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"global_knockback",
"always_stun",
},
levels = {
[1] = {baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossLungeCleave"] = {
name = "HarvestBearBossLungeCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlam"] = {
name = "HarvestBearBossGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamImpact"] = {
name = "HarvestBearBossGroundSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 3, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamMoveDaemon"] = {
name = "HarvestBearBossGroundSlamMoveDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamVolatileDaemonSingle"] = {
name = "HarvestBearBossGroundSlamVolatileDaemonSingle",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summon_specific_monsters_cannot_fail",
},
levels = {
[1] = {1, 491, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossCreateWall"] = {
name = "HarvestBearBossCreateWall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"wall_maximum_length",
"base_skill_effect_duration",
},
levels = {
[1] = {90, 1000, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
| Family | MonsterMapBoss |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
ノックバックを受けることがない
スタンを受けることがない
not affected by action speed modifiers [1]
| Family | Stance |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
メラー・ソーンマウル
獣モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
スタンを受けることがない
not affected by action speed modifiers [1]
スタンを受けることがない
not affected by action speed modifiers [1]
Melur Thornmaul
| Spectre | N |
|---|---|
| Tags | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, standalone_map_boss, unusable_corpse, ursine_beast, very_fast_movement |
ライフ
320%
Ailment Threshold
320%
耐性
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 20
Attack Time
1.785 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
HarvestBossBearMapBoss
Metadata
HarvestBearBossMapBossStandaloneSupporter_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
445,908
アーマー
28,790
回避力
4,739
Damage
638
スペルダメージ
953
命中
580
Attack Time
1.19595
経験値
112,805
Minion Life
96,721
Minion Damage
510
Ailment Threshold
280,922
Chill
888
Shock
888
Brittle
5,025
Scorch
888
Sap
2,454
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarvestBearBossChargeNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
シールドチャージ
Base Damage: 1014–1520
クリティカル率: 5%
Attack Time: 1.785 秒
クールダウン時間: 10 秒
敵に向かって突進し、盾を叩きつけて攻撃し、敵をノックバックおよびスタンさせる。道を塞いでいる敵は、横に押しのけられる。ダメージとスタンは、移動距離に比例する。
最大チャージ距離でヒットダメージが50%上昇する
移動スピードが30%増加する
このスキルは敵をノックバックできない
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [50]
HarvestBearBossTrample
Triggerable, Attack
Base Damage: 1014–1520
クリティカル率: 5%
アタックダメージ: 25%
Attack Time: 1.785 秒
ヒット時に敵をノックバックする
アタックダメージが75%低下する
敵をスタンさせる
HarvestBearBossChargeMediumNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
シールドチャージ
Base Damage: 1014–1520
クリティカル率: 5%
Attack Time: 1.785 秒
クールダウン時間: 10 秒
敵に向かって突進し、盾を叩きつけて攻撃し、敵をノックバックおよびスタンさせる。道を塞いでいる敵は、横に押しのけられる。ダメージとスタンは、移動距離に比例する。
最大チャージ距離でヒットダメージが50%上昇する
移動スピードが30%増加する
このスキルは敵をノックバックできない
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [25]
HarvestBearBossChargeFar
Attack, Melee, MeleeSingleTarget, Movement, Travel
シールドチャージ
Base Damage: 1014–1520
クリティカル率: 5%
Attack Time: 1.785 秒
クールダウン時間: 10 秒
敵に向かって突進し、盾を叩きつけて攻撃し、敵をノックバックおよびスタンさせる。道を塞いでいる敵は、横に押しのけられる。ダメージとスタンは、移動距離に比例する。
最大チャージ距離でヒットダメージが50%上昇する
移動スピードが30%増加する
このスキルは敵をノックバックできない
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
HarvestBearMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1014–1520
クリティカル率: 5%
Attack Time: 1.785 秒
強力な一撃で敵を打ち倒す。
ヒット時に敵をノックバックする
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestBearBossLungeCleave
Attack
Base Damage: 1014–1520
クリティカル率: 5%
Attack Time: 1.785 秒
クールダウン時間: 8 秒
近接ストライク距離 +2m
HarvestBearBossGroundSlam
Attack
Base Damage: 1014–1520
クリティカル率: 5%
Attack Time: 1.785 秒
クールダウン時間: 12 秒
近接ストライク距離 +1m
HarvestBearBossGroundSlamImpact
Triggerable, Attack
Base Damage: 1014–1520
クリティカル率: 5%
アタックダメージ: 300%
Attack Time: 1.785 秒
アタックダメージが200%上昇する
is area damage [1]
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1014–1520
クリティカル率: 5%
アタックダメージ: 75%
Attack Time: 1.785 秒
強力な一撃で敵を打ち倒す。
ヒット時に敵をノックバックする
アタックダメージが25%低下する
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
Spell
キャストタイム: 1 秒
HarvestBearBossGroundSlamMoveDaemon
Multicastable, Triggerable
HarvestBearBossCreateWall
Spell, Triggerable
キャストタイム: 1 秒
基礎持続時間は1秒
壁の長さが+9mされる
GTHarvestBearBossVolatileRing
Triggerable, Spell
キャストタイム: 1 秒
HarvestSpawnExplodingPodRed
Triggerable, Spell
キャストタイム: 0.1 秒
MDHarvestBearbossWallDaemonLeft
Multicastable, Triggerable
MDHarvestBearbossWallDaemonRight
Multicastable, Triggerable
HarvestBearBossGroundSlamVolatileDaemonSingle
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [491]
number of monsters to summon [1]
summon specific monsters cannot fail [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
damage_hit_effect_index = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
extends "Metadata/Monsters/StandaloneMapBoss"
Render
{
visual_size_index = 1
}
Animated
{
on_event_right_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
on_event_left_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint_flip.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
on_event_detach_spike1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_01.ao, fadeout_01 );"
on_event_detach_spike2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_02.ao, fadeout_01 );"
on_event_detach_spike3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_03.ao, fadeout_01 );"
on_event_detach_spike4 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_04.ao, fadeout_01 );"
on_event_detach_spike5 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_05.ao, fadeout_01 );"
on_event_detach_spike6 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_06.ao, fadeout_01 );"
on_end_charge_end_01 = "DetachAllContainingText( onAct_chargeEnd );"
on_event_addspikeglow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"
on_end_charge_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"
on_storm_end_01 = "DetachAllOfType( Metadata/Monsters/HarvestVines/HarvestSuperVineBear.ao );"
}
Life
{
/*
Death vines disabled since they look bad in maven fights
on_death =
"
death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, );
death_vines.PlayAnimation( werebear_death_01 );
"*/
on_spawned_dead =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, werebear_death_01 );
GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao );
"
}
Functions
{
CreateLightOn =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
"
TurnLightOn =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, off );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
"
CreateLightOff =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
"
TurnLightOff =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, on );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/wave_pulse_Bear.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBossStandaloneSupporter_"] = {
name = "Melur Thornmaul",
life = 3.2,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 20,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"HarvestBearBossChargeNear",
"HarvestBearBossChargeMediumNear",
"HarvestBearBossChargeFar",
"MeleeWithDirectionalKnockback",
"HarvestBearMelee",
"EASHarvestEmerge",
"MDHarvestBearbossWallDaemonLeft",
"MDHarvestBearbossWallDaemonRight",
"GTHarvestBearBossVolatileRing",
"HarvestSpawnExplodingPodRed",
"HarvestBearBossTrample",
"HarvestBearBossLungeCleave",
"HarvestBearBossGroundSlam",
"HarvestBearBossGroundSlamImpact",
"HarvestBearBossGroundSlamMoveDaemon",
"HarvestBearBossGroundSlamVolatileDaemonSingle",
"HarvestBearBossCreateWall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeNear"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeMediumNear"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeFar"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
name = "EASHarvestEmerge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonLeft"] = {
name = "MDHarvestBearbossWallDaemonLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonRight"] = {
name = "MDHarvestBearbossWallDaemonRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestBearBossVolatileRing"] = {
name = "GTHarvestBearBossVolatileRing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestSpawnExplodingPodRed"] = {
name = "HarvestSpawnExplodingPodRed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossTrample"] = {
name = "HarvestBearBossTrample",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"global_knockback",
"always_stun",
},
levels = {
[1] = {baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossLungeCleave"] = {
name = "HarvestBearBossLungeCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlam"] = {
name = "HarvestBearBossGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamImpact"] = {
name = "HarvestBearBossGroundSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 3, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamMoveDaemon"] = {
name = "HarvestBearBossGroundSlamMoveDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamVolatileDaemonSingle"] = {
name = "HarvestBearBossGroundSlamVolatileDaemonSingle",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summon_specific_monsters_cannot_fail",
},
levels = {
[1] = {1, 491, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossCreateWall"] = {
name = "HarvestBearBossCreateWall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"wall_maximum_length",
"base_skill_effect_duration",
},
levels = {
[1] = {90, 1000, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
| Family | MonsterMapBoss |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
ノックバックを受けることがない
スタンを受けることがない
not affected by action speed modifiers [1]
| Family | Stance |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
メラー・ソーンマウル
獣モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
スタンを受けることがない
not affected by action speed modifiers [1]
スタンを受けることがない
not affected by action speed modifiers [1]
Melur Thornmaul
| Spectre | N |
|---|---|
| Tags | animal_claw_weapon, beast, elder_map_boss, flesh_armour, has_dagger, has_one_handed_melee, large_model, non_attacking, red_blood, unusable_corpse, ursine_beast, very_fast_movement |
ライフ
320%
Ailment Threshold
320%
耐性
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 20
Attack Time
1.785 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
HarvestBossBearMapBoss
Metadata
HarvestBearBossMapBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBossElder"] = {
name = "Melur Thornmaul",
life = 3.2,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 20,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
},
modList = {
},
}
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
| Family | MonsterMapBoss |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
ノックバックを受けることがない
スタンを受けることがない
not affected by action speed modifiers [1]
| Family | Stance |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.