Mélur Faucheronce
Bête
Zone : Vallée roncière, Carte
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
not affected by action speed modifiers [1]
Vous ne pouvez pas être Étourdi
not affected by action speed modifiers [1]
Melur Thornmaul
Spectre | N |
---|---|
Area | Vallée roncière, Carte |
Tags | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, non_unique_map_boss, physical_affinity, red_blood, unusable_corpse, ursine_beast, very_fast_movement |
Vie
320%
Ailment Threshold
320%
Résistance
40 40 40 25
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 20
Attack Time
1.785 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
HarvestBossBearMapBoss
Metadata
HarvestBearBossMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
74
Vie
1,434,742
Armure
46,127
Évasion
5,828
Bouclier d'énergie
0
Damage
913
Dégâts des sorts
1,362
Précision
366
Attack Time
1.19595
Expérience
127,611
Ailment Threshold
760,413
Chill
2,404
Shock
2,404
Brittle
13,603
Scorch
2,404
Sap
6,643
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarvestBearBossChargeNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
Charge au bouclier
Base Damage: 1449–2174
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Temps de recharge: 10 sec.
Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue.
50% Davantage de Dégâts au Toucher à distance de charge maximale
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [50]
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [50]
HarvestBearBossTrample
Triggerable, Attack
Base Damage: 1449–2174
Chances de coup critique: 5%
Dégâts d'Attaque: 25%
Attack Time: 1.785 sec.
Repousse les Ennemis au Toucher
75% de Perte de Dégâts d'Attaque
Étourdit les Ennemis
75% de Perte de Dégâts d'Attaque
Étourdit les Ennemis
HarvestBearBossChargeMediumNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
Charge au bouclier
Base Damage: 1449–2174
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Temps de recharge: 10 sec.
Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue.
50% Davantage de Dégâts au Toucher à distance de charge maximale
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [25]
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [25]
HarvestBearBossChargeFar
Attack, Melee, MeleeSingleTarget, Movement, Travel
Charge au bouclier
Base Damage: 1449–2174
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Temps de recharge: 10 sec.
Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue.
50% Davantage de Dégâts au Toucher à distance de charge maximale
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
HarvestBearMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1449–2174
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Frappez vos ennemis d'un coup puissant.
Repousse les Ennemis au Toucher
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestBearBossLungeCleave
Attack
Base Damage: 1449–2174
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Temps de recharge: 8 sec.
+2 mètres d'Allonge en mêlée
HarvestBearBossGroundSlam
Attack
Base Damage: 1449–2174
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Temps de recharge: 12 sec.
+1 mètre d'Allonge en mêlée
HarvestBearBossGroundSlamImpact
Triggerable, Attack
Base Damage: 1449–2174
Chances de coup critique: 5%
Dégâts d'Attaque: 300%
Attack Time: 1.785 sec.
200% Davantage de Dégâts d'Attaque
is area damage [1]
is area damage [1]
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1449–2174
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.785 sec.
Frappez vos ennemis d'un coup puissant.
Repousse les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
25% de Perte de Dégâts d'Attaque
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
Spell
Temps d'incantation: 1 sec.
HarvestBearBossGroundSlamMoveDaemon
Multicastable, Triggerable
HarvestBearBossCreateWall
Spell, Triggerable
Temps d'incantation: 1 sec.
La Durée de base est de 1 secondes
+9 mètres à la longueur du mur
+9 mètres à la longueur du mur
GTHarvestBearBossVolatileRing
Triggerable, Spell
Temps d'incantation: 1 sec.
HarvestSpawnExplodingPodRed
Triggerable, Spell
Temps d'incantation: 0.1 sec.
MDHarvestBearbossWallDaemonLeft
Multicastable, Triggerable
MDHarvestBearbossWallDaemonRight
Multicastable, Triggerable
HarvestBearBossGroundSlamVolatileDaemonSingle
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [491]
number of monsters to summon [1]
summon specific monsters cannot fail [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters cannot fail [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss" Stats { damage_hit_effect_index = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss" Render { visual_size_index = 1 } Animated { on_event_right_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );" on_event_left_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint_flip.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );" on_event_detach_spike1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_01.ao, fadeout_01 );" on_event_detach_spike2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_02.ao, fadeout_01 );" on_event_detach_spike3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_03.ao, fadeout_01 );" on_event_detach_spike4 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_04.ao, fadeout_01 );" on_event_detach_spike5 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_05.ao, fadeout_01 );" on_event_detach_spike6 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_06.ao, fadeout_01 );" on_end_charge_end_01 = "DetachAllContainingText( onAct_chargeEnd );" on_event_addspikeglow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );" on_end_charge_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );" on_storm_end_01 = "DetachAllOfType( Metadata/Monsters/HarvestVines/HarvestSuperVineBear.ao );" } Life { on_death = " death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao,); death_vines.PlayAnimation( werebear_death_01 ); " on_spawned_dead = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, werebear_death_01 ); GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao ); " } Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/wave_pulse_Bear.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/Insect/emerge_smoke.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/bosses/pulse_thorn_back.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/bosses/pulse_thorn_front.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/boss/thorn_boss_hatch.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/tier_01/thorn_tier01_03.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/tier_02/thorn_tier02_03.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/tier_03/thorn_tier03_03.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/bosses/root_road_red.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBoss"] = { name = "Melur Thornmaul", life = 3.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.785, attackRange = 20, accuracy = 1, weaponType1 = "Dagger", skillList = { "HarvestBearBossChargeNear", "HarvestBearBossChargeMediumNear", "HarvestBearBossChargeFar", "MeleeWithDirectionalKnockback", "HarvestBearMelee", "EASHarvestEmerge", "MDHarvestBearbossWallDaemonLeft", "MDHarvestBearbossWallDaemonRight", "GTHarvestBearBossVolatileRing", "HarvestSpawnExplodingPodRed", "HarvestBearBossTrample", "HarvestBearBossLungeCleave", "HarvestBearBossGroundSlam", "HarvestBearBossGroundSlamImpact", "HarvestBearBossGroundSlamMoveDaemon", "HarvestBearBossGroundSlamVolatileDaemonSingle", "HarvestBearBossCreateWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossChargeNear"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "shield_charge_extra_distance", "ignores_proximity_shield", "base_deal_no_damage", "shield_charge_continue_past_target", "cannot_knockback", }, levels = { [1] = {30, 50, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossChargeMediumNear"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "shield_charge_extra_distance", "ignores_proximity_shield", "base_deal_no_damage", "shield_charge_continue_past_target", "cannot_knockback", }, levels = { [1] = {30, 50, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossChargeFar"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "ignores_proximity_shield", "base_deal_no_damage", "shield_charge_continue_past_target", "cannot_knockback", }, levels = { [1] = {30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeWithDirectionalKnockback"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDHarvestBearbossWallDaemonLeft"] = { name = "MDHarvestBearbossWallDaemonLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDHarvestBearbossWallDaemonRight"] = { name = "MDHarvestBearbossWallDaemonRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarvestBearBossVolatileRing"] = { name = "GTHarvestBearBossVolatileRing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestSpawnExplodingPodRed"] = { name = "HarvestSpawnExplodingPodRed", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossTrample"] = { name = "HarvestBearBossTrample", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "global_knockback", "always_stun", }, levels = { [1] = {baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossLungeCleave"] = { name = "HarvestBearBossLungeCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossGroundSlam"] = { name = "HarvestBearBossGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossGroundSlamImpact"] = { name = "HarvestBearBossGroundSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossGroundSlamMoveDaemon"] = { name = "HarvestBearBossGroundSlamMoveDaemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossGroundSlamVolatileDaemonSingle"] = { name = "HarvestBearBossGroundSlamVolatileDaemonSingle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summon_specific_monsters_cannot_fail", }, levels = { [1] = {1, 491, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossCreateWall"] = { name = "HarvestBearBossCreateWall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "wall_maximum_length", "base_skill_effect_duration", }, levels = { [1] = {90, 1000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
not affected by action speed modifiers [1]
Id | StanceHarvestBossVinePhase |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Mélur Faucheronce
Bête
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
not affected by action speed modifiers [1]
Vous ne pouvez pas être Étourdi
not affected by action speed modifiers [1]
Melur Thornmaul
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, standalone_map_boss, unusable_corpse, ursine_beast, very_fast_movement |
Vie
320%
Ailment Threshold
320%
Résistance
40 40 40 25
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 20
Attack Time
1.785 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
HarvestBossBearMapBoss
Metadata
HarvestBearBossMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
445,908
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
638
Dégâts des sorts
953
Précision
290
Attack Time
1.19595
Expérience
112,805
Ailment Threshold
280,922
Chill
888
Shock
888
Brittle
5,025
Scorch
888
Sap
2,454
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarvestBearBossChargeNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
Charge au bouclier
Base Damage: 1014–1520
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Temps de recharge: 10 sec.
Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue.
50% Davantage de Dégâts au Toucher à distance de charge maximale
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [50]
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [50]
HarvestBearBossTrample
Triggerable, Attack
Base Damage: 1014–1520
Chances de coup critique: 5%
Dégâts d'Attaque: 25%
Attack Time: 1.785 sec.
Repousse les Ennemis au Toucher
75% de Perte de Dégâts d'Attaque
Étourdit les Ennemis
75% de Perte de Dégâts d'Attaque
Étourdit les Ennemis
HarvestBearBossChargeMediumNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
Charge au bouclier
Base Damage: 1014–1520
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Temps de recharge: 10 sec.
Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue.
50% Davantage de Dégâts au Toucher à distance de charge maximale
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [25]
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [25]
HarvestBearBossChargeFar
Attack, Melee, MeleeSingleTarget, Movement, Travel
Charge au bouclier
Base Damage: 1014–1520
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Temps de recharge: 10 sec.
Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue.
50% Davantage de Dégâts au Toucher à distance de charge maximale
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
HarvestBearMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1014–1520
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Frappez vos ennemis d'un coup puissant.
Repousse les Ennemis au Toucher
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestBearBossLungeCleave
Attack
Base Damage: 1014–1520
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Temps de recharge: 8 sec.
+2 mètres d'Allonge en mêlée
HarvestBearBossGroundSlam
Attack
Base Damage: 1014–1520
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Temps de recharge: 12 sec.
+1 mètre d'Allonge en mêlée
HarvestBearBossGroundSlamImpact
Triggerable, Attack
Base Damage: 1014–1520
Chances de coup critique: 5%
Dégâts d'Attaque: 300%
Attack Time: 1.785 sec.
200% Davantage de Dégâts d'Attaque
is area damage [1]
is area damage [1]
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1014–1520
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.785 sec.
Frappez vos ennemis d'un coup puissant.
Repousse les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
25% de Perte de Dégâts d'Attaque
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
Spell
Temps d'incantation: 1 sec.
HarvestBearBossGroundSlamMoveDaemon
Multicastable, Triggerable
HarvestBearBossCreateWall
Spell, Triggerable
Temps d'incantation: 1 sec.
La Durée de base est de 1 secondes
+9 mètres à la longueur du mur
+9 mètres à la longueur du mur
GTHarvestBearBossVolatileRing
Triggerable, Spell
Temps d'incantation: 1 sec.
HarvestSpawnExplodingPodRed
Triggerable, Spell
Temps d'incantation: 0.1 sec.
MDHarvestBearbossWallDaemonLeft
Multicastable, Triggerable
MDHarvestBearbossWallDaemonRight
Multicastable, Triggerable
HarvestBearBossGroundSlamVolatileDaemonSingle
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [491]
number of monsters to summon [1]
summon specific monsters cannot fail [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters cannot fail [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone" extends "Metadata/Monsters/StandaloneMapBoss" Stats { damage_hit_effect_index = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone" extends "Metadata/Monsters/StandaloneMapBoss" Render { visual_size_index = 1 } Animated { on_event_right_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );" on_event_left_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint_flip.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );" on_event_detach_spike1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_01.ao, fadeout_01 );" on_event_detach_spike2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_02.ao, fadeout_01 );" on_event_detach_spike3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_03.ao, fadeout_01 );" on_event_detach_spike4 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_04.ao, fadeout_01 );" on_event_detach_spike5 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_05.ao, fadeout_01 );" on_event_detach_spike6 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_06.ao, fadeout_01 );" on_end_charge_end_01 = "DetachAllContainingText( onAct_chargeEnd );" on_event_addspikeglow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );" on_end_charge_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );" on_storm_end_01 = "DetachAllOfType( Metadata/Monsters/HarvestVines/HarvestSuperVineBear.ao );" } Life { /* Death vines disabled since they look bad in maven fights on_death = " death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao,); death_vines.PlayAnimation( werebear_death_01 ); "*/ on_spawned_dead = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, werebear_death_01 ); GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao ); " } Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/wave_pulse_Bear.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBossStandalone"] = { name = "Melur Thornmaul", life = 3.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.785, attackRange = 20, accuracy = 1, weaponType1 = "Dagger", skillList = { "HarvestBearBossChargeNear", "HarvestBearBossChargeMediumNear", "HarvestBearBossChargeFar", "MeleeWithDirectionalKnockback", "HarvestBearMelee", "EASHarvestEmerge", "MDHarvestBearbossWallDaemonLeft", "MDHarvestBearbossWallDaemonRight", "GTHarvestBearBossVolatileRing", "HarvestSpawnExplodingPodRed", "HarvestBearBossTrample", "HarvestBearBossLungeCleave", "HarvestBearBossGroundSlam", "HarvestBearBossGroundSlamImpact", "HarvestBearBossGroundSlamMoveDaemon", "HarvestBearBossGroundSlamVolatileDaemonSingle", "HarvestBearBossCreateWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossChargeNear"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "shield_charge_extra_distance", "ignores_proximity_shield", "base_deal_no_damage", "shield_charge_continue_past_target", "cannot_knockback", }, levels = { [1] = {30, 50, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossChargeMediumNear"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "shield_charge_extra_distance", "ignores_proximity_shield", "base_deal_no_damage", "shield_charge_continue_past_target", "cannot_knockback", }, levels = { [1] = {30, 50, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossChargeFar"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "ignores_proximity_shield", "base_deal_no_damage", "shield_charge_continue_past_target", "cannot_knockback", }, levels = { [1] = {30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeWithDirectionalKnockback"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDHarvestBearbossWallDaemonLeft"] = { name = "MDHarvestBearbossWallDaemonLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDHarvestBearbossWallDaemonRight"] = { name = "MDHarvestBearbossWallDaemonRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarvestBearBossVolatileRing"] = { name = "GTHarvestBearBossVolatileRing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestSpawnExplodingPodRed"] = { name = "HarvestSpawnExplodingPodRed", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossTrample"] = { name = "HarvestBearBossTrample", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "global_knockback", "always_stun", }, levels = { [1] = {baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossLungeCleave"] = { name = "HarvestBearBossLungeCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossGroundSlam"] = { name = "HarvestBearBossGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossGroundSlamImpact"] = { name = "HarvestBearBossGroundSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossGroundSlamMoveDaemon"] = { name = "HarvestBearBossGroundSlamMoveDaemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossGroundSlamVolatileDaemonSingle"] = { name = "HarvestBearBossGroundSlamVolatileDaemonSingle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summon_specific_monsters_cannot_fail", }, levels = { [1] = {1, 491, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossCreateWall"] = { name = "HarvestBearBossCreateWall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "wall_maximum_length", "base_skill_effect_duration", }, levels = { [1] = {90, 1000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
not affected by action speed modifiers [1]
Id | StanceHarvestBossVinePhase |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Mélur Faucheronce
Bête
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
not affected by action speed modifiers [1]
Vous ne pouvez pas être Étourdi
not affected by action speed modifiers [1]
Melur Thornmaul
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, standalone_map_boss, unusable_corpse, ursine_beast, very_fast_movement |
Vie
320%
Ailment Threshold
320%
Résistance
40 40 40 25
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 20
Attack Time
1.785 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
HarvestBossBearMapBoss
Metadata
HarvestBearBossMapBossStandaloneSupporter_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
445,908
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
638
Dégâts des sorts
953
Précision
290
Attack Time
1.19595
Expérience
112,805
Ailment Threshold
280,922
Chill
888
Shock
888
Brittle
5,025
Scorch
888
Sap
2,454
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarvestBearBossChargeNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
Charge au bouclier
Base Damage: 1014–1520
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Temps de recharge: 10 sec.
Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue.
50% Davantage de Dégâts au Toucher à distance de charge maximale
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [50]
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [50]
HarvestBearBossTrample
Triggerable, Attack
Base Damage: 1014–1520
Chances de coup critique: 5%
Dégâts d'Attaque: 25%
Attack Time: 1.785 sec.
Repousse les Ennemis au Toucher
75% de Perte de Dégâts d'Attaque
Étourdit les Ennemis
75% de Perte de Dégâts d'Attaque
Étourdit les Ennemis
HarvestBearBossChargeMediumNear
Attack, Melee, MeleeSingleTarget, Movement, Travel
Charge au bouclier
Base Damage: 1014–1520
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Temps de recharge: 10 sec.
Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue.
50% Davantage de Dégâts au Toucher à distance de charge maximale
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [25]
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [25]
HarvestBearBossChargeFar
Attack, Melee, MeleeSingleTarget, Movement, Travel
Charge au bouclier
Base Damage: 1014–1520
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Temps de recharge: 10 sec.
Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue.
50% Davantage de Dégâts au Toucher à distance de charge maximale
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
30% d'Augmentation de la Vitesse de déplacement
Cette Aptitude ne peut pas Repousser les Ennemis
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
HarvestBearMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1014–1520
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Frappez vos ennemis d'un coup puissant.
Repousse les Ennemis au Toucher
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestBearBossLungeCleave
Attack
Base Damage: 1014–1520
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Temps de recharge: 8 sec.
+2 mètres d'Allonge en mêlée
HarvestBearBossGroundSlam
Attack
Base Damage: 1014–1520
Chances de coup critique: 5%
Attack Time: 1.785 sec.
Temps de recharge: 12 sec.
+1 mètre d'Allonge en mêlée
HarvestBearBossGroundSlamImpact
Triggerable, Attack
Base Damage: 1014–1520
Chances de coup critique: 5%
Dégâts d'Attaque: 300%
Attack Time: 1.785 sec.
200% Davantage de Dégâts d'Attaque
is area damage [1]
is area damage [1]
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1014–1520
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.785 sec.
Frappez vos ennemis d'un coup puissant.
Repousse les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
25% de Perte de Dégâts d'Attaque
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
Spell
Temps d'incantation: 1 sec.
HarvestBearBossGroundSlamMoveDaemon
Multicastable, Triggerable
HarvestBearBossCreateWall
Spell, Triggerable
Temps d'incantation: 1 sec.
La Durée de base est de 1 secondes
+9 mètres à la longueur du mur
+9 mètres à la longueur du mur
GTHarvestBearBossVolatileRing
Triggerable, Spell
Temps d'incantation: 1 sec.
HarvestSpawnExplodingPodRed
Triggerable, Spell
Temps d'incantation: 0.1 sec.
MDHarvestBearbossWallDaemonLeft
Multicastable, Triggerable
MDHarvestBearbossWallDaemonRight
Multicastable, Triggerable
HarvestBearBossGroundSlamVolatileDaemonSingle
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [491]
number of monsters to summon [1]
summon specific monsters cannot fail [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters cannot fail [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone" extends "Metadata/Monsters/StandaloneMapBoss" Stats { damage_hit_effect_index = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone" extends "Metadata/Monsters/StandaloneMapBoss" Render { visual_size_index = 1 } Animated { on_event_right_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );" on_event_left_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint_flip.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );" on_event_detach_spike1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_01.ao, fadeout_01 );" on_event_detach_spike2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_02.ao, fadeout_01 );" on_event_detach_spike3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_03.ao, fadeout_01 );" on_event_detach_spike4 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_04.ao, fadeout_01 );" on_event_detach_spike5 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_05.ao, fadeout_01 );" on_event_detach_spike6 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_06.ao, fadeout_01 );" on_end_charge_end_01 = "DetachAllContainingText( onAct_chargeEnd );" on_event_addspikeglow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );" on_end_charge_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );" on_storm_end_01 = "DetachAllOfType( Metadata/Monsters/HarvestVines/HarvestSuperVineBear.ao );" } Life { /* Death vines disabled since they look bad in maven fights on_death = " death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao,); death_vines.PlayAnimation( werebear_death_01 ); "*/ on_spawned_dead = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, werebear_death_01 ); GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao ); " } Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/wave_pulse_Bear.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBossStandaloneSupporter_"] = { name = "Melur Thornmaul", life = 3.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.785, attackRange = 20, accuracy = 1, weaponType1 = "Dagger", skillList = { "HarvestBearBossChargeNear", "HarvestBearBossChargeMediumNear", "HarvestBearBossChargeFar", "MeleeWithDirectionalKnockback", "HarvestBearMelee", "EASHarvestEmerge", "MDHarvestBearbossWallDaemonLeft", "MDHarvestBearbossWallDaemonRight", "GTHarvestBearBossVolatileRing", "HarvestSpawnExplodingPodRed", "HarvestBearBossTrample", "HarvestBearBossLungeCleave", "HarvestBearBossGroundSlam", "HarvestBearBossGroundSlamImpact", "HarvestBearBossGroundSlamMoveDaemon", "HarvestBearBossGroundSlamVolatileDaemonSingle", "HarvestBearBossCreateWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossChargeNear"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "shield_charge_extra_distance", "ignores_proximity_shield", "base_deal_no_damage", "shield_charge_continue_past_target", "cannot_knockback", }, levels = { [1] = {30, 50, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossChargeMediumNear"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "shield_charge_extra_distance", "ignores_proximity_shield", "base_deal_no_damage", "shield_charge_continue_past_target", "cannot_knockback", }, levels = { [1] = {30, 50, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossChargeFar"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "ignores_proximity_shield", "base_deal_no_damage", "shield_charge_continue_past_target", "cannot_knockback", }, levels = { [1] = {30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeWithDirectionalKnockback"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDHarvestBearbossWallDaemonLeft"] = { name = "MDHarvestBearbossWallDaemonLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDHarvestBearbossWallDaemonRight"] = { name = "MDHarvestBearbossWallDaemonRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarvestBearBossVolatileRing"] = { name = "GTHarvestBearBossVolatileRing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestSpawnExplodingPodRed"] = { name = "HarvestSpawnExplodingPodRed", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossTrample"] = { name = "HarvestBearBossTrample", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "global_knockback", "always_stun", }, levels = { [1] = {baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossLungeCleave"] = { name = "HarvestBearBossLungeCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossGroundSlam"] = { name = "HarvestBearBossGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossGroundSlamImpact"] = { name = "HarvestBearBossGroundSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossGroundSlamMoveDaemon"] = { name = "HarvestBearBossGroundSlamMoveDaemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossGroundSlamVolatileDaemonSingle"] = { name = "HarvestBearBossGroundSlamVolatileDaemonSingle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summon_specific_monsters_cannot_fail", }, levels = { [1] = {1, 491, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestBearBossCreateWall"] = { name = "HarvestBearBossCreateWall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "wall_maximum_length", "base_skill_effect_duration", }, levels = { [1] = {90, 1000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
not affected by action speed modifiers [1]
Id | StanceHarvestBossVinePhase |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Mélur Faucheronce
Bête
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
not affected by action speed modifiers [1]
Vous ne pouvez pas être Étourdi
not affected by action speed modifiers [1]
Melur Thornmaul
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, elder_map_boss, flesh_armour, has_dagger, has_one_handed_melee, large_model, non_attacking, red_blood, unusable_corpse, ursine_beast, very_fast_movement |
Vie
320%
Ailment Threshold
320%
Résistance
40 40 40 25
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 20
Attack Time
1.785 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
HarvestBossBearMapBoss
Metadata
HarvestBearBossMapBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBossElder"] = { name = "Melur Thornmaul", life = 3.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.785, attackRange = 20, accuracy = 1, weaponType1 = "Dagger", skillList = { }, modList = { }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
not affected by action speed modifiers [1]
Id | StanceHarvestBossVinePhase |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.