예언 페란두스 광란
성유 붓기 스킬 군 주얼 판테온 아이템 패시브 스킬 트리 Fossil 기폭제 환영의 오브 갑충석 Breachstone Emblem 무궁한 주얼 점술 카드
가시망치 멜루르
가시나무 계곡 지도(Bramble Valley Map)
Melur Thornmaul

가시망치 멜루르(Melur Thornmaul)

SpectreN
Area가시나무 계곡 지도(Bramble Valley Map)
Modunique boss curse effect on self +% final [-33]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
cannot be taunted when taunted ms [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]

변함없는
not affected by action speed modifiers [1]
cannot be knocked back [1]
Tagsunusable_corpse, red_blood, beast, not_dex, not_int
Damage150%
생명력320%
Ailment Threshold320%
치명타 확률5%
TypeHarvestBossBearMapBoss
Attack Distance6 ~ 20
Attack Time1.785 Second
Damage Spread20%
방어구+100%
정확도+100%

HarvestBearBossChargeNear
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [50]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearBossTrample
base knockback speed +% [0]
active skill attack damage final permyriad [-7500]

global_knockback always_stun Triggerable Attack
시전 속도: 1 Second

HarvestBearBossChargeMediumNear
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [25]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearBossChargeFar
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [0]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearMelee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
base knockback speed +% [100]
skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

HarvestBearBossLungeCleave
근접 타격 범위 +20시전 속도: 1.5 Second
재사용 대기시간: 8 Second

HarvestBearBossGroundSlam
근접 타격 범위 +10시전 속도: 3 Second
재사용 대기시간: 12 Second

HarvestBearBossGroundSlamImpact
active skill attack damage final permyriad [20000]
is_area_damage Triggerable Attack
시전 속도: 1 Second

MeleeWithDirectionalKnockback
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
base knockback speed +% [100]
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second

HarvestBearBossGroundSlamMoveDaemon
SpellCanRepeat Triggerable시전 속도: 2.5 Second

HarvestBearBossCreateWall
벽 길이 90 증가
Spell Triggerable
시전 속도: 1 Second

GTHarvestBearBossVolatileRing
Triggerable시전 속도: 1 Second

HarvestSpawnExplodingPodRed
Triggerable시전 속도: 0.1 Second

MDHarvestBearbossWallDaemonLeft
SpellCanRepeat Triggerable시전 속도: 1 Second

MDHarvestBearbossWallDaemonRight
SpellCanRepeat Triggerable시전 속도: 1 Second

HarvestBearBossGroundSlamVolatileDaemonSingle
number of monsters to summon [1]
alternate minion [491]
summon specific monsters radius +% [-90]

summoned_monsters_are_minions summon_specific_monsters_cannot_fail Spell SpellCanRepeat Triggerable
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84가시망치 멜루르575052552.21.78524380325308548040404025

HarvestBearBossChargeNear
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [50]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearBossTrample
base knockback speed +% [0]
active skill attack damage final permyriad [-7500]

global_knockback always_stun Triggerable Attack
시전 속도: 1 Second

HarvestBearBossChargeMediumNear
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [25]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearBossChargeFar
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [0]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearMelee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
base knockback speed +% [100]
skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

HarvestBearBossLungeCleave
근접 타격 범위 +20시전 속도: 1.5 Second
재사용 대기시간: 8 Second

HarvestBearBossGroundSlam
근접 타격 범위 +10시전 속도: 3 Second
재사용 대기시간: 12 Second

HarvestBearBossGroundSlamImpact
active skill attack damage final permyriad [20000]
is_area_damage Triggerable Attack
시전 속도: 1 Second

MeleeWithDirectionalKnockback
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
base knockback speed +% [100]
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second

HarvestBearBossGroundSlamMoveDaemon
SpellCanRepeat Triggerable시전 속도: 2.5 Second

HarvestBearBossCreateWall
벽 길이 90 증가
Spell Triggerable
시전 속도: 1 Second

GTHarvestBearBossVolatileRing
Triggerable시전 속도: 1 Second

HarvestSpawnExplodingPodRed
Triggerable시전 속도: 0.1 Second

MDHarvestBearbossWallDaemonLeft
SpellCanRepeat Triggerable시전 속도: 1 Second

MDHarvestBearbossWallDaemonRight
SpellCanRepeat Triggerable시전 속도: 1 Second

HarvestBearBossGroundSlamVolatileDaemonSingle
number of monsters to summon [1]
alternate minion [491]
summon specific monsters radius +% [-90]

summoned_monsters_are_minions summon_specific_monsters_cannot_fail Spell SpellCanRepeat Triggerable
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82가시망치 멜루르515042276.71.78520269288507945040404025

HarvestBearBossChargeNear
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [50]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearBossTrample
base knockback speed +% [0]
active skill attack damage final permyriad [-7500]

global_knockback always_stun Triggerable Attack
시전 속도: 1 Second

HarvestBearBossChargeMediumNear
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [25]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearBossChargeFar
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [0]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearMelee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
base knockback speed +% [100]
skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

HarvestBearBossLungeCleave
근접 타격 범위 +20시전 속도: 1.5 Second
재사용 대기시간: 8 Second

HarvestBearBossGroundSlam
근접 타격 범위 +10시전 속도: 3 Second
재사용 대기시간: 12 Second

HarvestBearBossGroundSlamImpact
active skill attack damage final permyriad [20000]
is_area_damage Triggerable Attack
시전 속도: 1 Second

MeleeWithDirectionalKnockback
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
base knockback speed +% [100]
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second

HarvestBearBossGroundSlamMoveDaemon
SpellCanRepeat Triggerable시전 속도: 2.5 Second

HarvestBearBossCreateWall
벽 길이 90 증가
Spell Triggerable
시전 속도: 1 Second

GTHarvestBearBossVolatileRing
Triggerable시전 속도: 1 Second

HarvestSpawnExplodingPodRed
Triggerable시전 속도: 0.1 Second

MDHarvestBearbossWallDaemonLeft
SpellCanRepeat Triggerable시전 속도: 1 Second

MDHarvestBearbossWallDaemonRight
SpellCanRepeat Triggerable시전 속도: 1 Second

HarvestBearBossGroundSlamVolatileDaemonSingle
number of monsters to summon [1]
alternate minion [491]
summon specific monsters radius +% [-90]

summoned_monsters_are_minions summon_specific_monsters_cannot_fail Spell SpellCanRepeat Triggerable
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
81가시망치 멜루르481082149.71.78518269271647658040404025
MeleeMeleeWithDirectionalKnockback90 OnlyLastTarget TargetNear TargetIsPlayer
MeleeMeleeWithDirectionalKnockback30 OnlyLastTarget TargetIsPlayer
MeleeMeleeWithDirectionalKnockback3
MeleeHarvestBearMelee90 OnlyLastTarget TargetNear TargetIsPlayer
MeleeHarvestBearMelee30 OnlyLastTarget TargetIsPlayer
MeleeHarvestBearMelee3
# lunge
EmptyActionAttack60ForceTargetEnemy TargetIsPlayer
EmptyActionAttack6ForceTargetEnemy
conditions OnLessThan90PercentLife IsInState=(state::skills_disabled, 0)
{
# charge
ShieldCharge HarvestBearBossChargeNear60 TargetNear TargetIsPlayer TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeMediumNear 60 TargetMediumNear TargetIsPlayer TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeFar60 TargetFar TargetIsPlayer TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeNear3 TargetNear TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeMediumNear 3 TargetMediumNear TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeFar3 TargetFar TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
}
conditions OnLessThan75PercentLife IsInState=(state::skills_disabled, 0)
{
# vine slam
EmptyActionAttack2200ForceTargetEnemy TargetIsPlayer
EmptyActionAttack23ForceTargetEnemy
}
conditions OnLessThanPercentLife=41
{
# go to vine phase
ChangeToStance2Immediate -1 ForceTargetSelf IHaveNotUsedSkill
}
# vine phase # # # # # # # # # # # # # # # # # # # # # # # # # # #
stance stance2
DoNothing 10

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss"

Stats
{
	damage_hit_effect_index = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss"

Render
{
	visual_size_index = 1
}

Animated
{
	on_event_right_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
	on_event_left_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint_flip.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
	on_event_detach_spike1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_01.ao, fadeout_01 );"
	on_event_detach_spike2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_02.ao, fadeout_01 );"
	on_event_detach_spike3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_03.ao, fadeout_01 );"
	on_event_detach_spike4 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_04.ao, fadeout_01 );"
	on_event_detach_spike5 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_05.ao, fadeout_01 );"
	on_event_detach_spike6 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_06.ao, fadeout_01 );"
	on_end_charge_end_01 = "DetachAllContainingText( onAct_chargeEnd );"
	on_event_addspikeglow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"
	on_end_charge_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"


	on_storm_end_01 = "DetachAllOfType( Metadata/Monsters/HarvestVines/HarvestSuperVineBear.ao );"
}

Life
{
	on_death =
	"
		death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao,  );
		death_vines.PlayAnimation( werebear_death_01 );
	"
	
	on_spawned_dead =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, werebear_death_01 );
		GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao );
	"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
	"

	TurnLightOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
	"

	CreateLightOff =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/wave_pulse_Bear.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/Insect/emerge_smoke.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/bosses/pulse_thorn_back.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/bosses/pulse_thorn_front.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/boss/thorn_boss_hatch.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/tier_01/thorn_tier01_03.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/tier_02/thorn_tier02_03.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/thorn/tier_03/thorn_tier03_03.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/bosses/root_road_red.ao"
}
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBoss"] = {
    name = "Melur Thornmaul",
    life = 3.2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.785,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "HarvestBearBossChargeNear",
        "HarvestBearBossChargeMediumNear",
        "HarvestBearBossChargeFar",
        "MeleeWithDirectionalKnockback",
        "HarvestBearMelee",
        "EASHarvestEmerge",
        "MDHarvestBearbossWallDaemonLeft",
        "MDHarvestBearbossWallDaemonRight",
        "GTHarvestBearBossVolatileRing",
        "HarvestSpawnExplodingPodRed",
        "HarvestBearBossTrample",
        "HarvestBearBossLungeCleave",
        "HarvestBearBossGroundSlam",
        "HarvestBearBossGroundSlamImpact",
        "HarvestBearBossGroundSlamMoveDaemon",
        "HarvestBearBossGroundSlamVolatileDaemonSingle",
        "HarvestBearBossCreateWall",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeNear"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {30, 50, 50, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeMediumNear"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {30, 50, 25, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeFar"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {30, 50, 0, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonLeft"] = {
    name = "MDHarvestBearbossWallDaemonLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonRight"] = {
    name = "MDHarvestBearbossWallDaemonRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestBearBossVolatileRing"] = {
    name = "GTHarvestBearBossVolatileRing",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSpawnExplodingPodRed"] = {
    name = "HarvestSpawnExplodingPodRed",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossTrample"] = {
    name = "HarvestBearBossTrample",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "global_knockback",
        "always_stun",
    },
    levels = {
        [1] = {0, 0, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossLungeCleave"] = {
    name = "HarvestBearBossLungeCleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
    },
    levels = {
        [1] = {20, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlam"] = {
    name = "HarvestBearBossGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
    },
    levels = {
        [1] = {10, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamImpact"] = {
    name = "HarvestBearBossGroundSlamImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 3, levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamMoveDaemon"] = {
    name = "HarvestBearBossGroundSlamMoveDaemon",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamVolatileDaemonSingle"] = {
    name = "HarvestBearBossGroundSlamVolatileDaemonSingle",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summon_specific_monsters_cannot_fail",
    },
    levels = {
        [1] = {1, 491, -90, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossCreateWall"] = {
    name = "HarvestBearBossCreateWall",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "wall_maximum_length",
    },
    levels = {
        [1] = {90, levelRequirement = 0, statInterpolation = {1},  },
    },
}
SpectreN
Area
Modunique boss curse effect on self +% final [-33]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
cannot be taunted when taunted ms [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]

변함없는
not affected by action speed modifiers [1]
cannot be knocked back [1]
Tagsunusable_corpse, red_blood, beast, not_dex, not_int
Damage150%
생명력320%
Ailment Threshold320%
치명타 확률5%
TypeHarvestBossBearMapBoss
Attack Distance6 ~ 20
Attack Time1.785 Second
Damage Spread20%
방어구+100%
정확도+100%

HarvestBearBossChargeNear
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [50]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearBossTrample
base knockback speed +% [0]
active skill attack damage final permyriad [-7500]

global_knockback always_stun Triggerable Attack
시전 속도: 1 Second

HarvestBearBossChargeMediumNear
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [25]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearBossChargeFar
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [0]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearMelee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
base knockback speed +% [100]
skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

HarvestBearBossLungeCleave
근접 타격 범위 +20시전 속도: 1.5 Second
재사용 대기시간: 8 Second

HarvestBearBossGroundSlam
근접 타격 범위 +10시전 속도: 3 Second
재사용 대기시간: 12 Second

HarvestBearBossGroundSlamImpact
active skill attack damage final permyriad [20000]
is_area_damage Triggerable Attack
시전 속도: 1 Second

MeleeWithDirectionalKnockback
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
base knockback speed +% [100]
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second

HarvestBearBossGroundSlamMoveDaemon
SpellCanRepeat Triggerable시전 속도: 2.5 Second

HarvestBearBossCreateWall
벽 길이 90 증가
Spell Triggerable
시전 속도: 1 Second

GTHarvestBearBossVolatileRing
Triggerable시전 속도: 1 Second

HarvestSpawnExplodingPodRed
Triggerable시전 속도: 0.1 Second

MDHarvestBearbossWallDaemonLeft
SpellCanRepeat Triggerable시전 속도: 1 Second

MDHarvestBearbossWallDaemonRight
SpellCanRepeat Triggerable시전 속도: 1 Second

HarvestBearBossGroundSlamVolatileDaemonSingle
number of monsters to summon [1]
alternate minion [491]
summon specific monsters radius +% [-90]

summoned_monsters_are_minions summon_specific_monsters_cannot_fail Spell SpellCanRepeat Triggerable
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84가시망치 멜루르575052552.21.78524380325308548040404025

HarvestBearBossChargeNear
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [50]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearBossTrample
base knockback speed +% [0]
active skill attack damage final permyriad [-7500]

global_knockback always_stun Triggerable Attack
시전 속도: 1 Second

HarvestBearBossChargeMediumNear
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [25]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearBossChargeFar
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [0]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearMelee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
base knockback speed +% [100]
skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

HarvestBearBossLungeCleave
근접 타격 범위 +20시전 속도: 1.5 Second
재사용 대기시간: 8 Second

HarvestBearBossGroundSlam
근접 타격 범위 +10시전 속도: 3 Second
재사용 대기시간: 12 Second

HarvestBearBossGroundSlamImpact
active skill attack damage final permyriad [20000]
is_area_damage Triggerable Attack
시전 속도: 1 Second

MeleeWithDirectionalKnockback
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
base knockback speed +% [100]
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second

HarvestBearBossGroundSlamMoveDaemon
SpellCanRepeat Triggerable시전 속도: 2.5 Second

HarvestBearBossCreateWall
벽 길이 90 증가
Spell Triggerable
시전 속도: 1 Second

GTHarvestBearBossVolatileRing
Triggerable시전 속도: 1 Second

HarvestSpawnExplodingPodRed
Triggerable시전 속도: 0.1 Second

MDHarvestBearbossWallDaemonLeft
SpellCanRepeat Triggerable시전 속도: 1 Second

MDHarvestBearbossWallDaemonRight
SpellCanRepeat Triggerable시전 속도: 1 Second

HarvestBearBossGroundSlamVolatileDaemonSingle
number of monsters to summon [1]
alternate minion [491]
summon specific monsters radius +% [-90]

summoned_monsters_are_minions summon_specific_monsters_cannot_fail Spell SpellCanRepeat Triggerable
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82가시망치 멜루르515042276.71.78520269288507945040404025

HarvestBearBossChargeNear
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [50]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearBossTrample
base knockback speed +% [0]
active skill attack damage final permyriad [-7500]

global_knockback always_stun Triggerable Attack
시전 속도: 1 Second

HarvestBearBossChargeMediumNear
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [25]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearBossChargeFar
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [0]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearMelee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
base knockback speed +% [100]
skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

HarvestBearBossLungeCleave
근접 타격 범위 +20시전 속도: 1.5 Second
재사용 대기시간: 8 Second

HarvestBearBossGroundSlam
근접 타격 범위 +10시전 속도: 3 Second
재사용 대기시간: 12 Second

HarvestBearBossGroundSlamImpact
active skill attack damage final permyriad [20000]
is_area_damage Triggerable Attack
시전 속도: 1 Second

MeleeWithDirectionalKnockback
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
base knockback speed +% [100]
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second

HarvestBearBossGroundSlamMoveDaemon
SpellCanRepeat Triggerable시전 속도: 2.5 Second

HarvestBearBossCreateWall
벽 길이 90 증가
Spell Triggerable
시전 속도: 1 Second

GTHarvestBearBossVolatileRing
Triggerable시전 속도: 1 Second

HarvestSpawnExplodingPodRed
Triggerable시전 속도: 0.1 Second

MDHarvestBearbossWallDaemonLeft
SpellCanRepeat Triggerable시전 속도: 1 Second

MDHarvestBearbossWallDaemonRight
SpellCanRepeat Triggerable시전 속도: 1 Second

HarvestBearBossGroundSlamVolatileDaemonSingle
number of monsters to summon [1]
alternate minion [491]
summon specific monsters radius +% [-90]

summoned_monsters_are_minions summon_specific_monsters_cannot_fail Spell SpellCanRepeat Triggerable
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78가시망치 멜루르398541807.61.78513658226566852040404025

HarvestBearBossChargeNear
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [50]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearBossTrample
base knockback speed +% [0]
active skill attack damage final permyriad [-7500]

global_knockback always_stun Triggerable Attack
시전 속도: 1 Second

HarvestBearBossChargeMediumNear
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [25]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearBossChargeFar
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [0]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearMelee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
base knockback speed +% [100]
skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

HarvestBearBossLungeCleave
근접 타격 범위 +20시전 속도: 1.5 Second
재사용 대기시간: 8 Second

HarvestBearBossGroundSlam
근접 타격 범위 +10시전 속도: 3 Second
재사용 대기시간: 12 Second

HarvestBearBossGroundSlamImpact
active skill attack damage final permyriad [20000]
is_area_damage Triggerable Attack
시전 속도: 1 Second

MeleeWithDirectionalKnockback
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
base knockback speed +% [100]
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second

HarvestBearBossGroundSlamMoveDaemon
SpellCanRepeat Triggerable시전 속도: 2.5 Second

HarvestBearBossCreateWall
벽 길이 90 증가
Spell Triggerable
시전 속도: 1 Second

GTHarvestBearBossVolatileRing
Triggerable시전 속도: 1 Second

HarvestSpawnExplodingPodRed
Triggerable시전 속도: 0.1 Second

MDHarvestBearbossWallDaemonLeft
SpellCanRepeat Triggerable시전 속도: 1 Second

MDHarvestBearbossWallDaemonRight
SpellCanRepeat Triggerable시전 속도: 1 Second

HarvestBearBossGroundSlamVolatileDaemonSingle
number of monsters to summon [1]
alternate minion [491]
summon specific monsters radius +% [-90]

summoned_monsters_are_minions summon_specific_monsters_cannot_fail Spell SpellCanRepeat Triggerable
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73가시망치 멜루르296091348.41.7858690166965676040404025

HarvestBearBossChargeNear
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [50]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearBossTrample
base knockback speed +% [0]
active skill attack damage final permyriad [-7500]

global_knockback always_stun Triggerable Attack
시전 속도: 1 Second

HarvestBearBossChargeMediumNear
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [25]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearBossChargeFar
iconshieldcharge
방패 돌진
Shield Charge. 상대에게 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
이동 속도 30% 증가
shield charge damage +% maximum [50]
shield charge extra distance [0]

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
시전 속도: 1 Second
재사용 대기시간: 10 Second

HarvestBearMelee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
base knockback speed +% [100]
skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

HarvestBearBossLungeCleave
근접 타격 범위 +20시전 속도: 1.5 Second
재사용 대기시간: 8 Second

HarvestBearBossGroundSlam
근접 타격 범위 +10시전 속도: 3 Second
재사용 대기시간: 12 Second

HarvestBearBossGroundSlamImpact
active skill attack damage final permyriad [20000]
is_area_damage Triggerable Attack
시전 속도: 1 Second

MeleeWithDirectionalKnockback
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
base knockback speed +% [100]
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

EASHarvestEmerge
시전 속도: 1 Second

HarvestBearBossGroundSlamMoveDaemon
SpellCanRepeat Triggerable시전 속도: 2.5 Second

HarvestBearBossCreateWall
벽 길이 90 증가
Spell Triggerable
시전 속도: 1 Second

GTHarvestBearBossVolatileRing
Triggerable시전 속도: 1 Second

HarvestSpawnExplodingPodRed
Triggerable시전 속도: 0.1 Second

MDHarvestBearbossWallDaemonLeft
SpellCanRepeat Triggerable시전 속도: 1 Second

MDHarvestBearbossWallDaemonRight
SpellCanRepeat Triggerable시전 속도: 1 Second

HarvestBearBossGroundSlamVolatileDaemonSingle
number of monsters to summon [1]
alternate minion [491]
summon specific monsters radius +% [-90]

summoned_monsters_are_minions summon_specific_monsters_cannot_fail Spell SpellCanRepeat Triggerable
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68가시망치 멜루르215361000.21.7855510122544681040404025
MeleeMeleeWithDirectionalKnockback90 OnlyLastTarget TargetNear TargetIsPlayer
MeleeMeleeWithDirectionalKnockback30 OnlyLastTarget TargetIsPlayer
MeleeMeleeWithDirectionalKnockback3
MeleeHarvestBearMelee90 OnlyLastTarget TargetNear TargetIsPlayer
MeleeHarvestBearMelee30 OnlyLastTarget TargetIsPlayer
MeleeHarvestBearMelee3
# lunge
EmptyActionAttack60ForceTargetEnemy TargetIsPlayer
EmptyActionAttack6ForceTargetEnemy
conditions OnLessThan90PercentLife IsInState=(state::skills_disabled, 0)
{
# charge
ShieldCharge HarvestBearBossChargeNear60 TargetNear TargetIsPlayer TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeMediumNear 60 TargetMediumNear TargetIsPlayer TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeFar60 TargetFar TargetIsPlayer TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeNear3 TargetNear TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeMediumNear 3 TargetMediumNear TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
ShieldCharge HarvestBearBossChargeFar3 TargetFar TerrainWalkableXUnitsLeft=20 TerrainWalkableXUnitsRight=20
}
conditions OnLessThan75PercentLife IsInState=(state::skills_disabled, 0)
{
# vine slam
EmptyActionAttack2200ForceTargetEnemy TargetIsPlayer
EmptyActionAttack23ForceTargetEnemy
}
conditions OnLessThanPercentLife=41
{
# go to vine phase
#ChangeToStance2Immediate -1 ForceTargetSelf IHaveNotUsedSkill
}
# vine phase # # # # # # # # # # # # # # # # # # # # # # # # # # #
stance stance2
DoNothing 10

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
extends "Metadata/Monsters/StandaloneMapBoss"

Stats
{
	damage_hit_effect_index = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
extends "Metadata/Monsters/StandaloneMapBoss"

Render
{
	visual_size_index = 1
}

Animated
{
	on_event_right_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
	on_event_left_foot = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/on_act_chargefootprint_flip.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
	on_event_detach_spike1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_01.ao, fadeout_01 );"
	on_event_detach_spike2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_02.ao, fadeout_01 );"
	on_event_detach_spike3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_03.ao, fadeout_01 );"
	on_event_detach_spike4 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_04.ao, fadeout_01 );"
	on_event_detach_spike5 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_05.ao, fadeout_01 );"
	on_event_detach_spike6 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/onAct_chargeEnd_06.ao, fadeout_01 );"
	on_end_charge_end_01 = "DetachAllContainingText( onAct_chargeEnd );"
	on_event_addspikeglow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"
	on_end_charge_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/thorn/BearBoss/epk/chargeEnd_roar.epk );"


	on_storm_end_01 = "DetachAllOfType( Metadata/Monsters/HarvestVines/HarvestSuperVineBear.ao );"
}

Life
{
	/*
	Death vines disabled since they look bad in maven fights
	on_death =
	"
		death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao,  );
		death_vines.PlayAnimation( werebear_death_01 );
	"*/
	
	on_spawned_dead =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao, werebear_death_01 );
		GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_bear.ao );
	"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
	"

	TurnLightOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
	"

	CreateLightOff =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, spine_2_jntBnd );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_off );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/thorn.ao, idle_on );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/wave_pulse_Bear.ao"
}
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBossStandalone"] = {
    name = "Melur Thornmaul",
    life = 3.2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.785,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "HarvestBearBossChargeNear",
        "HarvestBearBossChargeMediumNear",
        "HarvestBearBossChargeFar",
        "MeleeWithDirectionalKnockback",
        "HarvestBearMelee",
        "EASHarvestEmerge",
        "MDHarvestBearbossWallDaemonLeft",
        "MDHarvestBearbossWallDaemonRight",
        "GTHarvestBearBossVolatileRing",
        "HarvestSpawnExplodingPodRed",
        "HarvestBearBossTrample",
        "HarvestBearBossLungeCleave",
        "HarvestBearBossGroundSlam",
        "HarvestBearBossGroundSlamImpact",
        "HarvestBearBossGroundSlamMoveDaemon",
        "HarvestBearBossGroundSlamVolatileDaemonSingle",
        "HarvestBearBossCreateWall",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeNear"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {30, 50, 50, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeMediumNear"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {30, 50, 25, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossChargeFar"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {30, 50, 0, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonLeft"] = {
    name = "MDHarvestBearbossWallDaemonLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDHarvestBearbossWallDaemonRight"] = {
    name = "MDHarvestBearbossWallDaemonRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestBearBossVolatileRing"] = {
    name = "GTHarvestBearBossVolatileRing",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSpawnExplodingPodRed"] = {
    name = "HarvestSpawnExplodingPodRed",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossTrample"] = {
    name = "HarvestBearBossTrample",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "global_knockback",
        "always_stun",
    },
    levels = {
        [1] = {0, 0, baseMultiplier = 0.25, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossLungeCleave"] = {
    name = "HarvestBearBossLungeCleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
    },
    levels = {
        [1] = {20, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlam"] = {
    name = "HarvestBearBossGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
    },
    levels = {
        [1] = {10, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamImpact"] = {
    name = "HarvestBearBossGroundSlamImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 3, levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamMoveDaemon"] = {
    name = "HarvestBearBossGroundSlamMoveDaemon",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossGroundSlamVolatileDaemonSingle"] = {
    name = "HarvestBearBossGroundSlamVolatileDaemonSingle",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summon_specific_monsters_cannot_fail",
    },
    levels = {
        [1] = {1, 491, -90, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBearBossCreateWall"] = {
    name = "HarvestBearBossCreateWall",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "wall_maximum_length",
    },
    levels = {
        [1] = {90, levelRequirement = 0, statInterpolation = {1},  },
    },
}
SpectreN
Area
Modunique boss curse effect on self +% final [-33]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
cannot be taunted when taunted ms [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]

변함없는
not affected by action speed modifiers [1]
cannot be knocked back [1]
Tagsunusable_corpse, red_blood, beast, not_dex, not_int
Damage150%
생명력320%
Ailment Threshold320%
치명타 확률5%
TypeHarvestBossBearMapBoss
Attack Distance6 ~ 20
Attack Time1.785 Second
Damage Spread20%
방어구+100%
정확도+100%
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBearBossMapBossElder"] = {
    name = "Melur Thornmaul",
    life = 3.2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.785,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
    },
    modList = {
    },
}